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authorVittorio Giovara <vittorio.giovara@gmail.com>2015-05-27 00:30:51 +0100
committerVittorio Giovara <vittorio.giovara@gmail.com>2015-06-22 15:23:08 +0100
commit5c018ee18895f88e9e1d2174059dcdd48bf872d2 (patch)
tree64995c7cc228bcf251cd77d7ef23976574984a39 /libavcodec/dds.c
parent7ca3e5203f133eb41a0b5c3a1d753a7427ba72e7 (diff)
DirectDraw Surface image decoder
Signed-off-by: Vittorio Giovara <vittorio.giovara@gmail.com>
Diffstat (limited to 'libavcodec/dds.c')
-rw-r--r--libavcodec/dds.c660
1 files changed, 660 insertions, 0 deletions
diff --git a/libavcodec/dds.c b/libavcodec/dds.c
new file mode 100644
index 0000000000..9652f273fc
--- /dev/null
+++ b/libavcodec/dds.c
@@ -0,0 +1,660 @@
+/*
+ * DirectDraw Surface image decoder
+ * Copyright (C) 2015 Vittorio Giovara <vittorio.giovara@gmail.com>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+/**
+ * @file
+ * DDS decoder
+ *
+ * https://msdn.microsoft.com/en-us/library/bb943982%28v=vs.85%29.aspx
+ */
+
+#include <stdint.h>
+
+#include "libavutil/imgutils.h"
+
+#include "avcodec.h"
+#include "bytestream.h"
+#include "internal.h"
+#include "texturedsp.h"
+#include "thread.h"
+
+#define DDPF_FOURCC (1 << 2)
+#define DDPF_PALETTE (1 << 5)
+#define DDPF_NORMALMAP (1 << 31)
+
+enum DDSPostProc {
+ DDS_NONE = 0,
+ DDS_ALPHA_EXP,
+ DDS_NORMAL_MAP,
+ DDS_RAW_YCOCG,
+ DDS_SWAP_ALPHA,
+ DDS_SWIZZLE_A2XY,
+ DDS_SWIZZLE_RBXG,
+ DDS_SWIZZLE_RGXB,
+ DDS_SWIZZLE_RXBG,
+ DDS_SWIZZLE_RXGB,
+ DDS_SWIZZLE_XGBR,
+ DDS_SWIZZLE_XRBG,
+ DDS_SWIZZLE_XGXR,
+} DDSPostProc;
+
+enum DDSDXGIFormat {
+ DXGI_FORMAT_R16G16B16A16_TYPELESS = 9,
+ DXGI_FORMAT_R16G16B16A16_FLOAT = 10,
+ DXGI_FORMAT_R16G16B16A16_UNORM = 11,
+ DXGI_FORMAT_R16G16B16A16_UINT = 12,
+ DXGI_FORMAT_R16G16B16A16_SNORM = 13,
+ DXGI_FORMAT_R16G16B16A16_SINT = 14,
+
+ DXGI_FORMAT_R8G8B8A8_TYPELESS = 27,
+ DXGI_FORMAT_R8G8B8A8_UNORM = 28,
+ DXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29,
+ DXGI_FORMAT_R8G8B8A8_UINT = 30,
+ DXGI_FORMAT_R8G8B8A8_SNORM = 31,
+ DXGI_FORMAT_R8G8B8A8_SINT = 32,
+
+ DXGI_FORMAT_BC1_TYPELESS = 70,
+ DXGI_FORMAT_BC1_UNORM = 71,
+ DXGI_FORMAT_BC1_UNORM_SRGB = 72,
+ DXGI_FORMAT_BC2_TYPELESS = 73,
+ DXGI_FORMAT_BC2_UNORM = 74,
+ DXGI_FORMAT_BC2_UNORM_SRGB = 75,
+ DXGI_FORMAT_BC3_TYPELESS = 76,
+ DXGI_FORMAT_BC3_UNORM = 77,
+ DXGI_FORMAT_BC3_UNORM_SRGB = 78,
+ DXGI_FORMAT_BC4_TYPELESS = 79,
+ DXGI_FORMAT_BC4_UNORM = 80,
+ DXGI_FORMAT_BC4_SNORM = 81,
+ DXGI_FORMAT_BC5_TYPELESS = 82,
+ DXGI_FORMAT_BC5_UNORM = 83,
+ DXGI_FORMAT_BC5_SNORM = 84,
+ DXGI_FORMAT_B5G6R5_UNORM = 85,
+ DXGI_FORMAT_B8G8R8A8_UNORM = 87,
+ DXGI_FORMAT_B8G8R8X8_UNORM = 88,
+ DXGI_FORMAT_B8G8R8A8_TYPELESS = 90,
+ DXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91,
+ DXGI_FORMAT_B8G8R8X8_TYPELESS = 92,
+ DXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93,
+} DDSDXGIFormat;
+
+typedef struct DDSContext {
+ TextureDSPContext texdsp;
+ GetByteContext gbc;
+
+ int compressed;
+ int paletted;
+ enum DDSPostProc postproc;
+
+ const uint8_t *tex_data; // Compressed texture
+ int tex_ratio; // Compression ratio
+
+ /* Pointer to the selected compress or decompress function. */
+ int (*tex_funct)(uint8_t *dst, ptrdiff_t stride, const uint8_t *block);
+} DDSContext;
+
+static int parse_pixel_format(AVCodecContext *avctx)
+{
+ DDSContext *ctx = avctx->priv_data;
+ GetByteContext *gbc = &ctx->gbc;
+ char buf[32];
+ uint32_t flags, fourcc, gimp_tag;
+ enum DDSDXGIFormat dxgi;
+ int size, bpp, r, g, b, a;
+ int alpha_exponent, ycocg_classic, ycocg_scaled, normal_map, array;
+
+ /* Alternative DDS implementations use reserved1 as custom header. */
+ bytestream2_skip(gbc, 4 * 3);
+ gimp_tag = bytestream2_get_le32(gbc);
+ alpha_exponent = gimp_tag == MKTAG('A', 'E', 'X', 'P');
+ ycocg_classic = gimp_tag == MKTAG('Y', 'C', 'G', '1');
+ ycocg_scaled = gimp_tag == MKTAG('Y', 'C', 'G', '2');
+ bytestream2_skip(gbc, 4 * 7);
+
+ /* Now the real DDPF starts. */
+ size = bytestream2_get_le32(gbc);
+ if (size != 32) {
+ av_log(avctx, AV_LOG_ERROR, "Invalid pixel format header %d.\n", size);
+ return AVERROR_INVALIDDATA;
+ }
+ flags = bytestream2_get_le32(gbc);
+ ctx->compressed = flags & DDPF_FOURCC;
+ ctx->paletted = flags & DDPF_PALETTE;
+ normal_map = flags & DDPF_NORMALMAP;
+ fourcc = bytestream2_get_le32(gbc);
+
+ bpp = bytestream2_get_le32(gbc); // rgbbitcount
+ r = bytestream2_get_le32(gbc); // rbitmask
+ g = bytestream2_get_le32(gbc); // gbitmask
+ b = bytestream2_get_le32(gbc); // bbitmask
+ a = bytestream2_get_le32(gbc); // abitmask
+
+ bytestream2_skip(gbc, 4); // caps
+ bytestream2_skip(gbc, 4); // caps2
+ bytestream2_skip(gbc, 4); // caps3
+ bytestream2_skip(gbc, 4); // caps4
+ bytestream2_skip(gbc, 4); // reserved2
+
+ av_get_codec_tag_string(buf, sizeof(buf), fourcc);
+ av_log(avctx, AV_LOG_VERBOSE, "fourcc %s bpp %d "
+ "r 0x%x g 0x%x b 0x%x a 0x%x\n", buf, bpp, r, g, b, a);
+ if (gimp_tag) {
+ av_get_codec_tag_string(buf, sizeof(buf), gimp_tag);
+ av_log(avctx, AV_LOG_VERBOSE, "and GIMP-DDS tag %s\n", buf);
+ }
+
+ if (ctx->compressed)
+ avctx->pix_fmt = AV_PIX_FMT_RGBA;
+
+ if (ctx->compressed) {
+ switch (fourcc) {
+ case MKTAG('D', 'X', 'T', '1'):
+ ctx->tex_ratio = 8;
+ ctx->tex_funct = ctx->texdsp.dxt1a_block;
+ break;
+ case MKTAG('D', 'X', 'T', '2'):
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxt2_block;
+ break;
+ case MKTAG('D', 'X', 'T', '3'):
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxt3_block;
+ break;
+ case MKTAG('D', 'X', 'T', '4'):
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxt4_block;
+ break;
+ case MKTAG('D', 'X', 'T', '5'):
+ ctx->tex_ratio = 16;
+ if (ycocg_scaled)
+ ctx->tex_funct = ctx->texdsp.dxt5ys_block;
+ else if (ycocg_classic)
+ ctx->tex_funct = ctx->texdsp.dxt5y_block;
+ else
+ ctx->tex_funct = ctx->texdsp.dxt5_block;
+ break;
+ case MKTAG('R', 'X', 'G', 'B'):
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxt5_block;
+ /* This format may be considered as a normal map,
+ * but it is handled differently in a separate postproc. */
+ ctx->postproc = DDS_SWIZZLE_RXGB;
+ normal_map = 0;
+ break;
+ case MKTAG('A', 'T', 'I', '1'):
+ case MKTAG('B', 'C', '4', 'U'):
+ ctx->tex_ratio = 8;
+ ctx->tex_funct = ctx->texdsp.rgtc1u_block;
+ break;
+ case MKTAG('B', 'C', '4', 'S'):
+ ctx->tex_ratio = 8;
+ ctx->tex_funct = ctx->texdsp.rgtc1s_block;
+ break;
+ case MKTAG('A', 'T', 'I', '2'):
+ /* RGT2 variant with swapped R and G (3Dc)*/
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxn3dc_block;
+ break;
+ case MKTAG('B', 'C', '5', 'U'):
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.rgtc2u_block;
+ break;
+ case MKTAG('B', 'C', '5', 'S'):
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.rgtc2s_block;
+ break;
+ case MKTAG('U', 'Y', 'V', 'Y'):
+ ctx->compressed = 0;
+ avctx->pix_fmt = AV_PIX_FMT_UYVY422;
+ break;
+ case MKTAG('Y', 'U', 'Y', '2'):
+ ctx->compressed = 0;
+ avctx->pix_fmt = AV_PIX_FMT_YUYV422;
+ break;
+ case MKTAG('P', '8', ' ', ' '):
+ /* ATI Palette8, same as normal palette */
+ ctx->compressed = 0;
+ ctx->paletted = 1;
+ avctx->pix_fmt = AV_PIX_FMT_PAL8;
+ break;
+ case MKTAG('D', 'X', '1', '0'):
+ /* DirectX 10 extra header */
+ dxgi = bytestream2_get_le32(gbc);
+ bytestream2_skip(gbc, 4); // resourceDimension
+ bytestream2_skip(gbc, 4); // miscFlag
+ array = bytestream2_get_le32(gbc);
+ bytestream2_skip(gbc, 4); // miscFlag2
+
+ if (array != 0)
+ av_log(avctx, AV_LOG_VERBOSE,
+ "Found array of size %d (ignored).\n", array);
+
+ /* Only BC[1-5] are actually compressed. */
+ ctx->compressed = (dxgi >= 70) && (dxgi <= 84);
+
+ av_log(avctx, AV_LOG_VERBOSE, "DXGI format %d.\n", dxgi);
+ switch (dxgi) {
+ /* RGB types. */
+ case DXGI_FORMAT_R16G16B16A16_TYPELESS:
+ case DXGI_FORMAT_R16G16B16A16_FLOAT:
+ case DXGI_FORMAT_R16G16B16A16_UNORM:
+ case DXGI_FORMAT_R16G16B16A16_UINT:
+ case DXGI_FORMAT_R16G16B16A16_SNORM:
+ case DXGI_FORMAT_R16G16B16A16_SINT:
+ avctx->pix_fmt = AV_PIX_FMT_BGRA64;
+ break;
+ case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB:
+ avctx->colorspace = AVCOL_SPC_RGB;
+ case DXGI_FORMAT_R8G8B8A8_TYPELESS:
+ case DXGI_FORMAT_R8G8B8A8_UNORM:
+ case DXGI_FORMAT_R8G8B8A8_UINT:
+ case DXGI_FORMAT_R8G8B8A8_SNORM:
+ case DXGI_FORMAT_R8G8B8A8_SINT:
+ avctx->pix_fmt = AV_PIX_FMT_BGRA;
+ break;
+ case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB:
+ avctx->colorspace = AVCOL_SPC_RGB;
+ case DXGI_FORMAT_B8G8R8A8_TYPELESS:
+ case DXGI_FORMAT_B8G8R8A8_UNORM:
+ avctx->pix_fmt = AV_PIX_FMT_RGBA;
+ break;
+ case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB:
+ avctx->colorspace = AVCOL_SPC_RGB;
+ case DXGI_FORMAT_B8G8R8X8_TYPELESS:
+ case DXGI_FORMAT_B8G8R8X8_UNORM:
+ avctx->pix_fmt = AV_PIX_FMT_RGBA; // opaque
+ break;
+ case DXGI_FORMAT_B5G6R5_UNORM:
+ avctx->pix_fmt = AV_PIX_FMT_RGB565LE;
+ break;
+ /* Texture types. */
+ case DXGI_FORMAT_BC1_UNORM_SRGB:
+ avctx->colorspace = AVCOL_SPC_RGB;
+ case DXGI_FORMAT_BC1_TYPELESS:
+ case DXGI_FORMAT_BC1_UNORM:
+ ctx->tex_ratio = 8;
+ ctx->tex_funct = ctx->texdsp.dxt1a_block;
+ break;
+ case DXGI_FORMAT_BC2_UNORM_SRGB:
+ avctx->colorspace = AVCOL_SPC_RGB;
+ case DXGI_FORMAT_BC2_TYPELESS:
+ case DXGI_FORMAT_BC2_UNORM:
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxt3_block;
+ break;
+ case DXGI_FORMAT_BC3_UNORM_SRGB:
+ avctx->colorspace = AVCOL_SPC_RGB;
+ case DXGI_FORMAT_BC3_TYPELESS:
+ case DXGI_FORMAT_BC3_UNORM:
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.dxt5_block;
+ break;
+ case DXGI_FORMAT_BC4_TYPELESS:
+ case DXGI_FORMAT_BC4_UNORM:
+ ctx->tex_ratio = 8;
+ ctx->tex_funct = ctx->texdsp.rgtc1u_block;
+ break;
+ case DXGI_FORMAT_BC4_SNORM:
+ ctx->tex_ratio = 8;
+ ctx->tex_funct = ctx->texdsp.rgtc1s_block;
+ break;
+ case DXGI_FORMAT_BC5_TYPELESS:
+ case DXGI_FORMAT_BC5_UNORM:
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.rgtc2u_block;
+ break;
+ case DXGI_FORMAT_BC5_SNORM:
+ ctx->tex_ratio = 16;
+ ctx->tex_funct = ctx->texdsp.rgtc2s_block;
+ break;
+ default:
+ av_log(avctx, AV_LOG_ERROR,
+ "Unsupported DXGI format %d.\n", dxgi);
+ return AVERROR_INVALIDDATA;
+ }
+ break;
+ default:
+ av_log(avctx, AV_LOG_ERROR, "Unsupported %s fourcc.\n", buf);
+ return AVERROR_INVALIDDATA;
+ }
+ } else if (ctx->paletted) {
+ if (bpp == 8) {
+ avctx->pix_fmt = AV_PIX_FMT_PAL8;
+ } else {
+ av_log(avctx, AV_LOG_ERROR, "Unsupported palette bpp %d.\n", bpp);
+ return AVERROR_INVALIDDATA;
+ }
+ } else {
+ /* 8 bpp */
+ if (bpp == 8 && r == 0xff && g == 0 && b == 0 && a == 0)
+ avctx->pix_fmt = AV_PIX_FMT_GRAY8;
+ /* 16 bpp */
+ else if (bpp == 16 && r == 0xff && g == 0 && b == 0 && a == 0xff00)
+ avctx->pix_fmt = AV_PIX_FMT_YA8;
+ else if (bpp == 16 && r == 0xffff && g == 0 && b == 0 && a == 0)
+ avctx->pix_fmt = AV_PIX_FMT_GRAY16LE;
+ else if (bpp == 16 && r == 0xf800 && g == 0x7e0 && b == 0x1f && a == 0)
+ avctx->pix_fmt = AV_PIX_FMT_RGB565LE;
+ /* 24 bpp */
+ else if (bpp == 24 && r == 0xff0000 && g == 0xff00 && b == 0xff && a == 0)
+ avctx->pix_fmt = AV_PIX_FMT_BGR24;
+ /* 32 bpp */
+ else if (bpp == 32 && r == 0xff0000 && g == 0xff00 && b == 0xff && a == 0)
+ avctx->pix_fmt = AV_PIX_FMT_RGBA; // opaque
+ else if (bpp == 32 && r == 0xff && g == 0xff00 && b == 0xff0000 && a == 0)
+ avctx->pix_fmt = AV_PIX_FMT_BGRA; // opaque
+ else if (bpp == 32 && r == 0xff0000 && g == 0xff00 && b == 0xff && a == 0xff000000)
+ avctx->pix_fmt = AV_PIX_FMT_RGBA;
+ else if (bpp == 32 && r == 0xff && g == 0xff00 && b == 0xff0000 && a == 0xff000000)
+ avctx->pix_fmt = AV_PIX_FMT_BGRA;
+ /* give up */
+ else {
+ av_log(avctx, AV_LOG_ERROR, "Unknown pixel format "
+ "[bpp %d r 0x%x g 0x%x b 0x%x a 0x%x].\n", bpp, r, g, b, a);
+ return AVERROR_INVALIDDATA;
+ }
+ }
+
+ /* Set any remaining post-proc that should happen before frame is ready. */
+ if (alpha_exponent)
+ ctx->postproc = DDS_ALPHA_EXP;
+ else if (normal_map)
+ ctx->postproc = DDS_NORMAL_MAP;
+ else if (ycocg_classic && !ctx->compressed)
+ ctx->postproc = DDS_RAW_YCOCG;
+ else if (avctx->pix_fmt == AV_PIX_FMT_YA8)
+ ctx->postproc = DDS_SWAP_ALPHA;
+
+ /* ATI/NVidia variants sometimes add swizzling in bpp. */
+ switch (bpp) {
+ case MKTAG('A', '2', 'X', 'Y'):
+ ctx->postproc = DDS_SWIZZLE_A2XY;
+ break;
+ case MKTAG('x', 'G', 'B', 'R'):
+ ctx->postproc = DDS_SWIZZLE_XGBR;
+ break;
+ case MKTAG('x', 'R', 'B', 'G'):
+ ctx->postproc = DDS_SWIZZLE_XRBG;
+ break;
+ case MKTAG('R', 'B', 'x', 'G'):
+ ctx->postproc = DDS_SWIZZLE_RBXG;
+ break;
+ case MKTAG('R', 'G', 'x', 'B'):
+ ctx->postproc = DDS_SWIZZLE_RGXB;
+ break;
+ case MKTAG('R', 'x', 'B', 'G'):
+ ctx->postproc = DDS_SWIZZLE_RXBG;
+ break;
+ case MKTAG('x', 'G', 'x', 'R'):
+ ctx->postproc = DDS_SWIZZLE_XGXR;
+ break;
+ case MKTAG('A', '2', 'D', '5'):
+ ctx->postproc = DDS_NORMAL_MAP;
+ break;
+ }
+
+ return 0;
+}
+
+static int decompress_texture_thread(AVCodecContext *avctx, void *arg,
+ int block_nb, int thread_nb)
+{
+ DDSContext *ctx = avctx->priv_data;
+ AVFrame *frame = arg;
+ int x = (TEXTURE_BLOCK_W * block_nb) % avctx->coded_width;
+ int y = TEXTURE_BLOCK_H * (TEXTURE_BLOCK_W * block_nb / avctx->coded_width);
+ uint8_t *p = frame->data[0] + x * 4 + y * frame->linesize[0];
+ const uint8_t *d = ctx->tex_data + block_nb * ctx->tex_ratio;
+
+ ctx->tex_funct(p, frame->linesize[0], d);
+ return 0;
+}
+
+static void do_swizzle(AVFrame *frame, int x, int y)
+{
+ int i;
+ for (i = 0; i < frame->linesize[0] * frame->height; i += 4) {
+ uint8_t *src = frame->data[0] + i;
+ FFSWAP(uint8_t, src[x], src[y]);
+ }
+}
+
+static void run_postproc(AVCodecContext *avctx, AVFrame *frame)
+{
+ DDSContext *ctx = avctx->priv_data;
+ int i, x_off;
+
+ switch (ctx->postproc) {
+ case DDS_ALPHA_EXP:
+ /* Alpha-exponential mode divides each channel by the maximum
+ * R, G or B value, and stores the multiplying factor in the
+ * alpha channel. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing alpha exponent.\n");
+
+ for (i = 0; i < frame->linesize[0] * frame->height; i += 4) {
+ uint8_t *src = frame->data[0] + i;
+ int r = src[0];
+ int g = src[1];
+ int b = src[2];
+ int a = src[3];
+
+ src[0] = r * a / 255;
+ src[1] = g * a / 255;
+ src[2] = b * a / 255;
+ src[3] = 255;
+ }
+ break;
+ case DDS_NORMAL_MAP:
+ /* Normal maps work in the XYZ color space and they encode
+ * X in R or in A, depending on the texture type, Y in G and
+ * derive Z with a square root of the distance.
+ *
+ * http://www.realtimecollisiondetection.net/blog/?p=28 */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing normal map.\n");
+
+ x_off = ctx->tex_ratio == 8 ? 0 : 3;
+ for (i = 0; i < frame->linesize[0] * frame->height; i += 4) {
+ uint8_t *src = frame->data[0] + i;
+ int x = src[x_off];
+ int y = src[1];
+ int z = 127;
+
+ int d = (255 * 255 - x * x - y * y) / 2;
+ if (d > 0)
+ z = rint(sqrtf(d));
+
+ src[0] = x;
+ src[1] = y;
+ src[2] = z;
+ src[3] = 255;
+ }
+ break;
+ case DDS_RAW_YCOCG:
+ /* Data is Y-Co-Cg-A and not RGBA, but they are represented
+ * with the same masks in the DDPF header. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing raw YCoCg.\n");
+
+ for (i = 0; i < frame->linesize[0] * frame->height; i += 4) {
+ uint8_t *src = frame->data[0] + i;
+ int a = src[0];
+ int cg = src[1] - 128;
+ int co = src[2] - 128;
+ int y = src[3];
+
+ src[0] = av_clip_uint8(y + co - cg);
+ src[1] = av_clip_uint8(y + cg);
+ src[2] = av_clip_uint8(y - co - cg);
+ src[3] = a;
+ }
+ break;
+ case DDS_SWAP_ALPHA:
+ /* Alpha and Luma are stored swapped. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing swapped Luma/Alpha.\n");
+
+ for (i = 0; i < frame->linesize[0] * frame->height; i += 2) {
+ uint8_t *src = frame->data[0] + i;
+ FFSWAP(uint8_t, src[0], src[1]);
+ }
+ break;
+ case DDS_SWIZZLE_A2XY:
+ /* Swap R and G, often used to restore a standard RGTC2. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing A2XY swizzle.\n");
+ do_swizzle(frame, 0, 1);
+ break;
+ case DDS_SWIZZLE_RBXG:
+ /* Swap G and A, then B and new A (G). */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing RBXG swizzle.\n");
+ do_swizzle(frame, 1, 3);
+ do_swizzle(frame, 2, 3);
+ break;
+ case DDS_SWIZZLE_RGXB:
+ /* Swap B and A. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing RGXB swizzle.\n");
+ do_swizzle(frame, 2, 3);
+ break;
+ case DDS_SWIZZLE_RXBG:
+ /* Swap G and A. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing RXBG swizzle.\n");
+ do_swizzle(frame, 1, 3);
+ break;
+ case DDS_SWIZZLE_RXGB:
+ /* Swap R and A (misleading name). */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing RXGB swizzle.\n");
+ do_swizzle(frame, 0, 3);
+ break;
+ case DDS_SWIZZLE_XGBR:
+ /* Swap B and A, then R and new A (B). */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing XGBR swizzle.\n");
+ do_swizzle(frame, 2, 3);
+ do_swizzle(frame, 0, 3);
+ break;
+ case DDS_SWIZZLE_XGXR:
+ /* Swap G and A, then R and new A (G), then new R (G) and new G (A).
+ * This variant does not store any B component. */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing XGXR swizzle.\n");
+ do_swizzle(frame, 1, 3);
+ do_swizzle(frame, 0, 3);
+ do_swizzle(frame, 0, 1);
+ break;
+ case DDS_SWIZZLE_XRBG:
+ /* Swap G and A, then R and new A (G). */
+ av_log(avctx, AV_LOG_DEBUG, "Post-processing XRBG swizzle.\n");
+ do_swizzle(frame, 1, 3);
+ do_swizzle(frame, 0, 3);
+ break;
+ }
+}
+
+static int dds_decode(AVCodecContext *avctx, void *data,
+ int *got_frame, AVPacket *avpkt)
+{
+ DDSContext *ctx = avctx->priv_data;
+ GetByteContext *gbc = &ctx->gbc;
+ AVFrame *frame = data;
+ int blocks, mipmap;
+ int ret;
+
+ ff_texturedsp_init(&ctx->texdsp);
+ bytestream2_init(gbc, avpkt->data, avpkt->size);
+
+ if (bytestream2_get_bytes_left(gbc) < 128) {
+ av_log(avctx, AV_LOG_ERROR, "Frame is too small (%d).",
+ bytestream2_get_bytes_left(gbc));
+ return AVERROR_INVALIDDATA;
+ }
+
+ if (bytestream2_get_le32(gbc) != MKTAG('D', 'D', 'S', ' ') ||
+ bytestream2_get_le32(gbc) != 124) { // header size
+ av_log(avctx, AV_LOG_ERROR, "Invalid DDS header.");
+ return AVERROR_INVALIDDATA;
+ }
+
+ bytestream2_skip(gbc, 4); // flags
+
+ avctx->height = bytestream2_get_le32(gbc);
+ avctx->width = bytestream2_get_le32(gbc);
+ ret = av_image_check_size(avctx->width, avctx->height, 0, avctx);
+ if (ret < 0) {
+ av_log(avctx, AV_LOG_ERROR, "Invalid image size %dx%d.\n",
+ avctx->width, avctx->height);
+ return ret;
+ }
+
+ /* Since codec is based on 4x4 blocks, size is aligned to 4. */
+ avctx->coded_width = FFALIGN(avctx->width, TEXTURE_BLOCK_W);
+ avctx->coded_height = FFALIGN(avctx->height, TEXTURE_BLOCK_H);
+
+ bytestream2_skip(gbc, 4); // pitch
+ bytestream2_skip(gbc, 4); // depth
+ mipmap = bytestream2_get_le32(gbc);
+ if (mipmap != 0)
+ av_log(avctx, AV_LOG_VERBOSE, "Found %d mipmaps (ignored).\n", mipmap);
+
+ /* Extract pixel format information, considering additional elements
+ * in reserved1 and reserved2. */
+ ret = parse_pixel_format(avctx);
+ if (ret < 0)
+ return ret;
+
+ ret = ff_get_buffer(avctx, frame, 0);
+ if (ret < 0)
+ return ret;
+
+ if (ctx->compressed) {
+ /* Use the decompress function on the texture, one block per thread. */
+ ctx->tex_data = gbc->buffer;
+ blocks = avctx->coded_width * avctx->coded_height / (TEXTURE_BLOCK_W * TEXTURE_BLOCK_H);
+ avctx->execute2(avctx, decompress_texture_thread, frame, NULL, blocks);
+ } else {
+ int linesize = av_image_get_linesize(avctx->pix_fmt, frame->width, 0);
+
+ if (ctx->paletted) {
+ /* Use the first 1024 bytes as palette, then copy the rest. */
+ bytestream2_get_buffer(gbc, frame->data[1], 256 * 4);
+ frame->palette_has_changed = 1;
+ }
+
+ av_image_copy_plane(frame->data[0], frame->linesize[0],
+ gbc->buffer, linesize,
+ linesize, frame->height);
+ }
+
+ /* Run any post processing here if needed. */
+ if (avctx->pix_fmt == AV_PIX_FMT_RGBA || avctx->pix_fmt == AV_PIX_FMT_YA8)
+ run_postproc(avctx, frame);
+
+ /* Frame is ready to be output. */
+ frame->pict_type = AV_PICTURE_TYPE_I;
+ frame->key_frame = 1;
+ *got_frame = 1;
+
+ return avpkt->size;
+}
+
+AVCodec ff_dds_decoder = {
+ .name = "dds",
+ .long_name = NULL_IF_CONFIG_SMALL("DirectDraw Surface image decoder"),
+ .type = AVMEDIA_TYPE_VIDEO,
+ .id = AV_CODEC_ID_DDS,
+ .decode = dds_decode,
+ .priv_data_size = sizeof(DDSContext),
+ .capabilities = CODEC_CAP_DR1 | CODEC_CAP_SLICE_THREADS,
+ .caps_internal = FF_CODEC_CAP_INIT_THREADSAFE
+};