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authorDiego Biurrun <diego@biurrun.de>2010-03-01 14:30:28 +0000
committerDiego Biurrun <diego@biurrun.de>2010-03-01 14:30:28 +0000
commit2bcaf2feeb7cf064323aa4afd14338cde7bbb20b (patch)
tree125f431244fe4774677f91bc5dbc6877c249a182 /doc
parente1c0b00b06803ab66c88841c1caff9d3416c952d (diff)
Fix AMR-NB entry in the supported audio codecs list.
The decoding and encoding rows were switched around. Originally committed as revision 22128 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r--doc/general.texi2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/general.texi b/doc/general.texi
index e4f4423191..6fed6c3b8c 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -549,7 +549,7 @@ following image formats are supported:
@item ADPCM Westwood Studios IMA @tab @tab X
@tab Used in Westwood Studios games like Command and Conquer.
@item ADPCM Yamaha @tab X @tab X
-@item AMR-NB @tab X @tab E
+@item AMR-NB @tab E @tab X
@tab encoding supported through external library libopencore-amrnb
@item AMR-WB @tab @tab E
@tab decoding supported through external library libopencore-amrwb