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authorMarton Balint <cus@passwd.hu>2014-10-10 23:57:26 +0200
committerMarton Balint <cus@passwd.hu>2014-10-17 23:44:04 +0200
commit9dac7977a981dfd13fb17a07c7ac97ec29dd3f31 (patch)
treef3ae6cf7cad0d82b1c69d64c086d26f58b1433b8 /ffplay.c
parent75c8d7c2b4972f6ba2cef605949f57322f7c0361 (diff)
ffplay: remove delays when paused from video and subtitle thread
Once the frame queue is full, we will wait anyway. Signed-off-by: Marton Balint <cus@passwd.hu>
Diffstat (limited to 'ffplay.c')
-rw-r--r--ffplay.c7
1 files changed, 0 insertions, 7 deletions
diff --git a/ffplay.c b/ffplay.c
index 6a6829e364..61e2f186a0 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -2122,9 +2122,6 @@ static int video_thread(void *arg)
#endif
for (;;) {
- while (is->paused && !is->videoq.abort_request)
- SDL_Delay(10);
-
ret = get_video_frame(is, frame);
if (ret < 0)
goto the_end;
@@ -2211,10 +2208,6 @@ static int subtitle_thread(void *arg)
int r, g, b, y, u, v, a;
for (;;) {
- while (is->paused && !is->subtitleq.abort_request) {
- SDL_Delay(10);
- }
-
if (!(sp = frame_queue_peek_writable(&is->subpq)))
return 0;