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authorNiels Möller <nisse@lysator.liu.se>2014-02-11 11:45:27 +0100
committerDiego Biurrun <diego@biurrun.de>2015-03-15 14:51:36 +0100
commit217e4ff4d1f845b76e44634e29371cd09313d1c2 (patch)
treeb2ed55ea486e80a884e463c375204c9b07a73c00 /doc/general.texi
parent4da5aacc7eba274a4f18411120de539d39c5151e (diff)
dca: Support for XLL (lossless extension)
Cleanup and integration by Diego Biurrun. Signed-off-by: Diego Biurrun <diego@biurrun.de>
Diffstat (limited to 'doc/general.texi')
-rw-r--r--doc/general.texi1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi
index 58ce1dcbe2..3ea8e60f95 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -828,6 +828,7 @@ following image formats are supported:
@item COOK @tab @tab X
@tab All versions except 5.1 are supported.
@item DCA (DTS Coherent Acoustics) @tab @tab X
+ @tab supported extensions: XCh, XLL (partially)
@item DPCM id RoQ @tab X @tab X
@tab Used in Quake III, Jedi Knight 2, other computer games.
@item DPCM Interplay @tab @tab X