summaryrefslogtreecommitdiff
path: root/libavcodec/aacenc.c
diff options
context:
space:
mode:
authorJustin Ruggles <justin.ruggles@gmail.com>2012-05-21 12:58:41 -0400
committerJustin Ruggles <justin.ruggles@gmail.com>2012-06-08 13:14:38 -0400
commitd5a7229ba4aabc2b6407c731d9175879ae54c5ea (patch)
tree0596aaae9622f0f7b7e5d689b20ab3dc82f59897 /libavcodec/aacenc.c
parent98db4e2a4e35ccc2406004216270ceaa1c6a7d00 (diff)
Add a float DSP framework to libavutil
Move vector_fmul() from DSPContext to AVFloatDSPContext.
Diffstat (limited to 'libavcodec/aacenc.c')
-rw-r--r--libavcodec/aacenc.c20
1 files changed, 13 insertions, 7 deletions
diff --git a/libavcodec/aacenc.c b/libavcodec/aacenc.c
index 6021c375bb..0186011136 100644
--- a/libavcodec/aacenc.c
+++ b/libavcodec/aacenc.c
@@ -30,6 +30,7 @@
* add temporal noise shaping
***********************************/
+#include "libavutil/float_dsp.h"
#include "libavutil/opt.h"
#include "avcodec.h"
#include "put_bits.h"
@@ -182,7 +183,9 @@ static void put_audio_specific_config(AVCodecContext *avctx)
}
#define WINDOW_FUNC(type) \
-static void apply_ ##type ##_window(DSPContext *dsp, SingleChannelElement *sce, const float *audio)
+static void apply_ ##type ##_window(DSPContext *dsp, AVFloatDSPContext *fdsp, \
+ SingleChannelElement *sce, \
+ const float *audio)
WINDOW_FUNC(only_long)
{
@@ -190,7 +193,7 @@ WINDOW_FUNC(only_long)
const float *pwindow = sce->ics.use_kb_window[1] ? ff_aac_kbd_long_1024 : ff_sine_1024;
float *out = sce->ret;
- dsp->vector_fmul (out, audio, lwindow, 1024);
+ fdsp->vector_fmul (out, audio, lwindow, 1024);
dsp->vector_fmul_reverse(out + 1024, audio + 1024, pwindow, 1024);
}
@@ -200,7 +203,7 @@ WINDOW_FUNC(long_start)
const float *swindow = sce->ics.use_kb_window[0] ? ff_aac_kbd_short_128 : ff_sine_128;
float *out = sce->ret;
- dsp->vector_fmul(out, audio, lwindow, 1024);
+ fdsp->vector_fmul(out, audio, lwindow, 1024);
memcpy(out + 1024, audio + 1024, sizeof(out[0]) * 448);
dsp->vector_fmul_reverse(out + 1024 + 448, audio + 1024 + 448, swindow, 128);
memset(out + 1024 + 576, 0, sizeof(out[0]) * 448);
@@ -213,7 +216,7 @@ WINDOW_FUNC(long_stop)
float *out = sce->ret;
memset(out, 0, sizeof(out[0]) * 448);
- dsp->vector_fmul(out + 448, audio + 448, swindow, 128);
+ fdsp->vector_fmul(out + 448, audio + 448, swindow, 128);
memcpy(out + 576, audio + 576, sizeof(out[0]) * 448);
dsp->vector_fmul_reverse(out + 1024, audio + 1024, lwindow, 1024);
}
@@ -227,7 +230,7 @@ WINDOW_FUNC(eight_short)
int w;
for (w = 0; w < 8; w++) {
- dsp->vector_fmul (out, in, w ? pwindow : swindow, 128);
+ fdsp->vector_fmul (out, in, w ? pwindow : swindow, 128);
out += 128;
in += 128;
dsp->vector_fmul_reverse(out, in, swindow, 128);
@@ -235,7 +238,9 @@ WINDOW_FUNC(eight_short)
}
}
-static void (*const apply_window[4])(DSPContext *dsp, SingleChannelElement *sce, const float *audio) = {
+static void (*const apply_window[4])(DSPContext *dsp, AVFloatDSPContext *fdsp,
+ SingleChannelElement *sce,
+ const float *audio) = {
[ONLY_LONG_SEQUENCE] = apply_only_long_window,
[LONG_START_SEQUENCE] = apply_long_start_window,
[EIGHT_SHORT_SEQUENCE] = apply_eight_short_window,
@@ -248,7 +253,7 @@ static void apply_window_and_mdct(AACEncContext *s, SingleChannelElement *sce,
int i;
float *output = sce->ret;
- apply_window[sce->ics.window_sequence[0]](&s->dsp, sce, audio);
+ apply_window[sce->ics.window_sequence[0]](&s->dsp, &s->fdsp, sce, audio);
if (sce->ics.window_sequence[0] != EIGHT_SHORT_SEQUENCE)
s->mdct1024.mdct_calc(&s->mdct1024, sce->coeffs, output);
@@ -694,6 +699,7 @@ static av_cold int dsp_init(AVCodecContext *avctx, AACEncContext *s)
int ret = 0;
ff_dsputil_init(&s->dsp, avctx);
+ avpriv_float_dsp_init(&s->fdsp, avctx->flags & CODEC_FLAG_BITEXACT);
// window init
ff_kbd_window_init(ff_aac_kbd_long_1024, 4.0, 1024);