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authorMike Melanson <mike@multimedia.cx>2004-09-16 03:31:41 +0000
committerMike Melanson <mike@multimedia.cx>2004-09-16 03:31:41 +0000
commitd0a0bbd22cdd24f429544dac9e9b950f9ac7d35d (patch)
tree099ec45330fe4652217c7aeaa43b2bdf59cbee9d /libavcodec/ulti.c
parent69bde0b2581eda5bcd229c8861c38931feef026e (diff)
IBM Ultimotion video decoder, courtesy of Konstantin Shishkov
Originally committed as revision 3468 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/ulti.c')
-rw-r--r--libavcodec/ulti.c428
1 files changed, 428 insertions, 0 deletions
diff --git a/libavcodec/ulti.c b/libavcodec/ulti.c
new file mode 100644
index 0000000000..d4a0c847ad
--- /dev/null
+++ b/libavcodec/ulti.c
@@ -0,0 +1,428 @@
+/*
+ *
+ * Copyright (C) 2004 Konstantin Shishkov
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * IBM Ultimotion Video Decoder
+ *
+ */
+
+/**
+ * @file ulti.c
+ * IBM Ultimotion Video Decoder.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "common.h"
+#include "avcodec.h"
+
+#include "ulti_cb.h"
+
+typedef struct UltimotionDecodeContext {
+ AVCodecContext *avctx;
+ int width, height, blocks;
+ AVFrame frame;
+ uint8_t *ulti_codebook;
+} UltimotionDecodeContext;
+
+static int ulti_decode_init(AVCodecContext *avctx)
+{
+ UltimotionDecodeContext *s = avctx->priv_data;
+
+ s->avctx = avctx;
+ s->width = avctx->width;
+ s->height = avctx->height;
+ s->blocks = (s->width / 8) * (s->height / 8);
+ avctx->pix_fmt = PIX_FMT_YUV410P;
+ avctx->has_b_frames = 0;
+ avctx->coded_frame = (AVFrame*) &s->frame;
+ s->ulti_codebook = ulti_codebook;
+
+ return 0;
+}
+
+static int block_coords[8] = // 4x4 block coords in 8x8 superblock
+ { 0, 0, 0, 4, 4, 4, 4, 0};
+
+static int angle_by_index[4] = { 0, 2, 6, 12};
+
+/* Lookup tables for luma and chroma - used by ulti_convert_yuv() */
+static uint8_t ulti_lumas[64] =
+ { 0x10, 0x13, 0x17, 0x1A, 0x1E, 0x21, 0x25, 0x28,
+ 0x2C, 0x2F, 0x33, 0x36, 0x3A, 0x3D, 0x41, 0x44,
+ 0x48, 0x4B, 0x4F, 0x52, 0x56, 0x59, 0x5C, 0x60,
+ 0x63, 0x67, 0x6A, 0x6E, 0x71, 0x75, 0x78, 0x7C,
+ 0x7F, 0x83, 0x86, 0x8A, 0x8D, 0x91, 0x94, 0x98,
+ 0x9B, 0x9F, 0xA2, 0xA5, 0xA9, 0xAC, 0xB0, 0xB3,
+ 0xB7, 0xBA, 0xBE, 0xC1, 0xC5, 0xC8, 0xCC, 0xCF,
+ 0xD3, 0xD6, 0xDA, 0xDD, 0xE1, 0xE4, 0xE8, 0xEB};
+
+static uint8_t ulti_chromas[16] =
+ { 0x60, 0x67, 0x6D, 0x73, 0x7A, 0x80, 0x86, 0x8D,
+ 0x93, 0x99, 0xA0, 0xA6, 0xAC, 0xB3, 0xB9, 0xC0};
+
+/* convert Ultimotion YUV block (sixteen 6-bit Y samples and
+ two 4-bit chroma samples) into standard YUV and put it into frame */
+static void ulti_convert_yuv(AVFrame *frame, int x, int y,
+ uint8_t *luma,int chroma)
+{
+ uint8_t *y_plane, *cr_plane, *cb_plane;
+ int i;
+
+ y_plane = frame->data[0] + x + y * frame->linesize[0];
+ cr_plane = frame->data[1] + (x / 4) + (y / 4) * frame->linesize[1];
+ cb_plane = frame->data[2] + (x / 4) + (y / 4) * frame->linesize[2];
+
+ cr_plane[0] = ulti_chromas[chroma >> 4];
+
+ cb_plane[0] = ulti_chromas[chroma & 0xF];
+
+
+ for(i = 0; i < 16; i++){
+ y_plane[i & 3] = ulti_lumas[luma[i]];
+ if((i & 3) == 3) { //next row
+ y_plane += frame->linesize[0];
+ }
+ }
+}
+
+/* generate block like in MS Video1 */
+static void ulti_pattern(AVFrame *frame, int x, int y,
+ int f0, int f1, int Y0, int Y1, int chroma)
+{
+ uint8_t Luma[16];
+ int mask, i;
+ for(mask = 0x80, i = 0; mask; mask >>= 1, i++) {
+ if(f0 & mask)
+ Luma[i] = Y1;
+ else
+ Luma[i] = Y0;
+ }
+
+ for(mask = 0x80, i = 8; mask; mask >>= 1, i++) {
+ if(f1 & mask)
+ Luma[i] = Y1;
+ else
+ Luma[i] = Y0;
+ }
+
+ ulti_convert_yuv(frame, x, y, Luma, chroma);
+}
+
+/* fill block with some gradient */
+static void ulti_grad(AVFrame *frame, int x, int y, uint8_t *Y, int chroma, int angle)
+{
+ uint8_t Luma[16];
+ if(angle & 8) { //reverse order
+ int t;
+ angle &= 0x7;
+ t = Y[0];
+ Y[0] = Y[3];
+ Y[3] = t;
+ t = Y[1];
+ Y[1] = Y[2];
+ Y[2] = t;
+ }
+ switch(angle){
+ case 0:
+ Luma[0] = Y[0]; Luma[1] = Y[1]; Luma[2] = Y[2]; Luma[3] = Y[3];
+ Luma[4] = Y[0]; Luma[5] = Y[1]; Luma[6] = Y[2]; Luma[7] = Y[3];
+ Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+ Luma[12] = Y[0]; Luma[13] = Y[1]; Luma[14] = Y[2]; Luma[15] = Y[3];
+ break;
+ case 1:
+ Luma[0] = Y[1]; Luma[1] = Y[2]; Luma[2] = Y[3]; Luma[3] = Y[3];
+ Luma[4] = Y[0]; Luma[5] = Y[1]; Luma[6] = Y[2]; Luma[7] = Y[3];
+ Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[2]; Luma[11] = Y[3];
+ Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
+ break;
+ case 2:
+ Luma[0] = Y[1]; Luma[1] = Y[2]; Luma[2] = Y[3]; Luma[3] = Y[3];
+ Luma[4] = Y[1]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[3];
+ Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+ Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[1]; Luma[15] = Y[2];
+ break;
+ case 3:
+ Luma[0] = Y[2]; Luma[1] = Y[3]; Luma[2] = Y[3]; Luma[3] = Y[3];
+ Luma[4] = Y[1]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[3];
+ Luma[8] = Y[0]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[2];
+ Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[1];
+ break;
+ case 4:
+ Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[3]; Luma[3] = Y[3];
+ Luma[4] = Y[2]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[2];
+ Luma[8] = Y[1]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[1];
+ Luma[12] = Y[0]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
+ break;
+ case 5:
+ Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[3]; Luma[3] = Y[2];
+ Luma[4] = Y[3]; Luma[5] = Y[2]; Luma[6] = Y[2]; Luma[7] = Y[1];
+ Luma[8] = Y[2]; Luma[9] = Y[1]; Luma[10] = Y[1]; Luma[11] = Y[0];
+ Luma[12] = Y[1]; Luma[13] = Y[0]; Luma[14] = Y[0]; Luma[15] = Y[0];
+ break;
+ case 6:
+ Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[2]; Luma[3] = Y[2];
+ Luma[4] = Y[3]; Luma[5] = Y[2]; Luma[6] = Y[1]; Luma[7] = Y[1];
+ Luma[8] = Y[2]; Luma[9] = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+ Luma[12] = Y[1]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
+ break;
+ case 7:
+ Luma[0] = Y[3]; Luma[1] = Y[3]; Luma[2] = Y[2]; Luma[3] = Y[1];
+ Luma[4] = Y[3]; Luma[5] = Y[2]; Luma[6] = Y[1]; Luma[7] = Y[0];
+ Luma[8] = Y[3]; Luma[9] = Y[2]; Luma[10] = Y[1]; Luma[11] = Y[0];
+ Luma[12] = Y[2]; Luma[13] = Y[1]; Luma[14] = Y[0]; Luma[15] = Y[0];
+ break;
+ default:
+ Luma[0] = Y[0]; Luma[1] = Y[0]; Luma[2] = Y[1]; Luma[3] = Y[1];
+ Luma[4] = Y[0]; Luma[5] = Y[0]; Luma[6] = Y[1]; Luma[7] = Y[1];
+ Luma[8] = Y[2]; Luma[9] = Y[2]; Luma[10] = Y[3]; Luma[11] = Y[3];
+ Luma[12] = Y[2]; Luma[13] = Y[2]; Luma[14] = Y[3]; Luma[15] = Y[3];
+ break;
+ }
+
+ ulti_convert_yuv(frame, x, y, Luma, chroma);
+}
+
+static int ulti_decode_frame(AVCodecContext *avctx,
+ void *data, int *data_size,
+ uint8_t *buf, int buf_size)
+{
+ UltimotionDecodeContext *s=avctx->priv_data;
+ int modifier = 0;
+ int uniq = 0;
+ int mode = 0;
+ int blocks = 0;
+ int done = 0;
+ int x = 0, y = 0;
+ int i;
+ int skip;
+ int tmp;
+
+ if(s->frame.data[0])
+ avctx->release_buffer(avctx, &s->frame);
+
+ s->frame.reference = 1;
+ s->frame.buffer_hints = FF_BUFFER_HINTS_VALID | FF_BUFFER_HINTS_PRESERVE | FF_BUFFER_HINTS_REUSABLE;
+ if(avctx->get_buffer(avctx, &s->frame) < 0) {
+ av_log(avctx, AV_LOG_ERROR, "get_buffer() failed\n");
+ return -1;
+ }
+
+ while(!done) {
+ int idx;
+ if(blocks >= s->blocks || y >= s->height)
+ break;//all blocks decoded
+
+ idx = *buf++;
+ if((idx & 0xF8) == 0x70) {
+ switch(idx) {
+ case 0x70: //change modifier
+ modifier = *buf++;
+ if(modifier>1)
+ av_log(avctx, AV_LOG_INFO, "warning: modifier must be 0 or 1, got %i\n", modifier);
+ break;
+ case 0x71: // set uniq flag
+ uniq = 1;
+ break;
+ case 0x72: //toggle mode
+ mode = !mode;
+ break;
+ case 0x73: //end-of-frame
+ done = 1;
+ break;
+ case 0x74: //skip some blocks
+ skip = *buf++;
+ if ((blocks + skip) >= s->blocks)
+ break;
+ blocks += skip;
+ x += skip * 8;
+ while(x >= s->width) {
+ x -= s->width;
+ y += 8;
+ }
+ break;
+ default:
+ av_log(avctx, AV_LOG_INFO, "warning: unknown escape 0x%02X\n", idx);
+ }
+ } else { //handle one block
+ int code;
+ int cf;
+ int angle = 0;
+ uint8_t Y[4]; // luma samples of block
+ int tx = 0, ty = 0; //coords of subblock
+ int chroma = 0;
+ if (mode || uniq) {
+ uniq = 0;
+ cf = 1;
+ chroma = 0;
+ } else {
+ cf = 0;
+ if (idx)
+ chroma = *buf++;
+ }
+ for (i = 0; i < 4; i++) { // for every subblock
+ code = (idx >> (6 - i*2)) & 3; //extract 2 bits
+ if(!code) //skip subblock
+ continue;
+ if(cf)
+ chroma = *buf++;
+ tx = x + block_coords[i * 2];
+ ty = y + block_coords[(i * 2) + 1];
+ switch(code) {
+ case 1:
+ tmp = *buf++;
+
+ angle = angle_by_index[(tmp >> 6) & 0x3];
+
+ Y[0] = tmp & 0x3F;
+ Y[1] = Y[0];
+
+ if (angle) {
+ Y[2] = Y[0]+1;
+ if (Y[2] > 0x3F)
+ Y[2] = 0x3F;
+ Y[3] = Y[2];
+ } else {
+ Y[2] = Y[0];
+ Y[3] = Y[0];
+ }
+ break;
+
+ case 2:
+ if (modifier) { // unpack four luma samples
+ tmp = (*buf++) << 16;
+ tmp += (*buf++) << 8;
+ tmp += *buf++;
+
+ Y[0] = (tmp >> 18) & 0x3F;
+ Y[1] = (tmp >> 12) & 0x3F;
+ Y[2] = (tmp >> 6) & 0x3F;
+ Y[3] = tmp & 0x3F;
+ angle = 16;
+ } else { // retrieve luma samples from codebook
+ tmp = (*buf++) << 8;
+ tmp += (*buf++);
+
+ angle = (tmp >> 12) & 0xF;
+ tmp &= 0xFFF;
+ tmp <<= 2;
+ Y[0] = s->ulti_codebook[tmp];
+ Y[1] = s->ulti_codebook[tmp + 1];
+ Y[2] = s->ulti_codebook[tmp + 2];
+ Y[3] = s->ulti_codebook[tmp + 3];
+ }
+ break;
+
+ case 3:
+ if (modifier) { // all 16 luma samples
+ uint8_t Luma[16];
+
+ tmp = (*buf++) << 16;
+ tmp += (*buf++) << 8;
+ tmp += *buf++;
+ Luma[0] = (tmp >> 18) & 0x3F;
+ Luma[1] = (tmp >> 12) & 0x3F;
+ Luma[2] = (tmp >> 6) & 0x3F;
+ Luma[3] = tmp & 0x3F;
+
+ tmp = (*buf++) << 16;
+ tmp += (*buf++) << 8;
+ tmp += *buf++;
+ Luma[4] = (tmp >> 18) & 0x3F;
+ Luma[5] = (tmp >> 12) & 0x3F;
+ Luma[6] = (tmp >> 6) & 0x3F;
+ Luma[7] = tmp & 0x3F;
+
+ tmp = (*buf++) << 16;
+ tmp += (*buf++) << 8;
+ tmp += *buf++;
+ Luma[8] = (tmp >> 18) & 0x3F;
+ Luma[9] = (tmp >> 12) & 0x3F;
+ Luma[10] = (tmp >> 6) & 0x3F;
+ Luma[11] = tmp & 0x3F;
+
+ tmp = (*buf++) << 16;
+ tmp += (*buf++) << 8;
+ tmp += *buf++;
+ Luma[12] = (tmp >> 18) & 0x3F;
+ Luma[13] = (tmp >> 12) & 0x3F;
+ Luma[14] = (tmp >> 6) & 0x3F;
+ Luma[15] = tmp & 0x3F;
+
+ ulti_convert_yuv(&s->frame, tx, ty, Luma, chroma);
+ } else {
+ tmp = *buf++;
+ if(tmp & 0x80) {
+ angle = (tmp >> 4) & 0x7;
+ tmp = (tmp << 8) + *buf++;
+ Y[0] = (tmp >> 6) & 0x3F;
+ Y[1] = tmp & 0x3F;
+ Y[2] = (*buf++) & 0x3F;
+ Y[3] = (*buf++) & 0x3F;
+ ulti_grad(&s->frame, tx, ty, Y, chroma, angle); //draw block
+ } else { // some patterns
+ int f0, f1;
+ f0 = *buf++;
+ f1 = tmp;
+ Y[0] = (*buf++) & 0x3F;
+ Y[1] = (*buf++) & 0x3F;
+ ulti_pattern(&s->frame, tx, ty, f1, f0, Y[0], Y[1], chroma);
+ }
+ }
+ break;
+ }
+ if(code != 3)
+ ulti_grad(&s->frame, tx, ty, Y, chroma, angle); // draw block
+ }
+ blocks++;
+ x += 8;
+ if(x >= s->width) {
+ x = 0;
+ y += 8;
+ }
+ }
+ }
+
+ *data_size=sizeof(AVFrame);
+ *(AVFrame*)data= s->frame;
+
+ return buf_size;
+}
+
+static int ulti_decode_end(AVCodecContext *avctx)
+{
+/* UltimotionDecodeContext *s = avctx->priv_data;*/
+
+ return 0;
+}
+
+AVCodec ulti_decoder = {
+ "ultimotion",
+ CODEC_TYPE_VIDEO,
+ CODEC_ID_ULTI,
+ sizeof(UltimotionDecodeContext),
+ ulti_decode_init,
+ NULL,
+ ulti_decode_end,
+ ulti_decode_frame,
+ CODEC_CAP_DR1,
+ NULL
+};
+