summaryrefslogtreecommitdiff
path: root/libavcodec/ac3enc.h
blob: e8415a2d69cf1a8e57368b3440cf4de050daf58b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
/*
 * AC-3 encoder & E-AC-3 encoder common header
 * Copyright (c) 2000 Fabrice Bellard
 * Copyright (c) 2006-2010 Justin Ruggles <justin.ruggles@gmail.com>
 *
 * This file is part of Libav.
 *
 * Libav is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * Libav is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with Libav; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
 */

/**
 * @file
 * AC-3 encoder & E-AC-3 encoder common header
 */

#ifndef AVCODEC_AC3ENC_H
#define AVCODEC_AC3ENC_H

#include <stdint.h>
#include "ac3.h"
#include "ac3dsp.h"
#include "avcodec.h"
#include "dsputil.h"
#include "put_bits.h"
#include "fft.h"

#ifndef CONFIG_AC3ENC_FLOAT
#define CONFIG_AC3ENC_FLOAT 0
#endif

#define OFFSET(param) offsetof(AC3EncodeContext, options.param)
#define AC3ENC_PARAM (AV_OPT_FLAG_AUDIO_PARAM | AV_OPT_FLAG_ENCODING_PARAM)

#define AC3ENC_TYPE_AC3_FIXED   0
#define AC3ENC_TYPE_AC3         1
#define AC3ENC_TYPE_EAC3        2

#if CONFIG_AC3ENC_FLOAT
#define AC3_NAME(x) ff_ac3_float_ ## x
#define MAC_COEF(d,a,b) ((d)+=(a)*(b))
#define COEF_MIN (-16777215.0/16777216.0)
#define COEF_MAX ( 16777215.0/16777216.0)
#define NEW_CPL_COORD_THRESHOLD 0.03
typedef float SampleType;
typedef float CoefType;
typedef float CoefSumType;
#else
#define AC3_NAME(x) ff_ac3_fixed_ ## x
#define MAC_COEF(d,a,b) MAC64(d,a,b)
#define COEF_MIN -16777215
#define COEF_MAX  16777215
#define NEW_CPL_COORD_THRESHOLD 503317
typedef int16_t SampleType;
typedef int32_t CoefType;
typedef int64_t CoefSumType;
#endif

/* common option values */
#define AC3ENC_OPT_NONE            -1
#define AC3ENC_OPT_AUTO            -1
#define AC3ENC_OPT_OFF              0
#define AC3ENC_OPT_ON               1
#define AC3ENC_OPT_NOT_INDICATED    0
#define AC3ENC_OPT_MODE_ON          2
#define AC3ENC_OPT_MODE_OFF         1

/* specific option values */
#define AC3ENC_OPT_LARGE_ROOM       1
#define AC3ENC_OPT_SMALL_ROOM       2
#define AC3ENC_OPT_DOWNMIX_LTRT     1
#define AC3ENC_OPT_DOWNMIX_LORO     2
#define AC3ENC_OPT_ADCONV_STANDARD  0
#define AC3ENC_OPT_ADCONV_HDCD      1


/**
 * Encoding Options used by AVOption.
 */
typedef struct AC3EncOptions {
    /* AC-3 metadata options*/
    int dialogue_level;
    int bitstream_mode;
    float center_mix_level;
    float surround_mix_level;
    int dolby_surround_mode;
    int audio_production_info;
    int mixing_level;
    int room_type;
    int copyright;
    int original;
    int extended_bsi_1;
    int preferred_stereo_downmix;
    float ltrt_center_mix_level;
    float ltrt_surround_mix_level;
    float loro_center_mix_level;
    float loro_surround_mix_level;
    int extended_bsi_2;
    int dolby_surround_ex_mode;
    int dolby_headphone_mode;
    int ad_converter_type;
    int eac3_mixing_metadata;
    int eac3_info_metadata;

    /* other encoding options */
    int allow_per_frame_metadata;
    int stereo_rematrixing;
    int channel_coupling;
    int cpl_start;
} AC3EncOptions;

/**
 * Data for a single audio block.
 */
typedef struct AC3Block {
    CoefType **mdct_coef;                       ///< MDCT coefficients
    int32_t  **fixed_coef;                      ///< fixed-point MDCT coefficients
    uint8_t  **exp;                             ///< original exponents
    uint8_t  **grouped_exp;                     ///< grouped exponents
    int16_t  **psd;                             ///< psd per frequency bin
    int16_t  **band_psd;                        ///< psd per critical band
    int16_t  **mask;                            ///< masking curve
    uint16_t **qmant;                           ///< quantized mantissas
    uint8_t  **cpl_coord_exp;                   ///< coupling coord exponents           (cplcoexp)
    uint8_t  **cpl_coord_mant;                  ///< coupling coord mantissas           (cplcomant)
    uint8_t  coeff_shift[AC3_MAX_CHANNELS];     ///< fixed-point coefficient shift values
    uint8_t  new_rematrixing_strategy;          ///< send new rematrixing flags in this block
    int      num_rematrixing_bands;             ///< number of rematrixing bands
    uint8_t  rematrixing_flags[4];              ///< rematrixing flags
    int      new_cpl_strategy;                  ///< send new coupling strategy
    int      cpl_in_use;                        ///< coupling in use for this block     (cplinu)
    uint8_t  channel_in_cpl[AC3_MAX_CHANNELS];  ///< channel in coupling                (chincpl)
    int      num_cpl_channels;                  ///< number of channels in coupling
    uint8_t  new_cpl_coords[AC3_MAX_CHANNELS];  ///< send new coupling coordinates      (cplcoe)
    uint8_t  cpl_master_exp[AC3_MAX_CHANNELS];  ///< coupling coord master exponents    (mstrcplco)
    int      new_snr_offsets;                   ///< send new SNR offsets
    int      new_cpl_leak;                      ///< send new coupling leak info
    int      end_freq[AC3_MAX_CHANNELS];        ///< end frequency bin                  (endmant)
} AC3Block;

/**
 * AC-3 encoder private context.
 */
typedef struct AC3EncodeContext {
    AVClass *av_class;                      ///< AVClass used for AVOption
    AC3EncOptions options;                  ///< encoding options
    AVCodecContext *avctx;                  ///< parent AVCodecContext
    PutBitContext pb;                       ///< bitstream writer context
    DSPContext dsp;
    AC3DSPContext ac3dsp;                   ///< AC-3 optimized functions
    FFTContext mdct;                        ///< FFT context for MDCT calculation
    const SampleType *mdct_window;          ///< MDCT window function array

    AC3Block blocks[AC3_MAX_BLOCKS];        ///< per-block info

    int fixed_point;                        ///< indicates if fixed-point encoder is being used
    int eac3;                               ///< indicates if this is E-AC-3 vs. AC-3
    int bitstream_id;                       ///< bitstream id                           (bsid)
    int bitstream_mode;                     ///< bitstream mode                         (bsmod)

    int bit_rate;                           ///< target bit rate, in bits-per-second
    int sample_rate;                        ///< sampling frequency, in Hz

    int num_blks_code;                      ///< number of blocks code                  (numblkscod)
    int num_blocks;                         ///< number of blocks per frame
    int frame_size_min;                     ///< minimum frame size in case rounding is necessary
    int frame_size;                         ///< current frame size in bytes
    int frame_size_code;                    ///< frame size code                        (frmsizecod)
    uint16_t crc_inv[2];
    int64_t bits_written;                   ///< bit count    (used to avg. bitrate)
    int64_t samples_written;                ///< sample count (used to avg. bitrate)

    int fbw_channels;                       ///< number of full-bandwidth channels      (nfchans)
    int channels;                           ///< total number of channels               (nchans)
    int lfe_on;                             ///< indicates if there is an LFE channel   (lfeon)
    int lfe_channel;                        ///< channel index of the LFE channel
    int has_center;                         ///< indicates if there is a center channel
    int has_surround;                       ///< indicates if there are one or more surround channels
    int channel_mode;                       ///< channel mode                           (acmod)
    const uint8_t *channel_map;             ///< channel map used to reorder channels

    int center_mix_level;                   ///< center mix level code
    int surround_mix_level;                 ///< surround mix level code
    int ltrt_center_mix_level;              ///< Lt/Rt center mix level code
    int ltrt_surround_mix_level;            ///< Lt/Rt surround mix level code
    int loro_center_mix_level;              ///< Lo/Ro center mix level code
    int loro_surround_mix_level;            ///< Lo/Ro surround mix level code

    int cutoff;                             ///< user-specified cutoff frequency, in Hz
    int bandwidth_code;                     ///< bandwidth code (0 to 60)               (chbwcod)
    int start_freq[AC3_MAX_CHANNELS];       ///< start frequency bin                    (strtmant)
    int cpl_end_freq;                       ///< coupling channel end frequency bin

    int cpl_on;                             ///< coupling turned on for this frame
    int cpl_enabled;                        ///< coupling enabled for all frames
    int num_cpl_subbands;                   ///< number of coupling subbands            (ncplsubnd)
    int num_cpl_bands;                      ///< number of coupling bands               (ncplbnd)
    uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS];  ///< number of coeffs in each coupling band

    int rematrixing_enabled;                ///< stereo rematrixing enabled

    /* bitrate allocation control */
    int slow_gain_code;                     ///< slow gain code                         (sgaincod)
    int slow_decay_code;                    ///< slow decay code                        (sdcycod)
    int fast_decay_code;                    ///< fast decay code                        (fdcycod)
    int db_per_bit_code;                    ///< dB/bit code                            (dbpbcod)
    int floor_code;                         ///< floor code                             (floorcod)
    AC3BitAllocParameters bit_alloc;        ///< bit allocation parameters
    int coarse_snr_offset;                  ///< coarse SNR offsets                     (csnroffst)
    int fast_gain_code[AC3_MAX_CHANNELS];   ///< fast gain codes (signal-to-mask ratio) (fgaincod)
    int fine_snr_offset[AC3_MAX_CHANNELS];  ///< fine SNR offsets                       (fsnroffst)
    int frame_bits_fixed;                   ///< number of non-coefficient bits for fixed parameters
    int frame_bits;                         ///< all frame bits except exponents and mantissas
    int exponent_bits;                      ///< number of bits used for exponents

    SampleType *windowed_samples;
    SampleType **planar_samples;
    uint8_t *bap_buffer;
    uint8_t *bap1_buffer;
    CoefType *mdct_coef_buffer;
    int32_t *fixed_coef_buffer;
    uint8_t *exp_buffer;
    uint8_t *grouped_exp_buffer;
    int16_t *psd_buffer;
    int16_t *band_psd_buffer;
    int16_t *mask_buffer;
    int16_t *qmant_buffer;
    uint8_t *cpl_coord_exp_buffer;
    uint8_t *cpl_coord_mant_buffer;

    uint8_t exp_strategy[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< exponent strategies
    uint8_t frame_exp_strategy[AC3_MAX_CHANNELS];           ///< frame exp strategy index
    int use_frame_exp_strategy;                             ///< indicates use of frame exp strategy
    uint8_t exp_ref_block[AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< reference blocks for EXP_REUSE
    uint8_t *ref_bap     [AC3_MAX_CHANNELS][AC3_MAX_BLOCKS]; ///< bit allocation pointers (bap)
    int ref_bap_set;                                         ///< indicates if ref_bap pointers have been set

    /* fixed vs. float function pointers */
    void (*mdct_end)(struct AC3EncodeContext *s);
    int  (*mdct_init)(struct AC3EncodeContext *s);

    /* fixed vs. float templated function pointers */
    int  (*allocate_sample_buffers)(struct AC3EncodeContext *s);

    /* AC-3 vs. E-AC-3 function pointers */
    void (*output_frame_header)(struct AC3EncodeContext *s);
} AC3EncodeContext;


extern const uint64_t ff_ac3_channel_layouts[19];

int ff_ac3_encode_init(AVCodecContext *avctx);

int ff_ac3_encode_close(AVCodecContext *avctx);

int ff_ac3_validate_metadata(AC3EncodeContext *s);

void ff_ac3_adjust_frame_size(AC3EncodeContext *s);

void ff_ac3_compute_coupling_strategy(AC3EncodeContext *s);

void ff_ac3_apply_rematrixing(AC3EncodeContext *s);

void ff_ac3_process_exponents(AC3EncodeContext *s);

int ff_ac3_compute_bit_allocation(AC3EncodeContext *s);

void ff_ac3_group_exponents(AC3EncodeContext *s);

void ff_ac3_quantize_mantissas(AC3EncodeContext *s);

void ff_ac3_output_frame(AC3EncodeContext *s, unsigned char *frame);


/* prototypes for functions in ac3enc_fixed.c and ac3enc_float.c */

void ff_ac3_fixed_mdct_end(AC3EncodeContext *s);
void ff_ac3_float_mdct_end(AC3EncodeContext *s);

int ff_ac3_fixed_mdct_init(AC3EncodeContext *s);
int ff_ac3_float_mdct_init(AC3EncodeContext *s);


/* prototypes for functions in ac3enc_template.c */

int ff_ac3_fixed_allocate_sample_buffers(AC3EncodeContext *s);
int ff_ac3_float_allocate_sample_buffers(AC3EncodeContext *s);

int ff_ac3_fixed_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
                              const AVFrame *frame, int *got_packet_ptr);
int ff_ac3_float_encode_frame(AVCodecContext *avctx, AVPacket *avpkt,
                              const AVFrame *frame, int *got_packet_ptr);

#endif /* AVCODEC_AC3ENC_H */