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authorLuca Barbato <lu_zero@gentoo.org>2008-12-27 11:21:28 +0000
committerLuca Barbato <lu_zero@gentoo.org>2008-12-27 11:21:28 +0000
commita6b4448cdfa5923ae8c70dc99724a6f4beb069c0 (patch)
treec09afc24a20f8ea5aa302ab787c3a095069073a5 /libavcodec/ppc/h264_altivec.c
parent7f9b3266c9f9cf5b5deff1c010b3d1ec68b6f4e5 (diff)
Cleanup _t types in libavcodec/ppc
Originally committed as revision 16357 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/ppc/h264_altivec.c')
-rw-r--r--libavcodec/ppc/h264_altivec.c292
1 files changed, 146 insertions, 146 deletions
diff --git a/libavcodec/ppc/h264_altivec.c b/libavcodec/ppc/h264_altivec.c
index 9d4c8435be..50a35ca6b0 100644
--- a/libavcodec/ppc/h264_altivec.c
+++ b/libavcodec/ppc/h264_altivec.c
@@ -189,32 +189,32 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
((8 - x) * (y)),
((x) * (y))};
register int i;
- vec_u8_t fperm;
- const vec_s32_t vABCD = vec_ld(0, ABCD);
- const vec_s16_t vA = vec_splat((vec_s16_t)vABCD, 1);
- const vec_s16_t vB = vec_splat((vec_s16_t)vABCD, 3);
- const vec_s16_t vC = vec_splat((vec_s16_t)vABCD, 5);
- const vec_s16_t vD = vec_splat((vec_s16_t)vABCD, 7);
+ vec_u8 fperm;
+ const vec_s32 vABCD = vec_ld(0, ABCD);
+ const vec_s16 vA = vec_splat((vec_s16)vABCD, 1);
+ const vec_s16 vB = vec_splat((vec_s16)vABCD, 3);
+ const vec_s16 vC = vec_splat((vec_s16)vABCD, 5);
+ const vec_s16 vD = vec_splat((vec_s16)vABCD, 7);
LOAD_ZERO;
- const vec_s16_t v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
- const vec_u16_t v6us = vec_splat_u16(6);
+ const vec_s16 v28ss = vec_sub(vec_sl(vec_splat_s16(1),vec_splat_u16(5)),vec_splat_s16(4));
+ const vec_u16 v6us = vec_splat_u16(6);
register int loadSecond = (((unsigned long)src) % 16) <= 7 ? 0 : 1;
register int reallyBadAlign = (((unsigned long)src) % 16) == 15 ? 1 : 0;
- vec_u8_t vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
- vec_u8_t vsrc0uc, vsrc1uc;
- vec_s16_t vsrc0ssH, vsrc1ssH;
- vec_u8_t vsrcCuc, vsrc2uc, vsrc3uc;
- vec_s16_t vsrc2ssH, vsrc3ssH, psum;
- vec_u8_t vdst, ppsum, fsum;
+ vec_u8 vsrcAuc, vsrcBuc, vsrcperm0, vsrcperm1;
+ vec_u8 vsrc0uc, vsrc1uc;
+ vec_s16 vsrc0ssH, vsrc1ssH;
+ vec_u8 vsrcCuc, vsrc2uc, vsrc3uc;
+ vec_s16 vsrc2ssH, vsrc3ssH, psum;
+ vec_u8 vdst, ppsum, fsum;
if (((unsigned long)dst) % 16 == 0) {
- fperm = (vec_u8_t){0x10, 0x11, 0x12, 0x13,
+ fperm = (vec_u8){0x10, 0x11, 0x12, 0x13,
0x14, 0x15, 0x16, 0x17,
0x08, 0x09, 0x0A, 0x0B,
0x0C, 0x0D, 0x0E, 0x0F};
} else {
- fperm = (vec_u8_t){0x00, 0x01, 0x02, 0x03,
+ fperm = (vec_u8){0x00, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x07,
0x18, 0x19, 0x1A, 0x1B,
0x1C, 0x1D, 0x1E, 0x1F};
@@ -233,8 +233,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
else
vsrc1uc = vec_perm(vsrcAuc, vsrcBuc, vsrcperm1);
- vsrc0ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc0uc);
- vsrc1ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc1uc);
+ vsrc0ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc0uc);
+ vsrc1ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc1uc);
if (!loadSecond) {// -> !reallyBadAlign
for (i = 0 ; i < h ; i++) {
@@ -245,8 +245,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
vsrc2uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm0);
vsrc3uc = vec_perm(vsrcCuc, vsrcCuc, vsrcperm1);
- vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
- vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
+ vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc2uc);
+ vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
@@ -256,7 +256,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
psum = vec_sra(psum, v6us);
vdst = vec_ld(0, dst);
- ppsum = (vec_u8_t)vec_packsu(psum, psum);
+ ppsum = (vec_u8)vec_packsu(psum, psum);
fsum = vec_perm(vdst, ppsum, fperm);
vec_st(fsum, 0, dst);
@@ -268,7 +268,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
src += stride;
}
} else {
- vec_u8_t vsrcDuc;
+ vec_u8 vsrcDuc;
for (i = 0 ; i < h ; i++) {
vsrcCuc = vec_ld(stride + 0, src);
vsrcDuc = vec_ld(stride + 16, src);
@@ -279,8 +279,8 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
else
vsrc3uc = vec_perm(vsrcCuc, vsrcDuc, vsrcperm1);
- vsrc2ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc2uc);
- vsrc3ssH = (vec_s16_t)vec_mergeh(zero_u8v, (vec_u8_t)vsrc3uc);
+ vsrc2ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc2uc);
+ vsrc3ssH = (vec_s16)vec_mergeh(zero_u8v, (vec_u8)vsrc3uc);
psum = vec_mladd(vA, vsrc0ssH, vec_splat_s16(0));
psum = vec_mladd(vB, vsrc1ssH, psum);
@@ -290,7 +290,7 @@ void put_no_rnd_h264_chroma_mc8_altivec(uint8_t * dst, uint8_t * src, int stride
psum = vec_sr(psum, v6us);
vdst = vec_ld(0, dst);
- ppsum = (vec_u8_t)vec_pack(psum, psum);
+ ppsum = (vec_u8)vec_pack(psum, psum);
fsum = vec_perm(vdst, ppsum, fperm);
vec_st(fsum, 0, dst);
@@ -309,7 +309,7 @@ static inline void put_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
int src_stride1, int h)
{
int i;
- vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+ vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
mask_ = vec_lvsl(0, src2);
@@ -351,7 +351,7 @@ static inline void avg_pixels16_l2_altivec( uint8_t * dst, const uint8_t * src1,
int src_stride1, int h)
{
int i;
- vec_u8_t a, b, d, tmp1, tmp2, mask, mask_, edges, align;
+ vec_u8 a, b, d, tmp1, tmp2, mask, mask_, edges, align;
mask_ = vec_lvsl(0, src2);
@@ -432,23 +432,23 @@ H264_MC(avg_, 16, altivec)
#define VEC_LOAD_U8_ADD_S16_STORE_U8(va) \
vdst_orig = vec_ld(0, dst); \
vdst = vec_perm(vdst_orig, zero_u8v, vdst_mask); \
- vdst_ss = (vec_s16_t) vec_mergeh(zero_u8v, vdst); \
+ vdst_ss = (vec_s16) vec_mergeh(zero_u8v, vdst); \
va = vec_add(va, vdst_ss); \
va_u8 = vec_packsu(va, zero_s16v); \
- va_u32 = vec_splat((vec_u32_t)va_u8, 0); \
+ va_u32 = vec_splat((vec_u32)va_u8, 0); \
vec_ste(va_u32, element, (uint32_t*)dst);
static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
{
- vec_s16_t va0, va1, va2, va3;
- vec_s16_t vz0, vz1, vz2, vz3;
- vec_s16_t vtmp0, vtmp1, vtmp2, vtmp3;
- vec_u8_t va_u8;
- vec_u32_t va_u32;
- vec_s16_t vdst_ss;
- const vec_u16_t v6us = vec_splat_u16(6);
- vec_u8_t vdst, vdst_orig;
- vec_u8_t vdst_mask = vec_lvsl(0, dst);
+ vec_s16 va0, va1, va2, va3;
+ vec_s16 vz0, vz1, vz2, vz3;
+ vec_s16 vtmp0, vtmp1, vtmp2, vtmp3;
+ vec_u8 va_u8;
+ vec_u32 va_u32;
+ vec_s16 vdst_ss;
+ const vec_u16 v6us = vec_splat_u16(6);
+ vec_u8 vdst, vdst_orig;
+ vec_u8 vdst_mask = vec_lvsl(0, dst);
int element = ((unsigned long)dst & 0xf) >> 2;
LOAD_ZERO;
@@ -479,40 +479,40 @@ static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
#define IDCT8_1D_ALTIVEC(s0, s1, s2, s3, s4, s5, s6, s7, d0, d1, d2, d3, d4, d5, d6, d7) {\
/* a0 = SRC(0) + SRC(4); */ \
- vec_s16_t a0v = vec_add(s0, s4); \
+ vec_s16 a0v = vec_add(s0, s4); \
/* a2 = SRC(0) - SRC(4); */ \
- vec_s16_t a2v = vec_sub(s0, s4); \
+ vec_s16 a2v = vec_sub(s0, s4); \
/* a4 = (SRC(2)>>1) - SRC(6); */ \
- vec_s16_t a4v = vec_sub(vec_sra(s2, onev), s6); \
+ vec_s16 a4v = vec_sub(vec_sra(s2, onev), s6); \
/* a6 = (SRC(6)>>1) + SRC(2); */ \
- vec_s16_t a6v = vec_add(vec_sra(s6, onev), s2); \
+ vec_s16 a6v = vec_add(vec_sra(s6, onev), s2); \
/* b0 = a0 + a6; */ \
- vec_s16_t b0v = vec_add(a0v, a6v); \
+ vec_s16 b0v = vec_add(a0v, a6v); \
/* b2 = a2 + a4; */ \
- vec_s16_t b2v = vec_add(a2v, a4v); \
+ vec_s16 b2v = vec_add(a2v, a4v); \
/* b4 = a2 - a4; */ \
- vec_s16_t b4v = vec_sub(a2v, a4v); \
+ vec_s16 b4v = vec_sub(a2v, a4v); \
/* b6 = a0 - a6; */ \
- vec_s16_t b6v = vec_sub(a0v, a6v); \
+ vec_s16 b6v = vec_sub(a0v, a6v); \
/* a1 = SRC(5) - SRC(3) - SRC(7) - (SRC(7)>>1); */ \
/* a1 = (SRC(5)-SRC(3)) - (SRC(7) + (SRC(7)>>1)); */ \
- vec_s16_t a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
+ vec_s16 a1v = vec_sub( vec_sub(s5, s3), vec_add(s7, vec_sra(s7, onev)) ); \
/* a3 = SRC(7) + SRC(1) - SRC(3) - (SRC(3)>>1); */ \
/* a3 = (SRC(7)+SRC(1)) - (SRC(3) + (SRC(3)>>1)); */ \
- vec_s16_t a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
+ vec_s16 a3v = vec_sub( vec_add(s7, s1), vec_add(s3, vec_sra(s3, onev)) );\
/* a5 = SRC(7) - SRC(1) + SRC(5) + (SRC(5)>>1); */ \
/* a5 = (SRC(7)-SRC(1)) + SRC(5) + (SRC(5)>>1); */ \
- vec_s16_t a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
+ vec_s16 a5v = vec_add( vec_sub(s7, s1), vec_add(s5, vec_sra(s5, onev)) );\
/* a7 = SRC(5)+SRC(3) + SRC(1) + (SRC(1)>>1); */ \
- vec_s16_t a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
+ vec_s16 a7v = vec_add( vec_add(s5, s3), vec_add(s1, vec_sra(s1, onev)) );\
/* b1 = (a7>>2) + a1; */ \
- vec_s16_t b1v = vec_add( vec_sra(a7v, twov), a1v); \
+ vec_s16 b1v = vec_add( vec_sra(a7v, twov), a1v); \
/* b3 = a3 + (a5>>2); */ \
- vec_s16_t b3v = vec_add(a3v, vec_sra(a5v, twov)); \
+ vec_s16 b3v = vec_add(a3v, vec_sra(a5v, twov)); \
/* b5 = (a3>>2) - a5; */ \
- vec_s16_t b5v = vec_sub( vec_sra(a3v, twov), a5v); \
+ vec_s16 b5v = vec_sub( vec_sra(a3v, twov), a5v); \
/* b7 = a7 - (a1>>2); */ \
- vec_s16_t b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
+ vec_s16 b7v = vec_sub( a7v, vec_sra(a1v, twov)); \
/* DST(0, b0 + b7); */ \
d0 = vec_add(b0v, b7v); \
/* DST(1, b2 + b5); */ \
@@ -533,17 +533,17 @@ static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
#define ALTIVEC_STORE_SUM_CLIP(dest, idctv, perm_ldv, perm_stv, sel) { \
/* unaligned load */ \
- vec_u8_t hv = vec_ld( 0, dest ); \
- vec_u8_t lv = vec_ld( 7, dest ); \
- vec_u8_t dstv = vec_perm( hv, lv, (vec_u8_t)perm_ldv ); \
- vec_s16_t idct_sh6 = vec_sra(idctv, sixv); \
- vec_u16_t dst16 = (vec_u16_t)vec_mergeh(zero_u8v, dstv); \
- vec_s16_t idstsum = vec_adds(idct_sh6, (vec_s16_t)dst16); \
- vec_u8_t idstsum8 = vec_packsu(zero_s16v, idstsum); \
- vec_u8_t edgehv; \
+ vec_u8 hv = vec_ld( 0, dest ); \
+ vec_u8 lv = vec_ld( 7, dest ); \
+ vec_u8 dstv = vec_perm( hv, lv, (vec_u8)perm_ldv ); \
+ vec_s16 idct_sh6 = vec_sra(idctv, sixv); \
+ vec_u16 dst16 = (vec_u16)vec_mergeh(zero_u8v, dstv); \
+ vec_s16 idstsum = vec_adds(idct_sh6, (vec_s16)dst16); \
+ vec_u8 idstsum8 = vec_packsu(zero_s16v, idstsum); \
+ vec_u8 edgehv; \
/* unaligned store */ \
- vec_u8_t bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
- vec_u8_t edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
+ vec_u8 bodyv = vec_perm( idstsum8, idstsum8, perm_stv );\
+ vec_u8 edgelv = vec_perm( sel, zero_u8v, perm_stv ); \
lv = vec_sel( lv, bodyv, edgelv ); \
vec_st( lv, 7, dest ); \
hv = vec_ld( 0, dest ); \
@@ -553,18 +553,18 @@ static void ff_h264_idct_add_altivec(uint8_t *dst, DCTELEM *block, int stride)
}
void ff_h264_idct8_add_altivec( uint8_t *dst, DCTELEM *dct, int stride ) {
- vec_s16_t s0, s1, s2, s3, s4, s5, s6, s7;
- vec_s16_t d0, d1, d2, d3, d4, d5, d6, d7;
- vec_s16_t idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
+ vec_s16 s0, s1, s2, s3, s4, s5, s6, s7;
+ vec_s16 d0, d1, d2, d3, d4, d5, d6, d7;
+ vec_s16 idct0, idct1, idct2, idct3, idct4, idct5, idct6, idct7;
- vec_u8_t perm_ldv = vec_lvsl(0, dst);
- vec_u8_t perm_stv = vec_lvsr(8, dst);
+ vec_u8 perm_ldv = vec_lvsl(0, dst);
+ vec_u8 perm_stv = vec_lvsr(8, dst);
- const vec_u16_t onev = vec_splat_u16(1);
- const vec_u16_t twov = vec_splat_u16(2);
- const vec_u16_t sixv = vec_splat_u16(6);
+ const vec_u16 onev = vec_splat_u16(1);
+ const vec_u16 twov = vec_splat_u16(2);
+ const vec_u16 sixv = vec_splat_u16(6);
- const vec_u8_t sel = (vec_u8_t) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
+ const vec_u8 sel = (vec_u8) {0,0,0,0,0,0,0,0,-1,-1,-1,-1,-1,-1,-1,-1};
LOAD_ZERO;
dct[0] += 32; // rounding for the >>6 at the end
@@ -621,10 +621,10 @@ static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DC
}
#define transpose4x16(r0, r1, r2, r3) { \
- register vec_u8_t r4; \
- register vec_u8_t r5; \
- register vec_u8_t r6; \
- register vec_u8_t r7; \
+ register vec_u8 r4; \
+ register vec_u8 r5; \
+ register vec_u8 r6; \
+ register vec_u8 r7; \
\
r4 = vec_mergeh(r0, r2); /*0, 2 set 0*/ \
r5 = vec_mergel(r0, r2); /*0, 2 set 1*/ \
@@ -638,8 +638,8 @@ static void ff_h264_idct8_add4_altivec(uint8_t *dst, const int *block_offset, DC
}
static inline void write16x4(uint8_t *dst, int dst_stride,
- register vec_u8_t r0, register vec_u8_t r1,
- register vec_u8_t r2, register vec_u8_t r3) {
+ register vec_u8 r0, register vec_u8 r1,
+ register vec_u8 r2, register vec_u8 r3) {
DECLARE_ALIGNED_16(unsigned char, result[64]);
uint32_t *src_int = (uint32_t *)result, *dst_int = (uint32_t *)dst;
int int_dst_stride = dst_stride/4;
@@ -671,16 +671,16 @@ static inline void write16x4(uint8_t *dst, int dst_stride,
\todo FIXME: see if we can't spare some vec_lvsl() by them factorizing
out of unaligned_load() */
#define readAndTranspose16x6(src, src_stride, r8, r9, r10, r11, r12, r13) {\
- register vec_u8_t r0 = unaligned_load(0, src); \
- register vec_u8_t r1 = unaligned_load( src_stride, src); \
- register vec_u8_t r2 = unaligned_load(2* src_stride, src); \
- register vec_u8_t r3 = unaligned_load(3* src_stride, src); \
- register vec_u8_t r4 = unaligned_load(4* src_stride, src); \
- register vec_u8_t r5 = unaligned_load(5* src_stride, src); \
- register vec_u8_t r6 = unaligned_load(6* src_stride, src); \
- register vec_u8_t r7 = unaligned_load(7* src_stride, src); \
- register vec_u8_t r14 = unaligned_load(14*src_stride, src); \
- register vec_u8_t r15 = unaligned_load(15*src_stride, src); \
+ register vec_u8 r0 = unaligned_load(0, src); \
+ register vec_u8 r1 = unaligned_load( src_stride, src); \
+ register vec_u8 r2 = unaligned_load(2* src_stride, src); \
+ register vec_u8 r3 = unaligned_load(3* src_stride, src); \
+ register vec_u8 r4 = unaligned_load(4* src_stride, src); \
+ register vec_u8 r5 = unaligned_load(5* src_stride, src); \
+ register vec_u8 r6 = unaligned_load(6* src_stride, src); \
+ register vec_u8 r7 = unaligned_load(7* src_stride, src); \
+ register vec_u8 r14 = unaligned_load(14*src_stride, src); \
+ register vec_u8 r15 = unaligned_load(15*src_stride, src); \
\
r8 = unaligned_load( 8*src_stride, src); \
r9 = unaligned_load( 9*src_stride, src); \
@@ -730,26 +730,26 @@ static inline void write16x4(uint8_t *dst, int dst_stride,
}
// out: o = |x-y| < a
-static inline vec_u8_t diff_lt_altivec ( register vec_u8_t x,
- register vec_u8_t y,
- register vec_u8_t a) {
-
- register vec_u8_t diff = vec_subs(x, y);
- register vec_u8_t diffneg = vec_subs(y, x);
- register vec_u8_t o = vec_or(diff, diffneg); /* |x-y| */
- o = (vec_u8_t)vec_cmplt(o, a);
+static inline vec_u8 diff_lt_altivec ( register vec_u8 x,
+ register vec_u8 y,
+ register vec_u8 a) {
+
+ register vec_u8 diff = vec_subs(x, y);
+ register vec_u8 diffneg = vec_subs(y, x);
+ register vec_u8 o = vec_or(diff, diffneg); /* |x-y| */
+ o = (vec_u8)vec_cmplt(o, a);
return o;
}
-static inline vec_u8_t h264_deblock_mask ( register vec_u8_t p0,
- register vec_u8_t p1,
- register vec_u8_t q0,
- register vec_u8_t q1,
- register vec_u8_t alpha,
- register vec_u8_t beta) {
+static inline vec_u8 h264_deblock_mask ( register vec_u8 p0,
+ register vec_u8 p1,
+ register vec_u8 q0,
+ register vec_u8 q1,
+ register vec_u8 alpha,
+ register vec_u8 beta) {
- register vec_u8_t mask;
- register vec_u8_t tempmask;
+ register vec_u8 mask;
+ register vec_u8 tempmask;
mask = diff_lt_altivec(p0, q0, alpha);
tempmask = diff_lt_altivec(p1, p0, beta);
@@ -761,19 +761,19 @@ static inline vec_u8_t h264_deblock_mask ( register vec_u8_t p0,
}
// out: newp1 = clip((p2 + ((p0 + q0 + 1) >> 1)) >> 1, p1-tc0, p1+tc0)
-static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
- register vec_u8_t p1,
- register vec_u8_t p2,
- register vec_u8_t q0,
- register vec_u8_t tc0) {
-
- register vec_u8_t average = vec_avg(p0, q0);
- register vec_u8_t temp;
- register vec_u8_t uncliped;
- register vec_u8_t ones;
- register vec_u8_t max;
- register vec_u8_t min;
- register vec_u8_t newp1;
+static inline vec_u8 h264_deblock_q1(register vec_u8 p0,
+ register vec_u8 p1,
+ register vec_u8 p2,
+ register vec_u8 q0,
+ register vec_u8 tc0) {
+
+ register vec_u8 average = vec_avg(p0, q0);
+ register vec_u8 temp;
+ register vec_u8 uncliped;
+ register vec_u8 ones;
+ register vec_u8 max;
+ register vec_u8 min;
+ register vec_u8 newp1;
temp = vec_xor(average, p2);
average = vec_avg(average, p2); /*avg(p2, avg(p0, q0)) */
@@ -789,16 +789,16 @@ static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
#define h264_deblock_p0_q0(p0, p1, q0, q1, tc0masked) { \
\
- const vec_u8_t A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
+ const vec_u8 A0v = vec_sl(vec_splat_u8(10), vec_splat_u8(4)); \
\
- register vec_u8_t pq0bit = vec_xor(p0,q0); \
- register vec_u8_t q1minus; \
- register vec_u8_t p0minus; \
- register vec_u8_t stage1; \
- register vec_u8_t stage2; \
- register vec_u8_t vec160; \
- register vec_u8_t delta; \
- register vec_u8_t deltaneg; \
+ register vec_u8 pq0bit = vec_xor(p0,q0); \
+ register vec_u8 q1minus; \
+ register vec_u8 p0minus; \
+ register vec_u8 stage1; \
+ register vec_u8 stage2; \
+ register vec_u8 vec160; \
+ register vec_u8 delta; \
+ register vec_u8 deltaneg; \
\
q1minus = vec_nor(q1, q1); /* 255 - q1 */ \
stage1 = vec_avg(p1, q1minus); /* (p1 - q1 + 256)>>1 */ \
@@ -821,16 +821,16 @@ static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
#define h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0) { \
DECLARE_ALIGNED_16(unsigned char, temp[16]); \
- register vec_u8_t alphavec; \
- register vec_u8_t betavec; \
- register vec_u8_t mask; \
- register vec_u8_t p1mask; \
- register vec_u8_t q1mask; \
+ register vec_u8 alphavec; \
+ register vec_u8 betavec; \
+ register vec_u8 mask; \
+ register vec_u8 p1mask; \
+ register vec_u8 q1mask; \
register vector signed char tc0vec; \
- register vec_u8_t finaltc0; \
- register vec_u8_t tc0masked; \
- register vec_u8_t newp1; \
- register vec_u8_t newq1; \
+ register vec_u8 finaltc0; \
+ register vec_u8 tc0masked; \
+ register vec_u8 newp1; \
+ register vec_u8 newq1; \
\
temp[0] = alpha; \
temp[1] = beta; \
@@ -844,18 +844,18 @@ static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
tc0vec = vec_mergeh(tc0vec, tc0vec); \
tc0vec = vec_mergeh(tc0vec, tc0vec); \
mask = vec_and(mask, vec_cmpgt(tc0vec, vec_splat_s8(-1))); /* if tc0[i] >= 0 */ \
- finaltc0 = vec_and((vec_u8_t)tc0vec, mask); /* tc = tc0 */ \
+ finaltc0 = vec_and((vec_u8)tc0vec, mask); /* tc = tc0 */ \
\
p1mask = diff_lt_altivec(p2, p0, betavec); \
p1mask = vec_and(p1mask, mask); /* if ( |p2 - p0| < beta) */ \
- tc0masked = vec_and(p1mask, (vec_u8_t)tc0vec); \
+ tc0masked = vec_and(p1mask, (vec_u8)tc0vec); \
finaltc0 = vec_sub(finaltc0, p1mask); /* tc++ */ \
newp1 = h264_deblock_q1(p0, p1, p2, q0, tc0masked); \
/*end if*/ \
\
q1mask = diff_lt_altivec(q2, q0, betavec); \
q1mask = vec_and(q1mask, mask); /* if ( |q2 - q0| < beta ) */\
- tc0masked = vec_and(q1mask, (vec_u8_t)tc0vec); \
+ tc0masked = vec_and(q1mask, (vec_u8)tc0vec); \
finaltc0 = vec_sub(finaltc0, q1mask); /* tc++ */ \
newq1 = h264_deblock_q1(p0, q1, q2, q0, tc0masked); \
/*end if*/ \
@@ -868,12 +868,12 @@ static inline vec_u8_t h264_deblock_q1(register vec_u8_t p0,
static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) >= 0) {
- register vec_u8_t p2 = vec_ld(-3*stride, pix);
- register vec_u8_t p1 = vec_ld(-2*stride, pix);
- register vec_u8_t p0 = vec_ld(-1*stride, pix);
- register vec_u8_t q0 = vec_ld(0, pix);
- register vec_u8_t q1 = vec_ld(stride, pix);
- register vec_u8_t q2 = vec_ld(2*stride, pix);
+ register vec_u8 p2 = vec_ld(-3*stride, pix);
+ register vec_u8 p1 = vec_ld(-2*stride, pix);
+ register vec_u8 p0 = vec_ld(-1*stride, pix);
+ register vec_u8 q0 = vec_ld(0, pix);
+ register vec_u8 q1 = vec_ld(stride, pix);
+ register vec_u8 q2 = vec_ld(2*stride, pix);
h264_loop_filter_luma_altivec(p2, p1, p0, q0, q1, q2, alpha, beta, tc0);
vec_st(p1, -2*stride, pix);
vec_st(p0, -1*stride, pix);
@@ -884,7 +884,7 @@ static void h264_v_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha,
static void h264_h_loop_filter_luma_altivec(uint8_t *pix, int stride, int alpha, int beta, int8_t *tc0) {
- register vec_u8_t line0, line1, line2, line3, line4, line5;
+ register vec_u8 line0, line1, line2, line3, line4, line5;
if ((tc0[0] & tc0[1] & tc0[2] & tc0[3]) < 0)
return;
readAndTranspose16x6(pix-3, stride, line0, line1, line2, line3, line4, line5);