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* added ALU84 keyboard and TurboMech user space (#2206)TurboMech2017-12-31
| | | | | | | | | | * Added ALU84 Added ALU84 from mechkeys.ca. TurboMech keymap is MacOS oriented, need to still update the defualt keymap. * added alu84 and TurboMech userspace * updated keymap, config.h and rules.mk for alu84
* Add the missing rules.mk for my layoutskullY2017-12-22
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* capslock led fix for clueboard 60skullY2017-12-22
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* Adding a Zelda Treasure sound.Colin Miller2017-12-21
| | | | It's the sound that's made when opening a treasure chest.
* fix breaking build: remove merge conflict textRyan Mitchell2017-12-20
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* Zweihander: remove app keys, etc. (#2167)adiabatic2017-12-20
| | | | | | | | | | * zweihander-osx: Remove app keys, etc. - add right command keys - add F16 on ;' for Siri - remove command-Q (too easy to hit) * Zweihander: update readme
* Oscillope keymap: handy programming macros (#2176)Oscillope2017-12-20
| | | | | | * Added macro to type -> since that symbol requres much finger acrobatics otherwise. * Added macros for braces
* Octagon V1 Support (Port) (#2184)MechMerlin2017-12-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Preliminary commit for Octagon V1 support This is essentially a cp -R v2 v1 with a few things changed to get it to compile and build. * The Octagon V1 supports up to 84 keys as opposed to the V2 which supports up to 86. This commit changes the keymap to match it. * Temporary default keymap just to get things to compile * Update readme file * Fix switch matrix * Fix underglow lighting option * Fix keymap to take care of shifted columns * Fix keymap formatting * Remove un-needed files left over from rasmusx * Make Octagon V1 have its own keymap directory with default keymap * Make Octagon V2 have its own keymap directory with default keymap * Cleanups and readme edits
* Disable MIDI on preonic to fix firmware compilation errorsU-LANDSRAAD\drashna2017-12-20
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* Adding pok3r like layout to the let's split (#2135)Nicolas Guelpa2017-12-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c * adding mod tap on left and right shift * adding mod tap on left and right shift * poker keymap for lets split * fixing the FN layer * removing unused file
* Add on/off/toggle keycodes for Auto ShiftDrashna Jael're2017-12-20
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* Add toggle option to AutoShiftU-LANDSRAAD\drashna2017-12-20
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* Fixed typoHugo Gayosso2017-12-20
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* k_type: add belak keymapKaleb Elwert2017-12-19
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* Marked util/atmega32a_program.py as executable so that programming script works.Jason Rosenman2017-12-19
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* Octagon V2 Refactor (#2170)MechMerlin2017-12-19
| | | | | | | | | | | | | * rename octagon_v2 directory to octagon directory * Move octagon_v2 files to v2 sub-directory * Edit readme files * setup header files for building multiple versions of the Duck Octagon. * Changes as per Jack's PR 2170 comments
* Unsign key argument in add_key_to_reportfauxpark2017-12-19
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* Added Ardakilic keymap for Tada68 (#2174)Arda Kılıçdağı2017-12-19
| | | | | | | | * Added Ardakilic keymap more key fixes * power key instead of eject
* Custom Keymaps for Certain Layouts (#2161)kimkimkeren2017-12-17
| | | | | | | | | | * Add keymap for my friend's KBD75\nBug : RGUI is read as RALT * Add keymap for Nyquist * Add Keymap for Whitefox (Truefox layout only) * Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
* Added default case to process_record_userkamisamamizu2017-12-17
| | | I tried using process_record_user and if I had to add the default case for it to compile.
* Add my keymap for dz60Vlad Buslov2017-12-17
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* Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu2017-12-17
| | | | | | | | | | | | | | | | | * Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
* Christmas tree (#2160)That-Canadian2017-12-16
| | | | | | | | | | | | * Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure. * Forgot to push rules.mk for the V2017 folder, fixed now.
* Remove MIDI from Planck Rev5 to fix compile build size issueU-LANDSRAAD\drashna2017-12-16
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* Update readme.mdJack Humbert2017-12-15
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* deletes the extra mechmini readme [doh]Jack Humbert2017-12-15
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* reforked master and added changes to 7u and 6u iso layoutsroot2017-12-15
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* [budi] tv44 arrow dvorak (#2151)Budi Dharmawan2017-12-15
| | | | | | * [budi] tv44 arrow dvorak * [tv44/budi] Removed qwerty, added readme
* Found some broken links while looking up ARM keyboard supportmechmerlin2017-12-15
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* add tests for action_layer.c and reset layer state after testsColin T.A. Gray2017-12-15
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* make 'layer_state_set' visible to user codeColin T.A. Gray2017-12-15
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* fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0)Colin T.A. Gray2017-12-15
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* Duck Octagon V2 QMK Support (#2153)MechMerlin2017-12-15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial commit for Octagon V2 Support This is still basically just a copy of lightsaver support with names changed. * Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h * Temporary default keymap just to get things compiling * Modify config.h to have the right keyboard info * Partial port of xauser matrix code for octagon v2 * Fix readme.md 1. Fix link to geekhack GB 2. Add microchips 3. Add appropriate attributions * Fix PORTD * Intermediate fix to get LEDs working * Update BACKLIGHT_AREAS enum * Port the following: backlight_set backlight_toggle_rgb backlight_set_rgb and resolve dependencies in header files * Port backlight_update_state to led_set_kb * Change copyright notice author to MechMerlin * Remove Rasmus keymap * Get a default keymap that actually does something and let's you reset. * Convert keymap into KC_XXXX format. * Better formatting of the default keymap to make it more readable * Fix keymap * Get that Fn key working! * Some code cleanup and small refactor * Fix keymap in octagon_v2.h
* Christmas tree (#2105)Josh Sankey2017-12-14
| | | | | | | | | | * Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
* Fix reset key in Iris default keymapJWhy2017-12-14
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* Initial K-Type support (#1963)Kaleb Elwert2017-12-14
| | | | | | | | | | | | * Initial K-Type support * Copy PJRC_TEENSY_3_1 to work around watchdog issues * K-Type: Remove bootloader offset in rules.mk * Ensure matrix and scan quantum functions are called when needed This is porting a fix from f5422a70b62e2b8cc75a87434a9901069ab953d4
* Adding my xd60 layout. (#2078)Jean Olivier Simoneau2017-12-14
| | | | | | | | | | | | | | | | * Added xd60:Jos keymap * Corrected Layout image for xd60:Jos layout * Update README for xd60:Jos layout * Created rules.mk for xd60:Jos layout * Fixed an edge case for xd60:Jos layout * Now using a specific for xd60:Jos layout instead of modifying the main one * Better physical layout image for xd60:Jos layout
* new planck keymap, new feature - hybrid shift/enter action key (great for ↵Zach Richard2017-12-14
| | | | | | | | small keyboards!) (#2100) * new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) * corrected documentation to specify rules.mk file instead of Makefile
* Adding my personal keymap (#2116)Jon Nelson2017-12-14
| | | | | | | | | | | | | | | | | | | | * my personal keymap * Add files via upload * Delete baseLayer.JPG * Delete fnLayer.JPG * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md
* Update '?=' references in rules.mk. Add support for ortho_4x12 layout.Cole Markham2017-12-14
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* Fix keyboard not working if I2C pullups not enabled.Cole Markham2017-12-14
| | | Disable backlighting by default.
* Cleanup old code and commentsCole Markham2017-12-14
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* Update revision defaultDrashna Jael're2017-12-14
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* Fixed orthodox KEYMAP so no londer requires blanks in keymap.c, and added ↵Drashna Jael're2017-12-14
| | | | orthodox rev3
* Personal layout planck,ergodone,xd75 (#2140)Koen Klinkers2017-12-14
| | | | | | | | | | * plank layout * ergodone * x75 * readmes
* Add a keymap for the Ergodox EZ meant to be used with a Bépo keyboard ↵mkende2017-12-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | layout (French ergonomic layout) (#2141) * Initial version of the Ergodox EZ Bépo keymap, TypeMatrix style. * Update the readme file and add some handling of the keyboard LEDs. * Toggling layer requires 2 taps. * Remove a constant as it conflicts with an earier definition. * Fix a typo in a type name. * Fix the arrow layer that had a bad number. * Second main version of my bepo keymap, after the tests of the first one. * Fix the triggering of the function layer and the handling of the LED. * Reduce the shining of the LEDs. * Fix the swap layer (that required a keypress on the other side of the keyboard to be deactivated). * Duplicate some of the mouse button for easy access. * Move some of the secondary functions out of the center keys. * Slightly slow down the mouse and mouse wheel. * Update the comment and readme.md for the V2 of the keymap. * Invert button 2 and 3 of the mouse. Really fix the SWAP layer. * Test with the right alt modifier added as secondary function (on hold) of the space keys. The right alt key becomes a left alt one. * Add specific shift/ctrl for the FN layer; move some mouse keys around to help with that. * Remove one FN modifier-on-hold key that was not useful. * Duplicate the FN layer inside the MOUSE layer. * Add support (not tested yet) for macro recording and play on a single key as a tap dance. * Allow to stop recording the macro by tapping once on the macro key (still un-tested). * Add support for macro recording using some tap dance. * shorten a comment. * Reinstate the FN toggle on the percent key (so that there is an FN toggle on the right-hand-side). * Fix some comments and update the link to the most up-to-date image. * Small fix to the keymap images.
* adds @kristmascane's keymap (#2144)kristmascane2017-12-14
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* Update Drashna keymaps (#2145)Drashna Jaelre2017-12-14
| | | | | | | | | | | | | | | | * Change overwatch to Gamepad * Remove secrets file * Add sample sensitive.h file * Borrow @colinta's secrets.h include method * Remove unnessary placeholder for macros * Set secrets to use PROGMEM for char string * Add readme files to my keymaps and userspace
* Updated keymap and readme (#2147)Nico Hormazábal2017-12-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * added own keymap for planck * Update Readme.md * Update Readme.md * Update Readme.md * Update Readme.md * Update Readme.md * dynamic macros * Update Readme.md * moved the reset button * Update readme for volume explanation * Format * Update Readme.md * Update Readme.md * added safe double shift * changed the modified shift to regular shift, for allowing shift + F keys
* added iso supportbunnybugslpat2017-12-14
| | | added a keymap for an iso layout with 7u spacebar