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* Extended the hint of the programmer to link to the relevant README part ↵Sebastian Kaim2017-10-29
| | | | instead of giving a generic hint.
* Added a better description for the bootloader keySebastian Kaim2017-10-29
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* added bfake support as a subproject (#1903)Sebastian Kaim2017-10-25
| | | | | | | | | | | | | | | | | | * added bfake support as a subproject also moved existing bmini stuff to a subproject fixed columns minor keymap update making this a subproject remove old stuff got subproject stuff figured out * travis was upset because a board didn't have a default keymap
* Make arguments redo, subproject elimination (#1784)Jack Humbert2017-10-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * redo make args to use colons, better folder structuring system [skip ci] * don't put spaces after statements - hard lessons in makefile development * fix-up some other rules.mk * give travis a chance * reset KEYMAPS variable * start converting keyboards to new system * try making all with travis * start to update readmes and keyboards * look in keyboard directories for board.mk * update visualizer rules * fix up some other keyboards/keymaps * fix arm board ld includes * fix board rules * fix up remaining keyboards * reset layout variable * reset keyboard_layouts * fix remainging keymaps/boards * update readmes, docs * add note to makefile error * update readmes * remove planck keymap warnings * update references and docs * test out tarvis build stages * don't use stages for now * don't use stages for now
* Extended the programming script for the ps2avrGB keyboard series:Sebastian Kaim2017-10-13
| | | | | | - a keyboard already in bootloader mode will now be detected - if setting the keyboard to bootloader mode doesn't work, a hint will be printed on how to do so - instead of failing instantly when no keyboard is found, the script will now wait up to 60 seconds (it retries every 5 seconds, up to 12 times)
* remove all makefiles from keyboard directoriesJack Humbert2017-09-27
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* Fixed indentation and now using quantum keycodes for rgblightLuiz Ribeiro2017-07-04
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* Always send 3 * RGBLED_NUM bytes through I2C on ps2avrGBLuiz Ribeiro2017-06-11
| | | | | This wasn't going to work on boards with a different number of LEDs, since I was always sending 48 bytes.
* Fixed rgblight_types.hLuiz Ribeiro2017-06-11
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* Added a build flag for using a custom rgblight driverLuiz Ribeiro2017-06-11
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* Simplified ps2avrGB rgblight_set logic a bitLuiz Ribeiro2017-06-11
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* rgblight support for ps2avrGBLuiz Ribeiro2017-06-11
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* remove mechmini keymap from ps2avrGBJack Humbert2017-06-09
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* move mechmini to own folderJack Humbert2017-06-09
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* Added support for Mechmini v1chilifries2017-06-07
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* Use KC_KEYMAP for default-keymapThor772017-05-03
| | | | and remove obsolete explicit line-separator "\"
* Add KEYMAP without KC_##-prefixThor772017-05-03
| | | | and rename old variant to KEYMAP_KC
* Added a copyright header to the default keymap... ¯\_(ツ)_/¯Luiz Ribeiro2017-01-21
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* Slightly saner default keymap for ps2avrGB and removed some unused codeLuiz Ribeiro2017-01-21
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* Simplified and polished a bit the code changes on tmk_coreLuiz Ribeiro2017-01-21
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* Simplification and code polish on ps2avrGB directoryLuiz Ribeiro2017-01-21
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* Got ps2avrGB to work with the V-USB protocolLuiz Ribeiro2017-01-21