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-rw-r--r--libavcodec/Makefile4
-rw-r--r--libavcodec/pthread.c952
-rw-r--r--libavcodec/pthread_frame.c792
-rw-r--r--libavcodec/pthread_internal.h34
-rw-r--r--libavcodec/pthread_slice.c224
5 files changed, 1057 insertions, 949 deletions
diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index b3ecf7999d..205359e877 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -677,8 +677,8 @@ OBJS-$(CONFIG_REMOVE_EXTRADATA_BSF) += remove_extradata_bsf.o
OBJS-$(CONFIG_TEXT2MOVSUB_BSF) += movsub_bsf.o
# thread libraries
-OBJS-$(HAVE_PTHREADS) += pthread.o
-OBJS-$(HAVE_W32THREADS) += pthread.o
+OBJS-$(HAVE_PTHREADS) += pthread.o pthread_slice.o pthread_frame.o
+OBJS-$(HAVE_W32THREADS) += pthread.o pthread_slice.o pthread_frame.o
SKIPHEADERS += %_tablegen.h \
%_tables.h \
diff --git a/libavcodec/pthread.c b/libavcodec/pthread.c
index ce969af166..682fd051cc 100644
--- a/libavcodec/pthread.c
+++ b/libavcodec/pthread.c
@@ -29,948 +29,10 @@
* @see doc/multithreading.txt
*/
-#include "config.h"
-
#include "avcodec.h"
#include "internal.h"
+#include "pthread_internal.h"
#include "thread.h"
-#include "libavutil/avassert.h"
-#include "libavutil/common.h"
-#include "libavutil/cpu.h"
-#include "libavutil/internal.h"
-
-#if HAVE_PTHREADS
-#include <pthread.h>
-#elif HAVE_W32THREADS
-#include "compat/w32pthreads.h"
-#endif
-
-typedef int (action_func)(AVCodecContext *c, void *arg);
-typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
-
-typedef struct ThreadContext {
- pthread_t *workers;
- action_func *func;
- action_func2 *func2;
- void *args;
- int *rets;
- int rets_count;
- int job_count;
- int job_size;
-
- pthread_cond_t last_job_cond;
- pthread_cond_t current_job_cond;
- pthread_mutex_t current_job_lock;
- unsigned current_execute;
- int current_job;
- int done;
-} ThreadContext;
-
-/**
- * Context used by codec threads and stored in their AVCodecContext thread_opaque.
- */
-typedef struct PerThreadContext {
- struct FrameThreadContext *parent;
-
- pthread_t thread;
- int thread_init;
- pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread.
- pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change.
- pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish.
-
- pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext.
- pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
-
- AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
-
- AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding).
- uint8_t *buf; ///< backup storage for packet data when the input packet is not refcounted
- int allocated_buf_size; ///< Size allocated for buf
-
- AVFrame frame; ///< Output frame (for decoding) or input (for encoding).
- int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
- int result; ///< The result of the last codec decode/encode() call.
-
- enum {
- STATE_INPUT_READY, ///< Set when the thread is awaiting a packet.
- STATE_SETTING_UP, ///< Set before the codec has called ff_thread_finish_setup().
- STATE_GET_BUFFER, /**<
- * Set when the codec calls get_buffer().
- * State is returned to STATE_SETTING_UP afterwards.
- */
- STATE_SETUP_FINISHED ///< Set after the codec has called ff_thread_finish_setup().
- } state;
-
- /**
- * Array of frames passed to ff_thread_release_buffer().
- * Frames are released after all threads referencing them are finished.
- */
- AVFrame *released_buffers;
- int num_released_buffers;
- int released_buffers_allocated;
-
- AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
- int requested_flags; ///< flags passed to get_buffer() for requested_frame
-} PerThreadContext;
-
-/**
- * Context stored in the client AVCodecContext thread_opaque.
- */
-typedef struct FrameThreadContext {
- PerThreadContext *threads; ///< The contexts for each thread.
- PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
-
- pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer().
-
- int next_decoding; ///< The next context to submit a packet to.
- int next_finished; ///< The next context to return output from.
-
- int delaying; /**<
- * Set for the first N packets, where N is the number of threads.
- * While it is set, ff_thread_en/decode_frame won't return any results.
- */
-
- int die; ///< Set when threads should exit.
-} FrameThreadContext;
-
-
-/* H264 slice threading seems to be buggy with more than 16 threads,
- * limit the number of threads to 16 for automatic detection */
-#define MAX_AUTO_THREADS 16
-
-static void* attribute_align_arg worker(void *v)
-{
- AVCodecContext *avctx = v;
- ThreadContext *c = avctx->thread_opaque;
- unsigned last_execute = 0;
- int our_job = c->job_count;
- int thread_count = avctx->thread_count;
- int self_id;
-
- pthread_mutex_lock(&c->current_job_lock);
- self_id = c->current_job++;
- for (;;){
- while (our_job >= c->job_count) {
- if (c->current_job == thread_count + c->job_count)
- pthread_cond_signal(&c->last_job_cond);
-
- while (last_execute == c->current_execute && !c->done)
- pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
- last_execute = c->current_execute;
- our_job = self_id;
-
- if (c->done) {
- pthread_mutex_unlock(&c->current_job_lock);
- return NULL;
- }
- }
- pthread_mutex_unlock(&c->current_job_lock);
-
- c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
- c->func2(avctx, c->args, our_job, self_id);
-
- pthread_mutex_lock(&c->current_job_lock);
- our_job = c->current_job++;
- }
-}
-
-static av_always_inline void thread_park_workers(ThreadContext *c, int thread_count)
-{
- while (c->current_job != thread_count + c->job_count)
- pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
- pthread_mutex_unlock(&c->current_job_lock);
-}
-
-static void thread_free(AVCodecContext *avctx)
-{
- ThreadContext *c = avctx->thread_opaque;
- int i;
-
- pthread_mutex_lock(&c->current_job_lock);
- c->done = 1;
- pthread_cond_broadcast(&c->current_job_cond);
- pthread_mutex_unlock(&c->current_job_lock);
-
- for (i=0; i<avctx->thread_count; i++)
- pthread_join(c->workers[i], NULL);
-
- pthread_mutex_destroy(&c->current_job_lock);
- pthread_cond_destroy(&c->current_job_cond);
- pthread_cond_destroy(&c->last_job_cond);
- av_free(c->workers);
- av_freep(&avctx->thread_opaque);
-}
-
-static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
-{
- ThreadContext *c= avctx->thread_opaque;
- int dummy_ret;
-
- if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
- return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size);
-
- if (job_count <= 0)
- return 0;
-
- pthread_mutex_lock(&c->current_job_lock);
-
- c->current_job = avctx->thread_count;
- c->job_count = job_count;
- c->job_size = job_size;
- c->args = arg;
- c->func = func;
- if (ret) {
- c->rets = ret;
- c->rets_count = job_count;
- } else {
- c->rets = &dummy_ret;
- c->rets_count = 1;
- }
- c->current_execute++;
- pthread_cond_broadcast(&c->current_job_cond);
-
- thread_park_workers(c, avctx->thread_count);
-
- return 0;
-}
-
-static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
-{
- ThreadContext *c= avctx->thread_opaque;
- c->func2 = func2;
- return thread_execute(avctx, NULL, arg, ret, job_count, 0);
-}
-
-static int thread_init_internal(AVCodecContext *avctx)
-{
- int i;
- ThreadContext *c;
- int thread_count = avctx->thread_count;
-
- if (!thread_count) {
- int nb_cpus = av_cpu_count();
- av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
- // use number of cores + 1 as thread count if there is more than one
- if (nb_cpus > 1)
- thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
- else
- thread_count = avctx->thread_count = 1;
- }
-
- if (thread_count <= 1) {
- avctx->active_thread_type = 0;
- return 0;
- }
-
- c = av_mallocz(sizeof(ThreadContext));
- if (!c)
- return -1;
-
- c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
- if (!c->workers) {
- av_free(c);
- return -1;
- }
-
- avctx->thread_opaque = c;
- c->current_job = 0;
- c->job_count = 0;
- c->job_size = 0;
- c->done = 0;
- pthread_cond_init(&c->current_job_cond, NULL);
- pthread_cond_init(&c->last_job_cond, NULL);
- pthread_mutex_init(&c->current_job_lock, NULL);
- pthread_mutex_lock(&c->current_job_lock);
- for (i=0; i<thread_count; i++) {
- if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
- avctx->thread_count = i;
- pthread_mutex_unlock(&c->current_job_lock);
- ff_thread_free(avctx);
- return -1;
- }
- }
-
- thread_park_workers(c, thread_count);
-
- avctx->execute = thread_execute;
- avctx->execute2 = thread_execute2;
- return 0;
-}
-
-/**
- * Codec worker thread.
- *
- * Automatically calls ff_thread_finish_setup() if the codec does
- * not provide an update_thread_context method, or if the codec returns
- * before calling it.
- */
-static attribute_align_arg void *frame_worker_thread(void *arg)
-{
- PerThreadContext *p = arg;
- FrameThreadContext *fctx = p->parent;
- AVCodecContext *avctx = p->avctx;
- const AVCodec *codec = avctx->codec;
-
- while (1) {
- if (p->state == STATE_INPUT_READY && !fctx->die) {
- pthread_mutex_lock(&p->mutex);
- while (p->state == STATE_INPUT_READY && !fctx->die)
- pthread_cond_wait(&p->input_cond, &p->mutex);
- pthread_mutex_unlock(&p->mutex);
- }
-
- if (fctx->die) break;
-
- if (!codec->update_thread_context && avctx->thread_safe_callbacks)
- ff_thread_finish_setup(avctx);
-
- pthread_mutex_lock(&p->mutex);
- avcodec_get_frame_defaults(&p->frame);
- p->got_frame = 0;
- p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);
-
- /* many decoders assign whole AVFrames, thus overwriting extended_data;
- * make sure it's set correctly */
- p->frame.extended_data = p->frame.data;
-
- if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);
-
- p->state = STATE_INPUT_READY;
-
- pthread_mutex_lock(&p->progress_mutex);
- pthread_cond_signal(&p->output_cond);
- pthread_mutex_unlock(&p->progress_mutex);
-
- pthread_mutex_unlock(&p->mutex);
- }
-
- return NULL;
-}
-
-/**
- * Update the next thread's AVCodecContext with values from the reference thread's context.
- *
- * @param dst The destination context.
- * @param src The source context.
- * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
- */
-static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
-{
- int err = 0;
-
- if (dst != src) {
- dst->time_base = src->time_base;
- dst->width = src->width;
- dst->height = src->height;
- dst->pix_fmt = src->pix_fmt;
-
- dst->coded_width = src->coded_width;
- dst->coded_height = src->coded_height;
-
- dst->has_b_frames = src->has_b_frames;
- dst->idct_algo = src->idct_algo;
-
- dst->bits_per_coded_sample = src->bits_per_coded_sample;
- dst->sample_aspect_ratio = src->sample_aspect_ratio;
- dst->dtg_active_format = src->dtg_active_format;
-
- dst->profile = src->profile;
- dst->level = src->level;
-
- dst->bits_per_raw_sample = src->bits_per_raw_sample;
- dst->ticks_per_frame = src->ticks_per_frame;
- dst->color_primaries = src->color_primaries;
-
- dst->color_trc = src->color_trc;
- dst->colorspace = src->colorspace;
- dst->color_range = src->color_range;
- dst->chroma_sample_location = src->chroma_sample_location;
-
- dst->hwaccel = src->hwaccel;
- dst->hwaccel_context = src->hwaccel_context;
- }
-
- if (for_user) {
- dst->coded_frame = src->coded_frame;
- } else {
- if (dst->codec->update_thread_context)
- err = dst->codec->update_thread_context(dst, src);
- }
-
- return err;
-}
-
-/**
- * Update the next thread's AVCodecContext with values set by the user.
- *
- * @param dst The destination context.
- * @param src The source context.
- * @return 0 on success, negative error code on failure
- */
-static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
-{
-#define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
- dst->flags = src->flags;
-
- dst->draw_horiz_band= src->draw_horiz_band;
- dst->get_buffer2 = src->get_buffer2;
-#if FF_API_GET_BUFFER
-FF_DISABLE_DEPRECATION_WARNINGS
- dst->get_buffer = src->get_buffer;
- dst->release_buffer = src->release_buffer;
-FF_ENABLE_DEPRECATION_WARNINGS
-#endif
-
- dst->opaque = src->opaque;
- dst->debug = src->debug;
-
- dst->slice_flags = src->slice_flags;
- dst->flags2 = src->flags2;
-
- copy_fields(skip_loop_filter, subtitle_header);
-
- dst->frame_number = src->frame_number;
- dst->reordered_opaque = src->reordered_opaque;
-
- if (src->slice_count && src->slice_offset) {
- if (dst->slice_count < src->slice_count) {
- int *tmp = av_realloc(dst->slice_offset, src->slice_count *
- sizeof(*dst->slice_offset));
- if (!tmp) {
- av_free(dst->slice_offset);
- return AVERROR(ENOMEM);
- }
- dst->slice_offset = tmp;
- }
- memcpy(dst->slice_offset, src->slice_offset,
- src->slice_count * sizeof(*dst->slice_offset));
- }
- dst->slice_count = src->slice_count;
- return 0;
-#undef copy_fields
-}
-
-/// Releases the buffers that this decoding thread was the last user of.
-static void release_delayed_buffers(PerThreadContext *p)
-{
- FrameThreadContext *fctx = p->parent;
-
- while (p->num_released_buffers > 0) {
- AVFrame *f;
-
- pthread_mutex_lock(&fctx->buffer_mutex);
-
- // fix extended data in case the caller screwed it up
- av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO);
- f = &p->released_buffers[--p->num_released_buffers];
- f->extended_data = f->data;
- av_frame_unref(f);
-
- pthread_mutex_unlock(&fctx->buffer_mutex);
- }
-}
-
-static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
-{
- FrameThreadContext *fctx = p->parent;
- PerThreadContext *prev_thread = fctx->prev_thread;
- const AVCodec *codec = p->avctx->codec;
-
- if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0;
-
- pthread_mutex_lock(&p->mutex);
-
- release_delayed_buffers(p);
-
- if (prev_thread) {
- int err;
- if (prev_thread->state == STATE_SETTING_UP) {
- pthread_mutex_lock(&prev_thread->progress_mutex);
- while (prev_thread->state == STATE_SETTING_UP)
- pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
- pthread_mutex_unlock(&prev_thread->progress_mutex);
- }
-
- err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
- if (err) {
- pthread_mutex_unlock(&p->mutex);
- return err;
- }
- }
-
- av_buffer_unref(&p->avpkt.buf);
- p->avpkt = *avpkt;
- if (avpkt->buf)
- p->avpkt.buf = av_buffer_ref(avpkt->buf);
- else {
- av_fast_malloc(&p->buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE);
- p->avpkt.data = p->buf;
- memcpy(p->buf, avpkt->data, avpkt->size);
- memset(p->buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);
- }
-
- p->state = STATE_SETTING_UP;
- pthread_cond_signal(&p->input_cond);
- pthread_mutex_unlock(&p->mutex);
-
- /*
- * If the client doesn't have a thread-safe get_buffer(),
- * then decoding threads call back to the main thread,
- * and it calls back to the client here.
- */
-
-FF_DISABLE_DEPRECATION_WARNINGS
- if (!p->avctx->thread_safe_callbacks && (
-#if FF_API_GET_BUFFER
- p->avctx->get_buffer ||
-#endif
- p->avctx->get_buffer2 != avcodec_default_get_buffer2)) {
-FF_ENABLE_DEPRECATION_WARNINGS
- while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
- pthread_mutex_lock(&p->progress_mutex);
- while (p->state == STATE_SETTING_UP)
- pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
-
- if (p->state == STATE_GET_BUFFER) {
- p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
- p->state = STATE_SETTING_UP;
- pthread_cond_signal(&p->progress_cond);
- }
- pthread_mutex_unlock(&p->progress_mutex);
- }
- }
-
- fctx->prev_thread = p;
- fctx->next_decoding++;
-
- return 0;
-}
-
-int ff_thread_decode_frame(AVCodecContext *avctx,
- AVFrame *picture, int *got_picture_ptr,
- AVPacket *avpkt)
-{
- FrameThreadContext *fctx = avctx->thread_opaque;
- int finished = fctx->next_finished;
- PerThreadContext *p;
- int err;
-
- /*
- * Submit a packet to the next decoding thread.
- */
-
- p = &fctx->threads[fctx->next_decoding];
- err = update_context_from_user(p->avctx, avctx);
- if (err) return err;
- err = submit_packet(p, avpkt);
- if (err) return err;
-
- /*
- * If we're still receiving the initial packets, don't return a frame.
- */
-
- if (fctx->delaying) {
- if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;
-
- *got_picture_ptr=0;
- if (avpkt->size)
- return avpkt->size;
- }
-
- /*
- * Return the next available frame from the oldest thread.
- * If we're at the end of the stream, then we have to skip threads that
- * didn't output a frame, because we don't want to accidentally signal
- * EOF (avpkt->size == 0 && *got_picture_ptr == 0).
- */
-
- do {
- p = &fctx->threads[finished++];
-
- if (p->state != STATE_INPUT_READY) {
- pthread_mutex_lock(&p->progress_mutex);
- while (p->state != STATE_INPUT_READY)
- pthread_cond_wait(&p->output_cond, &p->progress_mutex);
- pthread_mutex_unlock(&p->progress_mutex);
- }
-
- av_frame_move_ref(picture, &p->frame);
- *got_picture_ptr = p->got_frame;
- picture->pkt_dts = p->avpkt.dts;
-
- /*
- * A later call with avkpt->size == 0 may loop over all threads,
- * including this one, searching for a frame to return before being
- * stopped by the "finished != fctx->next_finished" condition.
- * Make sure we don't mistakenly return the same frame again.
- */
- p->got_frame = 0;
-
- if (finished >= avctx->thread_count) finished = 0;
- } while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
-
- update_context_from_thread(avctx, p->avctx, 1);
-
- if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
-
- fctx->next_finished = finished;
-
- /* return the size of the consumed packet if no error occurred */
- return (p->result >= 0) ? avpkt->size : p->result;
-}
-
-void ff_thread_report_progress(ThreadFrame *f, int n, int field)
-{
- PerThreadContext *p;
- int *progress = f->progress ? (int*)f->progress->data : NULL;
-
- if (!progress || progress[field] >= n) return;
-
- p = f->owner->thread_opaque;
-
- if (f->owner->debug&FF_DEBUG_THREADS)
- av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);
-
- pthread_mutex_lock(&p->progress_mutex);
- progress[field] = n;
- pthread_cond_broadcast(&p->progress_cond);
- pthread_mutex_unlock(&p->progress_mutex);
-}
-
-void ff_thread_await_progress(ThreadFrame *f, int n, int field)
-{
- PerThreadContext *p;
- int *progress = f->progress ? (int*)f->progress->data : NULL;
-
- if (!progress || progress[field] >= n) return;
-
- p = f->owner->thread_opaque;
-
- if (f->owner->debug&FF_DEBUG_THREADS)
- av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);
-
- pthread_mutex_lock(&p->progress_mutex);
- while (progress[field] < n)
- pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
- pthread_mutex_unlock(&p->progress_mutex);
-}
-
-void ff_thread_finish_setup(AVCodecContext *avctx) {
- PerThreadContext *p = avctx->thread_opaque;
-
- if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
-
- pthread_mutex_lock(&p->progress_mutex);
- p->state = STATE_SETUP_FINISHED;
- pthread_cond_broadcast(&p->progress_cond);
- pthread_mutex_unlock(&p->progress_mutex);
-}
-
-/// Waits for all threads to finish.
-static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
-{
- int i;
-
- for (i = 0; i < thread_count; i++) {
- PerThreadContext *p = &fctx->threads[i];
-
- if (p->state != STATE_INPUT_READY) {
- pthread_mutex_lock(&p->progress_mutex);
- while (p->state != STATE_INPUT_READY)
- pthread_cond_wait(&p->output_cond, &p->progress_mutex);
- pthread_mutex_unlock(&p->progress_mutex);
- }
- }
-}
-
-static void frame_thread_free(AVCodecContext *avctx, int thread_count)
-{
- FrameThreadContext *fctx = avctx->thread_opaque;
- const AVCodec *codec = avctx->codec;
- int i;
-
- park_frame_worker_threads(fctx, thread_count);
-
- if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
- update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);
-
- fctx->die = 1;
-
- for (i = 0; i < thread_count; i++) {
- PerThreadContext *p = &fctx->threads[i];
-
- pthread_mutex_lock(&p->mutex);
- pthread_cond_signal(&p->input_cond);
- pthread_mutex_unlock(&p->mutex);
-
- if (p->thread_init)
- pthread_join(p->thread, NULL);
-
- if (codec->close)
- codec->close(p->avctx);
-
- avctx->codec = NULL;
-
- release_delayed_buffers(p);
- av_frame_unref(&p->frame);
- }
-
- for (i = 0; i < thread_count; i++) {
- PerThreadContext *p = &fctx->threads[i];
-
- pthread_mutex_destroy(&p->mutex);
- pthread_mutex_destroy(&p->progress_mutex);
- pthread_cond_destroy(&p->input_cond);
- pthread_cond_destroy(&p->progress_cond);
- pthread_cond_destroy(&p->output_cond);
- av_buffer_unref(&p->avpkt.buf);
- av_freep(&p->buf);
- av_freep(&p->released_buffers);
-
- if (i) {
- av_freep(&p->avctx->priv_data);
- av_freep(&p->avctx->internal);
- av_freep(&p->avctx->slice_offset);
- }
-
- av_freep(&p->avctx);
- }
-
- av_freep(&fctx->threads);
- pthread_mutex_destroy(&fctx->buffer_mutex);
- av_freep(&avctx->thread_opaque);
-}
-
-static int frame_thread_init(AVCodecContext *avctx)
-{
- int thread_count = avctx->thread_count;
- const AVCodec *codec = avctx->codec;
- AVCodecContext *src = avctx;
- FrameThreadContext *fctx;
- int i, err = 0;
-
- if (!thread_count) {
- int nb_cpus = av_cpu_count();
- av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
- // use number of cores + 1 as thread count if there is more than one
- if (nb_cpus > 1)
- thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
- else
- thread_count = avctx->thread_count = 1;
- }
-
- if (thread_count <= 1) {
- avctx->active_thread_type = 0;
- return 0;
- }
-
- avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
-
- fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
- pthread_mutex_init(&fctx->buffer_mutex, NULL);
- fctx->delaying = 1;
-
- for (i = 0; i < thread_count; i++) {
- AVCodecContext *copy = av_malloc(sizeof(AVCodecContext));
- PerThreadContext *p = &fctx->threads[i];
-
- pthread_mutex_init(&p->mutex, NULL);
- pthread_mutex_init(&p->progress_mutex, NULL);
- pthread_cond_init(&p->input_cond, NULL);
- pthread_cond_init(&p->progress_cond, NULL);
- pthread_cond_init(&p->output_cond, NULL);
-
- p->parent = fctx;
- p->avctx = copy;
-
- if (!copy) {
- err = AVERROR(ENOMEM);
- goto error;
- }
-
- *copy = *src;
- copy->thread_opaque = p;
- copy->pkt = &p->avpkt;
-
- if (!i) {
- src = copy;
-
- if (codec->init)
- err = codec->init(copy);
-
- update_context_from_thread(avctx, copy, 1);
- } else {
- copy->priv_data = av_malloc(codec->priv_data_size);
- if (!copy->priv_data) {
- err = AVERROR(ENOMEM);
- goto error;
- }
- memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
- copy->internal = av_malloc(sizeof(AVCodecInternal));
- if (!copy->internal) {
- err = AVERROR(ENOMEM);
- goto error;
- }
- *copy->internal = *src->internal;
- copy->internal->is_copy = 1;
-
- if (codec->init_thread_copy)
- err = codec->init_thread_copy(copy);
- }
-
- if (err) goto error;
-
- if (!pthread_create(&p->thread, NULL, frame_worker_thread, p))
- p->thread_init = 1;
- }
-
- return 0;
-
-error:
- frame_thread_free(avctx, i+1);
-
- return err;
-}
-
-void ff_thread_flush(AVCodecContext *avctx)
-{
- int i;
- FrameThreadContext *fctx = avctx->thread_opaque;
-
- if (!avctx->thread_opaque) return;
-
- park_frame_worker_threads(fctx, avctx->thread_count);
- if (fctx->prev_thread) {
- if (fctx->prev_thread != &fctx->threads[0])
- update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
- if (avctx->codec->flush)
- avctx->codec->flush(fctx->threads[0].avctx);
- }
-
- fctx->next_decoding = fctx->next_finished = 0;
- fctx->delaying = 1;
- fctx->prev_thread = NULL;
- for (i = 0; i < avctx->thread_count; i++) {
- PerThreadContext *p = &fctx->threads[i];
- // Make sure decode flush calls with size=0 won't return old frames
- p->got_frame = 0;
- av_frame_unref(&p->frame);
-
- release_delayed_buffers(p);
- }
-}
-
-int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
-{
- PerThreadContext *p = avctx->thread_opaque;
- int err;
-
- f->owner = avctx;
-
- if (!(avctx->active_thread_type & FF_THREAD_FRAME))
- return ff_get_buffer(avctx, f->f, flags);
-
- if (p->state != STATE_SETTING_UP &&
- (avctx->codec->update_thread_context || !avctx->thread_safe_callbacks)) {
- av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
- return -1;
- }
-
- if (avctx->internal->allocate_progress) {
- int *progress;
- f->progress = av_buffer_alloc(2 * sizeof(int));
- if (!f->progress) {
- return AVERROR(ENOMEM);
- }
- progress = (int*)f->progress->data;
-
- progress[0] = progress[1] = -1;
- }
-
- pthread_mutex_lock(&p->parent->buffer_mutex);
-FF_DISABLE_DEPRECATION_WARNINGS
- if (avctx->thread_safe_callbacks || (
-#if FF_API_GET_BUFFER
- !avctx->get_buffer &&
-#endif
- avctx->get_buffer2 == avcodec_default_get_buffer2)) {
-FF_ENABLE_DEPRECATION_WARNINGS
- err = ff_get_buffer(avctx, f->f, flags);
- } else {
- p->requested_frame = f->f;
- p->requested_flags = flags;
- p->state = STATE_GET_BUFFER;
- pthread_mutex_lock(&p->progress_mutex);
- pthread_cond_signal(&p->progress_cond);
-
- while (p->state != STATE_SETTING_UP)
- pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
-
- err = p->result;
-
- pthread_mutex_unlock(&p->progress_mutex);
-
- }
- if (!avctx->thread_safe_callbacks && !avctx->codec->update_thread_context)
- ff_thread_finish_setup(avctx);
-
- if (err)
- av_buffer_unref(&f->progress);
-
- pthread_mutex_unlock(&p->parent->buffer_mutex);
-
- return err;
-}
-
-void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f)
-{
- PerThreadContext *p = avctx->thread_opaque;
- FrameThreadContext *fctx;
- AVFrame *dst, *tmp;
-FF_DISABLE_DEPRECATION_WARNINGS
- int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
- avctx->thread_safe_callbacks ||
- (
-#if FF_API_GET_BUFFER
- !avctx->get_buffer &&
-#endif
- avctx->get_buffer2 == avcodec_default_get_buffer2);
-FF_ENABLE_DEPRECATION_WARNINGS
-
- if (!f->f->data[0])
- return;
-
- if (avctx->debug & FF_DEBUG_BUFFERS)
- av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
-
- av_buffer_unref(&f->progress);
- f->owner = NULL;
-
- if (can_direct_free) {
- av_frame_unref(f->f);
- return;
- }
-
- fctx = p->parent;
- pthread_mutex_lock(&fctx->buffer_mutex);
-
- if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers))
- goto fail;
- tmp = av_fast_realloc(p->released_buffers, &p->released_buffers_allocated,
- (p->num_released_buffers + 1) *
- sizeof(*p->released_buffers));
- if (!tmp)
- goto fail;
- p->released_buffers = tmp;
-
- dst = &p->released_buffers[p->num_released_buffers];
- av_frame_move_ref(dst, f->f);
-
- p->num_released_buffers++;
-
-fail:
- pthread_mutex_unlock(&fctx->buffer_mutex);
-}
/**
* Set the threading algorithms used.
@@ -1007,16 +69,12 @@ static void validate_thread_parameters(AVCodecContext *avctx)
int ff_thread_init(AVCodecContext *avctx)
{
-#if HAVE_W32THREADS
- w32thread_init();
-#endif
-
validate_thread_parameters(avctx);
if (avctx->active_thread_type&FF_THREAD_SLICE)
- return thread_init_internal(avctx);
+ return ff_slice_thread_init(avctx);
else if (avctx->active_thread_type&FF_THREAD_FRAME)
- return frame_thread_init(avctx);
+ return ff_frame_thread_init(avctx);
return 0;
}
@@ -1024,7 +82,7 @@ int ff_thread_init(AVCodecContext *avctx)
void ff_thread_free(AVCodecContext *avctx)
{
if (avctx->active_thread_type&FF_THREAD_FRAME)
- frame_thread_free(avctx, avctx->thread_count);
+ ff_frame_thread_free(avctx, avctx->thread_count);
else
- thread_free(avctx);
+ ff_slice_thread_free(avctx);
}
diff --git a/libavcodec/pthread_frame.c b/libavcodec/pthread_frame.c
new file mode 100644
index 0000000000..d16078f454
--- /dev/null
+++ b/libavcodec/pthread_frame.c
@@ -0,0 +1,792 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * Frame multithreading support functions
+ * @see doc/multithreading.txt
+ */
+
+#include "config.h"
+
+#include <stdint.h>
+
+#if HAVE_PTHREADS
+#include <pthread.h>
+#elif HAVE_W32THREADS
+#include "compat/w32pthreads.h"
+#endif
+
+#include "avcodec.h"
+#include "internal.h"
+#include "pthread_internal.h"
+#include "thread.h"
+
+#include "libavutil/avassert.h"
+#include "libavutil/buffer.h"
+#include "libavutil/common.h"
+#include "libavutil/cpu.h"
+#include "libavutil/frame.h"
+#include "libavutil/log.h"
+#include "libavutil/mem.h"
+
+/**
+ * Context used by codec threads and stored in their AVCodecContext thread_opaque.
+ */
+typedef struct PerThreadContext {
+ struct FrameThreadContext *parent;
+
+ pthread_t thread;
+ int thread_init;
+ pthread_cond_t input_cond; ///< Used to wait for a new packet from the main thread.
+ pthread_cond_t progress_cond; ///< Used by child threads to wait for progress to change.
+ pthread_cond_t output_cond; ///< Used by the main thread to wait for frames to finish.
+
+ pthread_mutex_t mutex; ///< Mutex used to protect the contents of the PerThreadContext.
+ pthread_mutex_t progress_mutex; ///< Mutex used to protect frame progress values and progress_cond.
+
+ AVCodecContext *avctx; ///< Context used to decode packets passed to this thread.
+
+ AVPacket avpkt; ///< Input packet (for decoding) or output (for encoding).
+ uint8_t *buf; ///< backup storage for packet data when the input packet is not refcounted
+ int allocated_buf_size; ///< Size allocated for buf
+
+ AVFrame frame; ///< Output frame (for decoding) or input (for encoding).
+ int got_frame; ///< The output of got_picture_ptr from the last avcodec_decode_video() call.
+ int result; ///< The result of the last codec decode/encode() call.
+
+ enum {
+ STATE_INPUT_READY, ///< Set when the thread is awaiting a packet.
+ STATE_SETTING_UP, ///< Set before the codec has called ff_thread_finish_setup().
+ STATE_GET_BUFFER, /**<
+ * Set when the codec calls get_buffer().
+ * State is returned to STATE_SETTING_UP afterwards.
+ */
+ STATE_SETUP_FINISHED ///< Set after the codec has called ff_thread_finish_setup().
+ } state;
+
+ /**
+ * Array of frames passed to ff_thread_release_buffer().
+ * Frames are released after all threads referencing them are finished.
+ */
+ AVFrame *released_buffers;
+ int num_released_buffers;
+ int released_buffers_allocated;
+
+ AVFrame *requested_frame; ///< AVFrame the codec passed to get_buffer()
+ int requested_flags; ///< flags passed to get_buffer() for requested_frame
+} PerThreadContext;
+
+/**
+ * Context stored in the client AVCodecContext thread_opaque.
+ */
+typedef struct FrameThreadContext {
+ PerThreadContext *threads; ///< The contexts for each thread.
+ PerThreadContext *prev_thread; ///< The last thread submit_packet() was called on.
+
+ pthread_mutex_t buffer_mutex; ///< Mutex used to protect get/release_buffer().
+
+ int next_decoding; ///< The next context to submit a packet to.
+ int next_finished; ///< The next context to return output from.
+
+ int delaying; /**<
+ * Set for the first N packets, where N is the number of threads.
+ * While it is set, ff_thread_en/decode_frame won't return any results.
+ */
+
+ int die; ///< Set when threads should exit.
+} FrameThreadContext;
+
+/**
+ * Codec worker thread.
+ *
+ * Automatically calls ff_thread_finish_setup() if the codec does
+ * not provide an update_thread_context method, or if the codec returns
+ * before calling it.
+ */
+static attribute_align_arg void *frame_worker_thread(void *arg)
+{
+ PerThreadContext *p = arg;
+ FrameThreadContext *fctx = p->parent;
+ AVCodecContext *avctx = p->avctx;
+ const AVCodec *codec = avctx->codec;
+
+ while (1) {
+ if (p->state == STATE_INPUT_READY && !fctx->die) {
+ pthread_mutex_lock(&p->mutex);
+ while (p->state == STATE_INPUT_READY && !fctx->die)
+ pthread_cond_wait(&p->input_cond, &p->mutex);
+ pthread_mutex_unlock(&p->mutex);
+ }
+
+ if (fctx->die) break;
+
+ if (!codec->update_thread_context && avctx->thread_safe_callbacks)
+ ff_thread_finish_setup(avctx);
+
+ pthread_mutex_lock(&p->mutex);
+ avcodec_get_frame_defaults(&p->frame);
+ p->got_frame = 0;
+ p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);
+
+ /* many decoders assign whole AVFrames, thus overwriting extended_data;
+ * make sure it's set correctly */
+ p->frame.extended_data = p->frame.data;
+
+ if (p->state == STATE_SETTING_UP) ff_thread_finish_setup(avctx);
+
+ p->state = STATE_INPUT_READY;
+
+ pthread_mutex_lock(&p->progress_mutex);
+ pthread_cond_signal(&p->output_cond);
+ pthread_mutex_unlock(&p->progress_mutex);
+
+ pthread_mutex_unlock(&p->mutex);
+ }
+
+ return NULL;
+}
+
+/**
+ * Update the next thread's AVCodecContext with values from the reference thread's context.
+ *
+ * @param dst The destination context.
+ * @param src The source context.
+ * @param for_user 0 if the destination is a codec thread, 1 if the destination is the user's thread
+ */
+static int update_context_from_thread(AVCodecContext *dst, AVCodecContext *src, int for_user)
+{
+ int err = 0;
+
+ if (dst != src) {
+ dst->time_base = src->time_base;
+ dst->width = src->width;
+ dst->height = src->height;
+ dst->pix_fmt = src->pix_fmt;
+
+ dst->coded_width = src->coded_width;
+ dst->coded_height = src->coded_height;
+
+ dst->has_b_frames = src->has_b_frames;
+ dst->idct_algo = src->idct_algo;
+
+ dst->bits_per_coded_sample = src->bits_per_coded_sample;
+ dst->sample_aspect_ratio = src->sample_aspect_ratio;
+ dst->dtg_active_format = src->dtg_active_format;
+
+ dst->profile = src->profile;
+ dst->level = src->level;
+
+ dst->bits_per_raw_sample = src->bits_per_raw_sample;
+ dst->ticks_per_frame = src->ticks_per_frame;
+ dst->color_primaries = src->color_primaries;
+
+ dst->color_trc = src->color_trc;
+ dst->colorspace = src->colorspace;
+ dst->color_range = src->color_range;
+ dst->chroma_sample_location = src->chroma_sample_location;
+
+ dst->hwaccel = src->hwaccel;
+ dst->hwaccel_context = src->hwaccel_context;
+ }
+
+ if (for_user) {
+ dst->coded_frame = src->coded_frame;
+ } else {
+ if (dst->codec->update_thread_context)
+ err = dst->codec->update_thread_context(dst, src);
+ }
+
+ return err;
+}
+
+/**
+ * Update the next thread's AVCodecContext with values set by the user.
+ *
+ * @param dst The destination context.
+ * @param src The source context.
+ * @return 0 on success, negative error code on failure
+ */
+static int update_context_from_user(AVCodecContext *dst, AVCodecContext *src)
+{
+#define copy_fields(s, e) memcpy(&dst->s, &src->s, (char*)&dst->e - (char*)&dst->s);
+ dst->flags = src->flags;
+
+ dst->draw_horiz_band= src->draw_horiz_band;
+ dst->get_buffer2 = src->get_buffer2;
+#if FF_API_GET_BUFFER
+FF_DISABLE_DEPRECATION_WARNINGS
+ dst->get_buffer = src->get_buffer;
+ dst->release_buffer = src->release_buffer;
+FF_ENABLE_DEPRECATION_WARNINGS
+#endif
+
+ dst->opaque = src->opaque;
+ dst->debug = src->debug;
+
+ dst->slice_flags = src->slice_flags;
+ dst->flags2 = src->flags2;
+
+ copy_fields(skip_loop_filter, subtitle_header);
+
+ dst->frame_number = src->frame_number;
+ dst->reordered_opaque = src->reordered_opaque;
+
+ if (src->slice_count && src->slice_offset) {
+ if (dst->slice_count < src->slice_count) {
+ int *tmp = av_realloc(dst->slice_offset, src->slice_count *
+ sizeof(*dst->slice_offset));
+ if (!tmp) {
+ av_free(dst->slice_offset);
+ return AVERROR(ENOMEM);
+ }
+ dst->slice_offset = tmp;
+ }
+ memcpy(dst->slice_offset, src->slice_offset,
+ src->slice_count * sizeof(*dst->slice_offset));
+ }
+ dst->slice_count = src->slice_count;
+ return 0;
+#undef copy_fields
+}
+
+/// Releases the buffers that this decoding thread was the last user of.
+static void release_delayed_buffers(PerThreadContext *p)
+{
+ FrameThreadContext *fctx = p->parent;
+
+ while (p->num_released_buffers > 0) {
+ AVFrame *f;
+
+ pthread_mutex_lock(&fctx->buffer_mutex);
+
+ // fix extended data in case the caller screwed it up
+ av_assert0(p->avctx->codec_type == AVMEDIA_TYPE_VIDEO);
+ f = &p->released_buffers[--p->num_released_buffers];
+ f->extended_data = f->data;
+ av_frame_unref(f);
+
+ pthread_mutex_unlock(&fctx->buffer_mutex);
+ }
+}
+
+static int submit_packet(PerThreadContext *p, AVPacket *avpkt)
+{
+ FrameThreadContext *fctx = p->parent;
+ PerThreadContext *prev_thread = fctx->prev_thread;
+ const AVCodec *codec = p->avctx->codec;
+
+ if (!avpkt->size && !(codec->capabilities & CODEC_CAP_DELAY)) return 0;
+
+ pthread_mutex_lock(&p->mutex);
+
+ release_delayed_buffers(p);
+
+ if (prev_thread) {
+ int err;
+ if (prev_thread->state == STATE_SETTING_UP) {
+ pthread_mutex_lock(&prev_thread->progress_mutex);
+ while (prev_thread->state == STATE_SETTING_UP)
+ pthread_cond_wait(&prev_thread->progress_cond, &prev_thread->progress_mutex);
+ pthread_mutex_unlock(&prev_thread->progress_mutex);
+ }
+
+ err = update_context_from_thread(p->avctx, prev_thread->avctx, 0);
+ if (err) {
+ pthread_mutex_unlock(&p->mutex);
+ return err;
+ }
+ }
+
+ av_buffer_unref(&p->avpkt.buf);
+ p->avpkt = *avpkt;
+ if (avpkt->buf)
+ p->avpkt.buf = av_buffer_ref(avpkt->buf);
+ else {
+ av_fast_malloc(&p->buf, &p->allocated_buf_size, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE);
+ p->avpkt.data = p->buf;
+ memcpy(p->buf, avpkt->data, avpkt->size);
+ memset(p->buf + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE);
+ }
+
+ p->state = STATE_SETTING_UP;
+ pthread_cond_signal(&p->input_cond);
+ pthread_mutex_unlock(&p->mutex);
+
+ /*
+ * If the client doesn't have a thread-safe get_buffer(),
+ * then decoding threads call back to the main thread,
+ * and it calls back to the client here.
+ */
+
+FF_DISABLE_DEPRECATION_WARNINGS
+ if (!p->avctx->thread_safe_callbacks && (
+#if FF_API_GET_BUFFER
+ p->avctx->get_buffer ||
+#endif
+ p->avctx->get_buffer2 != avcodec_default_get_buffer2)) {
+FF_ENABLE_DEPRECATION_WARNINGS
+ while (p->state != STATE_SETUP_FINISHED && p->state != STATE_INPUT_READY) {
+ pthread_mutex_lock(&p->progress_mutex);
+ while (p->state == STATE_SETTING_UP)
+ pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
+
+ if (p->state == STATE_GET_BUFFER) {
+ p->result = ff_get_buffer(p->avctx, p->requested_frame, p->requested_flags);
+ p->state = STATE_SETTING_UP;
+ pthread_cond_signal(&p->progress_cond);
+ }
+ pthread_mutex_unlock(&p->progress_mutex);
+ }
+ }
+
+ fctx->prev_thread = p;
+ fctx->next_decoding++;
+
+ return 0;
+}
+
+int ff_thread_decode_frame(AVCodecContext *avctx,
+ AVFrame *picture, int *got_picture_ptr,
+ AVPacket *avpkt)
+{
+ FrameThreadContext *fctx = avctx->thread_opaque;
+ int finished = fctx->next_finished;
+ PerThreadContext *p;
+ int err;
+
+ /*
+ * Submit a packet to the next decoding thread.
+ */
+
+ p = &fctx->threads[fctx->next_decoding];
+ err = update_context_from_user(p->avctx, avctx);
+ if (err) return err;
+ err = submit_packet(p, avpkt);
+ if (err) return err;
+
+ /*
+ * If we're still receiving the initial packets, don't return a frame.
+ */
+
+ if (fctx->delaying) {
+ if (fctx->next_decoding >= (avctx->thread_count-1)) fctx->delaying = 0;
+
+ *got_picture_ptr=0;
+ if (avpkt->size)
+ return avpkt->size;
+ }
+
+ /*
+ * Return the next available frame from the oldest thread.
+ * If we're at the end of the stream, then we have to skip threads that
+ * didn't output a frame, because we don't want to accidentally signal
+ * EOF (avpkt->size == 0 && *got_picture_ptr == 0).
+ */
+
+ do {
+ p = &fctx->threads[finished++];
+
+ if (p->state != STATE_INPUT_READY) {
+ pthread_mutex_lock(&p->progress_mutex);
+ while (p->state != STATE_INPUT_READY)
+ pthread_cond_wait(&p->output_cond, &p->progress_mutex);
+ pthread_mutex_unlock(&p->progress_mutex);
+ }
+
+ av_frame_move_ref(picture, &p->frame);
+ *got_picture_ptr = p->got_frame;
+ picture->pkt_dts = p->avpkt.dts;
+
+ /*
+ * A later call with avkpt->size == 0 may loop over all threads,
+ * including this one, searching for a frame to return before being
+ * stopped by the "finished != fctx->next_finished" condition.
+ * Make sure we don't mistakenly return the same frame again.
+ */
+ p->got_frame = 0;
+
+ if (finished >= avctx->thread_count) finished = 0;
+ } while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
+
+ update_context_from_thread(avctx, p->avctx, 1);
+
+ if (fctx->next_decoding >= avctx->thread_count) fctx->next_decoding = 0;
+
+ fctx->next_finished = finished;
+
+ /* return the size of the consumed packet if no error occurred */
+ return (p->result >= 0) ? avpkt->size : p->result;
+}
+
+void ff_thread_report_progress(ThreadFrame *f, int n, int field)
+{
+ PerThreadContext *p;
+ int *progress = f->progress ? (int*)f->progress->data : NULL;
+
+ if (!progress || progress[field] >= n) return;
+
+ p = f->owner->thread_opaque;
+
+ if (f->owner->debug&FF_DEBUG_THREADS)
+ av_log(f->owner, AV_LOG_DEBUG, "%p finished %d field %d\n", progress, n, field);
+
+ pthread_mutex_lock(&p->progress_mutex);
+ progress[field] = n;
+ pthread_cond_broadcast(&p->progress_cond);
+ pthread_mutex_unlock(&p->progress_mutex);
+}
+
+void ff_thread_await_progress(ThreadFrame *f, int n, int field)
+{
+ PerThreadContext *p;
+ int *progress = f->progress ? (int*)f->progress->data : NULL;
+
+ if (!progress || progress[field] >= n) return;
+
+ p = f->owner->thread_opaque;
+
+ if (f->owner->debug&FF_DEBUG_THREADS)
+ av_log(f->owner, AV_LOG_DEBUG, "thread awaiting %d field %d from %p\n", n, field, progress);
+
+ pthread_mutex_lock(&p->progress_mutex);
+ while (progress[field] < n)
+ pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
+ pthread_mutex_unlock(&p->progress_mutex);
+}
+
+void ff_thread_finish_setup(AVCodecContext *avctx) {
+ PerThreadContext *p = avctx->thread_opaque;
+
+ if (!(avctx->active_thread_type&FF_THREAD_FRAME)) return;
+
+ pthread_mutex_lock(&p->progress_mutex);
+ p->state = STATE_SETUP_FINISHED;
+ pthread_cond_broadcast(&p->progress_cond);
+ pthread_mutex_unlock(&p->progress_mutex);
+}
+
+/// Waits for all threads to finish.
+static void park_frame_worker_threads(FrameThreadContext *fctx, int thread_count)
+{
+ int i;
+
+ for (i = 0; i < thread_count; i++) {
+ PerThreadContext *p = &fctx->threads[i];
+
+ if (p->state != STATE_INPUT_READY) {
+ pthread_mutex_lock(&p->progress_mutex);
+ while (p->state != STATE_INPUT_READY)
+ pthread_cond_wait(&p->output_cond, &p->progress_mutex);
+ pthread_mutex_unlock(&p->progress_mutex);
+ }
+ }
+}
+
+void ff_frame_thread_free(AVCodecContext *avctx, int thread_count)
+{
+ FrameThreadContext *fctx = avctx->thread_opaque;
+ const AVCodec *codec = avctx->codec;
+ int i;
+
+ park_frame_worker_threads(fctx, thread_count);
+
+ if (fctx->prev_thread && fctx->prev_thread != fctx->threads)
+ update_context_from_thread(fctx->threads->avctx, fctx->prev_thread->avctx, 0);
+
+ fctx->die = 1;
+
+ for (i = 0; i < thread_count; i++) {
+ PerThreadContext *p = &fctx->threads[i];
+
+ pthread_mutex_lock(&p->mutex);
+ pthread_cond_signal(&p->input_cond);
+ pthread_mutex_unlock(&p->mutex);
+
+ if (p->thread_init)
+ pthread_join(p->thread, NULL);
+
+ if (codec->close)
+ codec->close(p->avctx);
+
+ avctx->codec = NULL;
+
+ release_delayed_buffers(p);
+ av_frame_unref(&p->frame);
+ }
+
+ for (i = 0; i < thread_count; i++) {
+ PerThreadContext *p = &fctx->threads[i];
+
+ pthread_mutex_destroy(&p->mutex);
+ pthread_mutex_destroy(&p->progress_mutex);
+ pthread_cond_destroy(&p->input_cond);
+ pthread_cond_destroy(&p->progress_cond);
+ pthread_cond_destroy(&p->output_cond);
+ av_buffer_unref(&p->avpkt.buf);
+ av_freep(&p->buf);
+ av_freep(&p->released_buffers);
+
+ if (i) {
+ av_freep(&p->avctx->priv_data);
+ av_freep(&p->avctx->internal);
+ av_freep(&p->avctx->slice_offset);
+ }
+
+ av_freep(&p->avctx);
+ }
+
+ av_freep(&fctx->threads);
+ pthread_mutex_destroy(&fctx->buffer_mutex);
+ av_freep(&avctx->thread_opaque);
+}
+
+int ff_frame_thread_init(AVCodecContext *avctx)
+{
+ int thread_count = avctx->thread_count;
+ const AVCodec *codec = avctx->codec;
+ AVCodecContext *src = avctx;
+ FrameThreadContext *fctx;
+ int i, err = 0;
+
+#if HAVE_W32THREADS
+ w32thread_init();
+#endif
+
+ if (!thread_count) {
+ int nb_cpus = av_cpu_count();
+ av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
+ // use number of cores + 1 as thread count if there is more than one
+ if (nb_cpus > 1)
+ thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
+ else
+ thread_count = avctx->thread_count = 1;
+ }
+
+ if (thread_count <= 1) {
+ avctx->active_thread_type = 0;
+ return 0;
+ }
+
+ avctx->thread_opaque = fctx = av_mallocz(sizeof(FrameThreadContext));
+
+ fctx->threads = av_mallocz(sizeof(PerThreadContext) * thread_count);
+ pthread_mutex_init(&fctx->buffer_mutex, NULL);
+ fctx->delaying = 1;
+
+ for (i = 0; i < thread_count; i++) {
+ AVCodecContext *copy = av_malloc(sizeof(AVCodecContext));
+ PerThreadContext *p = &fctx->threads[i];
+
+ pthread_mutex_init(&p->mutex, NULL);
+ pthread_mutex_init(&p->progress_mutex, NULL);
+ pthread_cond_init(&p->input_cond, NULL);
+ pthread_cond_init(&p->progress_cond, NULL);
+ pthread_cond_init(&p->output_cond, NULL);
+
+ p->parent = fctx;
+ p->avctx = copy;
+
+ if (!copy) {
+ err = AVERROR(ENOMEM);
+ goto error;
+ }
+
+ *copy = *src;
+ copy->thread_opaque = p;
+ copy->pkt = &p->avpkt;
+
+ if (!i) {
+ src = copy;
+
+ if (codec->init)
+ err = codec->init(copy);
+
+ update_context_from_thread(avctx, copy, 1);
+ } else {
+ copy->priv_data = av_malloc(codec->priv_data_size);
+ if (!copy->priv_data) {
+ err = AVERROR(ENOMEM);
+ goto error;
+ }
+ memcpy(copy->priv_data, src->priv_data, codec->priv_data_size);
+ copy->internal = av_malloc(sizeof(AVCodecInternal));
+ if (!copy->internal) {
+ err = AVERROR(ENOMEM);
+ goto error;
+ }
+ *copy->internal = *src->internal;
+ copy->internal->is_copy = 1;
+
+ if (codec->init_thread_copy)
+ err = codec->init_thread_copy(copy);
+ }
+
+ if (err) goto error;
+
+ if (!pthread_create(&p->thread, NULL, frame_worker_thread, p))
+ p->thread_init = 1;
+ }
+
+ return 0;
+
+error:
+ ff_frame_thread_free(avctx, i+1);
+
+ return err;
+}
+
+void ff_thread_flush(AVCodecContext *avctx)
+{
+ int i;
+ FrameThreadContext *fctx = avctx->thread_opaque;
+
+ if (!avctx->thread_opaque) return;
+
+ park_frame_worker_threads(fctx, avctx->thread_count);
+ if (fctx->prev_thread) {
+ if (fctx->prev_thread != &fctx->threads[0])
+ update_context_from_thread(fctx->threads[0].avctx, fctx->prev_thread->avctx, 0);
+ if (avctx->codec->flush)
+ avctx->codec->flush(fctx->threads[0].avctx);
+ }
+
+ fctx->next_decoding = fctx->next_finished = 0;
+ fctx->delaying = 1;
+ fctx->prev_thread = NULL;
+ for (i = 0; i < avctx->thread_count; i++) {
+ PerThreadContext *p = &fctx->threads[i];
+ // Make sure decode flush calls with size=0 won't return old frames
+ p->got_frame = 0;
+ av_frame_unref(&p->frame);
+
+ release_delayed_buffers(p);
+ }
+}
+
+int ff_thread_get_buffer(AVCodecContext *avctx, ThreadFrame *f, int flags)
+{
+ PerThreadContext *p = avctx->thread_opaque;
+ int err;
+
+ f->owner = avctx;
+
+ if (!(avctx->active_thread_type & FF_THREAD_FRAME))
+ return ff_get_buffer(avctx, f->f, flags);
+
+ if (p->state != STATE_SETTING_UP &&
+ (avctx->codec->update_thread_context || !avctx->thread_safe_callbacks)) {
+ av_log(avctx, AV_LOG_ERROR, "get_buffer() cannot be called after ff_thread_finish_setup()\n");
+ return -1;
+ }
+
+ if (avctx->internal->allocate_progress) {
+ int *progress;
+ f->progress = av_buffer_alloc(2 * sizeof(int));
+ if (!f->progress) {
+ return AVERROR(ENOMEM);
+ }
+ progress = (int*)f->progress->data;
+
+ progress[0] = progress[1] = -1;
+ }
+
+ pthread_mutex_lock(&p->parent->buffer_mutex);
+FF_DISABLE_DEPRECATION_WARNINGS
+ if (avctx->thread_safe_callbacks || (
+#if FF_API_GET_BUFFER
+ !avctx->get_buffer &&
+#endif
+ avctx->get_buffer2 == avcodec_default_get_buffer2)) {
+FF_ENABLE_DEPRECATION_WARNINGS
+ err = ff_get_buffer(avctx, f->f, flags);
+ } else {
+ p->requested_frame = f->f;
+ p->requested_flags = flags;
+ p->state = STATE_GET_BUFFER;
+ pthread_mutex_lock(&p->progress_mutex);
+ pthread_cond_signal(&p->progress_cond);
+
+ while (p->state != STATE_SETTING_UP)
+ pthread_cond_wait(&p->progress_cond, &p->progress_mutex);
+
+ err = p->result;
+
+ pthread_mutex_unlock(&p->progress_mutex);
+
+ }
+ if (!avctx->thread_safe_callbacks && !avctx->codec->update_thread_context)
+ ff_thread_finish_setup(avctx);
+
+ if (err)
+ av_buffer_unref(&f->progress);
+
+ pthread_mutex_unlock(&p->parent->buffer_mutex);
+
+ return err;
+}
+
+void ff_thread_release_buffer(AVCodecContext *avctx, ThreadFrame *f)
+{
+ PerThreadContext *p = avctx->thread_opaque;
+ FrameThreadContext *fctx;
+ AVFrame *dst, *tmp;
+FF_DISABLE_DEPRECATION_WARNINGS
+ int can_direct_free = !(avctx->active_thread_type & FF_THREAD_FRAME) ||
+ avctx->thread_safe_callbacks ||
+ (
+#if FF_API_GET_BUFFER
+ !avctx->get_buffer &&
+#endif
+ avctx->get_buffer2 == avcodec_default_get_buffer2);
+FF_ENABLE_DEPRECATION_WARNINGS
+
+ if (!f->f->data[0])
+ return;
+
+ if (avctx->debug & FF_DEBUG_BUFFERS)
+ av_log(avctx, AV_LOG_DEBUG, "thread_release_buffer called on pic %p\n", f);
+
+ av_buffer_unref(&f->progress);
+ f->owner = NULL;
+
+ if (can_direct_free) {
+ av_frame_unref(f->f);
+ return;
+ }
+
+ fctx = p->parent;
+ pthread_mutex_lock(&fctx->buffer_mutex);
+
+ if (p->num_released_buffers + 1 >= INT_MAX / sizeof(*p->released_buffers))
+ goto fail;
+ tmp = av_fast_realloc(p->released_buffers, &p->released_buffers_allocated,
+ (p->num_released_buffers + 1) *
+ sizeof(*p->released_buffers));
+ if (!tmp)
+ goto fail;
+ p->released_buffers = tmp;
+
+ dst = &p->released_buffers[p->num_released_buffers];
+ av_frame_move_ref(dst, f->f);
+
+ p->num_released_buffers++;
+
+fail:
+ pthread_mutex_unlock(&fctx->buffer_mutex);
+}
diff --git a/libavcodec/pthread_internal.h b/libavcodec/pthread_internal.h
new file mode 100644
index 0000000000..5dfd0b2a26
--- /dev/null
+++ b/libavcodec/pthread_internal.h
@@ -0,0 +1,34 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVCODEC_PTHREAD_INTERNAL_H
+#define AVCODEC_PTHREAD_INTERNAL_H
+
+#include "avcodec.h"
+
+/* H264 slice threading seems to be buggy with more than 16 threads,
+ * limit the number of threads to 16 for automatic detection */
+#define MAX_AUTO_THREADS 16
+
+int ff_slice_thread_init(AVCodecContext *avctx);
+void ff_slice_thread_free(AVCodecContext *avctx);
+
+int ff_frame_thread_init(AVCodecContext *avctx);
+void ff_frame_thread_free(AVCodecContext *avctx, int thread_count);
+
+#endif // AVCODEC_PTHREAD_INTERNAL_H
diff --git a/libavcodec/pthread_slice.c b/libavcodec/pthread_slice.c
new file mode 100644
index 0000000000..67ba3dd381
--- /dev/null
+++ b/libavcodec/pthread_slice.c
@@ -0,0 +1,224 @@
+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * Slice multithreading support functions
+ * @see doc/multithreading.txt
+ */
+
+#include "config.h"
+
+#if HAVE_PTHREADS
+#include <pthread.h>
+#elif HAVE_W32THREADS
+#include "compat/w32pthreads.h"
+#endif
+
+#include "avcodec.h"
+#include "internal.h"
+#include "pthread_internal.h"
+#include "thread.h"
+
+#include "libavutil/common.h"
+#include "libavutil/cpu.h"
+#include "libavutil/mem.h"
+
+typedef int (action_func)(AVCodecContext *c, void *arg);
+typedef int (action_func2)(AVCodecContext *c, void *arg, int jobnr, int threadnr);
+
+typedef struct ThreadContext {
+ pthread_t *workers;
+ action_func *func;
+ action_func2 *func2;
+ void *args;
+ int *rets;
+ int rets_count;
+ int job_count;
+ int job_size;
+
+ pthread_cond_t last_job_cond;
+ pthread_cond_t current_job_cond;
+ pthread_mutex_t current_job_lock;
+ unsigned current_execute;
+ int current_job;
+ int done;
+} ThreadContext;
+
+static void* attribute_align_arg worker(void *v)
+{
+ AVCodecContext *avctx = v;
+ ThreadContext *c = avctx->thread_opaque;
+ unsigned last_execute = 0;
+ int our_job = c->job_count;
+ int thread_count = avctx->thread_count;
+ int self_id;
+
+ pthread_mutex_lock(&c->current_job_lock);
+ self_id = c->current_job++;
+ for (;;){
+ while (our_job >= c->job_count) {
+ if (c->current_job == thread_count + c->job_count)
+ pthread_cond_signal(&c->last_job_cond);
+
+ while (last_execute == c->current_execute && !c->done)
+ pthread_cond_wait(&c->current_job_cond, &c->current_job_lock);
+ last_execute = c->current_execute;
+ our_job = self_id;
+
+ if (c->done) {
+ pthread_mutex_unlock(&c->current_job_lock);
+ return NULL;
+ }
+ }
+ pthread_mutex_unlock(&c->current_job_lock);
+
+ c->rets[our_job%c->rets_count] = c->func ? c->func(avctx, (char*)c->args + our_job*c->job_size):
+ c->func2(avctx, c->args, our_job, self_id);
+
+ pthread_mutex_lock(&c->current_job_lock);
+ our_job = c->current_job++;
+ }
+}
+
+void ff_slice_thread_free(AVCodecContext *avctx)
+{
+ ThreadContext *c = avctx->thread_opaque;
+ int i;
+
+ pthread_mutex_lock(&c->current_job_lock);
+ c->done = 1;
+ pthread_cond_broadcast(&c->current_job_cond);
+ pthread_mutex_unlock(&c->current_job_lock);
+
+ for (i=0; i<avctx->thread_count; i++)
+ pthread_join(c->workers[i], NULL);
+
+ pthread_mutex_destroy(&c->current_job_lock);
+ pthread_cond_destroy(&c->current_job_cond);
+ pthread_cond_destroy(&c->last_job_cond);
+ av_free(c->workers);
+ av_freep(&avctx->thread_opaque);
+}
+
+static av_always_inline void thread_park_workers(ThreadContext *c, int thread_count)
+{
+ while (c->current_job != thread_count + c->job_count)
+ pthread_cond_wait(&c->last_job_cond, &c->current_job_lock);
+ pthread_mutex_unlock(&c->current_job_lock);
+}
+
+static int thread_execute(AVCodecContext *avctx, action_func* func, void *arg, int *ret, int job_count, int job_size)
+{
+ ThreadContext *c= avctx->thread_opaque;
+ int dummy_ret;
+
+ if (!(avctx->active_thread_type&FF_THREAD_SLICE) || avctx->thread_count <= 1)
+ return avcodec_default_execute(avctx, func, arg, ret, job_count, job_size);
+
+ if (job_count <= 0)
+ return 0;
+
+ pthread_mutex_lock(&c->current_job_lock);
+
+ c->current_job = avctx->thread_count;
+ c->job_count = job_count;
+ c->job_size = job_size;
+ c->args = arg;
+ c->func = func;
+ if (ret) {
+ c->rets = ret;
+ c->rets_count = job_count;
+ } else {
+ c->rets = &dummy_ret;
+ c->rets_count = 1;
+ }
+ c->current_execute++;
+ pthread_cond_broadcast(&c->current_job_cond);
+
+ thread_park_workers(c, avctx->thread_count);
+
+ return 0;
+}
+
+static int thread_execute2(AVCodecContext *avctx, action_func2* func2, void *arg, int *ret, int job_count)
+{
+ ThreadContext *c= avctx->thread_opaque;
+ c->func2 = func2;
+ return thread_execute(avctx, NULL, arg, ret, job_count, 0);
+}
+
+int ff_slice_thread_init(AVCodecContext *avctx)
+{
+ int i;
+ ThreadContext *c;
+ int thread_count = avctx->thread_count;
+
+#if HAVE_W32THREADS
+ w32thread_init();
+#endif
+
+ if (!thread_count) {
+ int nb_cpus = av_cpu_count();
+ av_log(avctx, AV_LOG_DEBUG, "detected %d logical cores\n", nb_cpus);
+ // use number of cores + 1 as thread count if there is more than one
+ if (nb_cpus > 1)
+ thread_count = avctx->thread_count = FFMIN(nb_cpus + 1, MAX_AUTO_THREADS);
+ else
+ thread_count = avctx->thread_count = 1;
+ }
+
+ if (thread_count <= 1) {
+ avctx->active_thread_type = 0;
+ return 0;
+ }
+
+ c = av_mallocz(sizeof(ThreadContext));
+ if (!c)
+ return -1;
+
+ c->workers = av_mallocz(sizeof(pthread_t)*thread_count);
+ if (!c->workers) {
+ av_free(c);
+ return -1;
+ }
+
+ avctx->thread_opaque = c;
+ c->current_job = 0;
+ c->job_count = 0;
+ c->job_size = 0;
+ c->done = 0;
+ pthread_cond_init(&c->current_job_cond, NULL);
+ pthread_cond_init(&c->last_job_cond, NULL);
+ pthread_mutex_init(&c->current_job_lock, NULL);
+ pthread_mutex_lock(&c->current_job_lock);
+ for (i=0; i<thread_count; i++) {
+ if(pthread_create(&c->workers[i], NULL, worker, avctx)) {
+ avctx->thread_count = i;
+ pthread_mutex_unlock(&c->current_job_lock);
+ ff_thread_free(avctx);
+ return -1;
+ }
+ }
+
+ thread_park_workers(c, thread_count);
+
+ avctx->execute = thread_execute;
+ avctx->execute2 = thread_execute2;
+ return 0;
+}