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authorJustin Ruggles <justin.ruggles@gmail.com>2012-05-21 12:58:41 -0400
committerJustin Ruggles <justin.ruggles@gmail.com>2012-06-08 13:14:38 -0400
commitd5a7229ba4aabc2b6407c731d9175879ae54c5ea (patch)
tree0596aaae9622f0f7b7e5d689b20ab3dc82f59897 /libavcodec/ac3enc.h
parent98db4e2a4e35ccc2406004216270ceaa1c6a7d00 (diff)
Add a float DSP framework to libavutil
Move vector_fmul() from DSPContext to AVFloatDSPContext.
Diffstat (limited to 'libavcodec/ac3enc.h')
-rw-r--r--libavcodec/ac3enc.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/libavcodec/ac3enc.h b/libavcodec/ac3enc.h
index e8415a2d69..be9dcf21c1 100644
--- a/libavcodec/ac3enc.h
+++ b/libavcodec/ac3enc.h
@@ -29,6 +29,8 @@
#define AVCODEC_AC3ENC_H
#include <stdint.h>
+
+#include "libavutil/float_dsp.h"
#include "ac3.h"
#include "ac3dsp.h"
#include "avcodec.h"
@@ -158,6 +160,7 @@ typedef struct AC3EncodeContext {
AVCodecContext *avctx; ///< parent AVCodecContext
PutBitContext pb; ///< bitstream writer context
DSPContext dsp;
+ AVFloatDSPContext fdsp;
AC3DSPContext ac3dsp; ///< AC-3 optimized functions
FFTContext mdct; ///< FFT context for MDCT calculation
const SampleType *mdct_window; ///< MDCT window function array