summaryrefslogtreecommitdiff
path: root/libavcodec/vc1dsp.h
blob: 84d4b707a893c7fdbc1f0e25c3d5efc2424738e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
/*
 * VC-1 and WMV3 decoder - DSP functions
 * Copyright (c) 2006 Konstantin Shishkov
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * VC-1 and WMV3 decoder
 *
 */

#ifndef AVCODEC_VC1DSP_H
#define AVCODEC_VC1DSP_H

#include "dsputil.h"
#include "hpeldsp.h"
#include "h264chroma.h"

typedef struct VC1DSPContext {
    /* vc1 functions */
    void (*vc1_inv_trans_8x8)(int16_t *b);
    void (*vc1_inv_trans_8x4)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_inv_trans_4x8)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_inv_trans_4x4)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_inv_trans_8x8_dc)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_inv_trans_8x4_dc)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_inv_trans_4x8_dc)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_inv_trans_4x4_dc)(uint8_t *dest, int line_size, int16_t *block);
    void (*vc1_v_overlap)(uint8_t *src, int stride);
    void (*vc1_h_overlap)(uint8_t *src, int stride);
    void (*vc1_v_s_overlap)(int16_t *top,  int16_t *bottom);
    void (*vc1_h_s_overlap)(int16_t *left, int16_t *right);
    void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
    void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
    void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);
    void (*vc1_h_loop_filter8)(uint8_t *src, int stride, int pq);
    void (*vc1_v_loop_filter16)(uint8_t *src, int stride, int pq);
    void (*vc1_h_loop_filter16)(uint8_t *src, int stride, int pq);

    /* put 8x8 block with bicubic interpolation and quarterpel precision
     * last argument is actually round value instead of height
     */
    op_pixels_func put_vc1_mspel_pixels_tab[16];
    op_pixels_func avg_vc1_mspel_pixels_tab[16];

    /* This is really one func used in VC-1 decoding */
    h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab[3];
    h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab[3];

    /* Windows Media Image functions */
    void (*sprite_h)(uint8_t *dst, const uint8_t *src, int offset, int advance, int count);
    void (*sprite_v_single)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width);
    void (*sprite_v_double_noscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width);
    void (*sprite_v_double_onescale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
                                                   const uint8_t *src2a, int alpha, int width);
    void (*sprite_v_double_twoscale)(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1,
                                                   const uint8_t *src2a, const uint8_t *src2b, int offset2,
                                     int alpha, int width);
} VC1DSPContext;

void ff_vc1dsp_init(VC1DSPContext* c);
void ff_vc1dsp_init_ppc(VC1DSPContext *c);
void ff_vc1dsp_init_x86(VC1DSPContext* dsp);

#endif /* AVCODEC_VC1DSP_H */