From db32864ce7029d758f57729cc2f75e051a28d0a2 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sat, 18 Jun 2016 14:30:24 -0400 Subject: Cleans up quantum/keymap situation, removes extra lufa folders (#416) * sorts out keycodes * move midi around * remove mbed * replaces keymap with qmk/keymap_common * fixes keymap.h * keymap, config, quantum rearrange * removes unneeded lufa stuff --- quantum/keymap_common.c | 323 ------------------------------------------------ 1 file changed, 323 deletions(-) delete mode 100644 quantum/keymap_common.c (limited to 'quantum/keymap_common.c') diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c deleted file mode 100644 index ba7269388b..0000000000 --- a/quantum/keymap_common.c +++ /dev/null @@ -1,323 +0,0 @@ -/* -Copyright 2012,2013 Jun Wako - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see . -*/ - -#include "keymap_common.h" -#include "report.h" -#include "keycode.h" -#include "action_layer.h" -#include -#include "action.h" -#include "action_macro.h" -#include "debug.h" -#include "backlight.h" -#include "bootloader.h" -#include "eeconfig.h" -#include "quantum.h" - -#ifdef MIDI_ENABLE - #include "keymap_midi.h" -#endif - -extern keymap_config_t keymap_config; - -#include -#include -#ifdef AUDIO_ENABLE - #include "audio.h" -#endif /* AUDIO_ENABLE */ - -static action_t keycode_to_action(uint16_t keycode); - -/* converts key to action */ -action_t action_for_key(uint8_t layer, keypos_t key) -{ - // 16bit keycodes - important - uint16_t keycode = keymap_key_to_keycode(layer, key); - - switch (keycode) { - case KC_FN0 ... KC_FN31: - return keymap_fn_to_action(keycode); - case KC_CAPSLOCK: - case KC_LOCKING_CAPS: - if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) { - return keycode_to_action(KC_LCTL); - } - return keycode_to_action(keycode); - case KC_LCTL: - if (keymap_config.swap_control_capslock) { - return keycode_to_action(KC_CAPSLOCK); - } - return keycode_to_action(KC_LCTL); - case KC_LALT: - if (keymap_config.swap_lalt_lgui) { - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_LGUI); - } - return keycode_to_action(KC_LALT); - case KC_LGUI: - if (keymap_config.swap_lalt_lgui) { - return keycode_to_action(KC_LALT); - } - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_LGUI); - case KC_RALT: - if (keymap_config.swap_ralt_rgui) { - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_RGUI); - } - return keycode_to_action(KC_RALT); - case KC_RGUI: - if (keymap_config.swap_ralt_rgui) { - return keycode_to_action(KC_RALT); - } - if (keymap_config.no_gui) { - return keycode_to_action(ACTION_NO); - } - return keycode_to_action(KC_RGUI); - case KC_GRAVE: - if (keymap_config.swap_grave_esc) { - return keycode_to_action(KC_ESC); - } - return keycode_to_action(KC_GRAVE); - case KC_ESC: - if (keymap_config.swap_grave_esc) { - return keycode_to_action(KC_GRAVE); - } - return keycode_to_action(KC_ESC); - case KC_BSLASH: - if (keymap_config.swap_backslash_backspace) { - return keycode_to_action(KC_BSPACE); - } - return keycode_to_action(KC_BSLASH); - case KC_BSPACE: - if (keymap_config.swap_backslash_backspace) { - return keycode_to_action(KC_BSLASH); - } - return keycode_to_action(KC_BSPACE); - default: - return keycode_to_action(keycode); - } -} - - -/* Macro */ -__attribute__ ((weak)) -const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - return MACRO_NONE; -} - -/* Function */ -__attribute__ ((weak)) -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ -} - -/* translates keycode to action */ -static action_t keycode_to_action(uint16_t keycode) -{ - action_t action; - switch (keycode) { - case KC_A ... KC_EXSEL: - case KC_LCTRL ... KC_RGUI: - action.code = ACTION_KEY(keycode); - break; - case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: - action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); - break; - case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: - action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); - break; - case KC_MS_UP ... KC_MS_ACCEL2: - action.code = ACTION_MOUSEKEY(keycode); - break; - case KC_TRNS: - action.code = ACTION_TRANSPARENT; - break; - case LCTL(0) ... 0x1FFF: ; - // Has a modifier - // Split it up - action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key - break; - case FUNC(0) ... FUNC(0xFFF): ; - // Is a shortcut for function layer, pull last 12bits - // This means we have 4,096 FN macros at our disposal - return keymap_func_to_action(keycode & 0xFFF); - break; - case M(0) ... M(0xFF): - action.code = ACTION_MACRO(keycode & 0xFF); - break; - case LT(0, 0) ... LT(0xFF, 0xF): - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - break; - #ifdef BACKLIGHT_ENABLE - case BL_0 ... BL_15: - action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); - break; - case BL_DEC: - action.code = ACTION_BACKLIGHT_DECREASE(); - break; - case BL_INC: - action.code = ACTION_BACKLIGHT_INCREASE(); - break; - case BL_TOGG: - action.code = ACTION_BACKLIGHT_TOGGLE(); - break; - case BL_STEP: - action.code = ACTION_BACKLIGHT_STEP(); - break; - #endif - case RESET: ; // RESET is 0x5000, which is why this is here - clear_keyboard(); - #ifdef AUDIO_ENABLE - stop_all_notes(); - shutdown_user(); - #endif - _delay_ms(250); - #ifdef ATREUS_ASTAR - *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific - #endif - bootloader_jump(); - break; - case DEBUG: ; // DEBUG is 0x5001 - print("\nDEBUG: enabled.\n"); - debug_enable = true; - break; - case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI: - // MAGIC actions (BOOTMAGIC without the boot) - if (!eeconfig_is_enabled()) { - eeconfig_init(); - } - /* keymap config */ - keymap_config.raw = eeconfig_read_keymap(); - if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) { - keymap_config.swap_control_capslock = 1; - } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) { - keymap_config.capslock_to_control = 1; - } else if (keycode == MAGIC_SWAP_LALT_LGUI) { - keymap_config.swap_lalt_lgui = 1; - } else if (keycode == MAGIC_SWAP_RALT_RGUI) { - keymap_config.swap_ralt_rgui = 1; - } else if (keycode == MAGIC_NO_GUI) { - keymap_config.no_gui = 1; - } else if (keycode == MAGIC_SWAP_GRAVE_ESC) { - keymap_config.swap_grave_esc = 1; - } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) { - keymap_config.swap_backslash_backspace = 1; - } else if (keycode == MAGIC_HOST_NKRO) { - keymap_config.nkro = 1; - } else if (keycode == MAGIC_SWAP_ALT_GUI) { - keymap_config.swap_lalt_lgui = 1; - keymap_config.swap_ralt_rgui = 1; - } - /* UNs */ - else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) { - keymap_config.swap_control_capslock = 0; - } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) { - keymap_config.capslock_to_control = 0; - } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) { - keymap_config.swap_lalt_lgui = 0; - } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) { - keymap_config.swap_ralt_rgui = 0; - } else if (keycode == MAGIC_UNNO_GUI) { - keymap_config.no_gui = 0; - } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) { - keymap_config.swap_grave_esc = 0; - } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) { - keymap_config.swap_backslash_backspace = 0; - } else if (keycode == MAGIC_UNHOST_NKRO) { - keymap_config.nkro = 0; - } else if (keycode == MAGIC_UNSWAP_ALT_GUI) { - keymap_config.swap_lalt_lgui = 0; - keymap_config.swap_ralt_rgui = 0; - } - eeconfig_update_keymap(keymap_config.raw); - break; - case TO(0, 1) ... OSM(0xFF): ; - // Layer movement shortcuts - // See .h to see constraints/usage - int type = (keycode >> 0x8) & 0xF; - if (type == 0x1) { - // Layer set "GOTO" - int when = (keycode >> 0x4) & 0x3; - int layer = keycode & 0xF; - action.code = ACTION_LAYER_SET(layer, when); - } else if (type == 0x2) { - // Momentary layer - int layer = keycode & 0xFF; - action.code = ACTION_LAYER_MOMENTARY(layer); - } else if (type == 0x3) { - // Set default layer - int layer = keycode & 0xFF; - action.code = ACTION_DEFAULT_LAYER_SET(layer); - } else if (type == 0x4) { - // Set default layer - int layer = keycode & 0xFF; - action.code = ACTION_LAYER_TOGGLE(layer); - } else if (type == 0x5) { - // OSL(layer) - One-shot layer - int layer = keycode & 0xFF; - action.code = ACTION_LAYER_ONESHOT(layer); - } else if (type == 0x6) { - // OSM(mod) - One-shot mod - int mod = keycode & 0xFF; - action.code = ACTION_MODS_ONESHOT(mod); - } - break; - case MT(0, 0) ... MT(0xF, 0xFF): - action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - break; - default: - action.code = ACTION_NO; - break; - } - return action; -} - - -/* translates key to keycode */ -uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key) -{ - // Read entire word (16bits) - return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]); -} - -/* translates Fn keycode to action */ -action_t keymap_fn_to_action(uint16_t keycode) -{ - return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) }; -} - -action_t keymap_func_to_action(uint16_t keycode) -{ - // For FUNC without 8bit limit - return (action_t){ .code = pgm_read_word(&fn_actions[(int)keycode]) }; -} - -void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3) { - if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) { - layer_on(layer3); - } else { - layer_off(layer3); - } -} -- cgit v1.2.3