From 9dac7977a981dfd13fb17a07c7ac97ec29dd3f31 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Fri, 10 Oct 2014 23:57:26 +0200 Subject: ffplay: remove delays when paused from video and subtitle thread Once the frame queue is full, we will wait anyway. Signed-off-by: Marton Balint --- ffplay.c | 7 ------- 1 file changed, 7 deletions(-) (limited to 'ffplay.c') diff --git a/ffplay.c b/ffplay.c index 6a6829e364..61e2f186a0 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2122,9 +2122,6 @@ static int video_thread(void *arg) #endif for (;;) { - while (is->paused && !is->videoq.abort_request) - SDL_Delay(10); - ret = get_video_frame(is, frame); if (ret < 0) goto the_end; @@ -2211,10 +2208,6 @@ static int subtitle_thread(void *arg) int r, g, b, y, u, v, a; for (;;) { - while (is->paused && !is->subtitleq.abort_request) { - SDL_Delay(10); - } - if (!(sp = frame_queue_peek_writable(&is->subpq))) return 0; -- cgit v1.2.3