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path:
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/
libavcodec
/
vp8.c
Commit message (
Expand
)
Author
Age
...
*
VP8: unroll partition type decoding tree
Jason Garrett-Glaser
2010-08-03
*
VP8: unroll splitmv decoding tree
Jason Garrett-Glaser
2010-08-03
*
VP8: unroll MB mode decoding tree
Jason Garrett-Glaser
2010-08-03
*
VP8: eliminate a dereference in coefficient decoding
Jason Garrett-Glaser
2010-08-02
*
VP8: much faster DC transform handling
Jason Garrett-Glaser
2010-08-02
*
VP8: move zeroing of luma DC block into the WHT
Jason Garrett-Glaser
2010-08-02
*
only store intra prediction modes on the boundary for keyframes, not as a plane.
Pascal Massimino
2010-08-02
*
VP8: simplify token_prob handling
Jason Garrett-Glaser
2010-08-02
*
prevent access to vp8_coeff_band[16]
Pascal Massimino
2010-08-01
*
b0rk3d FATE + black helicopters hissing -> rolling back to r24556 and sleeping
Pascal Massimino
2010-07-27
*
perform the clipping on luma_dc_qmul[1] and chroma_qmul[0] earlier
Pascal Massimino
2010-07-27
*
save some copies by moving some fields out of proba[2]
Pascal Massimino
2010-07-27
*
VP8: add missing free
Jason Garrett-Glaser
2010-07-26
*
Fix r24445: Instead of needlessly initialising a variable, silence the warning.
Carl Eugen Hoyos
2010-07-25
*
VP8: Inline traversing vp8_small_mvtree
David Conrad
2010-07-23
*
VP8: Use vp56_rac_get_prob_branchy when the bit is only used by an if()
David Conrad
2010-07-23
*
Decode DCT tokens by branching to a different code path for each branch
David Conrad
2010-07-23
*
Add myself to VP8 copyright and maintainers.
Jason Garrett-Glaser
2010-07-23
*
VP8: always_inline some things to force gcc to do the right thing
Jason Garrett-Glaser
2010-07-23
*
VP8: use AV_RL24 instead of defining a new RL24.
Jason Garrett-Glaser
2010-07-23
*
VP8: Slightly faster MV selection
Jason Garrett-Glaser
2010-07-23
*
VP8: use AV_ZERO32 instead of AV_WN32A where relevant
Jason Garrett-Glaser
2010-07-23
*
VP8: eliminate redundant code in r24458
Jason Garrett-Glaser
2010-07-23
*
VP8: shave a few clocks off check_intra_pred_mode
Jason Garrett-Glaser
2010-07-23
*
VP8: fix broken sign bias code in MV pred
Jason Garrett-Glaser
2010-07-23
*
VP8: optimize DC-only chroma case in the same way as luma.
Jason Garrett-Glaser
2010-07-23
*
VP8: Clean up some variable shadowing.
Jason Garrett-Glaser
2010-07-23
*
VP8: 30% faster idct_mb
Jason Garrett-Glaser
2010-07-23
*
VP8: smarter prefetching
Jason Garrett-Glaser
2010-07-23
*
VP8: clear DCT blocks in iDCT instead of using clear_blocks.
Jason Garrett-Glaser
2010-07-23
*
VP8: avoid a memset for non-i4x4 blocks with no coefficients
Jason Garrett-Glaser
2010-07-23
*
Get rid of more unnecessary dereferences in VP8 deblocking
Jason Garrett-Glaser
2010-07-22
*
Shut up an uninitialized variable GCC warning in VP8.
Jason Garrett-Glaser
2010-07-22
*
Smarter VP8 prefetching
Jason Garrett-Glaser
2010-07-22
*
Fix stupid bug in VP8 prefetching code
Jason Garrett-Glaser
2010-07-22
*
Eliminate a LUT in escape decoding in VP8 decode_block_coeffs
Jason Garrett-Glaser
2010-07-22
*
Eliminate some repeated dereferences in VP8 inter_predict
Jason Garrett-Glaser
2010-07-22
*
Eliminate a pointless memset for intra blocks in P-frames in VP8
Jason Garrett-Glaser
2010-07-22
*
VP8: Don't store segment in macroblock struct anymore.
Jason Garrett-Glaser
2010-07-22
*
Convert VP8 macroblock structures to a ring buffer.
Jason Garrett-Glaser
2010-07-22
*
Calculate deblock strength per-MB instead of per-row
Jason Garrett-Glaser
2010-07-22
*
Avoid tracking i4x4 modes in P-frames in VP8
Jason Garrett-Glaser
2010-07-22
*
Avoid useless fill_rectangle in P-frames in VP8
Jason Garrett-Glaser
2010-07-22
*
Optimize partition mv decoding in VP8
Jason Garrett-Glaser
2010-07-22
*
Take shortcuts for mv0 case in VP8 MC
Jason Garrett-Glaser
2010-07-22
*
Much faster VP8 mv and mode prediction
Jason Garrett-Glaser
2010-07-22
*
Add prefetching to VP8 decoder
Jason Garrett-Glaser
2010-07-22
*
vp8: indent
Måns Rullgård
2010-07-20
*
vp8: add do { } while(0) around XCHG() macro to avoid confusing if/else
Måns Rullgård
2010-07-20
*
Add some braces to silence the warning:
Diego Biurrun
2010-07-20
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