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authorJustin Ruggles <justin.ruggles@gmail.com>2012-05-21 12:58:41 -0400
committerJustin Ruggles <justin.ruggles@gmail.com>2012-06-08 13:14:38 -0400
commitd5a7229ba4aabc2b6407c731d9175879ae54c5ea (patch)
tree0596aaae9622f0f7b7e5d689b20ab3dc82f59897 /libavcodec/nellymoserenc.c
parent98db4e2a4e35ccc2406004216270ceaa1c6a7d00 (diff)
Add a float DSP framework to libavutil
Move vector_fmul() from DSPContext to AVFloatDSPContext.
Diffstat (limited to 'libavcodec/nellymoserenc.c')
-rw-r--r--libavcodec/nellymoserenc.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/libavcodec/nellymoserenc.c b/libavcodec/nellymoserenc.c
index e1b1d793a4..18ea6846c2 100644
--- a/libavcodec/nellymoserenc.c
+++ b/libavcodec/nellymoserenc.c
@@ -35,6 +35,7 @@
* http://wiki.multimedia.cx/index.php?title=Nellymoser
*/
+#include "libavutil/float_dsp.h"
#include "libavutil/mathematics.h"
#include "nellymoser.h"
#include "avcodec.h"
@@ -55,6 +56,7 @@ typedef struct NellyMoserEncodeContext {
AVCodecContext *avctx;
int last_frame;
DSPContext dsp;
+ AVFloatDSPContext fdsp;
FFTContext mdct_ctx;
AudioFrameQueue afq;
DECLARE_ALIGNED(32, float, mdct_out)[NELLY_SAMPLES];
@@ -120,11 +122,11 @@ static void apply_mdct(NellyMoserEncodeContext *s)
float *in1 = s->buf + NELLY_BUF_LEN;
float *in2 = s->buf + 2 * NELLY_BUF_LEN;
- s->dsp.vector_fmul (s->in_buff, in0, ff_sine_128, NELLY_BUF_LEN);
+ s->fdsp.vector_fmul (s->in_buff, in0, ff_sine_128, NELLY_BUF_LEN);
s->dsp.vector_fmul_reverse(s->in_buff + NELLY_BUF_LEN, in1, ff_sine_128, NELLY_BUF_LEN);
s->mdct_ctx.mdct_calc(&s->mdct_ctx, s->mdct_out, s->in_buff);
- s->dsp.vector_fmul (s->in_buff, in1, ff_sine_128, NELLY_BUF_LEN);
+ s->fdsp.vector_fmul (s->in_buff, in1, ff_sine_128, NELLY_BUF_LEN);
s->dsp.vector_fmul_reverse(s->in_buff + NELLY_BUF_LEN, in2, ff_sine_128, NELLY_BUF_LEN);
s->mdct_ctx.mdct_calc(&s->mdct_ctx, s->mdct_out + NELLY_BUF_LEN, s->in_buff);
}
@@ -172,6 +174,7 @@ static av_cold int encode_init(AVCodecContext *avctx)
if ((ret = ff_mdct_init(&s->mdct_ctx, 8, 0, 32768.0)) < 0)
goto error;
ff_dsputil_init(&s->dsp, avctx);
+ avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
/* Generate overlap window */
ff_sine_window_init(ff_sine_128, 128);