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authorJustin Ruggles <justin.ruggles@gmail.com>2011-11-14 16:07:03 -0500
committerJustin Ruggles <justin.ruggles@gmail.com>2011-12-02 17:40:40 -0500
commit560f773c7ddd17f66e2621222980c1359a9027be (patch)
treef4f410aa8b692a0ebe713f72d4c13018f053c455 /libavcodec/vp3.c
parent9b9815eec4231d9efea7cd5c6a18c09c2ebff310 (diff)
avcodec: change number of plane pointers from 4 to 8 at next major bump.
Add AV_NUM_DATA_POINTERS to simplify the bump transition. This will allow for supporting more planar audio channels without having to allocate separate pointer arrays.
Diffstat (limited to 'libavcodec/vp3.c')
-rw-r--r--libavcodec/vp3.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/libavcodec/vp3.c b/libavcodec/vp3.c
index a31ad4e99f..6e04b7b01b 100644
--- a/libavcodec/vp3.c
+++ b/libavcodec/vp3.c
@@ -1331,8 +1331,8 @@ end:
*/
static void vp3_draw_horiz_band(Vp3DecodeContext *s, int y)
{
- int h, cy;
- int offset[4];
+ int h, cy, i;
+ int offset[AV_NUM_DATA_POINTERS];
if (HAVE_THREADS && s->avctx->active_thread_type&FF_THREAD_FRAME) {
int y_flipped = s->flipped_image ? s->avctx->height-y : y;
@@ -1358,7 +1358,8 @@ static void vp3_draw_horiz_band(Vp3DecodeContext *s, int y)
offset[0] = s->current_frame.linesize[0]*y;
offset[1] = s->current_frame.linesize[1]*cy;
offset[2] = s->current_frame.linesize[2]*cy;
- offset[3] = 0;
+ for (i = 3; i < AV_NUM_DATA_POINTERS; i++)
+ offset[i] = 0;
emms_c();
s->avctx->draw_horiz_band(s->avctx, &s->current_frame, offset, y, 3, h);