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-rw-r--r--libavutil/tree.h12
1 files changed, 11 insertions, 1 deletions
diff --git a/libavutil/tree.h b/libavutil/tree.h
index 146d35d56e..d801a4e028 100644
--- a/libavutil/tree.h
+++ b/libavutil/tree.h
@@ -28,6 +28,7 @@
#define FFMPEG_TREE_H
struct AVTreeNode;
+extern const int av_tree_node_size;
/**
* Finds an element.
@@ -46,13 +47,22 @@ void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *ke
* @param rootp A pointer to a pointer to the root node of the tree. Note that
* the root node can change during insertions, this is required
* to keep the tree balanced.
+ * @param next AVTreeNode used for the inserted element, must be allocated and
+ * zeroed by the user. And will be set to NULL if used by
+ * av_tree_insert(). This allows the use of flat arrays, which have
+ * lower overhead compared to many malloced elements.
+ * You might want to define a function like:
+ * void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
+ * if(!*next) *next= av_mallocz(av_tree_node_size);
+ * return av_tree_insert(rootp, key, cmp, next);
+ * }
*
* @return If no insertion happened, the found element.
* If an insertion happened, then either key or NULL will be returned.
* Which one it is depends on the tree state and the implementation. You
* should make no assumptions that it's one or the other in the code.
*/
-void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b));
+void *av_tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), struct AVTreeNode **next);
void av_tree_destroy(struct AVTreeNode *t);
#endif /* FFMPEG_TREE_H */