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authorRonald S. Bultje <rsbultje@gmail.com>2013-01-21 11:02:33 -0800
committerRonald S. Bultje <rsbultje@gmail.com>2013-01-21 18:08:55 -0800
commit4a73fbd9c5d5ba6b32a116b296a8cb199f8940ed (patch)
tree52037eaebd840fedbad4a6e3e959d4d0b6fc2551 /libavcodec/vp3.c
parent4f56e773fe8a554b8c2662650aaf799c2ece2721 (diff)
vp3/5: move put_no_rnd_pixels_l2 from dsputil to VP3DSPContext.
The function is only used in VP3 and VP5, so no need to have it in DSPContext.
Diffstat (limited to 'libavcodec/vp3.c')
-rw-r--r--libavcodec/vp3.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/vp3.c b/libavcodec/vp3.c
index 58db8908db..33cfc8c204 100644
--- a/libavcodec/vp3.c
+++ b/libavcodec/vp3.c
@@ -1564,7 +1564,7 @@ static void render_slice(Vp3DecodeContext *s, int slice)
motion_source, stride, 8);
}else{
int d= (motion_x ^ motion_y)>>31; // d is 0 if motion_x and _y have the same sign, else -1
- s->dsp.put_no_rnd_pixels_l2(
+ s->vp3dsp.put_no_rnd_pixels_l2(
output_plane + first_pixel,
motion_source - d,
motion_source + stride + 1 + d,