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authorDiego Biurrun <diego@biurrun.de>2012-09-24 17:57:14 +0200
committerDiego Biurrun <diego@biurrun.de>2013-01-06 16:30:02 +0100
commita0c5917f86a6ff0d91d7f9af71afca0d43c14825 (patch)
treeb19038067509686714ad008a4b8389ad57ad8ec8 /libavcodec/ivi_dsp.c
parent6b8d88808dbc21197281ff4ea5a4660ad19e1bf3 (diff)
Drop Snow codec
Snow is a toy codec with no real-world use and horrible code.
Diffstat (limited to 'libavcodec/ivi_dsp.c')
-rw-r--r--libavcodec/ivi_dsp.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/libavcodec/ivi_dsp.c b/libavcodec/ivi_dsp.c
index 3ffe84ab9e..dee6ff2953 100644
--- a/libavcodec/ivi_dsp.c
+++ b/libavcodec/ivi_dsp.c
@@ -28,7 +28,6 @@
#include "avcodec.h"
#include "dsputil.h"
-#include "dwt.h"
#include "ivi_common.h"
#include "ivi_dsp.h"
@@ -40,7 +39,7 @@ void ff_ivi_recompose53(const IVIPlaneDesc *plane, uint8_t *dst,
int32_t b0_1, b0_2, b1_1, b1_2, b1_3, b2_1, b2_2, b2_3, b2_4, b2_5, b2_6;
int32_t b3_1, b3_2, b3_3, b3_4, b3_5, b3_6, b3_7, b3_8, b3_9;
int32_t pitch, back_pitch;
- const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
+ const short *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
const int num_bands = 4;
/* all bands should have the same pitch */
@@ -183,7 +182,7 @@ void ff_ivi_recompose_haar(const IVIPlaneDesc *plane, uint8_t *dst,
const int dst_pitch)
{
int x, y, indx, b0, b1, b2, b3, p0, p1, p2, p3;
- const IDWTELEM *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
+ const short *b0_ptr, *b1_ptr, *b2_ptr, *b3_ptr;
int32_t pitch;
/* all bands should have the same pitch */