#ifndef DISABLE_RGB_MATRIX_CYCLE_SPIRAL RGB_MATRIX_EFFECT(CYCLE_SPIRAL) # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static HSV CYCLE_SPIRAL_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { hsv.h = dist - time - atan2_8(dy, dx); return hsv; } bool CYCLE_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_SPIRAL_math); } # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_CYCLE_SPIRAL