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Diffstat (limited to 'libavcodec/x86/idctdsp_mmx.c')
-rw-r--r--libavcodec/x86/idctdsp_mmx.c168
1 files changed, 168 insertions, 0 deletions
diff --git a/libavcodec/x86/idctdsp_mmx.c b/libavcodec/x86/idctdsp_mmx.c
new file mode 100644
index 0000000000..7285b1d357
--- /dev/null
+++ b/libavcodec/x86/idctdsp_mmx.c
@@ -0,0 +1,168 @@
+/*
+ * SIMD-optimized IDCT-related routines
+ * Copyright (c) 2000, 2001 Fabrice Bellard
+ * Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
+ *
+ * MMX optimization by Nick Kurshev <nickols_k@mail.ru>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#include "libavutil/cpu.h"
+#include "libavutil/x86/asm.h"
+#include "idctdsp.h"
+#include "inline_asm.h"
+
+#if HAVE_INLINE_ASM
+
+void ff_put_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels,
+ int line_size)
+{
+ const int16_t *p;
+ uint8_t *pix;
+
+ /* read the pixels */
+ p = block;
+ pix = pixels;
+ /* unrolled loop */
+ __asm__ volatile (
+ "movq (%3), %%mm0 \n\t"
+ "movq 8(%3), %%mm1 \n\t"
+ "movq 16(%3), %%mm2 \n\t"
+ "movq 24(%3), %%mm3 \n\t"
+ "movq 32(%3), %%mm4 \n\t"
+ "movq 40(%3), %%mm5 \n\t"
+ "movq 48(%3), %%mm6 \n\t"
+ "movq 56(%3), %%mm7 \n\t"
+ "packuswb %%mm1, %%mm0 \n\t"
+ "packuswb %%mm3, %%mm2 \n\t"
+ "packuswb %%mm5, %%mm4 \n\t"
+ "packuswb %%mm7, %%mm6 \n\t"
+ "movq %%mm0, (%0) \n\t"
+ "movq %%mm2, (%0, %1) \n\t"
+ "movq %%mm4, (%0, %1, 2) \n\t"
+ "movq %%mm6, (%0, %2) \n\t"
+ :: "r" (pix), "r" ((x86_reg) line_size), "r" ((x86_reg) line_size * 3),
+ "r" (p)
+ : "memory");
+ pix += line_size * 4;
+ p += 32;
+
+ // if here would be an exact copy of the code above
+ // compiler would generate some very strange code
+ // thus using "r"
+ __asm__ volatile (
+ "movq (%3), %%mm0 \n\t"
+ "movq 8(%3), %%mm1 \n\t"
+ "movq 16(%3), %%mm2 \n\t"
+ "movq 24(%3), %%mm3 \n\t"
+ "movq 32(%3), %%mm4 \n\t"
+ "movq 40(%3), %%mm5 \n\t"
+ "movq 48(%3), %%mm6 \n\t"
+ "movq 56(%3), %%mm7 \n\t"
+ "packuswb %%mm1, %%mm0 \n\t"
+ "packuswb %%mm3, %%mm2 \n\t"
+ "packuswb %%mm5, %%mm4 \n\t"
+ "packuswb %%mm7, %%mm6 \n\t"
+ "movq %%mm0, (%0) \n\t"
+ "movq %%mm2, (%0, %1) \n\t"
+ "movq %%mm4, (%0, %1, 2) \n\t"
+ "movq %%mm6, (%0, %2) \n\t"
+ :: "r" (pix), "r" ((x86_reg) line_size), "r" ((x86_reg) line_size * 3),
+ "r" (p)
+ : "memory");
+}
+
+#define put_signed_pixels_clamped_mmx_half(off) \
+ "movq "#off"(%2), %%mm1 \n\t" \
+ "movq 16 + "#off"(%2), %%mm2 \n\t" \
+ "movq 32 + "#off"(%2), %%mm3 \n\t" \
+ "movq 48 + "#off"(%2), %%mm4 \n\t" \
+ "packsswb 8 + "#off"(%2), %%mm1 \n\t" \
+ "packsswb 24 + "#off"(%2), %%mm2 \n\t" \
+ "packsswb 40 + "#off"(%2), %%mm3 \n\t" \
+ "packsswb 56 + "#off"(%2), %%mm4 \n\t" \
+ "paddb %%mm0, %%mm1 \n\t" \
+ "paddb %%mm0, %%mm2 \n\t" \
+ "paddb %%mm0, %%mm3 \n\t" \
+ "paddb %%mm0, %%mm4 \n\t" \
+ "movq %%mm1, (%0) \n\t" \
+ "movq %%mm2, (%0, %3) \n\t" \
+ "movq %%mm3, (%0, %3, 2) \n\t" \
+ "movq %%mm4, (%0, %1) \n\t"
+
+void ff_put_signed_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels,
+ int line_size)
+{
+ x86_reg line_skip = line_size;
+ x86_reg line_skip3;
+
+ __asm__ volatile (
+ "movq "MANGLE(ff_pb_80)", %%mm0 \n\t"
+ "lea (%3, %3, 2), %1 \n\t"
+ put_signed_pixels_clamped_mmx_half(0)
+ "lea (%0, %3, 4), %0 \n\t"
+ put_signed_pixels_clamped_mmx_half(64)
+ : "+&r" (pixels), "=&r" (line_skip3)
+ : "r" (block), "r" (line_skip)
+ : "memory");
+}
+
+void ff_add_pixels_clamped_mmx(const int16_t *block, uint8_t *pixels,
+ int line_size)
+{
+ const int16_t *p;
+ uint8_t *pix;
+ int i;
+
+ /* read the pixels */
+ p = block;
+ pix = pixels;
+ MOVQ_ZERO(mm7);
+ i = 4;
+ do {
+ __asm__ volatile (
+ "movq (%2), %%mm0 \n\t"
+ "movq 8(%2), %%mm1 \n\t"
+ "movq 16(%2), %%mm2 \n\t"
+ "movq 24(%2), %%mm3 \n\t"
+ "movq %0, %%mm4 \n\t"
+ "movq %1, %%mm6 \n\t"
+ "movq %%mm4, %%mm5 \n\t"
+ "punpcklbw %%mm7, %%mm4 \n\t"
+ "punpckhbw %%mm7, %%mm5 \n\t"
+ "paddsw %%mm4, %%mm0 \n\t"
+ "paddsw %%mm5, %%mm1 \n\t"
+ "movq %%mm6, %%mm5 \n\t"
+ "punpcklbw %%mm7, %%mm6 \n\t"
+ "punpckhbw %%mm7, %%mm5 \n\t"
+ "paddsw %%mm6, %%mm2 \n\t"
+ "paddsw %%mm5, %%mm3 \n\t"
+ "packuswb %%mm1, %%mm0 \n\t"
+ "packuswb %%mm3, %%mm2 \n\t"
+ "movq %%mm0, %0 \n\t"
+ "movq %%mm2, %1 \n\t"
+ : "+m" (*pix), "+m" (*(pix + line_size))
+ : "r" (p)
+ : "memory");
+ pix += line_size * 2;
+ p += 16;
+ } while (--i);
+}
+
+#endif /* HAVE_INLINE_ASM */