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authorVittorio Giovara <vittorio.giovara@gmail.com>2015-06-08 13:00:51 +0100
committerVittorio Giovara <vittorio.giovara@gmail.com>2015-06-10 14:06:23 +0100
commitd1dd0d404c085f4fce7b8358b4aea677761c5d88 (patch)
treecdda31a3b3b10464af147e70c0fdbd515bc01dd1 /libavcodec
parentc6aa0554b0c3e31fec4580b68ea85b66966cd381 (diff)
mpegvideo: Move block permutation function where is used
Mark it as static.
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/mpegvideo.c29
-rw-r--r--libavcodec/mpegvideo.h6
-rw-r--r--libavcodec/mpegvideo_enc.c40
3 files changed, 38 insertions, 37 deletions
diff --git a/libavcodec/mpegvideo.c b/libavcodec/mpegvideo.c
index 1ea2b6530f..68f95685d1 100644
--- a/libavcodec/mpegvideo.c
+++ b/libavcodec/mpegvideo.c
@@ -1840,35 +1840,6 @@ void ff_init_block_index(MpegEncContext *s){ //FIXME maybe rename
}
}
-/**
- * Permute an 8x8 block.
- * @param block the block which will be permuted according to the given permutation vector
- * @param permutation the permutation vector
- * @param last the last non zero coefficient in scantable order, used to speed the permutation up
- * @param scantable the used scantable, this is only used to speed the permutation up, the block is not
- * (inverse) permutated to scantable order!
- */
-void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last)
-{
- int i;
- int16_t temp[64];
-
- if(last<=0) return;
- //if(permutation[1]==1) return; //FIXME it is ok but not clean and might fail for some permutations
-
- for(i=0; i<=last; i++){
- const int j= scantable[i];
- temp[j]= block[j];
- block[j]=0;
- }
-
- for(i=0; i<=last; i++){
- const int j= scantable[i];
- const int perm_j= permutation[j];
- block[perm_j]= temp[j];
- }
-}
-
void ff_mpeg_flush(AVCodecContext *avctx){
int i;
MpegEncContext *s = avctx->priv_data;
diff --git a/libavcodec/mpegvideo.h b/libavcodec/mpegvideo.h
index b2b2f6df79..1a6857dd42 100644
--- a/libavcodec/mpegvideo.h
+++ b/libavcodec/mpegvideo.h
@@ -638,12 +638,6 @@ void ff_mpv_motion(MpegEncContext *s,
op_pixels_func (*pix_op)[4],
qpel_mc_func (*qpix_op)[16]);
-/**
- * permute block according to permuatation.
- * @param last last non zero element in scantable order
- */
-void ff_block_permute(int16_t *block, uint8_t *permutation, const uint8_t *scantable, int last);
-
static inline void ff_update_block_index(MpegEncContext *s){
const int block_size = 8;
diff --git a/libavcodec/mpegvideo_enc.c b/libavcodec/mpegvideo_enc.c
index a2061532ae..6fe34b57f8 100644
--- a/libavcodec/mpegvideo_enc.c
+++ b/libavcodec/mpegvideo_enc.c
@@ -4196,6 +4196,42 @@ STOP_TIMER("iterative search")
return last_non_zero;
}
+/**
+ * Permute an 8x8 block according to permuatation.
+ * @param block the block which will be permuted according to
+ * the given permutation vector
+ * @param permutation the permutation vector
+ * @param last the last non zero coefficient in scantable order, used to
+ * speed the permutation up
+ * @param scantable the used scantable, this is only used to speed the
+ * permutation up, the block is not (inverse) permutated
+ * to scantable order!
+ */
+static void block_permute(int16_t *block, uint8_t *permutation,
+ const uint8_t *scantable, int last)
+{
+ int i;
+ int16_t temp[64];
+
+ if (last <= 0)
+ return;
+ //FIXME it is ok but not clean and might fail for some permutations
+ // if (permutation[1] == 1)
+ // return;
+
+ for (i = 0; i <= last; i++) {
+ const int j = scantable[i];
+ temp[j] = block[j];
+ block[j] = 0;
+ }
+
+ for (i = 0; i <= last; i++) {
+ const int j = scantable[i];
+ const int perm_j = permutation[j];
+ block[perm_j] = temp[j];
+ }
+}
+
int ff_dct_quantize_c(MpegEncContext *s,
int16_t *block, int n,
int qscale, int *overflow)
@@ -4271,8 +4307,8 @@ int ff_dct_quantize_c(MpegEncContext *s,
/* we need this permutation so that we correct the IDCT, we only permute the !=0 elements */
if (s->idsp.perm_type != FF_IDCT_PERM_NONE)
- ff_block_permute(block, s->idsp.idct_permutation,
- scantable, last_non_zero);
+ block_permute(block, s->idsp.idct_permutation,
+ scantable, last_non_zero);
return last_non_zero;
}