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-rw-r--r--libavutil/tree.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/libavutil/tree.h b/libavutil/tree.h
index b26dd9b000..e96d1fa12e 100644
--- a/libavutil/tree.h
+++ b/libavutil/tree.h
@@ -61,6 +61,7 @@ void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *ke
* This allows the use of flat arrays, which have
* lower overhead compared to many malloced elements.
* You might want to define a function like:
+ * @code
* void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
* if(!*next) *next= av_mallocz(av_tree_node_size);
* return av_tree_insert(rootp, key, cmp, next);
@@ -69,7 +70,7 @@ void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *ke
* if(*next) av_freep(next);
* return av_tree_insert(rootp, key, cmp, next);
* }
- *
+ * @endcode
* @return If no insertion happened, the found element; if an insertion or
* removal happened, then either key or NULL will be returned.
* Which one it is depends on the tree state and the implementation. You