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authorknarf <knarf@17b73243-c579-4c4c-a9d2-2d5706c11dac>2012-10-24 15:17:58 +0000
committerknarf <knarf@17b73243-c579-4c4c-a9d2-2d5706c11dac>2012-10-24 15:17:58 +0000
commit7b408d1cc5125e2a9ef4da8194cbd752312ffe13 (patch)
treeedbfbbc76136f7bbce05399d1ccaffbd22e594c5 /src/main
parentcfd4ef58bdb2337e1791ecbc007b13cb90576792 (diff)
Add a flag indicating if a timer is running or not.
Starting a running timer and stopping a not running timer will produce a level 1 warning and will otherwise do nothing (will not actually start/stop twice). This fixes the issue at hand - although it will now produce that warning for the total simulation time timer - which is stopped multiple times within Carpet. git-svn-id: http://svn.cactuscode.org/flesh/trunk@4889 17b73243-c579-4c4c-a9d2-2d5706c11dac
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