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authorOskar Arvidsson <oskar@irock.se>2011-03-29 17:48:59 +0200
committerRonald S. Bultje <rsbultje@gmail.com>2011-05-10 07:24:36 -0400
commit19a0729b4cfacfd90b8ee84ab0c093ff7e397e65 (patch)
tree63279dbdeba8d3fd96b5c971a224341ec32f7100 /libavcodec/arm/h264dsp_init_arm.c
parentfcc0224e4fbd44ae268903185b0cf83560b13555 (diff)
Adds 8-, 9- and 10-bit versions of some of the functions used by the h264 decoder.
This patch lets e.g. dsputil_init chose dsp functions with respect to the bit depth to decode. The naming scheme of bit depth dependent functions is <base name>_<bit depth>[_<prefix>] (i.e. the old clear_blocks_c is now named clear_blocks_8_c). Note: Some of the functions for high bit depth is not dependent on the bit depth, but only on the pixel size. This leaves some room for optimizing binary size. Preparatory patch for high bit depth h264 decoding support. Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
Diffstat (limited to 'libavcodec/arm/h264dsp_init_arm.c')
-rw-r--r--libavcodec/arm/h264dsp_init_arm.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/libavcodec/arm/h264dsp_init_arm.c b/libavcodec/arm/h264dsp_init_arm.c
index 20f5ac2076..c2399e50ff 100644
--- a/libavcodec/arm/h264dsp_init_arm.c
+++ b/libavcodec/arm/h264dsp_init_arm.c
@@ -92,8 +92,9 @@ void ff_h264_idct8_add4_neon(uint8_t *dst, const int *block_offset,
DCTELEM *block, int stride,
const uint8_t nnzc[6*8]);
-static void ff_h264dsp_init_neon(H264DSPContext *c)
+static void ff_h264dsp_init_neon(H264DSPContext *c, const int bit_depth)
{
+ if (bit_depth == 8) {
c->h264_v_loop_filter_luma = ff_h264_v_loop_filter_luma_neon;
c->h264_h_loop_filter_luma = ff_h264_h_loop_filter_luma_neon;
c->h264_v_loop_filter_chroma = ff_h264_v_loop_filter_chroma_neon;
@@ -125,9 +126,10 @@ static void ff_h264dsp_init_neon(H264DSPContext *c)
c->h264_idct8_add = ff_h264_idct8_add_neon;
c->h264_idct8_dc_add = ff_h264_idct8_dc_add_neon;
c->h264_idct8_add4 = ff_h264_idct8_add4_neon;
+ }
}
-void ff_h264dsp_init_arm(H264DSPContext *c)
+void ff_h264dsp_init_arm(H264DSPContext *c, const int bit_depth)
{
- if (HAVE_NEON) ff_h264dsp_init_neon(c);
+ if (HAVE_NEON) ff_h264dsp_init_neon(c, bit_depth);
}