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authorDiego Biurrun <diego@biurrun.de>2013-04-27 01:03:37 +0200
committerDiego Biurrun <diego@biurrun.de>2013-04-30 12:19:43 +0200
commit643e433bf7440740f9635f8ad89e8dfe52aa0785 (patch)
treecbd83468083a41fe0731ce52bd1180396269a13f /libavcodec/ppc/mpegaudiodec_altivec.c
parent8cd472d3f947a6233e7dc628f0dc71c74e62413a (diff)
mpegaudiosp: More consistent names for ppc/x86 optimization files
Diffstat (limited to 'libavcodec/ppc/mpegaudiodec_altivec.c')
-rw-r--r--libavcodec/ppc/mpegaudiodec_altivec.c130
1 files changed, 0 insertions, 130 deletions
diff --git a/libavcodec/ppc/mpegaudiodec_altivec.c b/libavcodec/ppc/mpegaudiodec_altivec.c
deleted file mode 100644
index 7965183999..0000000000
--- a/libavcodec/ppc/mpegaudiodec_altivec.c
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * Altivec optimized MP3 decoding functions
- * Copyright (c) 2010 Vitor Sessak
- *
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#include "dsputil_altivec.h"
-#include "libavutil/attributes.h"
-#include "libavutil/internal.h"
-#include "libavutil/ppc/util_altivec.h"
-#include "libavcodec/mpegaudiodsp.h"
-
-#define MACS(rt, ra, rb) rt+=(ra)*(rb)
-#define MLSS(rt, ra, rb) rt-=(ra)*(rb)
-
-#define SUM8(op, sum, w, p) \
-{ \
- op(sum, (w)[0 * 64], (p)[0 * 64]); \
- op(sum, (w)[1 * 64], (p)[1 * 64]); \
- op(sum, (w)[2 * 64], (p)[2 * 64]); \
- op(sum, (w)[3 * 64], (p)[3 * 64]); \
- op(sum, (w)[4 * 64], (p)[4 * 64]); \
- op(sum, (w)[5 * 64], (p)[5 * 64]); \
- op(sum, (w)[6 * 64], (p)[6 * 64]); \
- op(sum, (w)[7 * 64], (p)[7 * 64]); \
-}
-
-static void apply_window(const float *buf, const float *win1,
- const float *win2, float *sum1, float *sum2, int len)
-{
- const vector float *win1a = (const vector float *) win1;
- const vector float *win2a = (const vector float *) win2;
- const vector float *bufa = (const vector float *) buf;
- vector float *sum1a = (vector float *) sum1;
- vector float *sum2a = (vector float *) sum2;
- vector float av_uninit(v0), av_uninit(v4);
- vector float v1, v2, v3;
-
- len = len >> 2;
-
-#define MULT(a, b) \
- { \
- v1 = vec_ld(a, win1a); \
- v2 = vec_ld(b, win2a); \
- v3 = vec_ld(a, bufa); \
- v0 = vec_madd(v3, v1, v0); \
- v4 = vec_madd(v2, v3, v4); \
- }
-
- while (len--) {
- v0 = vec_xor(v0, v0);
- v4 = vec_xor(v4, v4);
-
- MULT( 0, 0);
- MULT( 256, 64);
- MULT( 512, 128);
- MULT( 768, 192);
- MULT(1024, 256);
- MULT(1280, 320);
- MULT(1536, 384);
- MULT(1792, 448);
-
- vec_st(v0, 0, sum1a);
- vec_st(v4, 0, sum2a);
- sum1a++;
- sum2a++;
- win1a++;
- win2a++;
- bufa++;
- }
-}
-
-static void apply_window_mp3(float *in, float *win, int *unused, float *out,
- int incr)
-{
- LOCAL_ALIGNED_16(float, suma, [17]);
- LOCAL_ALIGNED_16(float, sumb, [17]);
- LOCAL_ALIGNED_16(float, sumc, [17]);
- LOCAL_ALIGNED_16(float, sumd, [17]);
-
- float sum;
- int j;
- float *out2 = out + 32 * incr;
-
- /* copy to avoid wrap */
- memcpy(in + 512, in, 32 * sizeof(*in));
-
- apply_window(in + 16, win , win + 512, suma, sumc, 16);
- apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
-
- SUM8(MLSS, suma[0], win + 32, in + 48);
-
- sumc[ 0] = 0;
- sumb[16] = 0;
- sumd[16] = 0;
-
- out[0 ] = suma[ 0];
- out += incr;
- out2 -= incr;
- for(j=1;j<16;j++) {
- *out = suma[ j] - sumd[16-j];
- *out2 = -sumb[16-j] - sumc[ j];
- out += incr;
- out2 -= incr;
- }
-
- sum = 0;
- SUM8(MLSS, sum, win + 16 + 32, in + 32);
- *out = sum;
-}
-
-av_cold void ff_mpadsp_init_altivec(MPADSPContext *s)
-{
- s->apply_window_float = apply_window_mp3;
-}