#include QMK_KEYBOARD_H #include "drashna.h" #define F2_MCRO LT(_GAMEPAD, KC_F2) // clang-format off const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_NUMLOCK] = LAYOUT_numpad_5x6( KC_F1, F2_MCRO, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS, KC_F3, KC_F4, KC_P7, KC_P8, KC_P9, KC_F5, KC_F6, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_F7, KC_F8, KC_P1, KC_P2, KC_P3, KC_F9, KC_COLN, KC_P0, KC_PDOT, KC_PENT ), [_GAMEPAD] = LAYOUT_numpad_5x6( RGB_TOG, _______, _______, EEP_RST, KC_MAKE, RESET, RGB_MOD, RGB_RMOD, _______, _______, _______, RGB_HUI, RGB_HUD, _______, _______, _______, _______, RGB_SAI, RGB_SAD, _______, _______, _______, RGB_VAI, RGB_VAD, _______, _______, _______ ), }; // clang-format on