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authorMark Thompson <mrt@jkqxz.net>2016-02-15 19:32:45 +0000
committerAnton Khirnov <anton@khirnov.net>2016-03-19 15:40:22 +0100
commit551c6775abb5e0ad34c26d7e23bc6fbbe8ccc9d4 (patch)
tree291515a20837144df215da96b7df06f516625563 /libavutil/hwcontext_vaapi.h
parentd264c720f7b74286840719e506daba39f83b438b (diff)
lavu: VAAPI hwcontext implementation
Signed-off-by: Anton Khirnov <anton@khirnov.net>
Diffstat (limited to 'libavutil/hwcontext_vaapi.h')
-rw-r--r--libavutil/hwcontext_vaapi.h82
1 files changed, 82 insertions, 0 deletions
diff --git a/libavutil/hwcontext_vaapi.h b/libavutil/hwcontext_vaapi.h
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+/*
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#ifndef AVUTIL_HWCONTEXT_VAAPI_H
+#define AVUTIL_HWCONTEXT_VAAPI_H
+
+#include <va/va.h>
+
+/**
+ * @file
+ * API-specific header for AV_HWDEVICE_TYPE_VAAPI.
+ *
+ * Dynamic frame pools are supported, but note that any pool used as a render
+ * target is required to be of fixed size in order to be be usable as an
+ * argument to vaCreateContext().
+ *
+ * For user-allocated pools, AVHWFramesContext.pool must return AVBufferRefs
+ * with the data pointer set to a VASurfaceID.
+ */
+
+/**
+ * VAAPI connection details.
+ *
+ * Allocated as AVHWDeviceContext.hwctx
+ */
+typedef struct AVVAAPIDeviceContext {
+ /**
+ * The VADisplay handle, to be filled by the user.
+ */
+ VADisplay display;
+} AVVAAPIDeviceContext;
+
+/**
+ * VAAPI-specific data associated with a frame pool.
+ *
+ * Allocated as AVHWFramesContext.hwctx.
+ */
+typedef struct AVVAAPIFramesContext {
+ /**
+ * Set by the user to apply surface attributes to all surfaces in
+ * the frame pool. If null, default settings are used.
+ */
+ VASurfaceAttrib *attributes;
+ int nb_attributes;
+ /**
+ * The surfaces IDs of all surfaces in the pool after creation.
+ * Only valid if AVHWFramesContext.initial_pool_size was positive.
+ * These are intended to be used as the render_targets arguments to
+ * vaCreateContext().
+ */
+ VASurfaceID *surface_ids;
+ int nb_surfaces;
+} AVVAAPIFramesContext;
+
+/**
+ * VAAPI hardware pipeline configuration details.
+ *
+ * Allocated with av_hwdevice_hwconfig_alloc().
+ */
+typedef struct AVVAAPIHWConfig {
+ /**
+ * ID of a VAAPI pipeline configuration.
+ */
+ VAConfigID config_id;
+} AVVAAPIHWConfig;
+
+#endif /* AVUTIL_HWCONTEXT_VAAPI_H */