From 19584b92c559b134401be1efa7a5f199eda12f89 Mon Sep 17 00:00:00 2001 From: dsanchezseco Date: Tue, 8 Oct 2019 20:16:38 +0200 Subject: [Keymap] keymaps for planck and crkbd (#6895) * using similar keymaps (with vim in mind) for planck and crkbd * changed to rgb matrix and lower max brightness to prevent unresponsiveness * readme and default rgb mode * disable all the not wanted effects and activate the framebuffer ones * changed effects * changed custom keycodes to defines * fixed comment --- keyboards/crkbd/keymaps/dsanchezseco/config.h | 69 +++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 keyboards/crkbd/keymaps/dsanchezseco/config.h (limited to 'keyboards/crkbd/keymaps/dsanchezseco/config.h') diff --git a/keyboards/crkbd/keymaps/dsanchezseco/config.h b/keyboards/crkbd/keymaps/dsanchezseco/config.h new file mode 100644 index 0000000000..14efb7d4ec --- /dev/null +++ b/keyboards/crkbd/keymaps/dsanchezseco/config.h @@ -0,0 +1,69 @@ +/* +This is the c configuration file for the keymap + +Copyright 2012 Jun Wako +Copyright 2015 Jack Humbert + +This program is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program. If not, see . +*/ + +#pragma once + +//#define USE_MATRIX_I2C +#define USE_SERIAL + +/* Select hand configuration */ + +// #define MASTER_LEFT +// #define MASTER_RIGHT +#define EE_HANDS + +// lower maximum brightness to lower power usage and prevent unresponsiveness +#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 +#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT + +//disable effects +#define DISABLE_RGB_MATRIX_ALPHAS_MODS // Static dual hue speed is hue for secondary hue +#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN // Static gradient top to bottom speed controls how much gradient changes +#define DISABLE_RGB_MATRIX_BAND_SAT // Single hue band fading saturation scrolling left to right +#define DISABLE_RGB_MATRIX_BAND_VAL // Single hue band fading brightness scrolling left to right +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT // Single hue 3 blade spinning pinwheel fades saturation +#define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL // Single hue 3 blade spinning pinwheel fades brightness +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT // Single hue spinning spiral fades saturation +#define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL // Single hue spinning spiral fades brightness +#define DISABLE_RGB_MATRIX_CYCLE_ALL // Full keyboard solid hue cycling through full gradient +#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN // Full gradient scrolling top to bottom +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN // Full gradient scrolling out to in +#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL // Full dual gradients scrolling out to in +#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON // Full gradent Chevron shapped scrolling left to right +#define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL // Full gradient spinning pinwheel around center of keyboard +#define DISABLE_RGB_MATRIX_CYCLE_SPIRAL // Full gradient spinning spiral around center of keyboard +#define DISABLE_RGB_MATRIX_DUAL_BEACON // Full gradient spinning around center of keyboard +#define DISABLE_RGB_MATRIX_RAINBOW_BEACON // Full tighter gradient spinning around center of keyboard +#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS // Full dual gradients spinning two halfs of keyboard +#define DISABLE_RGB_MATRIX_RAINDROPS // Randomly changes a single key's hue +#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS // Randomly changes a single key's hue and saturation +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Pulses keys hit to hue & value then fades value out +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE // Static single hue pulses keys hit to shifted hue then fades to current hue +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE // Hue & value pulse near a single key hit then fades value out +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE // Hue & value pulse near multiple key hits then fades value out +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS // Hue & value pulse the same column and row of a single key hit then fades value out +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS // Hue & value pulse the same column and row of multiple key hits then fades value out +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS // Hue & value pulse away on the same column and row of a single key hit then fades value out +#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS // Hue & value pulse away on the same column and row of multiple key hits then fades value out +#define DISABLE_RGB_MATRIX_SPLASH // Full gradient & value pulse away from a single key hit then fades value out +#define DISABLE_RGB_MATRIX_MULTISPLASH // Full gradient & value pulse away from multiple key hits then fades value out +#define DISABLE_RGB_MATRIX_SOLID_SPLASH // Hue & value pulse away from a single key hit then fades value out +#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH // Hue & value pulse away from multiple key hits then fades value out +#define DISABLE_RGB_MATRIX_EFFECT_MAX -- cgit v1.2.3