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authorMans Rullgard <mans@mansr.com>2012-01-12 23:44:20 +0000
committerMans Rullgard <mans@mansr.com>2012-01-28 14:56:18 +0000
commitbe822d77b6f8363df0a49c568662187d655711e2 (patch)
treee22a09fb71a3492d4fb2e8fae5d00ffa9c7e14fc /libavcodec/arm/sbrdsp_init_arm.c
parent8996ed2b7324f35798c4198b495f8a6955d2047d (diff)
aacsbr: ARM NEON optimised sbrdsp functions
Overall speedup of HE-AAC decoding 2.3x on Cortex-A8, 1.2x on A9. Signed-off-by: Mans Rullgard <mans@mansr.com>
Diffstat (limited to 'libavcodec/arm/sbrdsp_init_arm.c')
-rw-r--r--libavcodec/arm/sbrdsp_init_arm.c70
1 files changed, 70 insertions, 0 deletions
diff --git a/libavcodec/arm/sbrdsp_init_arm.c b/libavcodec/arm/sbrdsp_init_arm.c
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+++ b/libavcodec/arm/sbrdsp_init_arm.c
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+/*
+ * Copyright (c) 2012 Mans Rullgard
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "config.h"
+#include "libavutil/attributes.h"
+#include "libavcodec/sbrdsp.h"
+
+void ff_sbr_sum64x5_neon(float *z);
+float ff_sbr_sum_square_neon(float (*x)[2], int n);
+void ff_sbr_neg_odd_64_neon(float *x);
+void ff_sbr_qmf_pre_shuffle_neon(float *z);
+void ff_sbr_qmf_post_shuffle_neon(float W[32][2], const float *z);
+void ff_sbr_qmf_deint_neg_neon(float *v, const float *src);
+void ff_sbr_qmf_deint_bfly_neon(float *v, const float *src0, const float *src1);
+void ff_sbr_hf_g_filt_neon(float (*Y)[2], const float (*X_high)[40][2],
+ const float *g_filt, int m_max, int ixh);
+void ff_sbr_hf_gen_neon(float (*X_high)[2], const float (*X_low)[2],
+ const float alpha0[2], const float alpha1[2],
+ float bw, int start, int end);
+void ff_sbr_autocorrelate_neon(const float x[40][2], float phi[3][2][2]);
+
+void ff_sbr_hf_apply_noise_0_neon(float Y[64][2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max);
+void ff_sbr_hf_apply_noise_1_neon(float Y[64][2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max);
+void ff_sbr_hf_apply_noise_2_neon(float Y[64][2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max);
+void ff_sbr_hf_apply_noise_3_neon(float Y[64][2], const float *s_m,
+ const float *q_filt, int noise,
+ int kx, int m_max);
+
+av_cold void ff_sbrdsp_init_arm(SBRDSPContext *s)
+{
+ if (HAVE_NEON) {
+ s->sum64x5 = ff_sbr_sum64x5_neon;
+ s->sum_square = ff_sbr_sum_square_neon;
+ s->neg_odd_64 = ff_sbr_neg_odd_64_neon;
+ s->qmf_pre_shuffle = ff_sbr_qmf_pre_shuffle_neon;
+ s->qmf_post_shuffle = ff_sbr_qmf_post_shuffle_neon;
+ s->qmf_deint_neg = ff_sbr_qmf_deint_neg_neon;
+ s->qmf_deint_bfly = ff_sbr_qmf_deint_bfly_neon;
+ s->hf_g_filt = ff_sbr_hf_g_filt_neon;
+ s->hf_gen = ff_sbr_hf_gen_neon;
+ s->autocorrelate = ff_sbr_autocorrelate_neon;
+ s->hf_apply_noise[0] = ff_sbr_hf_apply_noise_0_neon;
+ s->hf_apply_noise[1] = ff_sbr_hf_apply_noise_1_neon;
+ s->hf_apply_noise[2] = ff_sbr_hf_apply_noise_2_neon;
+ s->hf_apply_noise[3] = ff_sbr_hf_apply_noise_3_neon;
+ }
+}