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authorLuca Barbato <lu_zero@gentoo.org>2011-04-13 20:57:29 +0200
committerLuca Barbato <lu_zero@gentoo.org>2011-04-14 22:16:47 +0200
commitc0038328830d7b341c28d7c99b0236a33617fd21 (patch)
tree776c71edc059c1ec371a4cef38730466fd4d64eb /libswscale/x86/rgb2rgb.c
parenta3a0af4fb1237bed0af75868073f9a63db8b1864 (diff)
swscale: move away x86 specific code from rgb2rgb
Keep only the plain C code in the main rgb2rgb.c and move the x86 specific optimizations to x86/rgb2rgb.c Change the initialization pattern a little so some of it can be factorized to behave more like dsputils.
Diffstat (limited to 'libswscale/x86/rgb2rgb.c')
-rw-r--r--libswscale/x86/rgb2rgb.c140
1 files changed, 140 insertions, 0 deletions
diff --git a/libswscale/x86/rgb2rgb.c b/libswscale/x86/rgb2rgb.c
new file mode 100644
index 0000000000..a931810ca1
--- /dev/null
+++ b/libswscale/x86/rgb2rgb.c
@@ -0,0 +1,140 @@
+/*
+ * software RGB to RGB converter
+ * pluralize by software PAL8 to RGB converter
+ * software YUV to YUV converter
+ * software YUV to RGB converter
+ * Written by Nick Kurshev.
+ * palette & YUV & runtime CPU stuff by Michael (michaelni@gmx.at)
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include <stdint.h>
+
+#include "config.h"
+#include "libavutil/x86_cpu.h"
+#include "libavutil/bswap.h"
+#include "libswscale/rgb2rgb.h"
+#include "libswscale/swscale.h"
+#include "libswscale/swscale_internal.h"
+
+DECLARE_ASM_CONST(8, uint64_t, mmx_ff) = 0x00000000000000FFULL;
+DECLARE_ASM_CONST(8, uint64_t, mmx_null) = 0x0000000000000000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mmx_one) = 0xFFFFFFFFFFFFFFFFULL;
+DECLARE_ASM_CONST(8, uint64_t, mask32b) = 0x000000FF000000FFULL;
+DECLARE_ASM_CONST(8, uint64_t, mask32g) = 0x0000FF000000FF00ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask32r) = 0x00FF000000FF0000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask32a) = 0xFF000000FF000000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask32) = 0x00FFFFFF00FFFFFFULL;
+DECLARE_ASM_CONST(8, uint64_t, mask3216br) = 0x00F800F800F800F8ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask3216g) = 0x0000FC000000FC00ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask3215g) = 0x0000F8000000F800ULL;
+DECLARE_ASM_CONST(8, uint64_t, mul3216) = 0x2000000420000004ULL;
+DECLARE_ASM_CONST(8, uint64_t, mul3215) = 0x2000000820000008ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24b) = 0x00FF0000FF0000FFULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24g) = 0xFF0000FF0000FF00ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24r) = 0x0000FF0000FF0000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24l) = 0x0000000000FFFFFFULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24h) = 0x0000FFFFFF000000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24hh) = 0xffff000000000000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24hhh) = 0xffffffff00000000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask24hhhh) = 0xffffffffffff0000ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask15b) = 0x001F001F001F001FULL; /* 00000000 00011111 xxB */
+DECLARE_ASM_CONST(8, uint64_t, mask15rg) = 0x7FE07FE07FE07FE0ULL; /* 01111111 11100000 RGx */
+DECLARE_ASM_CONST(8, uint64_t, mask15s) = 0xFFE0FFE0FFE0FFE0ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask15g) = 0x03E003E003E003E0ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask15r) = 0x7C007C007C007C00ULL;
+#define mask16b mask15b
+DECLARE_ASM_CONST(8, uint64_t, mask16g) = 0x07E007E007E007E0ULL;
+DECLARE_ASM_CONST(8, uint64_t, mask16r) = 0xF800F800F800F800ULL;
+DECLARE_ASM_CONST(8, uint64_t, red_16mask) = 0x0000f8000000f800ULL;
+DECLARE_ASM_CONST(8, uint64_t, green_16mask) = 0x000007e0000007e0ULL;
+DECLARE_ASM_CONST(8, uint64_t, blue_16mask) = 0x0000001f0000001fULL;
+DECLARE_ASM_CONST(8, uint64_t, red_15mask) = 0x00007c0000007c00ULL;
+DECLARE_ASM_CONST(8, uint64_t, green_15mask) = 0x000003e0000003e0ULL;
+DECLARE_ASM_CONST(8, uint64_t, blue_15mask) = 0x0000001f0000001fULL;
+
+#define RGB2YUV_SHIFT 8
+#define BY ((int)( 0.098*(1<<RGB2YUV_SHIFT)+0.5))
+#define BV ((int)(-0.071*(1<<RGB2YUV_SHIFT)+0.5))
+#define BU ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
+#define GY ((int)( 0.504*(1<<RGB2YUV_SHIFT)+0.5))
+#define GV ((int)(-0.368*(1<<RGB2YUV_SHIFT)+0.5))
+#define GU ((int)(-0.291*(1<<RGB2YUV_SHIFT)+0.5))
+#define RY ((int)( 0.257*(1<<RGB2YUV_SHIFT)+0.5))
+#define RV ((int)( 0.439*(1<<RGB2YUV_SHIFT)+0.5))
+#define RU ((int)(-0.148*(1<<RGB2YUV_SHIFT)+0.5))
+
+//Note: We have C, MMX, MMX2, 3DNOW versions, there is no 3DNOW + MMX2 one.
+
+#define COMPILE_TEMPLATE_MMX 0
+#define COMPILE_TEMPLATE_MMX2 0
+#define COMPILE_TEMPLATE_AMD3DNOW 0
+#define COMPILE_TEMPLATE_SSE2 0
+
+//MMX versions
+#undef RENAME
+#undef COMPILE_TEMPLATE_MMX
+#define COMPILE_TEMPLATE_MMX 1
+#define RENAME(a) a ## _MMX
+#include "rgb2rgb_template.c"
+
+//MMX2 versions
+#undef RENAME
+#undef COMPILE_TEMPLATE_MMX2
+#define COMPILE_TEMPLATE_MMX2 1
+#define RENAME(a) a ## _MMX2
+#include "rgb2rgb_template.c"
+
+//SSE2 versions
+#undef RENAME
+#undef COMPILE_TEMPLATE_SSE2
+#define COMPILE_TEMPLATE_SSE2 1
+#define RENAME(a) a ## _SSE2
+#include "rgb2rgb_template.c"
+
+//3DNOW versions
+#undef RENAME
+#undef COMPILE_TEMPLATE_MMX2
+#undef COMPILE_TEMPLATE_SSE2
+#undef COMPILE_TEMPLATE_AMD3DNOW
+#define COMPILE_TEMPLATE_MMX2 0
+#define COMPILE_TEMPLATE_SSE2 1
+#define COMPILE_TEMPLATE_AMD3DNOW 1
+#define RENAME(a) a ## _3DNOW
+#include "rgb2rgb_template.c"
+
+/*
+ RGB15->RGB16 original by Strepto/Astral
+ ported to gcc & bugfixed : A'rpi
+ MMX2, 3DNOW optimization by Nick Kurshev
+ 32-bit C version, and and&add trick by Michael Niedermayer
+*/
+
+void rgb2rgb_init_x86(int flags)
+{
+#if HAVE_MMX2 || HAVE_AMD3DNOW || HAVE_MMX
+ if (flags & SWS_CPU_CAPS_SSE2)
+ rgb2rgb_init_SSE2();
+ else if (flags & SWS_CPU_CAPS_MMX2)
+ rgb2rgb_init_MMX2();
+ else if (flags & SWS_CPU_CAPS_3DNOW)
+ rgb2rgb_init_3DNOW();
+ else if (flags & SWS_CPU_CAPS_MMX)
+ rgb2rgb_init_MMX();
+#endif /* HAVE_MMX2 || HAVE_AMD3DNOW || HAVE_MMX */
+}