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-rw-r--r--libavcodec/vp9block.c4
-rw-r--r--tests/fate/vpx.mak1
2 files changed, 2 insertions, 3 deletions
diff --git a/libavcodec/vp9block.c b/libavcodec/vp9block.c
index e6865934c4..caf3bcc2ae 100644
--- a/libavcodec/vp9block.c
+++ b/libavcodec/vp9block.c
@@ -1583,9 +1583,9 @@ int ff_vp9_decode_block(AVCodecContext *avctx, int row, int col,
* This allows to support emu-edge and so on even if we have large
* block overhangs. */
emu[0] = (col + w4) * 8 > s->cur_frame->linesize[0] ||
- (row + h4) > s->rows + 2 * !(avctx->flags & CODEC_FLAG_EMU_EDGE);
+ (row + h4) > s->rows;
emu[1] = (col + w4) * 4 > s->cur_frame->linesize[1] ||
- (row + h4) > s->rows + 2 * !(avctx->flags & CODEC_FLAG_EMU_EDGE);
+ (row + h4) > s->rows;
if (emu[0]) {
b->dst[0] = s->tmp_y;
b->y_stride = 64;
diff --git a/tests/fate/vpx.mak b/tests/fate/vpx.mak
index d1ed374b78..f969738994 100644
--- a/tests/fate/vpx.mak
+++ b/tests/fate/vpx.mak
@@ -78,7 +78,6 @@ $(eval $(call FATE_VP9_SUITE,tiling-pedestrian,$(1),$(2)))
endef
$(eval $(call FATE_VP9_FULL))
-$(eval $(call FATE_VP9_FULL,-emu-edge,-flags +emu_edge))
FATE_SAMPLES_AVCONV-$(CONFIG_VP9_DECODER) += $(FATE_VP9-yes)
fate-vp9: $(FATE_VP9-yes)