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authorAnton Khirnov <anton@khirnov.net>2012-11-21 21:34:46 +0100
committerAnton Khirnov <anton@khirnov.net>2013-03-08 07:38:30 +0100
commit759001c534287a96dc96d1e274665feb7059145d (patch)
tree6ace9560c20aa30db92067c5b45d7bd86e458d10 /libavcodec/internal.h
parent6e7b50b4270116ded8b874d76cb7c5b1a0341827 (diff)
lavc decoders: work with refcounted frames.
Diffstat (limited to 'libavcodec/internal.h')
-rw-r--r--libavcodec/internal.h64
1 files changed, 41 insertions, 23 deletions
diff --git a/libavcodec/internal.h b/libavcodec/internal.h
index 05efbfc15a..75bd4b9b1b 100644
--- a/libavcodec/internal.h
+++ b/libavcodec/internal.h
@@ -26,34 +26,33 @@
#include <stdint.h>
+#include "libavutil/buffer.h"
#include "libavutil/mathematics.h"
#include "libavutil/pixfmt.h"
#include "avcodec.h"
#define FF_SANE_NB_CHANNELS 128U
-typedef struct InternalBuffer {
- uint8_t *base[AV_NUM_DATA_POINTERS];
- uint8_t *data[AV_NUM_DATA_POINTERS];
- int linesize[AV_NUM_DATA_POINTERS];
- int width;
- int height;
- enum AVPixelFormat pix_fmt;
-} InternalBuffer;
-
-typedef struct AVCodecInternal {
+typedef struct FramePool {
/**
- * internal buffer count
- * used by default get/release/reget_buffer().
+ * Pools for each data plane. For audio all the planes have the same size,
+ * so only pools[0] is used.
*/
- int buffer_count;
+ AVBufferPool *pools[4];
- /**
- * internal buffers
- * used by default get/release/reget_buffer().
+ /*
+ * Pool parameters
*/
- InternalBuffer *buffer;
+ int format;
+ int width, height;
+ int stride_align[AV_NUM_DATA_POINTERS];
+ int linesize[4];
+ int planes;
+ int channels;
+ int samples;
+} FramePool;
+typedef struct AVCodecInternal {
/**
* Whether the parent AVCodecContext is a copy of the context which had
* init() called on it.
@@ -62,6 +61,21 @@ typedef struct AVCodecInternal {
*/
int is_copy;
+ /**
+ * Whether to allocate progress for frame threading.
+ *
+ * The codec must set it to 1 if it uses ff_thread_await/report_progress(),
+ * then progress will be allocated in ff_thread_get_buffer(). The frames
+ * then MUST be freed with ff_thread_release_buffer().
+ *
+ * If the codec does not need to call the progress functions (there are no
+ * dependencies between the frames), it should leave this at 0. Then it can
+ * decode straight to the user-provided frames (which the user will then
+ * free with av_frame_unref()), there is no need to call
+ * ff_thread_release_buffer().
+ */
+ int allocate_progress;
+
#if FF_API_OLD_ENCODE_AUDIO
/**
* Internal sample count used by avcodec_encode_audio() to fabricate pts.
@@ -76,11 +90,9 @@ typedef struct AVCodecInternal {
*/
int last_audio_frame;
- /**
- * The data for the last allocated audio frame.
- * Stored here so we can free it.
- */
- uint8_t *audio_data;
+ AVFrame to_free;
+
+ FramePool *pool;
} AVCodecInternal;
struct AVCodecDefault {
@@ -149,6 +161,12 @@ static av_always_inline int64_t ff_samples_to_time_base(AVCodecContext *avctx,
* AVCodecContext.get_buffer() and should be used instead calling get_buffer()
* directly.
*/
-int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame);
+int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags);
+
+/**
+ * Identical in function to av_frame_make_writable(), except it uses
+ * ff_get_buffer() to allocate the buffer when needed.
+ */
+int ff_reget_buffer(AVCodecContext *avctx, AVFrame *frame);
#endif /* AVCODEC_INTERNAL_H */