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authorMichael Niedermayer <michaelni@gmx.at>2008-01-04 18:46:53 +0000
committerMichael Niedermayer <michaelni@gmx.at>2008-01-04 18:46:53 +0000
commitefbaf4deee812c579c2376d2cb2f02073b60895d (patch)
treea0b8c9adcbe58bc5a9bbf6dfef7d865dab7e8159 /libavutil/tree.h
parentd5cb5fe86bd8bd502b6f010b2d9d9a212d550c50 (diff)
Document node removial API.
Originally committed as revision 11402 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavutil/tree.h')
-rw-r--r--libavutil/tree.h24
1 files changed, 18 insertions, 6 deletions
diff --git a/libavutil/tree.h b/libavutil/tree.h
index d801a4e028..9450d96653 100644
--- a/libavutil/tree.h
+++ b/libavutil/tree.h
@@ -42,23 +42,35 @@ extern const int av_tree_node_size;
void *av_tree_find(const struct AVTreeNode *root, void *key, int (*cmp)(void *key, const void *b), void *next[2]);
/**
- * Finds a element for which cmp(key, elem)==0, if no such element is found key
- * is inserted into the tree.
+ * Inserts or removes an element.
+ * If *next is NULL then the element supplied will be removed, if no such
+ * element exists behavior is undefined.
+ * If *next is not NULL then the element supplied will be inserted, unless
+ * it already exists in the tree.
* @param rootp A pointer to a pointer to the root node of the tree. Note that
* the root node can change during insertions, this is required
* to keep the tree balanced.
- * @param next AVTreeNode used for the inserted element, must be allocated and
- * zeroed by the user. And will be set to NULL if used by
- * av_tree_insert(). This allows the use of flat arrays, which have
+ * @param next Used to allocate and free AVTreeNodes. For insertion the user
+ * must set it to an allocated and zeroed object of at least
+ * av_tree_node_size bytes size. av_tree_insert() will set it to
+ * NULL if it has been consumed.
+ * For deleting elements *next is set to NULL by the user and
+ * av_tree_node_size() will set it to the AVTreeNode which was
+ * used for the removed element.
+ * This allows the use of flat arrays, which have
* lower overhead compared to many malloced elements.
* You might want to define a function like:
* void *tree_insert(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b), AVTreeNode **next){
* if(!*next) *next= av_mallocz(av_tree_node_size);
* return av_tree_insert(rootp, key, cmp, next);
* }
+ * void *tree_remove(struct AVTreeNode **rootp, void *key, int (*cmp)(void *key, const void *b, AVTreeNode **next)){
+ * if(*next) av_freep(next);
+ * return av_tree_insert(rootp, key, cmp, next);
+ * }
*
* @return If no insertion happened, the found element.
- * If an insertion happened, then either key or NULL will be returned.
+ * If an insertion or removial happened, then either key or NULL will be returned.
* Which one it is depends on the tree state and the implementation. You
* should make no assumptions that it's one or the other in the code.
*/