#include QMK_KEYBOARD_H enum layer_names { _DVORAK, _QWERTY, _COLEMAK, _KEYPAD, }; enum custom_keycodes { DVORAK = SAFE_RANGE, QWERTY, COLEMAK, KEYPAD }; // Aliases to make the keymap more uniform #define GUI_END GUI_T(KC_END) #define KPD_ENT LT(_KEYPAD, KC_ENT) // clang-format off /* Function Keys on All Layers (Keypad toggles): ,-----------------------------------------------------------------. | ESC | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | `-----------------------------------------------------------------' ,-----------------------------------------------------------------. | F9 | F10 | F11 | F12 | PScr | SLck | Paus | Keypad | RESET | `-----------------------------------------------------------------' Dvorak layer: ,-------------------------------------------.,-------------------------------------------. | ] | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | [ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | ' | , | . | P | Y || F | G | C | R | L | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | CapsLk | A | O | E | U | I || D | H | T | N | S | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | LShift | Z | X | C | V | X || B | M | W | V | Z | RShift | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | INS | Left | Rght | | Up | Dn | / | = | `---------------------------' `---------------------------' ,--------------.,--------------. | LCtl | LAlt || RGUI | RCtl | ,------|-------|------||------+-------+-------. | | | Home || PgUp | Enter | | | BkSp | Del |------||------| / | Space | | | | End || PgDn | KeyPd | | `---------------------'`----------------------' QWERTY layer: ,-------------------------------------------.,-------------------------------------------. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | Q | W | E | R | T || Y | U | I | O | P | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | CapsLk | A | S | D | F | G || H | J | K | L | ; | ' | |--------+------+------+------+------+------||------+------+------+------+------+--------| | LShift | Z | X | C | V | B || N | M | , | . | / | RShift | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | INS | Left | Rght | | Up | Dn | [ | ] | `---------------------------' `---------------------------' ,--------------.,--------------. | LCtl | LAlt || RGUI | RCtl | ,------|-------|------||------+-------+-------. | | | Home || PgUp | Enter | | | BkSp | Del |------||------| / | Space | | | | End || PgDn | KeyPd | | `---------------------'`----------------------' Colemak layer: ,-------------------------------------------.,-------------------------------------------. | = | 1 | 2 | 3 | 4 | 5 || 6 | 7 | 8 | 9 | 0 | - | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Tab | Q | W | F | P | G || J | L | U | Y | ; | \ | |--------+------+------+------+------+------||------+------+------+------+------+--------| | BkSpc | A | R | S | T | D || H | N | E | I | O | ' | |--------+------+------+------+------+------||------+------+------+------+------+--------| | LShift | Z | X | C | V | B || K | M | , | . | / | RShift | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | ` | INS | Left | Rght | | Up | Dn | [ | ] | `---------------------------' `---------------------------' ,--------------.,--------------. | LCtl | LAlt || RGUI | RCtl | ,------|-------|------||------+-------+-------. | | | Home || PgUp | Enter | | | BkSp | Del |------||------| / | Space | | | | End || PgDn | KeyPd | | `---------------------'`----------------------' Keypad layer: ,-------------------------------------------.,-------------------------------------------. | Power | | | | | || | NmLk | KP = | KP / | KP * | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Sleep | | | | | || | KP 7 | KP 8 | KP 9 | KP - | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | Wake | | Mute | Vol- | Vol+ | || | KP 4 | KP 5 | KP 6 | KP + | | |--------+------+------+------+------+------||------+------+------+------+------+--------| | | Stop | Prev | Play | Next | Sel || | KP 1 | KP 2 | KP 3 |KP Ent| | `--------+------+------+------+------+------'`------+------+------+------+------+--------' | |QWERTY|Colemk|Dvorak| | | | KP . |KP Ent| `---------------------------' `---------------------------' ,-------------.,-------------. | | || | | ,------|------|------||------+------+------. | | | || | | | | | |------||------| | KP 0 | | | | || | | | `--------------------'`--------------------' */ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { [_DVORAK] = LAYOUT ( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_RBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_GRV, KC_INS, KC_LEFT, KC_RGHT, // Left Thumb KC_LCTL, KC_LALT, KC_HOME, KC_BSPC, KC_DEL, GUI_END, // Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSLS, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, KC_DOWN, KC_SLSH, KC_EQL, // Right Thumb KC_RGUI, KC_RCTL, KC_PGUP, KC_PGDN, KPD_ENT, KC_SPC ), [_QWERTY] = LAYOUT ( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_INS, KC_LEFT, KC_RGHT, // Left Thumb KC_LCTL, KC_LALT, KC_HOME, KC_BSPC, KC_DEL, KC_END, // Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS , KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, // Right Thumb KC_RGUI, KC_RCTL, KC_PGUP, KC_PGDN, KPD_ENT, KC_SPC ), [_COLEMAK] = LAYOUT ( // Left Hand KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_INS, KC_LEFT, KC_RGHT, // Left Thumb KC_LCTL, KC_LALT, KC_HOME, KC_BSPC, KC_DEL, KC_END, // Right Hand KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, TG(_KEYPAD), RESET, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, // Right Thumb KC_RGUI, KC_RCTL, KC_PGUP, KC_PGDN, KPD_ENT, KC_SPC ), [_KEYPAD] = LAYOUT ( // Left Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PWR, _______, _______, _______, _______, _______, KC_SLEP, _______, _______, _______, _______, _______, KC_WAKE, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______, KC_MSTP, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSEL, _______, QWERTY, COLEMAK, DVORAK, // Left Thumb _______, _______, _______, _______, _______, _______, // Right Hand _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_NLCK, KC_PEQL, KC_PSLS, KC_PAST, _______, _______, KC_P7, KC_P8, KC_P9, KC_PMNS, _______, _______, KC_P4, KC_P5, KC_P6, KC_PPLS, _______, _______, KC_P1, KC_P2, KC_P3, KC_PENT, _______, _______, _______, KC_PDOT, KC_PENT, // Right Thumb _______, _______, _______, _______, _______, KC_P0 ) }; // clang-format on bool process_record_user(uint16_t keycode, keyrecord_t *record) { if (record->event.pressed) { switch (keycode) { case DVORAK: set_single_persistent_default_layer(_DVORAK); return false; case QWERTY: set_single_persistent_default_layer(_QWERTY); return false; case COLEMAK: set_single_persistent_default_layer(_COLEMAK); return false; } } return true; }; // Runs just one time when the keyboard initializes. void matrix_init_user(void){};