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path: root/libavcodec/vp8.c
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* VP8: unroll partition type decoding treeJason Garrett-Glaser2010-08-03
* VP8: unroll splitmv decoding treeJason Garrett-Glaser2010-08-03
* VP8: unroll MB mode decoding treeJason Garrett-Glaser2010-08-03
* VP8: eliminate a dereference in coefficient decodingJason Garrett-Glaser2010-08-02
* VP8: much faster DC transform handlingJason Garrett-Glaser2010-08-02
* VP8: move zeroing of luma DC block into the WHTJason Garrett-Glaser2010-08-02
* only store intra prediction modes on the boundary for keyframes, not as a plane.Pascal Massimino2010-08-02
* VP8: simplify token_prob handlingJason Garrett-Glaser2010-08-02
* prevent access to vp8_coeff_band[16]Pascal Massimino2010-08-01
* b0rk3d FATE + black helicopters hissing -> rolling back to r24556 and sleepingPascal Massimino2010-07-27
* perform the clipping on luma_dc_qmul[1] and chroma_qmul[0] earlierPascal Massimino2010-07-27
* save some copies by moving some fields out of proba[2]Pascal Massimino2010-07-27
* VP8: add missing freeJason Garrett-Glaser2010-07-26
* Fix r24445: Instead of needlessly initialising a variable, silence the warning.Carl Eugen Hoyos2010-07-25
* VP8: Inline traversing vp8_small_mvtreeDavid Conrad2010-07-23
* VP8: Use vp56_rac_get_prob_branchy when the bit is only used by an if()David Conrad2010-07-23
* Decode DCT tokens by branching to a different code path for each branchDavid Conrad2010-07-23
* Add myself to VP8 copyright and maintainers.Jason Garrett-Glaser2010-07-23
* VP8: always_inline some things to force gcc to do the right thingJason Garrett-Glaser2010-07-23
* VP8: use AV_RL24 instead of defining a new RL24.Jason Garrett-Glaser2010-07-23
* VP8: Slightly faster MV selectionJason Garrett-Glaser2010-07-23
* VP8: use AV_ZERO32 instead of AV_WN32A where relevantJason Garrett-Glaser2010-07-23
* VP8: eliminate redundant code in r24458Jason Garrett-Glaser2010-07-23
* VP8: shave a few clocks off check_intra_pred_modeJason Garrett-Glaser2010-07-23
* VP8: fix broken sign bias code in MV predJason Garrett-Glaser2010-07-23
* VP8: optimize DC-only chroma case in the same way as luma.Jason Garrett-Glaser2010-07-23
* VP8: Clean up some variable shadowing.Jason Garrett-Glaser2010-07-23
* VP8: 30% faster idct_mbJason Garrett-Glaser2010-07-23
* VP8: smarter prefetchingJason Garrett-Glaser2010-07-23
* VP8: clear DCT blocks in iDCT instead of using clear_blocks.Jason Garrett-Glaser2010-07-23
* VP8: avoid a memset for non-i4x4 blocks with no coefficientsJason Garrett-Glaser2010-07-23
* Get rid of more unnecessary dereferences in VP8 deblockingJason Garrett-Glaser2010-07-22
* Shut up an uninitialized variable GCC warning in VP8.Jason Garrett-Glaser2010-07-22
* Smarter VP8 prefetchingJason Garrett-Glaser2010-07-22
* Fix stupid bug in VP8 prefetching codeJason Garrett-Glaser2010-07-22
* Eliminate a LUT in escape decoding in VP8 decode_block_coeffsJason Garrett-Glaser2010-07-22
* Eliminate some repeated dereferences in VP8 inter_predictJason Garrett-Glaser2010-07-22
* Eliminate a pointless memset for intra blocks in P-frames in VP8Jason Garrett-Glaser2010-07-22
* VP8: Don't store segment in macroblock struct anymore.Jason Garrett-Glaser2010-07-22
* Convert VP8 macroblock structures to a ring buffer.Jason Garrett-Glaser2010-07-22
* Calculate deblock strength per-MB instead of per-rowJason Garrett-Glaser2010-07-22
* Avoid tracking i4x4 modes in P-frames in VP8Jason Garrett-Glaser2010-07-22
* Avoid useless fill_rectangle in P-frames in VP8Jason Garrett-Glaser2010-07-22
* Optimize partition mv decoding in VP8Jason Garrett-Glaser2010-07-22
* Take shortcuts for mv0 case in VP8 MCJason Garrett-Glaser2010-07-22
* Much faster VP8 mv and mode predictionJason Garrett-Glaser2010-07-22
* Add prefetching to VP8 decoderJason Garrett-Glaser2010-07-22
* vp8: indentMåns Rullgård2010-07-20
* vp8: add do { } while(0) around XCHG() macro to avoid confusing if/elseMåns Rullgård2010-07-20
* Add some braces to silence the warning:Diego Biurrun2010-07-20