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authorAnton Khirnov <anton@khirnov.net>2013-02-03 11:10:05 +0100
committerAnton Khirnov <anton@khirnov.net>2013-02-15 16:35:16 +0100
commit2c541554076cc8a72e7145d4da30389ca763f32f (patch)
treeb404051a202e1ffffe4ecee2df1b89f9f92a70f5 /libavcodec/vdpau.c
parent1d0feb5d1ac04d187b335f0e8d411c9f40b3a885 (diff)
h264: deMpegEncContextize
Most of the changes are just trivial are just trivial replacements of fields from MpegEncContext with equivalent fields in H264Context. Everything in h264* other than h264.c are those trivial changes. The nontrivial parts are: 1) extracting a simplified version of the frame management code from mpegvideo.c. We don't need last/next_picture anymore, since h264 uses its own more complex system already and those were set only to appease the mpegvideo parts. 2) some tables that need to be allocated/freed in appropriate places. 3) hwaccels -- mostly trivial replacements. for dxva, the draw_horiz_band() call is moved from ff_dxva2_common_end_frame() to per-codec end_frame() callbacks, because it's now different for h264 and MpegEncContext-based decoders. 4) svq3 -- it does not use h264 complex reference system, so I just added some very simplistic frame management instead and dropped the use of ff_h264_frame_start(). Because of this I also had to move some initialization code to svq3. Additional fixes for chroma format and bit depth changes by Janne Grunau <janne-libav@jannau.net> Signed-off-by: Anton Khirnov <anton@khirnov.net>
Diffstat (limited to 'libavcodec/vdpau.c')
-rw-r--r--libavcodec/vdpau.c54
1 files changed, 23 insertions, 31 deletions
diff --git a/libavcodec/vdpau.c b/libavcodec/vdpau.c
index 3b773868e9..e5c459b414 100644
--- a/libavcodec/vdpau.c
+++ b/libavcodec/vdpau.c
@@ -48,20 +48,18 @@ int ff_vdpau_common_start_frame(AVCodecContext *avctx,
return 0;
}
-int ff_vdpau_common_end_frame(AVCodecContext *avctx)
+int ff_vdpau_mpeg_end_frame(AVCodecContext *avctx)
{
- MpegEncContext * const s = avctx->priv_data;
AVVDPAUContext *hwctx = avctx->hwaccel_context;
+ MpegEncContext *s = avctx->priv_data;
+ VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
- if (hwctx->bitstream_buffers_used) {
- VdpVideoSurface surf = ff_vdpau_get_surface_id(s->current_picture_ptr);
+ hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
+ hwctx->bitstream_buffers_used, hwctx->bitstream_buffers);
- hwctx->render(hwctx->decoder, surf, (void *)&hwctx->info,
- hwctx->bitstream_buffers_used, hwctx->bitstream_buffers);
+ ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
+ hwctx->bitstream_buffers_used = 0;
- ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
- hwctx->bitstream_buffers_used = 0;
- }
return 0;
}
@@ -87,15 +85,14 @@ int ff_vdpau_add_buffer(AVCodecContext *avctx,
/* Obsolete non-hwaccel VDPAU support below... */
-void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
+void ff_vdpau_h264_set_reference_frames(H264Context *h)
{
- H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render, *render_ref;
VdpReferenceFrameH264 *rf, *rf2;
Picture *pic;
int i, list, pic_frame_idx;
- render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
assert(render);
rf = &render->info.h264.referenceFrames[0];
@@ -156,12 +153,9 @@ void ff_vdpau_h264_set_reference_frames(MpegEncContext *s)
}
}
-void ff_vdpau_add_data_chunk(MpegEncContext *s,
- const uint8_t *buf, int buf_size)
+void ff_vdpau_add_data_chunk(uint8_t *data, const uint8_t *buf, int buf_size)
{
- struct vdpau_render_state *render;
-
- render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
+ struct vdpau_render_state *render = (struct vdpau_render_state*)data;
assert(render);
render->bitstream_buffers= av_fast_realloc(
@@ -176,17 +170,16 @@ void ff_vdpau_add_data_chunk(MpegEncContext *s,
render->bitstream_buffers_used++;
}
-void ff_vdpau_h264_picture_start(MpegEncContext *s)
+void ff_vdpau_h264_picture_start(H264Context *h)
{
- H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;
int i;
- render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
assert(render);
for (i = 0; i < 2; ++i) {
- int foc = s->current_picture_ptr->field_poc[i];
+ int foc = h->cur_pic_ptr->field_poc[i];
if (foc == INT_MAX)
foc = 0;
render->info.h264.field_order_cnt[i] = foc;
@@ -195,21 +188,20 @@ void ff_vdpau_h264_picture_start(MpegEncContext *s)
render->info.h264.frame_num = h->frame_num;
}
-void ff_vdpau_h264_picture_complete(MpegEncContext *s)
+void ff_vdpau_h264_picture_complete(H264Context *h)
{
- H264Context *h = s->avctx->priv_data;
struct vdpau_render_state *render;
- render = (struct vdpau_render_state *)s->current_picture_ptr->f.data[0];
+ render = (struct vdpau_render_state *)h->cur_pic_ptr->f.data[0];
assert(render);
render->info.h264.slice_count = h->slice_num;
if (render->info.h264.slice_count < 1)
return;
- render->info.h264.is_reference = (s->current_picture_ptr->f.reference & 3) ? VDP_TRUE : VDP_FALSE;
- render->info.h264.field_pic_flag = s->picture_structure != PICT_FRAME;
- render->info.h264.bottom_field_flag = s->picture_structure == PICT_BOTTOM_FIELD;
+ render->info.h264.is_reference = (h->cur_pic_ptr->f.reference & 3) ? VDP_TRUE : VDP_FALSE;
+ render->info.h264.field_pic_flag = h->picture_structure != PICT_FRAME;
+ render->info.h264.bottom_field_flag = h->picture_structure == PICT_BOTTOM_FIELD;
render->info.h264.num_ref_frames = h->sps.ref_frame_count;
render->info.h264.mb_adaptive_frame_field_flag = h->sps.mb_aff && !render->info.h264.field_pic_flag;
render->info.h264.constrained_intra_pred_flag = h->pps.constrained_intra_pred;
@@ -235,7 +227,7 @@ void ff_vdpau_h264_picture_complete(MpegEncContext *s)
memcpy(render->info.h264.scaling_lists_8x8[0], h->pps.scaling_matrix8[0], sizeof(render->info.h264.scaling_lists_8x8[0]));
memcpy(render->info.h264.scaling_lists_8x8[1], h->pps.scaling_matrix8[3], sizeof(render->info.h264.scaling_lists_8x8[0]));
- ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
+ ff_h264_draw_horiz_band(h, 0, h->avctx->height);
render->bitstream_buffers_used = 0;
}
@@ -287,7 +279,7 @@ void ff_vdpau_mpeg_picture_complete(MpegEncContext *s, const uint8_t *buf,
render->info.mpeg.forward_reference = last->surface;
}
- ff_vdpau_add_data_chunk(s, buf, buf_size);
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
render->info.mpeg.slice_count = slice_count;
@@ -357,7 +349,7 @@ void ff_vdpau_vc1_decode_picture(MpegEncContext *s, const uint8_t *buf,
render->info.vc1.forward_reference = last->surface;
}
- ff_vdpau_add_data_chunk(s, buf, buf_size);
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
render->info.vc1.slice_count = 1;
@@ -413,7 +405,7 @@ void ff_vdpau_mpeg4_decode_picture(MpegEncContext *s, const uint8_t *buf,
render->info.mpeg4.forward_reference = last->surface;
}
- ff_vdpau_add_data_chunk(s, buf, buf_size);
+ ff_vdpau_add_data_chunk(s->current_picture_ptr->f.data[0], buf, buf_size);
ff_mpeg_draw_horiz_band(s, 0, s->avctx->height);
render->bitstream_buffers_used = 0;