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authorAaron Levinson <alevinsn@aracnet.com>2017-05-16 14:23:27 -0700
committerAnton Khirnov <anton@khirnov.net>2017-05-20 09:41:45 +0200
commit3d040513a1de4797a4f81dde4984395f51db76b7 (patch)
tree26841bc3379497edd14cca262413dc80bd24f8f8 /libavutil/hwcontext_dxva2.c
parent8652a2c24836ce5546b398f12b7fed45000050e1 (diff)
avutil/hwcontext_dxva2: Don't improperly free IDirect3DSurface9 objects
Add dxva2_pool_release_dummy() and use it in call to av_buffer_create() in dxva2_pool_alloc(). Prior to this change, av_buffer_create() was called with NULL for the third argument, which indicates that av_buffer_default_free() should be used to free the buffer's data. Eventually, it gets to buffer_pool_free() and calls buf->free() on a surface object (which is av_buffer_default_free()). This can result in a crash when the debug version of the C-runtime is used on Windows. While it doesn't appear to result in a crash when the release version of the C-runtime is used on Windows, it likely results in memory corruption, since av_free() is being called on memory that was allocated using IDirectXVideoAccelerationService::CreateSurface(). Signed-off-by: Aaron Levinson <alevinsn@aracnet.com> Reviewed-by: wm4 <nfxjfg@googlemail.com> Reviewed-by: Steven Liu <lingjiujianke@gmail.com> Reviewed-by: Mark Thompson <sw@jkqxz.net> Signed-off-by: Anton Khirnov <anton@khirnov.net>
Diffstat (limited to 'libavutil/hwcontext_dxva2.c')
-rw-r--r--libavutil/hwcontext_dxva2.c9
1 files changed, 8 insertions, 1 deletions
diff --git a/libavutil/hwcontext_dxva2.c b/libavutil/hwcontext_dxva2.c
index 3790bed4b7..d1b19ab237 100644
--- a/libavutil/hwcontext_dxva2.c
+++ b/libavutil/hwcontext_dxva2.c
@@ -119,6 +119,13 @@ static void dxva2_frames_uninit(AVHWFramesContext *ctx)
}
}
+static void dxva2_pool_release_dummy(void *opaque, uint8_t *data)
+{
+ // important not to free anything here--data is a surface object
+ // associated with the call to CreateSurface(), and these surfaces are
+ // released in dxva2_frames_uninit()
+}
+
static AVBufferRef *dxva2_pool_alloc(void *opaque, int size)
{
AVHWFramesContext *ctx = (AVHWFramesContext*)opaque;
@@ -128,7 +135,7 @@ static AVBufferRef *dxva2_pool_alloc(void *opaque, int size)
if (s->nb_surfaces_used < hwctx->nb_surfaces) {
s->nb_surfaces_used++;
return av_buffer_create((uint8_t*)s->surfaces_internal[s->nb_surfaces_used - 1],
- sizeof(*hwctx->surfaces), NULL, 0, 0);
+ sizeof(*hwctx->surfaces), dxva2_pool_release_dummy, 0, 0);
}
return NULL;