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path: root/libavcodec/dxva2.h
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* dxva2.h: include d3d9.h to define LPDIRECT3DSURFACE9Rafaël Carré2011-12-07
| | | | Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
* dxva: Add ability to enable workaround for older ATI cardsJoakim Plate2011-09-30
| | | | | | | The workaround needs to be enabled per PCI ID which cannot be detected inside libavcodec. So add a flag to manually enable the alternate behavior. Signed-off-by: Janne Grunau <janne-libav@jannau.net>
* Replace more FFmpeg references by Libav.Diego Biurrun2011-04-17
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* Replace FFmpeg with Libav in licence headersMans Rullgard2011-03-19
| | | | Signed-off-by: Mans Rullgard <mans@mansr.com>
* H264 DXVA2 implementationLaurent Aimar2010-01-20
It allows VLD H264 decoding using DXVA2 (GPU assisted decoding API under VISTA and Windows 7). It is implemented by using AVHWAccel API. It has been tested successfully for some time in VLC using an nvidia card on Windows 7. To compile it, you need to have the system header dxva2api.h (either from microsoft or using http://downloads.videolan.org/pub/videolan/testing/contrib/dxva2api.h) The generated libavcodec.dll does not depend directly on any new lib as the necessary objects are given by the application using FFmpeg. Originally committed as revision 21353 to svn://svn.ffmpeg.org/ffmpeg/trunk