/* Copyright 2021 Matthias Liffers * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include QMK_KEYBOARD_H enum layers { NORMAL_LAYER, SECOND_LAYER, THIRD_LAYER, FOURTH_LAYER }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {[NORMAL_LAYER] = LAYOUT_ortho_2x4(KC_A, KC_A, KC_A, TO(3), KC_A, KC_A, KC_A, TO(1)), [SECOND_LAYER] = LAYOUT_ortho_2x4(KC_B, KC_B, KC_B, TO(0), KC_B, KC_B, KC_B, TO(2)), [THIRD_LAYER] = LAYOUT_ortho_2x4(KC_C, KC_C, KC_C, TO(1), KC_C, KC_C, KC_C, TO(3)), [FOURTH_LAYER] = LAYOUT_ortho_2x4(KC_D, KC_D, KC_D, TO(2), KC_D, KC_D, KC_D, TO(0))};