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-rw-r--r--libavcodec/aarch64/h264pred_init.c11
-rw-r--r--libavcodec/aarch64/h264pred_neon.S108
2 files changed, 119 insertions, 0 deletions
diff --git a/libavcodec/aarch64/h264pred_init.c b/libavcodec/aarch64/h264pred_init.c
index fc8989ae0d..325a86bfcd 100644
--- a/libavcodec/aarch64/h264pred_init.c
+++ b/libavcodec/aarch64/h264pred_init.c
@@ -45,6 +45,11 @@ void ff_pred8x8_0lt_dc_neon(uint8_t *src, ptrdiff_t stride);
void ff_pred8x8_l00_dc_neon(uint8_t *src, ptrdiff_t stride);
void ff_pred8x8_0l0_dc_neon(uint8_t *src, ptrdiff_t stride);
+void ff_pred16x16_top_dc_neon_10(uint8_t *src, ptrdiff_t stride);
+void ff_pred16x16_dc_neon_10(uint8_t *src, ptrdiff_t stride);
+void ff_pred16x16_hor_neon_10(uint8_t *src, ptrdiff_t stride);
+void ff_pred16x16_vert_neon_10(uint8_t *src, ptrdiff_t stride);
+
static av_cold void h264_pred_init_neon(H264PredContext *h, int codec_id,
const int bit_depth,
const int chroma_format_idc)
@@ -78,6 +83,12 @@ static av_cold void h264_pred_init_neon(H264PredContext *h, int codec_id,
codec_id != AV_CODEC_ID_VP7 && codec_id != AV_CODEC_ID_VP8)
h->pred16x16[PLANE_PRED8x8 ] = ff_pred16x16_plane_neon;
}
+ if (bit_depth == 10) {
+ h->pred16x16[DC_PRED8x8 ] = ff_pred16x16_dc_neon_10;
+ h->pred16x16[VERT_PRED8x8 ] = ff_pred16x16_vert_neon_10;
+ h->pred16x16[HOR_PRED8x8 ] = ff_pred16x16_hor_neon_10;
+ h->pred16x16[TOP_DC_PRED8x8 ] = ff_pred16x16_top_dc_neon_10;
+ }
}
av_cold void ff_h264_pred_init_aarch64(H264PredContext *h, int codec_id,
diff --git a/libavcodec/aarch64/h264pred_neon.S b/libavcodec/aarch64/h264pred_neon.S
index 6fec33cf6a..e40bdc8d53 100644
--- a/libavcodec/aarch64/h264pred_neon.S
+++ b/libavcodec/aarch64/h264pred_neon.S
@@ -359,3 +359,111 @@ function ff_pred8x8_0l0_dc_neon, export=1
dup v1.8b, v1.b[0]
b .L_pred8x8_dc_end
endfunc
+
+.macro ldcol.16 rd, rs, rt, n=4, hi=0
+.if \n >= 4 || \hi == 0
+ ld1 {\rd\().h}[0], [\rs], \rt
+ ld1 {\rd\().h}[1], [\rs], \rt
+.endif
+.if \n >= 4 || \hi == 1
+ ld1 {\rd\().h}[2], [\rs], \rt
+ ld1 {\rd\().h}[3], [\rs], \rt
+.endif
+.if \n == 8
+ ld1 {\rd\().h}[4], [\rs], \rt
+ ld1 {\rd\().h}[5], [\rs], \rt
+ ld1 {\rd\().h}[6], [\rs], \rt
+ ld1 {\rd\().h}[7], [\rs], \rt
+.endif
+.endm
+
+// slower than C
+/*
+function ff_pred16x16_128_dc_neon_10, export=1
+ movi v0.8h, #2, lsl #8 // 512, 1 << (bit_depth - 1)
+
+ b .L_pred16x16_dc_10_end
+endfunc
+*/
+
+function ff_pred16x16_top_dc_neon_10, export=1
+ sub x2, x0, x1
+
+ ld1 {v0.8h, v1.8h}, [x2]
+
+ add v0.8h, v0.8h, v1.8h
+ addv h0, v0.8h
+
+ urshr v0.4h, v0.4h, #4
+ dup v0.8h, v0.h[0]
+ b .L_pred16x16_dc_10_end
+endfunc
+
+// slower than C
+/*
+function ff_pred16x16_left_dc_neon_10, export=1
+ sub x2, x0, #2 // access to the "left" column
+ ldcol.16 v0, x2, x1, 8
+ ldcol.16 v1, x2, x1, 8 // load "left" column
+
+ add v0.8h, v0.8h, v1.8h
+ addv h0, v0.8h
+
+ urshr v0.4h, v0.4h, #4
+ dup v0.8h, v0.h[0]
+ b .L_pred16x16_dc_10_end
+endfunc
+*/
+
+function ff_pred16x16_dc_neon_10, export=1
+ sub x2, x0, x1 // access to the "top" row
+ sub x3, x0, #2 // access to the "left" column
+
+ ld1 {v0.8h, v1.8h}, [x2]
+ ldcol.16 v2, x3, x1, 8
+ ldcol.16 v3, x3, x1, 8 // load pixels in "top" row and "left" col
+
+ add v0.8h, v0.8h, v1.8h
+ add v2.8h, v2.8h, v3.8h
+ add v0.8h, v0.8h, v2.8h
+ addv h0, v0.8h
+
+ urshr v0.4h, v0.4h, #5
+ dup v0.8h, v0.h[0]
+.L_pred16x16_dc_10_end:
+ mov v1.16b, v0.16b
+ mov w3, #8
+6: st1 {v0.8h, v1.8h}, [x0], x1
+ subs w3, w3, #1
+ st1 {v0.8h, v1.8h}, [x0], x1
+ b.ne 6b
+ ret
+endfunc
+
+function ff_pred16x16_hor_neon_10, export=1
+ sub x2, x0, #2
+ add x3, x0, #16
+
+ mov w4, #16
+1: ld1r {v0.8h}, [x2], x1
+ subs w4, w4, #1
+ st1 {v0.8h}, [x0], x1
+ st1 {v0.8h}, [x3], x1
+ b.ne 1b
+ ret
+endfunc
+
+function ff_pred16x16_vert_neon_10, export=1
+ sub x2, x0, x1
+ add x1, x1, x1
+
+ ld1 {v0.8h, v1.8h}, [x2], x1
+
+ mov w3, #8
+1: subs w3, w3, #1
+ st1 {v0.8h, v1.8h}, [x0], x1
+ st1 {v0.8h, v1.8h}, [x2], x1
+
+ b.ne 1b
+ ret
+endfunc