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-rw-r--r--doc/general.texi8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/general.texi b/doc/general.texi
index a0f9bcef60..98ad05403d 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -40,7 +40,7 @@ FFmpeg supports the following file formats through the @code{libavformat}
library:
@multitable @columnfractions .4 .1 .1 .4
-@item Supported File Format @tab Encoding @tab Decoding @tab Comments
+@item Name @tab Encoding @tab Decoding @tab Comments
@item 4xm @tab @tab X
@tab 4X Technologies format, used in some games.
@item ADTS AAC audio @tab X @tab X
@@ -154,7 +154,7 @@ FFmpeg can read and write images for each frame of a video sequence. The
following image formats are supported:
@multitable @columnfractions .4 .1 .1 .4
-@item Supported Image Format @tab Encoding @tab Decoding @tab Comments
+@item Name @tab Encoding @tab Decoding @tab Comments
@item .Y.U.V @tab X @tab X @tab one raw file per component
@item animated GIF @tab X @tab X @tab Only uncompressed GIFs are generated.
@item JPEG @tab X @tab X @tab Progressive JPEG is not supported.
@@ -175,7 +175,7 @@ following image formats are supported:
@section Video Codecs
@multitable @columnfractions .4 .1 .1 .4
-@item Supported Codec @tab Encoding @tab Decoding @tab Comments
+@item Name @tab Encoding @tab Decoding @tab Comments
@item 4X Video @tab @tab X
@tab Used in certain computer games.
@item American Laser Games Video @tab @tab X
@@ -333,7 +333,7 @@ following image formats are supported:
@section Audio Codecs
@multitable @columnfractions .4 .1 .1 .1 .7
-@item Supported Codec @tab Encoding @tab Decoding @tab Comments
+@item Name @tab Encoding @tab Decoding @tab Comments
@item 4X IMA ADPCM @tab @tab X
@item 8SVX audio @tab @tab X
@item AAC @tab X @tab X