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-rwxr-xr-xusers/ericgebhart/altlocal_keys.c94
-rw-r--r--users/ericgebhart/base_layers/accents.h90
-rw-r--r--users/ericgebhart/base_layers/alt.h150
-rw-r--r--users/ericgebhart/base_layers/base_layers.h58
-rw-r--r--users/ericgebhart/base_layers/beakl.h158
-rw-r--r--users/ericgebhart/base_layers/bepo.h114
-rw-r--r--users/ericgebhart/base_layers/carpalx.h46
-rw-r--r--users/ericgebhart/base_layers/dvorak.h73
-rw-r--r--users/ericgebhart/base_layers/gap.h67
-rw-r--r--users/ericgebhart/base_layers/hands_down.h147
-rw-r--r--users/ericgebhart/base_layers/keymaps.txt300
-rw-r--r--users/ericgebhart/base_layers/maks.h61
-rw-r--r--users/ericgebhart/base_layers/qwerty.h69
-rw-r--r--users/ericgebhart/base_layers/toprows.h56
-rw-r--r--users/ericgebhart/caps_word.c81
-rw-r--r--users/ericgebhart/caps_word.h35
-rw-r--r--users/ericgebhart/combos.def10
-rw-r--r--[-rwxr-xr-x]users/ericgebhart/config.h275
-rwxr-xr-xusers/ericgebhart/core_keys.h280
-rwxr-xr-xusers/ericgebhart/core_keysets.h345
-rw-r--r--users/ericgebhart/defs/accented_keys.def101
-rw-r--r--users/ericgebhart/defs/alt_shift.def6
-rw-r--r--users/ericgebhart/defs/altlocal_keys.def208
-rw-r--r--users/ericgebhart/defs/combos.def139
-rw-r--r--users/ericgebhart/defs/custom_keys.def86
-rw-r--r--users/ericgebhart/defs/encoders.def65
-rw-r--r--users/ericgebhart/defs/key_overrides.def23
-rw-r--r--users/ericgebhart/defs/mod_lock.def19
-rw-r--r--users/ericgebhart/defs/not_dead.def19
-rw-r--r--users/ericgebhart/defs/nshot.def45
-rw-r--r--users/ericgebhart/defs/oneshot.def17
-rw-r--r--users/ericgebhart/defs/send_string.def7
-rw-r--r--users/ericgebhart/defs/smart_lock.def123
-rw-r--r--users/ericgebhart/defs/swapper.def3
-rw-r--r--users/ericgebhart/defs/tap_hold.def68
-rw-r--r--users/ericgebhart/defs/unicode.def5
-rw-r--r--users/ericgebhart/edge_keys.h238
-rwxr-xr-xusers/ericgebhart/ericgebhart.c8
-rwxr-xr-xusers/ericgebhart/ericgebhart.h52
-rw-r--r--users/ericgebhart/extensions/accented_keys.c50
-rw-r--r--[-rwxr-xr-x]users/ericgebhart/extensions/accented_keys.h (renamed from users/ericgebhart/oled_stuff.h)7
-rw-r--r--users/ericgebhart/extensions/alt_shift.c99
-rw-r--r--users/ericgebhart/extensions/altlocal_keys.c82
-rw-r--r--users/ericgebhart/extensions/altlocal_keys.h56
-rw-r--r--users/ericgebhart/extensions/console_key_logger.c38
-rw-r--r--users/ericgebhart/extensions/console_key_logger.h19
-rw-r--r--users/ericgebhart/extensions/encoders.c83
-rw-r--r--users/ericgebhart/extensions/encoders.h46
-rw-r--r--users/ericgebhart/extensions/extensions.c91
-rw-r--r--users/ericgebhart/extensions/extensions.h22
-rw-r--r--users/ericgebhart/extensions/key_overrides.h53
-rwxr-xr-xusers/ericgebhart/extensions/keycodes.h523
-rw-r--r--users/ericgebhart/extensions/keymap_combo.h139
-rw-r--r--users/ericgebhart/extensions/mod_lock.c81
-rw-r--r--users/ericgebhart/extensions/mod_lock.h39
-rw-r--r--users/ericgebhart/extensions/not_dead.c36
-rw-r--r--users/ericgebhart/extensions/nshot_mod.c154
-rw-r--r--users/ericgebhart/extensions/nshot_mod.h45
-rw-r--r--users/ericgebhart/extensions/oneshot.c217
-rw-r--r--users/ericgebhart/extensions/oneshot.h37
-rw-r--r--users/ericgebhart/extensions/process_locales.h29
-rw-r--r--users/ericgebhart/extensions/process_nshot.h21
-rw-r--r--users/ericgebhart/extensions/process_smart_lock.h19
-rw-r--r--users/ericgebhart/extensions/quick_tap.c37
-rw-r--r--users/ericgebhart/extensions/send_string.c40
-rw-r--r--users/ericgebhart/extensions/smart_lock.c117
-rw-r--r--users/ericgebhart/extensions/smart_lock.h103
-rw-r--r--users/ericgebhart/extensions/swapper.c58
-rw-r--r--users/ericgebhart/extensions/swapper.h37
-rwxr-xr-xusers/ericgebhart/extensions/tap_dances.c (renamed from users/ericgebhart/tap_dances.c)14
-rwxr-xr-xusers/ericgebhart/extensions/tap_dances.h (renamed from users/ericgebhart/tap_dances.h)2
-rw-r--r--users/ericgebhart/extensions/tap_hold.c165
-rw-r--r--users/ericgebhart/extensions/tap_hold.h20
-rw-r--r--users/ericgebhart/extensions/unicode.c (renamed from users/ericgebhart/altlocal_keys.h)38
-rw-r--r--users/ericgebhart/extensions/unicode.h24
-rwxr-xr-xusers/ericgebhart/flash-ergodox1
-rw-r--r--users/ericgebhart/keyboards/keyboards.h115
-rw-r--r--users/ericgebhart/keyboards/layouts.h771
-rw-r--r--users/ericgebhart/keymap/keymap.c142
-rw-r--r--users/ericgebhart/keymap/map_accented.h26
-rw-r--r--users/ericgebhart/keymap/map_alt.h69
-rw-r--r--users/ericgebhart/keymap/map_beakl.h48
-rw-r--r--users/ericgebhart/keymap/map_bepo.h40
-rw-r--r--users/ericgebhart/keymap/map_carpalx.h25
-rw-r--r--users/ericgebhart/keymap/map_dvorak.h31
-rw-r--r--users/ericgebhart/keymap/map_funcs.h127
-rw-r--r--users/ericgebhart/keymap/map_gap.h31
-rw-r--r--users/ericgebhart/keymap/map_hd.h117
-rw-r--r--users/ericgebhart/keymap/map_keypads.h66
-rw-r--r--users/ericgebhart/keymap/map_maks.h34
-rw-r--r--users/ericgebhart/keymap/map_qwerty.h25
-rw-r--r--users/ericgebhart/keymap/map_symbols.h56
-rw-r--r--users/ericgebhart/keymap/map_toprows.h45
-rw-r--r--users/ericgebhart/lang/lang.h106
-rw-r--r--users/ericgebhart/lang/lang_map.h78
-rw-r--r--users/ericgebhart/lang/locale_layers.h27
-rw-r--r--users/ericgebhart/lang/locales.c60
-rw-r--r--users/ericgebhart/lang/locales.h42
-rw-r--r--users/ericgebhart/layer_names/base_names.h173
-rw-r--r--users/ericgebhart/layer_names/func_names.h38
-rw-r--r--users/ericgebhart/layer_names/layer_names.h75
-rw-r--r--users/ericgebhart/layer_names/util_names.h59
-rwxr-xr-xusers/ericgebhart/layers.h677
-rw-r--r--users/ericgebhart/layers/edge_keys.h420
-rw-r--r--users/ericgebhart/layers/keypads.h236
-rwxr-xr-xusers/ericgebhart/layers/layers.h112
-rw-r--r--users/ericgebhart/layers/nav.h199
-rw-r--r--users/ericgebhart/layers/symbols.h225
-rw-r--r--users/ericgebhart/layers/thumbs.h276
-rw-r--r--users/ericgebhart/layers/toprows.h80
-rw-r--r--users/ericgebhart/layers/utility.h125
-rw-r--r--users/ericgebhart/layouts.h720
-rwxr-xr-xusers/ericgebhart/listen_keylogger.sh1
-rw-r--r--users/ericgebhart/miryoku_hd_gold_config.h325
-rw-r--r--users/ericgebhart/mod_layer.h178
-rw-r--r--users/ericgebhart/mod_layers/alt_mods.h129
-rw-r--r--users/ericgebhart/mod_layers/hrm_gacs.h130
-rw-r--r--users/ericgebhart/mod_layers/hrm_gacs_miryoku.h130
-rw-r--r--users/ericgebhart/mod_layers/hrm_gasc.h130
-rw-r--r--users/ericgebhart/mod_layers/hrm_sacg.h130
-rw-r--r--users/ericgebhart/mod_layers/hrs_nav.h126
-rw-r--r--users/ericgebhart/mod_layers/mod_layer.h155
-rw-r--r--users/ericgebhart/mod_layers/trns_mods.h129
-rw-r--r--users/ericgebhart/oled/oled_cartes.c325
-rw-r--r--users/ericgebhart/oled/oled_layers.c252
-rwxr-xr-xusers/ericgebhart/oled/oled_stuff.c192
-rwxr-xr-xusers/ericgebhart/oled/oled_stuff.h61
-rwxr-xr-xusers/ericgebhart/oled_stuff.c303
-rwxr-xr-xusers/ericgebhart/process_records.c216
-rwxr-xr-xusers/ericgebhart/readme.md1708
-rwxr-xr-xusers/ericgebhart/rules.mk69
-rwxr-xr-xusers/ericgebhart/switch-kbd74
-rw-r--r--users/rmeli/.gitignore2
-rw-r--r--users/rmeli/config.h44
-rw-r--r--users/rmeli/keyrecords/tap_dances.h7
-rw-r--r--users/rmeli/keyrecords/unicode.h41
-rw-r--r--users/rmeli/keyrecords/wrappers.h178
-rw-r--r--users/rmeli/oled/oled.c6
-rw-r--r--users/rmeli/rmeli.h6
-rw-r--r--users/rmeli/rules.mk10
140 files changed, 13400 insertions, 3536 deletions
diff --git a/users/ericgebhart/altlocal_keys.c b/users/ericgebhart/altlocal_keys.c
deleted file mode 100755
index 285041b418..0000000000
--- a/users/ericgebhart/altlocal_keys.c
+++ /dev/null
@@ -1,94 +0,0 @@
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "ericgebhart.h"
-#include "altlocal_keys.h"
-
-#include "keymap_bepo.h"
-
-// These are the keys for dvorak on bepo. column one is the keycode and mods for
-// the unshifted key, the second column is the keycode and mods for the shifted key.
-// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a
-// reasnably sized array without difficulties. The macro is for the constant declarations
-// the function is for when we use it.
-const uint16_t key_translations[][2][2] = {
- [GR(DB_1)] = {{BP_DQUO, MOD_LSFT}, {BP_DCIR, MOD_LSFT}},
- [GR(DB_2)] = {{BP_LDAQ, MOD_LSFT}, {BP_AT, MOD_NONE}},
- [GR(DB_3)] = {{BP_RDAQ, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
- [GR(DB_4)] = {{BP_LPRN, MOD_LSFT}, {BP_DLR, MOD_NONE}},
- [GR(DB_5)] = {{BP_RPRN, MOD_LSFT}, {BP_PERC, MOD_NONE}},
- [GR(DB_6)] = {{BP_AT, MOD_LSFT}, {BP_AT, MOD_BIT(KC_RALT)}},
- [GR(DB_7)] = {{BP_PLUS, MOD_LSFT}, {BP_P, MOD_BIT(KC_RALT)}},
- [GR(DB_8)] = {{BP_MINS, MOD_LSFT}, {BP_ASTR, MOD_NONE}},
- [GR(DB_9)] = {{BP_SLSH, MOD_LSFT}, {BP_LPRN, MOD_NONE}},
- [GR(DB_0)] = {{BP_ASTR, MOD_LSFT}, {BP_RPRN, MOD_NONE}},
- [GR(DB_GRV)] = {{BP_PERC, MOD_LSFT}, {BP_K, MOD_BIT(KC_RALT)}},
- [GR(DB_SCOLON)] = {{BP_COMM, MOD_LSFT}, {BP_DOT, MOD_LSFT}},
- [GR(DB_SLASH)] = {{BP_SLSH, MOD_NONE}, {BP_QUOT, MOD_LSFT}},
- [GR(DB_BACKSLASH)] = {{BP_AGRV, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
- [GR(DB_EQL)] = {{BP_EQL, MOD_NONE}, {BP_PLUS, MOD_NONE}},
- [GR(DB_COMM)] = {{BP_COMM, MOD_NONE}, {BP_LDAQ, MOD_BIT(KC_RALT)}},
- [GR(DB_DOT)] = {{BP_DOT, MOD_NONE}, {BP_RDAQ, MOD_BIT(KC_RALT)}},
- [GR(DB_QUOT)] = {{BP_QUOT, MOD_NONE}, {BP_DQUO, MOD_NONE}},
- [GR(DB_MINUS)] = {{BP_MINS, MOD_NONE}, {KC_SPC, MOD_BIT(KC_RALT)}},
- [GR(DB_LPRN)] = {{BP_LPRN, MOD_NONE}, {BP_LPRN, MOD_BIT(KC_RALT)}},
- [GR(DB_RPRN)] = {{BP_RPRN, MOD_NONE}, {BP_RPRN, MOD_BIT(KC_RALT)}},
- [GR(DB_LBRC)] = {{BP_Y, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
- [GR(DB_RBRC)] = {{BP_X, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
- // For the symbol layer
- [GR(DB_HASH)] = {{BP_DLR, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
- [GR(DB_LCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
- [GR(DB_RCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
- [GR(DB_PIPE)] = {{BP_B, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
- [GR(DB_TILD)] = {{BP_K, MOD_BIT(KC_RALT)}, {BP_K, MOD_BIT(KC_RALT)}},
- [GR(DB_CIRC)] = {{BP_AT, MOD_BIT(KC_RALT)}, {BP_AT, MOD_BIT(KC_RALT)}},
- [GR(DB_LESS)] = {{BP_LDAQ, MOD_BIT(KC_RALT)}, {BP_LDAQ, MOD_BIT(KC_RALT)}},
- [GR(DB_GRTR)] = {{BP_RDAQ, MOD_BIT(KC_RALT)}, {BP_RDAQ, MOD_BIT(KC_RALT)}},
- // Keys for BEAKL on Qwerty
- [GR(BQ_COMM)] = {{KC_COMMA, MOD_NONE}, {KC_1, MOD_LSFT}},
- [GR(BQ_DOT)] = {{KC_DOT, MOD_NONE}, {KC_2, MOD_LSFT}},
- [GR(BQ_QUOT)] = {{KC_QUOT, MOD_NONE}, {KC_GRV, MOD_NONE}},
-};
-
-
-uint8_t gr(uint16_t kc){
- return (kc - SAFE_RANGE);
-}
-// send the right keycode for the right mod.
-// remove the mods we are taking care of,
-// send our keycodes then restore them.
-// all so we can make dvorak keys from bepo keycodes.
-void send_keycode(uint16_t kc){
- uint8_t tmp_mods = get_mods();
- bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
- //uint8_t key[2][2] = key_translations[GR(kc)];
- // need to turn of the shift if it is on.
- unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)));
- if(is_shifted){
- register_mods(SHIFTED_MODS(kc));
- register_code(SHIFTED_KEY(kc));
- unregister_code(SHIFTED_KEY(kc));
- unregister_mods(SHIFTED_MODS(kc));
- } else{
- register_mods(UNSHIFTED_MODS(kc));
- register_code(UNSHIFTED_KEY(kc));
- unregister_code(UNSHIFTED_KEY(kc));
- unregister_mods(UNSHIFTED_MODS(kc));
- }
- clear_mods();
- register_mods(tmp_mods);
-}
diff --git a/users/ericgebhart/base_layers/accents.h b/users/ericgebhart/base_layers/accents.h
new file mode 100644
index 0000000000..ad575da65c
--- /dev/null
+++ b/users/ericgebhart/base_layers/accents.h
@@ -0,0 +1,90 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// probably best to have e and é on different fingers.
+
+// doesnt work, oled displays garbage
+/* #define CARTE_ACCENTED \ */
+/* carte_de_map(" æœêùì ¿ïüöë ", \ */
+/* " àôèéî ûçñß^", \ */
+/* " âöíúí ") */
+
+// need to figure out a better way to display these on the oled.
+#define CARTE_ACCENTED \
+ carte_de_map(" aoeui ?iuoe ", \
+ " aoeei ucnS^", \
+ " aoiúi ")
+
+#define ___ACCENTED___ \
+ LANG_MAP(_AE, _OE, _ECIR, _UGRV, _IGRV, _IQUE, _IIAE, _UIAE, _OIAE, _EIAE, \
+ _AGRV, _OCIR, _EGRV, _EACU, _ICIR, _UCIR, _CCED, _NTIL, _SS, _DCIR, \
+ _AACU, _ODIA, _IACU, _UACU, _IACU, _SPC, _SPC, _SPC , _SPC, _SPC)
+
+
+// A dead key layer, optimized for Most common,
+// western european.
+#define CARTE_MORTE \
+ carte_de_map(" ˝˘̉ ̛ ˙° ", \
+ "/`^´ ¸¨~¤", \
+ " ,ˇ. ˛µ¯")
+
+#define ___MORTE___ \
+ LANG_MAP(_, _DACU, _BREV, _HOKA, _, _, _HORN, _DOTA, _RNGA, _, \
+ _DSLS, _DGRV, _DCIR, _ACUT, _, _, _CEDL, _DIAE, _DTIL, _CURR, \
+ _, _DCMM, _CARN, _DOTB, _, _, _OGON, _DGRK, _MACR, _)
+
+// Just taking a guess and putting the things I know are most
+// used in easy to use places., not sure about ntil and ss, put
+// them in their dvorak spots on the home row.
+
+/* #define CARTE_ACCENTS_MORTE \ */
+/* carte_de_map(" æœêùì ¿`^´ë ", \ */
+/* " àôèéî ¸çñß~", \ */
+/* " âö,úí ¨ˇ° ") */
+
+#define CARTE_ACCENTS_MORTE \
+ carte_de_map(" aoeui ?`^'e ", \
+ " aoeei ,cnS~", \
+ " ao,ui \"^o")
+
+#define ___ACCENTS_MORTE___ \
+ LANG_MAP(_AE, _OE, _ECIR, _UGRV, _IGRV, _IQUE, _DGRV, _DCIR, _ACUT, _EIAE, \
+ _AGRV, _OCIR, _EGRV, _EACU, _ICIR, _CEDL, _CCED, _NTIL, _SS, _DTIL, \
+ _AACU, _OIAE, _DCMM, _UACU, _IACU, _OGON, _DIAE, _CARN, _RNGA, _HORN)
+
+/* // DEAD layer. */
+/* BP_DCIR // ^ (dead) */
+/* BP_ACUT // ´ (dead) */
+/* BP_DGRV // ` (dead) */
+/* BP_CARN // ˇ (dead) */
+/* BP_DSLS // / (dead) */
+/* BP_BREV // ˘ (dead) */
+/* BP_DIAE // ¨ (dead) */
+/* BP_DTIL // ~ (dead) */
+/* BP_MACR // ¯ (dead) */
+/* BP_CEDL // ¸ (dead) */
+/* BP_RNGA // ° (dead) */
+/* BP_DGRK // µ (dead Greek key) */
+/* BP_OGON // ˛ (dead) */
+/* BP_DACU // ˝ (dead) */
+/* BP_DOTA // ˙ (dead) */
+/* BP_CURR // ¤ (dead) */
+/* BP_HORN // ̛ (dead) */
+/* BP_DCMM // , (dead) */
+/* BP_HOKA // ̉ (dead) */
+/* BP_DOTB // ̣ (dead) */
diff --git a/users/ericgebhart/base_layers/alt.h b/users/ericgebhart/base_layers/alt.h
new file mode 100644
index 0000000000..28cf5ab738
--- /dev/null
+++ b/users/ericgebhart/base_layers/alt.h
@@ -0,0 +1,150 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// e goes on the left thumb
+#define CARTE_MALTRON \
+ carte_de_map(" qpycb vmuzl", \
+ " anisf ctdor", \
+ " ;/jg, .wk-x e")
+
+#define ___MALTRON___ \
+ LANG_MAP(_Q, _P, _Y, _C, _B, _V, _M, _U, _Z, _L, \
+ _A, _N, _I, _S, _F, _D, _T, _D, _O, _R, \
+ TL_SCLN, TL_SLSH, _J, _G, TL_COMM, TL_DOT, _W, _K, TL_MINS, _X)
+
+#define CARTE_EUCALYN \
+ carte_de_map(" /,.fq aoeiu", \
+ " zxcvw mrdyp", \
+ " gtksn bhjl;")
+
+#define ___EUCALYN___ \
+ LANG_MAP(TL_SLSH, TL_COMM, TL_DOT, _F, _Q, _A, _O, _E, _I, _U, \
+ _Z, _X, _C, _V, _W, _M, _R, _D, _Y, _P, \
+ _G, _T, _K, _S, _N, _B, _H, _J, _L, TL_SCLN)
+
+
+
+// RSTHD
+/* j c y f k | z l , u q = */
+/* r s t h d | m n a i o - */
+/* / v g p b | x w . ; ' */
+/* e */
+
+// need a thumb cluster for this.
+// removed = and -, edge keys if you've got them.
+// e goes on left thumb
+
+#define CARTE_RSTHD \
+ carte_de_map(" jcyfk zl,uq", \
+ " rsthd mnaio", \
+ " /vgpb xw.;' e")
+
+#define ___RSTHD___ \
+ LANG_MAP(_J, _C, _Y, _F, _K, _Z, _L, TL_COMM, _U, _Q, \
+ _R, _S, _T, _H, _D, _M, _N, _A, _I, _O, \
+ _/, _V, _G, _P, _B, _X, _W, TL_DOT, TL_SCLN, TL_QUOT)
+
+#define CARTE_HANDS_UP \
+ carte_de_map(" fyou, kwclp", \
+ " hiea. dtsrn", \
+ " bj'z; vmgxq")
+
+#define ___HANDS_UP___ \
+ LANG_MAP(_F, _Y, _O, _U, TL_COMM, _K, _W, _C, _L, _P, \
+ _H, _I, _E, _A, TL_DOT , _D, _T, _S, _R, _N, \
+ _B, _J, TL_QUOT, _Z, TL_SCLN, _V, _M, _G, _X, _Q)
+
+#define CARTE_WHITE \
+ carte_de_map(" vyd,' jmlu-", \
+ " atheb csnoi", \
+ " pkgwq xrf.z")
+
+#define ___WHITE___ \
+ LANG_MAP(_V, _Y, _D, TL_COMM, TL_QUOT, _J, _M, _L, _U, _MINS, \
+ _A, _T, _H, _E, _B, _C, _S, _N, _O, _I, \
+ _P, _K, _G, _W, _Q, _X, _R, _F, TL_DOT, _Z)
+
+
+#define CARTE_ISRT \
+ carte_de_map(" yclmk zfu,'", \
+ " isrtg pneao", \
+ " qvwdj bh/.x")
+
+#define ___ISRT___ \
+ LANG_MAP(_Y, _C, _L, _M, _K, _Z, _F, _U, TL_COMM, TL_QUOT, \
+ _I, _S, _R, _T, _G, _P, _N, _E, _A, _O, \
+ _Q, _V, _W, _D, _J, _B, _H, TL_SLSH, TL_DOT, _X)
+
+#define CARTE_SOUL \
+ carte_de_map(" qwldp kmuy;", \
+ " srtg fneio", \
+ " zxcvj bh,./")
+
+#define ___SOUL___ \
+ LANG_MAP(_Q, _W, _L, _D, _P, _K, _M, _U, _Y, TL_SCLN, \
+ _A, _S, _R, _T, _G, _F, _N, _E, _I, _O, \
+ _Z, _X, _C, _V, _J, _B, _H, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_NIRO \
+ carte_de_map(" qwudp jfyl;", \
+ " asetg hniro", \
+ " zxcvb km,./")
+
+#define ___NIRO___ \
+ LANG_MAP(_Q, _W, _U, _D, _P, _J, _F, _Y, _L, TL_SCLN, \
+ _A, _S, _E, _T, _G, _H, _N, _I, _R, _O, \
+ _Z, _X, _C, _V, _B, _K, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_ASSET \
+ carte_de_map(" qwjfg ypul;", \
+ " asetd hnior", \
+ " zxcvb km,./")
+
+#define ___Asset___ \
+ LANG_MAP(_Q, _W, _J, _F, _G, _Y, _P, _U, _L, TL_SCLN, \
+ _A, _S, _E, _T, _D, _H, _N, _I, _O, _R, \
+ _Z, _X, _C, _V, _B, _K, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_WHORF \
+ carte_de_map("flhdm vwou,", \
+ "srntk gyaei", \
+ "xjbzq pc';. ")
+
+#define ___WHORF___ \
+ LANG_MAP(_F, _L, _H, _D, _M, _V, _W, _O, _U, TL_COMM, \
+ _S, _R, _N, _T, _K, _G, _Y, _A, _E, _I, \
+ _X, _J, _B, _Z, _Q, _P, _C, TL_QUOT, TL_SCLN, TL_DOT )
+
+#define CARTE_WHORF6 \
+ carte_de_map("vlhkj gwou.", \
+ "srntk ydeai", \
+ "xqbfz pc',; ")
+
+#define ___WHORF6___ \
+ LANG_MAP(_V, _L, _H, _D, _M, _G, _W, _O, _U, TL_DOT, \
+ _S, _R, _N, _T, _K, _Y, _D, _E, _A, _I, \
+ _X, _Q, _B, _F, _Z, _P, _C, TL_QUOT, TL_COMM, TL_SCLN )
+
+/* rsht/iena */
+/* jfldv @uopq */
+/* zrshtg .iena: */
+/* xcmwk /y,b? */
+
+// pine
+/* y l r d w j m o u , */
+/* c s n t g p h a e i */
+/* x z q v k b f ' / . */
diff --git a/users/ericgebhart/base_layers/base_layers.h b/users/ericgebhart/base_layers/base_layers.h
new file mode 100644
index 0000000000..ee784473fb
--- /dev/null
+++ b/users/ericgebhart/base_layers/base_layers.h
@@ -0,0 +1,58 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "keycodes.h"
+#include "lang_map.h"
+#include "oled_stuff.h"
+
+
+// an empty template.
+
+/* #define CARTE_EMPTY \ */
+/* carte_de_map(" ", \ */
+/* " ", \ */
+/* " ") */
+/* */
+/* #define ___EMPTY___ \ */
+/* LANG_MAP(_, _, _, _, _, _, _, _, _, _, \ */
+/* _, _, _, _, _, _, _, _, _, _, \ */
+/* _, _, _, _, _, _, _, _, _, _) */
+
+
+// dvorak, capewell-dvorak, ahei, and boo.
+#include "dvorak.h"
+//qwerty, workman, norman,
+#include "qwerty.h"
+// Colemak, halmak, minimak, etc.
+#include "maks.h"
+// eucalyn, maltron
+#include "alt.h"
+// mtgap, ctgap, apt
+#include "gap.h"
+// some hands down.
+#include "hands_down.h"
+// some beakls.
+#include "beakl.h"
+// bepo, optimot, beakl19bis, godox-fr?.
+#include "bepo.h"
+// some carpalxs.
+#include "carpalx.h"
+// The symbol, number function rows for all the above.
+#include "toprows.h"
+// some layers with accents and dead keys.
+#include "accents.h"
diff --git a/users/ericgebhart/base_layers/beakl.h b/users/ericgebhart/base_layers/beakl.h
new file mode 100644
index 0000000000..58b5fa4371
--- /dev/null
+++ b/users/ericgebhart/base_layers/beakl.h
@@ -0,0 +1,158 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// beakl, balanced effort key layout.
+// Beakl 15 and 19 are somewhat more related.
+// Beakl-wi is the latest. It feels a little bit more like a system.
+
+
+// Remember the - and ; outside pinky keys.
+// Or use the 6 size.
+// Both are on the symbol layer too. So you
+// wont lose them at least.
+// KC_BK_COMM, KC_BK_QUOT, KC_BK_DOT - Beakl->Qwerty
+// BP_BK_COMM, BP_BK_QUOT, BP_BK_DOT - Beakl->Bepo
+// take care of the different shifted chars.
+
+
+/* BEAKL 27 (main layer): */
+/* // altered shifted pairs: dot = .` comma = ,? dquot = !" */
+/* Alt target is BK2 */
+
+/* 32104 76598 */
+/* qhoux gcmrv */
+/* yiea. dstnb */
+/* j",k' wflpz */
+
+/* BEAKL 27 (shift layer): */
+/* !@$#% ^(*)& */
+/* QHOUX GCMRV */
+/* YIEA` DSTNB */
+/* J!?K' WFLPZ */
+
+
+#define CARTE_BEAKL27 \
+ carte_de_map(" qhoux gcmrz ", \
+ " yiea. dstnb ", \
+ " j\",k' wflpv ")
+
+// Alt target is BK
+#define ___BEAKL27___ \
+ LANG_MAP(_Q, _H, _O, _U, _X, _G, _C, _M, _R, _Z, \
+ _Y, _I, _E, _A, TL_DOT, _D, _S, _T, _N, _B, \
+ _J, TL_EXLM, TL_COMM, _K, TL_QUOT, _W, _F, _L, _P, _V)
+
+/* BEAKL 15 (main layer): */
+// altered shifted pairs: quot = '` comma = ,! dot = .@
+/* 40123 76598 */
+#define CARTE_BEAKL15 \
+ carte_de_map(" qhoux gcrfz ", \
+ " yiea. dstnb ", \
+ " j/,k' wmlpv ")
+
+// Alt target is BK
+#define ___BEAKL15___ \
+ LANG_MAP(_Q, _H, _O, _U, _X, _G, _C, _R, _F, _Z, \
+ _Y, _I, _E, _A, TL_DOT, _D, _S, _T, _N, _B, \
+ _J, _SLSH, TL_COMM, _K, TL_QUOT, _W, _M, _L, _P, _V)
+
+/* BEAKL 19 */
+// Beakl 19. scores better than 15, better in french also.
+// Both are lots better than dvorak or bepo.
+
+/* same symbols and keypad as 15 */
+/* number row is different */
+/* 32104 76598 */
+
+// Alt target is BK
+#define CARTE_BEAKL19 \
+ carte_de_map(" q.ouj wdnm, ", \
+ " haeik gsrtp ", \
+ " z'/yx bclfv ")
+
+#define ___BEAKL19___ \
+ LANG_MAP(_Q, _DOT, _O, _U, _J, _W, _D, _N, _M, TL_COMM, \
+ _H, _A, _E, _I, _K, _G, _S, _R, _T, _P, \
+ _Z, _QUOT, _SLSH, _Y, _X, _B, _C, _L, _F, _V)
+
+//BEAKL 19bis - original.
+// the é and è were simply added for analysis not real use.
+// even so, this layout scores well for french, better than
+// bepo and mtgap
+/* qyouz wdnck */
+/* -hiea, gtrsp; */
+/* èj'é.x vmlfb */
+
+// A 3x12
+//BEAKL 19bis mod z.
+// French optimised with some english.
+// This version rearranges things a little based on fequency.
+// Since it needs 3x12, I filled in the corners and removed ;.
+// Leaving y where it is. the o and the e might cause sfbs.
+// Put é on a different finger from e.
+// swap z, e's, add à, ^, and ê, swap ; for -.
+// it might be beneficial to swap w and à, as à is much more frequent than w
+#define CARTE_BEAKL19bis \
+ carte_de_map(" àqyoué wdnck^ ", \
+ " ;hiea, gtrsp- ", \
+ " zj'è.x vmlfbê ")
+
+#define ___BEAKL19bis_3x12___ \
+ LANG_MAP6( \
+ _AGRV, _Q, _Y, _O, _U, _EACU, _W, _D, _N, _C, _K, _DCIR, \
+ _SCLN, _H, _I, _E, _A, _COMM, _G, _T, _R, _S, _P, _MINS, \
+ _Z, _J, _QUOT, _EGRV, _DOT, _X, _V, _M, _L, _F, _B, _ECIR)
+
+
+// Beakl Wi. This is the most current beakl this size. 18/01/2022.
+// Nothing on the 6th outer columns but layer toggle buttons. All 6.
+// altered shifted pairs: dot = .` comma = ,~ colon = :;
+// i is on the left thumb.
+/* ;you- ctrsv */
+/* qheaw gdnmz */
+/* j,.k' bplfx */
+/* i */
+
+#define CARTE_BEAKLWI \
+ carte_de_map(" ;you- ctrsv ", \
+ " qheaw gdnmz ", \
+ " j,.k' bplfx i")
+
+#define ___BEAKLWI___ \
+ LANG_MAP(TL_COLN, _Y, _O, _U, _MINS, _C, _T, _R, _S, _V, \
+ _Q, _H, _E, _A, _W, _G, _D, _N, _M, _Z, \
+ _J, TL_COMM, TL_DOT, _K, _QUOT, _B, _P, _L, _F, _X)
+
+// Thumbs.
+#define ___BEAKLWI_CRKBD_THUMBS___ LT_ESC, LT_I, LT_TAB, LT_ENT, LT_SPC, LT_BSPC
+
+// My version, loses KC_mins, because it's easier on my symbol layer.
+// put I in it's dvorak spot instead of thumbs, move W up to make room for I.
+// I'd rather have w and i on different fingers. One domino...
+
+// beakl-wi - mod iw-
+
+#define CARTE_BEAKLWIa \
+ carte_de_map(" ;youw ctrsv ", \
+ " qheai gdnmz ", \
+ " j,.k' bplfx ")
+
+// Alt target is BKW
+#define ___BEAKLWIa___ \
+ LANG_MAP(TL_COLN, _Y, _O, _U, _W, _C, _T, _R, _S, _V, \
+ _Q, _H, _E, _A, _I, _G, _D, _N, _M, _Z, \
+ _J, TL_COMM, TL_DOT, _K, _QUOT, _B, _P, _L, _F, _X)
diff --git a/users/ericgebhart/base_layers/bepo.h b/users/ericgebhart/base_layers/bepo.h
new file mode 100644
index 0000000000..64f56ec9ab
--- /dev/null
+++ b/users/ericgebhart/base_layers/bepo.h
@@ -0,0 +1,114 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Maps based on BEPO Mostly 3x12
+
+// BEAKL 19bis - English with French optimisations.
+// Least used letters in french xzykw QJÀ are fairly high.
+// XZ are good choices for pushing out, from english and french,
+// or using chords in both languages.
+
+// Note: The percentages came from different sources so do not
+// match between languages.
+// French
+/* Q 0.89 % */
+/* J 0.71 % */
+/* À 0.54 % */
+/*-------------*/
+/* X 0.42 % */
+/* È 0.35 % */
+/* Ê 0.24 % */
+/* Z 0.21 % */
+/* Y 0.19 % */
+/* K 0.16 % */
+/* Ô 0.07 % */
+/* Û 0.05 % */
+/* W 0.04 % */
+
+/* Least used letters in english. */
+/* X 0.2902% 1.48 */
+/* Z 0.2722% 1.39 */
+/* J 0.1965% 1.00 */
+/* Q 0.1962% (1) */
+
+
+// OPtimot by @Pyjam.
+/* àjoéb fdl’qxz */
+/* aieu, ptsrn^ç */
+/* êkyè.w gcmhvz */
+
+// -- rearranged z, and ç to get 3x12
+#define CARTE_OPTIMOT \
+ carte_de_map(" çàjoéb fdl’qx ", \
+ " aieu, ptsrn^ ", \
+ " êkyè.w gcmhvz ")
+
+#define ___OPTIMOT_3x12___ \
+ LANG_MAP6( \
+ _CCED, _AGRV, _J, _O, _EACU, _B, _F, _D, _L, _QUOT, _Q, _X, \
+ _TAB, _A, _I, _E, _U, _COMM, _P, _T, _S, _R, _N, _DCIR, \
+ _ECIR, _K, _Y, _EGRV, _DOT, _W, _G, _C, _M, _H, _V, _Z)
+
+// no z or x. combos exist for them.
+#define CARTE_OPTIMOT_COMPACT \
+ carte_de_map(" àjoéb fdl’q ", \
+ " aieu, ptsrn ", \
+ " kyè.w gcmhv ")
+
+#define ___OPTIMOT_3x10___ \
+ LANG_MAP6( \
+ _AGRV, _J, _O, _EACU, _B, _F, _D, _L, _QUOT, _Q, \
+ _A, _I, _E, _U, _COMM, _P, _T, _S, _R, _N, \
+ _K, _Y, _EGRV, _DOT, _W, _G, _C, _M, _H, _V,)
+
+// Maybe Use this for C
+//BP_C_CCED = MT(BP_CCED, BP_C)
+
+// BEPO
+
+// No quot, à or ç
+/* bépoè vdljz */
+/* auie, ctsrn */
+/* myx.k qghfw */
+#define CARTE_BEPOc \
+ carte_de_map(" bépoè vdljz", \
+ " auie, ctsrn", \
+ " myx.k qghfw")
+
+#define ___BEPOc_3x10___ \
+ LANG_MAP( \
+ _B, _EACU, _P, _O, _EGRV, _V, _D, _L, _J, _Z, \
+ _A, _U, _I, _E, _COMM, _C, _T, _S, _R, _N, \
+ _M, _Y, _X, _DOT, _K, _Q, _G, _H, _F, _W)
+
+
+#define CARTE_BEPO \
+ carte_de_map(" çbépoè ^vdljz ", \
+ " auie, ctsrnm ", \
+ " êàyx.k ’qghfw ")
+
+#define ___BEPO_3x12___ \
+ LANG_MAP6(_CCED, _B, _EACU, _P, _O, _EGRV, _DCIR, _V, _D, _L, _J, _Z, \
+ _TAB, _A, _U, _I, _E, _COMM, _C, _T, _S, _R, _N, _M, \
+ _ECIR, _AGRV, _Y, _X, _DOT, _K, _QUOT, _Q, _G, _H, _F, _W)
+
+// dont like this one much.
+/* #define ___GODOX_3x12___ \ */
+/* LANG_MAP6(___, _AGRV, _B, _EACU, _dot, _mins, _DCIR, _V, _L, _M, _X, _CCED, \ */
+/* ___, _O, _U, _I, _A, _J, _G, _T, _S, _N, _R, _F, \ */
+/* ___, _Q, _Y, _EGRV, _P, _K, _W, _D, _UP, _H, _C, _Z) */
+/* // E goes on left thumb. */
diff --git a/users/ericgebhart/base_layers/carpalx.h b/users/ericgebhart/base_layers/carpalx.h
new file mode 100644
index 0000000000..ae2ed708a5
--- /dev/null
+++ b/users/ericgebhart/base_layers/carpalx.h
@@ -0,0 +1,46 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#define CARTE_CARPALX_QFMLWY \
+ carte_de_map(" qfmlw yuobj", \
+ " dstnr iaeh;", \
+ " zvgcx pk,./")
+
+#define ___CARPALX_QFMLWY___ \
+ LANG_MAP(_Q, _F, _M, _L, _W, _Y, _U, _O, _B, _J, \
+ _D, _S, _T, _N, _R, _I, _A, _E, _H, TL_SCLN, \
+ _Z, _V, _G, _C, _X, _P, _K, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_CARPALX_QFMLWB \
+ carte_de_map(" qgmlw byuv;", \
+ " dstnr iaeoh", \
+ " zxcfj kp,./")
+
+#define ___CARPALX_QGMLWB___ \
+ LANG_MAP(_Q, _G, _M, _L, _W, _B, _Y, _U, _V, TL_SCLN, \
+ _D, _S, _T, _N, _R, _I, _A, _E, _O, _H, \
+ _Z, _X, _C, _F, _J, _K, _P, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_CARPALX_QGMLWY \
+ carte_de_map(" qgmlw yfub;", \
+ " dstnr iaeoh", \
+ " zxcvj kp,./")
+
+#define ___CARPALX_QGMLWY___ \
+ LANG_MAP(_Q, _G, _M, _L, _W, _Y, _F, _U, _B, TL_SCLN, \
+ _D, _S, _T, _N, _R, _I, _A, _E, _O, _H, \
+ _Z, _X, _C, _V, _J, _K, _P, TL_COMM, TL_DOT, TL_SLSH)
diff --git a/users/ericgebhart/base_layers/dvorak.h b/users/ericgebhart/base_layers/dvorak.h
new file mode 100644
index 0000000000..8deee2005c
--- /dev/null
+++ b/users/ericgebhart/base_layers/dvorak.h
@@ -0,0 +1,73 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#define CARTE_DVORAK \
+ carte_de_map(" ',.py fgcrl ", \
+ " aoeui dhtns ", \
+ " ;qjkx bmwvz ")
+
+#define ___DVORAK___ \
+ LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _F, _G, _C, _R, _L, \
+ _A, _O, _E, _U, _I, _D, _H, _T, _N, _S, \
+ TL_SCLN, _Q, _J, _K, _X, _B, _M, _W, _V, _Z)
+
+#define CARTE_DVORAK_RLC_IU \
+ carte_de_map(" ',.py fgrlc ", \
+ " aoeiu dhtns ", \
+ " ;qjkx bmwvz ")
+
+#define ___DVORAK_RLC_IU___ \
+ LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _F, _G, _R, _L, _C, \
+ _A, _O, _E, _I, _U, _D, _H, _T, _N, _S, \
+ TL_SCLN, _Q, _J, _K, _X, _B, _M, _W, _V, _Z)
+
+#define CARTE_BOO \
+ carte_de_map(" ,.ucv qfdly", \
+ " aoesg bntri", \
+ " ;x'wz phmkj")
+
+#define ___BOO___ \
+ LANG_MAP( TL_COMM, TL_DOT, _U, _C, _V, _Q, _F, _D, _L, _Y, \
+ _A, _O, _E, _S, _G, _B, _N, _T, _R, _I, \
+ TL_SCLN, _X, TL_QUOT, _W, _Z, _P, _H, _M, _K, _J)
+
+#define CARTE_CAPEWELL_DVORAK \
+ carte_de_map( " ',.py qfgrk", \
+ " oaeiu dhtns", \
+ " zxcvj lmwb;")
+
+#define ___CAPEWELL_DVORAK___ \
+ LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _Q, _F, _G, _R, _K, \
+ _O, _A, _E, _I, _U, _D, _H, _T, _N, _S, \
+ _Z, _X, _C, _V, _J, _L, _M, _W, _B, TL_SCLN)
+
+//ahei - derived from dvorak.
+// x moved to left side. j on pinky.
+/*;pouyq gdlm/= */
+/* ahei, fstnr- */
+/* j'k.x bcwvz */
+
+#define CARTE_AHEI \
+ carte_de_map("pouyq gdlm/", \
+ "ahei, fstnr", \
+ "j'k.x bcwvz")
+
+#define ___AHEI___ \
+LANG_MAP(_P, _O, _U, _Y, _Q, _G, _D, _L, _M, TL_SLSH, \
+ _A, _H, _E, _I, TL_COMM, _F, _S, _T, _N, _R, \
+ _J, TL_QUOT, _K, TL_DOT, _X, _B, _C, _W, _V, _Z)
diff --git a/users/ericgebhart/base_layers/gap.h b/users/ericgebhart/base_layers/gap.h
new file mode 100644
index 0000000000..76310bc6f9
--- /dev/null
+++ b/users/ericgebhart/base_layers/gap.h
@@ -0,0 +1,67 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// an alternate I found.
+/* Reference: MTGAP */
+/* y p o u - | b d l c k j */
+/* i n e a , | m h t s r v */
+/* ( " ' . _ | ) f w g x */
+/* z */
+
+#define CARTE_MTGAP \
+ carte_de_map(" ypouj kdlcw", \
+ " inea, mhtsr", \
+ " qz/.; bfgvx")
+
+#define ___MTGAP___ \
+ LANG_MAP(_Y, _P, _O, _U, _J, _K, _D, _L, _C, _W, \
+ _I, _N, _E, _A, TL_COMM, _M, _H, _T, _S, _R, \
+ _Q, _Z, TL_SLSH, TL_DOT, TL_SCLN, _B, _F, _G, _V, _X)
+
+/* //APT v3*/
+/* https://github.com/Apsu/APT */
+#define CARTE_APT \
+ carte_de_map(" wgdfb qluoy", \
+ " rsthk jneai; ", \
+ " xcmpv z,.'/")
+
+#define ___APT___ \
+ LANG_MAP(_W, _G, _D, _F, _B, _Q, _L, _U, _O, _Y, \
+ _R, _S, _T, _H, _K, _J, _N, _E, _A, _I, TL_SCLN, \
+ _X, _C, _M, _P, _V, _Z, TL_COMM, TL_DOT, TL_QUOT, TL_SLSH)
+
+
+#define CARTE_CTGAP \
+ carte_de_map(" vplcf kuoyj", \
+ " rntsd 'aeih", \
+ " zbmgw x,.;q")
+
+#define ___CTGAP___ \
+ LANG_MAP(_V, _P, _L, _C, _F, _K, _U, _O, _Y, _J, \
+ _R, _N, _T, _S, _D, TL_QUOT, _A, _E, _I, _H, \
+ _Z, _B, _M, _G, _W, _X, TL_COMM, TL_DOT, TL_SCLN, _Q)
+
+#define CARTE_CANARY \
+ carte_de_map( " wlypb zfou'", \
+ " crstg mneia", \
+ " qjvd kxh/,.")
+
+#define ___CANARY___ \
+ LANG_MAP(_W, _L, _Y, _P, _B, _Z, _F, _O, _U, TL_QUOT, \
+ _C, _R, _S, _T, _G, _M, _N, _E, _I, _A, \
+ _Q, _J, _V, _D, _K, _X, _H, TL_SLSH, TL_COMM, TL_DOT)
diff --git a/users/ericgebhart/base_layers/hands_down.h b/users/ericgebhart/base_layers/hands_down.h
new file mode 100644
index 0000000000..0841a358d2
--- /dev/null
+++ b/users/ericgebhart/base_layers/hands_down.h
@@ -0,0 +1,147 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// https://sites.google.com/alanreiser.com/handsdown/home
+
+// The only 3x12 layout. The rest are 3x10.
+#define CARTE_HD_NEU \
+ carte_de_map( " wfmpv /.q\"'z", \
+ " rsntb ,aeihj", \
+ " xcldg -uoykK")
+
+#define ___HD_NEU___ \
+ LANG_MAP(_SML_NAV, _W, _F, _M, _P, _V , TL_SLSH, TL_DOT, _Q, TL_DQUO, TL_QUOT, _Z, \
+ _TAB, _R, _S, _N, _T, _B , TL_COMM, _A, _E, _I, _H, _J, \
+ _OS_ACCENT, _X, _C, _L, _D, _G , TL_MINS, _U, _O, _Y, _K, _SML_KEYPAD)
+
+
+// modified to fit 3x10.
+#define CARTE_HD_NEU_NARROW \
+ carte_de_map(" xcldb zuoyq", \
+ " rsntg ,aeih", \
+ " wfmpv ;./jk")
+
+#define ___HD_NEU_NARROW___ \
+ LANG_MAP(_X, _C, _L, _D, _B, _Z, _U, _O, _Y, _Q, \
+ _R, _S, _N, _T, _G, TL_COMM, _A, _E, _I, _H, \
+ _W, _F, _M, _P, _V, _SCLN, TL_DOT, TL_SLSH, _J, _K)
+
+
+#define CARTE_HD_REF \
+ carte_de_map(" qchpv kyoj/", \
+ " rsntg wueia", \
+ " xmldb zf',.")
+
+#define ___HD_REF___ \
+ LANG_MAP(_Q, _C, _H, _P, _V, _K, _Y, _O, _J, TL_SLSH, \
+ _R, _S, _N, _T, _G, _W, _U, _E, _I, _A, \
+ _X, _M, _L, _D, _B, _Z, _F, TL_QUOT, TL_COMM, TL_DOT )
+
+
+// All of these have a consonant or vowel on the thumb keys.
+
+/* alt shift keys "? '! dash and elan */
+/* (< {[ - elan */
+/* dash has thumbs of ,; and .: */
+/* dash and the rest get these too. */
+/* alt shifts ;: .& /\* '? "! ,| -+ */
+/* COMBOS - z = jg, z=vg, q=uk, q=mp. */
+
+
+// no z or q, use combos.
+#define CARTE_HD_TITANIUM \
+ carte_de_map(" jgmpv ;./\"' ", \
+ " csntw ,aeih ", \
+ " xfldb -uoyk r")
+
+#define ___HD_TITANIUM___ \
+ LANG_MAP(_J, _G, _M, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_DQUO, TL_QUOT, \
+ _C, _S, _N, _T, _W , TL_COMM, _A, _E, _I, _H, \
+ _X, _F, _L, _D, _B , TL_MINS, _U, _O, _Y, _K)
+
+
+#define CARTE_HD_GOLD \
+ carte_de_map(" jgmpv ;./\"' ", \
+ " rsndb ,aeih ", \
+ " xflcw -uoyk t")
+
+#define ___HD_GOLD___ \
+ LANG_MAP(_J, _G, _M, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_DQUO, TL_QUOT, \
+ _R, _S, _N, _D, _B , TL_COMM, _A, _E, _I, _H, \
+ _X, _F, _L, _C, _W , TL_MINS, _U, _O, _Y, _K)
+/* t, ␣ */
+
+/* jz pq alt shifts ;: .& /\* '? "! ,| -+ */
+
+#define CARTE_HD_PLATINUM \
+ carte_de_map( "jghpv ;./'\"", \
+ "rsntb ,aeic", \
+ "xfmdk -uowy l")
+/* l ␣ */
+
+#define ___HD_PLATINUM___ \
+ LANG_MAP(_J, _G, _H, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_QUOT, TL_DQUO, \
+ _R, _S, _N, _T, _B, TL_COMM, _A, _E, _I, _C, \
+ _X, _F, _M, _D, _K, TL_MINS, _U, _O, _W, _Y)
+
+#define CARTE_HD_SILVER \
+ carte_de_map("jgmpv ;./'\"", \
+ "rshtb ,aeic", \
+ "xfldk -uowy n")
+/* n ␣ */
+
+#define ___HD_SILVER___ \
+ LANG_MAP(_J, _G, _M, _P, _V, TL_SCLN, TL_DOT, TL_SLSH, TL_QUOT, TL_DQUO, \
+ _R, _S, _H, _T, _B, TL_COMM, _A, _E, _I, _C, \
+ _X, _F, _L, _D, _K, TL_MINS, _U, _O, _W, _Y)
+
+#define CARTE_HD_BRONZE \
+ carte_de_map("jgmpv ;./'\"", \
+ "rsntb ,aeic", \
+ "xfldk -uowy h")
+/* h ␣ */
+
+#define ___HD_BRONZE___ \
+ LANG_MAP(_J, _G , _M, _P, _V , TL_SCLN, TL_DOT, TL_SLSH , TL_QUOT, TL_DQUO, \
+ _R, _S, _N, _T, _B , TL_COMM, _A, _E, _I, _C, \
+ _X, _F, _L, _D, _K , TL_MINS, _U, _O, _W, _Y)
+
+#define CARTE_HD_ELAN \
+ carte_de_map("vghpk /({'\"", \
+ "rsntf jaeci", \
+ "xmldb -uowy")
+/* ,; .: ␣ ⏎ */
+
+/* vz g h p kq /\* (< {[ '! "? */
+/* TL_COMM; TL_DOT: _␣ ⏎ */
+#define ___HD_ELAN___ \
+ LANG_MAP(_V, _G, _H, _P, _K, TL_SLSH, TL_LPRN, TL_LCBR, TL_QUOT, TL_DQUO, \
+ _R, _S, _N, _T, _F, _J, _A, _E, _C, _I, \
+ _X, _M, _L, _D, _B, TL_MINS, _U, _O, _W, _Y)
+
+
+#define CARTE_HD_DASH \
+ carte_de_map("jgmpv ;.'\"/", \
+ "rsntb ,haoi", \
+ "xcldw -fuky e")
+ /* e ␣ */
+
+#define ___HD_DASH___ \
+ LANG_MAP(_J, _G, _M, _P, _V , TL_SCLN, TL_DOT, TL_QUOT, TL_DQUO, TL_SLSH, \
+ _R, _S, _N, _T, _B , TL_COMM, _H, _A, _O, _I, \
+ _X, _C, _L, _D, _W , TL_MINS, _F, _U, _K, _Y)
diff --git a/users/ericgebhart/base_layers/keymaps.txt b/users/ericgebhart/base_layers/keymaps.txt
new file mode 100644
index 0000000000..56dc7d79e3
--- /dev/null
+++ b/users/ericgebhart/base_layers/keymaps.txt
@@ -0,0 +1,300 @@
+/*
+This file can be commented by blocks or single lines using //
+Blank lines are ignored
+*/
+/*
+Bigram frequencies in stats.csv
+*/
+
+[keys]
+L21 L22 L23 L24 L25 L26 R26 R25 R24 R23 R22 R21
+L31 L32 L33 L34 L35 L36 R36 R35 R34 R33 R32 R31
+L41 L42 L43 L44 L45 L46 R46 R45 R44 R43 R42 R41
+
+[weights]
+5.0 3.6 2.4 1.8 2.2 3.5 3.5 2.2 1.8 2.4 3.6 5.0
+4.0 1.6 1.2 1.0 1.0 3.0 3.0 1.0 1.0 1.2 1.6 4.0
+5.0 3.4 2.6 2.2 1.8 4.0 4.0 1.8 2.2 2.6 3.4 5.0
+
+/*
+Weights should:
+- limit weak fingers
+- limit bottom row
+- increase home row
+- limit finger travel distance
+
+https://colemakmods.github.io/mod-dh/compare.html
+*/
+
+[penalties]
+ ,same_row,row_jump1,row_jump2
+ii, 2.5, 3.5, 4.5 // same finger
+im, 0.5, 1.0, 2.0
+ir, 0.5, 0.8, 1.5
+ip, 0.5, 0.8, 1.1
+mi, -1.5, -0.5, 1.5 // inward roll
+mm, 2.5, 3.5, 4.5 // same finger
+mr, 0.5, 1.0, 2.0
+mp, 0.5, 0.8, 1.5
+ri, -1.5, -0.5, 1.5 // inward roll
+rm, -2.0, -0.5, 1.2 // inward roll
+rr, 2.5, 3.5, 4.5 // same finger
+rp, 1.0, 1.5, 2.5
+pi, -1.0, 0.0, 1.0 // inward roll
+pm, -1.0, 0.0, 1.5 // inward roll
+pr, -1.0, 0.0, 1.5 // inward roll
+pp, 3.0, 4.0, 5.5 // same finger
+
+/*
+Only apply if not the same letter, and both letters on the same hand.
+
+i, m, r, and p refer to the fingers (index, middle, ring, pinky)
+The columns refer to how many rows separate the two keys
+
+Penalties should:
+- limit same finger typing (except same key twice)
+- balance hands
+- favor inward rolling
+(last 2 in opposition with each other)
+*/
+
+[layouts]
+
+>>Qwerty
+# q w e r t y i o u p #
+é a s d f g h j k l ; '
+è z x c v b n m , . / -
+
+>>Azerty
+è a z e r t y u i o p ^
+' q s d f g h j k l m ù
+é w x c v b n , . : ! -
+
+>>Qwertz
+# q w e r t z u i o p ü
+é a s d f g h j k l ö ä
+è y x c v b n m , . - '
+
+>>Bépo 40%
+# b é p o è ^ v d l j z
+- a u i e , c t s r n m
+ç à y x . k ' q g h f w
+
+// https://github.com/TeXitoi/keyberon#whats-the-layout
+>>Bépo keyberon
+# b é p o è ^ v d l j z
+w a u i e , c t s r n m
+- à y x . k ' q g h f ç
+
+>>Dvorak
+- ' , . p y f g c r l #
+é a o e u i d h t n s #
+è ; q j k x b m w v z #
+
+>>Colemak
+# q w f p g j l u y ; #
+é a r s t d h n e i o '
+è z x c v b k m , . / -
+
+>>Colemak DH
+# q w f p b j l u y ; #
+é a r s t g m n e i o '
+è z x c d v k h , . / -
+
+>>Colemak DH mod
+# q w f p b j l u y é è
+# a r s t g m n e i o -
+# z x c d v k h , . ' /
+
+>>Workman
+# q d r w b j f u p ; #
+é a s h t g y n e o i '
+è z x m c v k l , . / -
+
+>>Norman
+# q w d f k j u r l ; #
+é a s e t g y n i o h '
+è z x c v b p m , . / -
+
+>>Carpalx
+# q g m l w b y u v ; é
+è d s t n r i a e o h '
+# z x c f j k p , . / -
+
+>>Neo
+- x v l c w k h g f q ß
+é u i a e o s n r t d y
+è ü ö ä p z b m , . j '
+
+// http://mkweb.bcgsc.ca/carpalx/?full_optimization
+>>qgmlwyfub
+# q g m l w y f u b ; é
+è d s t n r i a e o h '
+# z x c v j k p , . / -
+
+// https://mathematicalmulticore.wordpress.com/the-keyboard-layout-project/
+>>MTGAP
+# y p o u j k d l c w #
+é i n e a , m h t s r '
+è q z / . : b f g v x -
+
+// http://mtgap.bilfo.com/official_keyboard.html
+// http://mtgap.bilfo.com/completed_keyboard.html
+>>MTGAP 2.0
+# , f h d k j c u l . #
+é o a n t g m s e r i -
+è q x b p z y w ' v ; #
+
+>>MTGAP "Easy"
+# q w l d b j f u k p #
+é a s r t g h n e o i -
+è z x c v ; y m , . / '
+
+>>MTGAP "shortcuts"
+# k g l d b j h u f . #
+é r o t s w m n e a i -
+è z x v c q y p , ' ; #
+
+>>MTGAP "standard"
+# k l h c b j d u f . #
+é o r n s g w t e a i -
+è x q v m z y p , ' ; #
+
+>>MTGAP "ergonomic"
+# . f u d j q h c w k #
+é i a e t p l n s r o -
+è ' , y g z - m b v x #
+
+// https://geekhack.org/index.php?topic=67604.0
+>>Oneproduct
+# p l d w g j x o y q è
+- n r s t m u a e i h '
+# z c f v b , . ? ; k é
+
+// https://bepo.fr/wiki/Utilisateur:Bibidibop
+>>Coeur
+# é w o p y b ' d l j z
+x a u e i , c t s r n h
+# - à è . k g m f q v #
+
+// https://geekhack.org/index.php?topic=98275.0
+>>Kaehi
+# q w l d g j u o p / é
+è n r s t m k a e h i '
+# z x c v b y f , . ; -
+
+// https://deskthority.net/wiki/BEAKL
+>>BEAKL 15
+é q h o u x g c r f z #
+- y i e a . d s t n b ;
+è j / , k ' w m l p v #
+
+// https://web.archive.org/web/20190906220509/http://shenafu.com/smf/index.php?topic=89.msg2566#msg2566
+>>BEAKL 19
+é q . o u j w d n m , #
+- h a e i k g s r t p ;
+è z ' / y x b c l f v #
+
+// https://www.reddit.com/r/ErgoDoxEZ/comments/gsvpug/layout_of_the_month_beakl_15/ftcan68/?context=3
+>>BEAKL 19bis
+# q y o u z w d n c k #
+- h i e a , g t r s p ;
+è j ' é . x v m l f b #
+
+// https://www.reddit.com/r/ErgoMechKeyboards/comments/j1eopm/hands_down_layout_is_ready_for_daily_use/g7bjmr7/?context=3
+>>BEAKL 19 Opt French
+# w m r d v y u o q x #
+# g s n t p , i e a h -
+# k f l c b j é ' . z è
+
+// http://millikeys.sourceforge.net/asset/
+>>ASSET
+# q w j f g y p u l ; #
+é a s e t d h n i o r '
+è z x c v b k m , . / -
+
+// https://sourceforge.net/projects/qwpr/
+>>Qwpr
+# q w p r f y u k l ; #
+é a s d t g h n i o e '
+è z x c v b j m , . / -
+
+// http://www.minimak.org/
+>>Minimak-8key
+# q w d r k y u i l p #
+é a s t f g h n e o ; '
+è z x c v b j m , . / -
+
+// https://github.com/mw8/white_keyboard_layout
+// adapted to ergo keyboard
+>>White
+# v y d , ' j m l u ( )
+é a t h e b c s n o i -
+è p k g w q x r f . z #
+
+// https://github.com/jackrosenthal/threelayout
+>>Three
+# q f u y z x k c w b #
+é o h e a i d r t n s -
+è , m . j ; g l p v ' #
+
+//https://sites.google.com/alanreiser.com/handsdown
+>>Hands down
+# q c h g j y f o b ' #
+é s n r t p w u e i a #
+è x m l d z v k . , ; -
+
+//https://sites.google.com/alanreiser.com/handsdown
+>>Notarize
+# q w d f p y u k l ' #
+é a s t e g h n i o r #
+è z x c v b j m . , ; -
+
+// http://kennetchaz.github.io/symmetric-typing/soul.html
+>>Soul mod
+# q w l d p k m u y ; '
+è a s r t g f n e i o é
+# j z x c v b h , . / -
+
+// http://kennetchaz.github.io/symmetric-typing/niro.html
+>>Niro mod
+# q w u d p j f y l ; #
+é a s e t g h n i r o '
+è b z x c v k m , . / -
+
+// https://docs.google.com/document/d/1yiCnIi1oagV1D8ZouMt-TRFRG8d6AfSBIwQkBvSflvY/edit
+>>The-1
+# k m l u ? v d r ' q #
+é a t h e . c s n o i -
+è z p f j , b g w x y /
+
+// https://engram.dev
+>>Engram 2.0
+# b y o u ' " l d w v z
+é c i e a , . h t s n q
+è g x j k - ? r m f p #
+
+// https://github.com/MadRabbit/halmak
+>>Halmak
+# w l r b z ; q u d j #
+é s h n t , . a e o i '
+è f m v c / g p x k y -
+
+// https://keyboard-design.com/letterlayout.html?layout=optimal-digram.en.ansi
+>>Optimal digram
+# q y u . , f m l d p z
+é s i e a o h n r t c g
+è j ) ' ? ( x v w k b -
+
+// https://keyboard-design.com/letterlayout.html?layout=uciea-keyboard.en.ansi
+>>Uciea
+# p y u o - k d h f x q
+é c i e a ' g t n s r v
+è z " , . ; w m l b j -
+
+// https://keyboard-design.com/letterlayout.html?layout=x1.en.ergodox
+// . and , moved
+>>x1
+# k y o ' ! f c l p q z
+é h i e a u d s t n r v
+è j ? . , # w g m b x -
diff --git a/users/ericgebhart/base_layers/maks.h b/users/ericgebhart/base_layers/maks.h
new file mode 100644
index 0000000000..6f78819421
--- /dev/null
+++ b/users/ericgebhart/base_layers/maks.h
@@ -0,0 +1,61 @@
+#define CARTE_COLEMAK \
+ carte_de_map(" qwfpg jluy;", \
+ " arstd hneio", \
+ " zxcvb km,./")
+
+#define ___COLEMAK___ \
+ LANG_MAP(_Q, _W, _F, _P, _G, _J, _L, _U, _Y, TL_SCLN, \
+ _A, _R, _S, _T, _D, _H, _N, _E, _I, _O, \
+ _Z, _X, _C, _V, _B, _K, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+
+#define CARTE_COLEMAK_DH \
+ carte_de_map(" qwfpb jluy;", \
+ " arstg mneio", \
+ " zxcdv kh,./")
+
+#define ___COLEMAK_DH___ \
+ LANG_MAP(_Q, _W, _F, _P, _B, _J, _L, _U, _Y, TL_SCLN, \
+ _A, _R, _S, _T, _G, _M, _N, _E, _I, _O, \
+ _Z, _X, _C, _D, _V, _K, _H, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_HALMAK \
+ carte_de_map(" wlrbz ;qudj", \
+ " shnt, .aeoi", \
+ " fmvc/ gpxky")
+
+#define ___HALMAK___ \
+ LANG_MAP(_W, _L, _R, _B, _Z, TL_SCLN, _Q, _U, _D, _J, \
+ _S, _H, _N, _T, TL_COMM, _DOT, _A, _E, _O, _I, \
+ _F, _M, _V, _C, TL_SLSH, _G, _P, _X, _K, _Y)
+
+#define CARTE_MINIMAK \
+ carte_de_map(" qwdrk yuiop", \
+ " astfg hjel;", \
+ " zxcvb nm,./")
+
+#define ___MINIMAK___ \
+ LANG_MAP(_Q, _W, _D, _R, _K, _Y, _U, _I, _O, _P, \
+ _A, _S, _T, _F, _G, _H, _J, _E, _L, TL_SCLN, \
+ _Z, _X, _C, _V, _B, _N, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_MINIMAK_8 \
+ carte_de_map(" qwdrk yuilp", \
+ " astfg hneo;", \
+ " zxcvb jm,./")
+
+#define ___MINIMAK_8___ \
+ LANG_MAP(_Q, _W, _D, _R, _K, _Y, _U, _I, _L, _P, \
+ _A, _S, _T, _F, _G, _H, _N, _E, _O, TL_SCLN, \
+ _Z, _X, _C, _V, _B, _J, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+
+#define CARTE_MINIMAK_12 \
+ carte_de_map(" qwdfk yuil;", \
+ " astrg hneop", \
+ " zxcvb jm,./")
+
+#define ___MINIMAK_12___ \
+ LANG_MAP(_Q, _W, _D, _F, _K, _Y, _U, _I, _L, _SCLN, \
+ _A, _S, _T, _R, _G, _H, _N, _E, _O, _P, \
+ _Z, _X, _C, _V, _B, _J, _M, TL_COMM, TL_DOT, TL_SLSH)
diff --git a/users/ericgebhart/base_layers/qwerty.h b/users/ericgebhart/base_layers/qwerty.h
new file mode 100644
index 0000000000..47aead197c
--- /dev/null
+++ b/users/ericgebhart/base_layers/qwerty.h
@@ -0,0 +1,69 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Layer for combo reference. Make more than one by changing lang is.
+#define ___COMBO_REF___ \
+ LANG_MAP(_1L1, _1L2, _1L3, _1L4, _1L5, _1R1, _1R2, _1R3, _1R4, _1R5, \
+ _2L1, _2L2, _2L3, _2L4, _2L5, _2R1, _2R2, _2R3, _2R4, _2R5, \
+ _3L1, _3L2, _3L3, _3L4, _3L5, _3R1, _3R2, _3R3, _3R4, _3R5)
+
+
+#define CARTE_QWERTY \
+ carte_de_map(" qwert yuiop", \
+ " asdfg hjkl;", \
+ " zxcvb nm,./")
+
+// Need TLKC around comm, dot, and quot, and scln
+// Qwerty based layers that I don't really use.
+#define ___QWERTY___ \
+ LANG_MAP(_Q, _W, _E, _R, _T, _Y, _U, _I, _O, _P, \
+ _A, _S, _D, _F, _G, _H, _J, _K, _L, TL_SCLN, \
+ _Z, _X, _C, _V, _B, _N, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_AZERTY \
+ carte_de_map(" azert yuiop", \
+ " qsdfg hjkl;", \
+ " wxcvb nm,./")
+
+// Need TLKC around comm, dot, and quot, and scln
+// Qwerty based layers that I don't really use.
+#define ___AZERTY___ \
+ LANG_MAP(_A, _Z, _E, _R, _T, _Y, _U, _I, _O, _P, \
+ _Q, _S, _D, _F, _G, _H, _J, _K, _L, TL_SCLN, \
+ _W, _X, _C, _V, _B, _N, _M, TL_COMM, TL_DOT, TL_SLSH)
+
+
+
+#define CARTE_WORKMAN \
+ carte_de_map(" qdrwb jfup;", \
+ " ashtg yneio", \
+ " zxmcv kl,./")
+
+#define ___WORKMAN___ \
+ LANG_MAP(_Q, _D, _R, _W, _B, _J, _F, _U, _P, _SCLN, \
+ _A, _S, _H, _T, _G, _Y, _N, _E, _O, _I, \
+ _Z, _X, _M, _C, _V, _K, _L, TL_COMM, TL_DOT, TL_SLSH)
+
+#define CARTE_NORMAN \
+ carte_de_map(" qwdfk jurl;", \
+ " asetg yniou", \
+ " zxcvb pm,./")
+#define ___NORMAN___ \
+ LANG_MAP(_Q, _W, _D, _F, _K, _J, _U, _R, _L, TL_SCLN, \
+ _A, _S, _E, _T, _G, _Y, _N, _I, _O, _U, \
+ _Z, _X, _C, _V, _B, _P, _M, TL_COMM, TL_DOT, TL_SLSH)
diff --git a/users/ericgebhart/base_layers/toprows.h b/users/ericgebhart/base_layers/toprows.h
new file mode 100644
index 0000000000..ba32118537
--- /dev/null
+++ b/users/ericgebhart/base_layers/toprows.h
@@ -0,0 +1,56 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/*******************************************************************/
+/** TOP ROWS Func,Symbols, Numbers you find there. **/
+/*******************************************************************/
+// ltkc language target keycode DV, BK, BKW, NONE
+// _1 = DV_1 or _1 = BP_DV_1 or KC_1
+#define ___10_NUMBERS___ \
+ LANG_ROW(_1, _2, _3, _4, _5, _6, _7, _8, _9, _0)
+
+/* 40123 76598 */
+#define ___10_NUMBERS_BEAKL15___ \
+ LANG_ROW(_4, _0, _1, _2, _3, _7, _6, _5, _9, _8)
+
+/* 32104 76598 */
+#define ___10_NUMBERS_BEAKL19___ \
+ LANG_ROW(_3, _2, _1, _0, _4, _7, _6, _5, _9, _8)
+
+// a top symbol row if someone wants it.
+#define ___10_SYMBOLS___ \
+ LANG_ROW(_EXLM, _AT, _HASH, _DLR, _PERC, _CIRC, _AMPR, _ASTR, _LPRN, _RPRN)
+
+// standard bepo top row
+#define ___10_SYMBOLS_BEPO___ \
+ LANG_ROW(_DQUO, _LDAQ, _RDAQ, _LPRN, _RPRN, _AT, _PLUS, _MINS, _SLSH, _ASTR)
+
+#define ___12_SYMBOLS_BEPO___ \
+ LANG_ROW12(_DLR, _DQUO, _LDAQ, _RDAQ, _LPRN, _RPRN, \
+ _AT, _PLUS, _MINS, _SLSH, _ASTR, _EQL)
+
+// function key rows work for everyone.
+#define ___10_FUNCS___ \
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
+
+#define ___12_FUNCS___ ___10_FUNCS___, KC_F11, KC_F12
+
+#define ___10_FUNCS_BEAKL15___ \
+ KC_F4, KC_F10, KC_F1, KC_F2, KC_F3, \
+ KC_F7, KC_F6, KC_F5, KC_F9, KC_F8
+
+#define ___12_FUNCS_BEAKL15___ KC_F11, ___10_FUNCS_BEAKL15___, KC_F12
diff --git a/users/ericgebhart/caps_word.c b/users/ericgebhart/caps_word.c
deleted file mode 100644
index ba81c15d66..0000000000
--- a/users/ericgebhart/caps_word.c
+++ /dev/null
@@ -1,81 +0,0 @@
-// Copyright 2021 Google LLC
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-// For full documentation, see
-// https://getreuer.info/posts/keyboards/caps-word
-
-#include "caps_word.h"
-
-bool process_caps_word(uint16_t keycode, keyrecord_t* record) {
- static bool caps_word_enabled = false;
- static bool shifted = false;
-#ifndef NO_ACTION_ONESHOT
- const uint8_t mods = get_mods() | get_oneshot_mods();
-#else
- const uint8_t mods = get_mods();
-#endif // NO_ACTION_ONESHOT
-
- if (!caps_word_enabled) {
- // Pressing both shift keys at the same time enables caps word.
- if ((mods & MOD_MASK_SHIFT) == MOD_MASK_SHIFT) {
- clear_mods();
-#ifndef NO_ACTION_ONESHOT
- clear_oneshot_mods();
-#endif // NO_ACTION_ONESHOT
- shifted = false;
- caps_word_enabled = true;
- return false;
- }
- return true;
- }
-
- if (!record->event.pressed) { return true; }
-
- if (!(mods & ~MOD_MASK_SHIFT)) {
- switch (keycode) {
- case QK_MOD_TAP ... QK_MOD_TAP_MAX:
- case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
- // Earlier return if this has not been considered tapped yet.
- if (record->tap.count == 0) { return true; }
- // Get the base tapping keycode of a mod- or layer-tap key.
- keycode &= 0xff;
- }
-
- switch (keycode) {
- // Letter keys should be shifted.
- case KC_A ... KC_Z:
- if (!shifted) { register_code(KC_LSFT); }
- shifted = true;
- return true;
-
- // Keycodes that continue caps word but shouldn't get shifted.
- case KC_1 ... KC_0:
- case KC_BSPC:
- case KC_MINS:
- case KC_UNDS:
- if (shifted) { unregister_code(KC_LSFT); }
- shifted = false;
- return true;
-
- // Any other keycode disables caps word.
- }
- }
-
- // Disable caps word.
- caps_word_enabled = false;
- if (shifted) { unregister_code(KC_LSFT); }
- shifted = false;
- return true;
-}
diff --git a/users/ericgebhart/caps_word.h b/users/ericgebhart/caps_word.h
deleted file mode 100644
index a59b2e4338..0000000000
--- a/users/ericgebhart/caps_word.h
+++ /dev/null
@@ -1,35 +0,0 @@
-// Copyright 2021 Google LLC
-//
-// Licensed under the Apache License, Version 2.0 (the "License");
-// you may not use this file except in compliance with the License.
-// You may obtain a copy of the License at
-//
-// https://www.apache.org/licenses/LICENSE-2.0
-//
-// Unless required by applicable law or agreed to in writing, software
-// distributed under the License is distributed on an "AS IS" BASIS,
-// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-// See the License for the specific language governing permissions and
-// limitations under the License.
-//
-//
-// Caps Word, activated by pressing both shift keys at the same time.
-//
-// This library implements "Caps Word", which is like conventional Caps Lock,
-// but automatically disables itself at the end of the word. This is useful for
-// typing all-caps identifiers like `MOD_MASK_ALT`.
-//
-// Caps Word is activated by pressing the left and right shift keys at the same
-// time. This way you don't need a dedicated key for using Caps Word. I've
-// tested that this works as expected with one-shot mods and Space Cadet Shift.
-// If your shift keys are mod-taps, activate Caps Word by holding both shift
-// mod-tap keys until the tapping term, release them, then begin typing.
-//
-// For full documentation, see
-// https://getreuer.info/posts/keyboards/caps-word
-
-#pragma once
-
-#include QMK_KEYBOARD_H
-
-bool process_caps_word(uint16_t keycode, keyrecord_t* record);
diff --git a/users/ericgebhart/combos.def b/users/ericgebhart/combos.def
deleted file mode 100644
index 9b5f2c8a9e..0000000000
--- a/users/ericgebhart/combos.def
+++ /dev/null
@@ -1,10 +0,0 @@
-// name result chord keys
-COMB(LNAV, TG(_NAV), SPC_TOPR, ENT_NAV)
-COMB(OSLSYM, OSL(_SYMB), ESC_TOPR, BSPC_SYMB)
-COMB(OSLSYMBP, OSL(_SYMB_BP), ESC_TOPR_BP, BSPC_SYMB_BP)
-COMB(LKEYPAD, TG(_KEYPAD), SPC_TOPR, BSPC_SYMB)
-COMB(LKEYPADBP, TG(_KEYPAD_BP), SPC_TOPR_BP, BSPC_SYMB_BP)
-COMB(LLAYERS, OSL(_LAYERS), KC_TAB, ENT_NAV)
-
-//COMB(JKL_SPC, KC_SPC, KC_J, KC_X)
-//SUBS(TH_THE, "the", KC_T, KC_H) // SUBS uses SEND_STRING to output the given string.
diff --git a/users/ericgebhart/config.h b/users/ericgebhart/config.h
index 116d48f4ab..6cd983b37b 100755..100644
--- a/users/ericgebhart/config.h
+++ b/users/ericgebhart/config.h
@@ -18,12 +18,11 @@
#ifndef USERSPACE_CONFIG_H
#define USERSPACE_CONFIG_H
-#include "../../config.h"
+// pro-micro v3's don't always detect otherwise.
+/* #define SPLIT_USB_DETECT */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
-#define COMBO_MUST_HOLD_MODS
-#define COMBO_HOLD_TERM 150
// Sets good default for the speed of the mouse.
#undef MOUSEKEY_INTERVAL
#undef MOUSEKEY_DELAY
@@ -51,4 +50,274 @@
#define TAPPING_TERM 200
#define IGNORE_MOD_TAP_INTERRUPT
+
+#define TAP_HOLD_TERM 200
+#define COMBO_MUST_HOLD_MODS
+#define COMBO_HOLD_TERM 150
+#define TAP_CODE_DELAY 5 // for send string with delay
+
+// change the behavior of Mod taps for HRMs.
+// #define GLOBAL_QUICK_TAP
+
+ /* Control switches for my keymaps. */
+ /* if needed, this goes in the keyboard's config.h */
+ /* Alternately, fix the number row in the layout template. */
+/* #define BASE_NUMBER_ROW // turn on 4 row base templates. */
+
+// Extensions, turn them on and off.
+#define USERSPACE_H "ericgebhart.h"
+
+// Layout definitions, which language, thumb cluster, mod layer.
+// Columns in and out.
+
+// the default. set it, use it, set it back.
+// US_INT // EN, BEPO, US_INT
+#define LANG_IS US_INT
+#define DEFAULT_LANG US_INT
+#define DEFAULT_LANG_NAME " us"
+
+// Enable a second locale, for another set of layers.
+// This will add bepo versions of all layers chosen.
+/* #define SECOND_LOCALE BEPO */
+/* #define SECOND_LOCALE_NAME " bepo" */
+
+// Choose a mod layer. Can be changed per layer.
+// TRNS, ALT, HRS_NAV HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC
+#define MODS_ARE HRS_NAV
+#define DEFAULT_MODS MODS_ARE
+
+// Choose a thumb cluster.
+// WI, WIa, DEFAULT, TEST, TRNS, MODS, LAYERS, MODS_LAYERS,
+// MIRYOKU, MIRYOKU_TR, MODS_LAYERS_NAV,
+// The following use THUMB_LETTER to place a letter on the Thumbs.
+// for use with the hands down metals, maltron, and rsthd.
+// HD, HDA, HD_SIMPLE, TH_LTR, HD_DASH,
+// MIRYOKU_TR_LTR, MIRYOKU_LTR
+#define THUMBS_ARE DEFAULT
+#define DEFAULT_THUMBS DEFAULT
+
+// pick the edge key set. normie, no kc, smart locks or test.
+// NORM, NOKC, SML, TEST
+#define EDGE_KEY_SET_IS SML
+#define DEFAULT_EDGE_SET SML
+
+// for the base layers which need a thumb cluster which takes a letter.
+#define HANDS_DOWN_LTR_THUMBS_ARE TH_LTR
+#define MALTRON_LTR_THUMBS_ARE TH_LTR
+#define RSTHD_LTR_THUMBS_ARE TH_LTR
+
+// layout io, matrix size.
+// a reasonable default for most keyboards.
+// give a 3x10 and get a 3x12, managed in keyboards/keyboards.h
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+// OLED STUFF.
+#define OLED_CUSTOM_ENABLE // custom oled here.
+//#define OLED_LOGO_ENABLE // turn on/off the logo.
+#define KEYLOGGER_ENABLE // 1500 bytes, track and print keypress info to oled.
+//#define SPLIT_LAYER_STATE_ENABLE // to sync state between sides.
+
+// EXTENSIONS
+
+// Combos
+#define COMBO_REF_LAYER_ENABLE
+// #define COMBO_REF_LAYER_TWO_ENABLE
+// works if you know the number of your layer.
+// otherwise set and use them later.
+// #define COMBO_ONLY_FROM_LAYER 2
+// #define COMBO_REF_DEFAULT 2
+
+
+// Console key logging for creation of heatmaps, etc.
+// CONSOLE must be enabled for this to work.
+// To create Precondition's heat maps, from console key logging
+// with hid_listen or qmk console
+//#define CONSOLE_KEY_LOGGER_ENABLE // turn on keylogging for heat maps.
+
+#define ALT_LOCAL_ENABLE // alternate key combinations, with mods as needed.
+#define ACCENTED_KEYS_ENABLE // direct access to altgr keys.
+
+#define SMART_LOCK_ENABLE // smart lock layers and mods.
+//#define MOD_LOCK_ENABLE // smart lock mods, similar/overlapping with Smart lock.
+#define NSHOT_ENABLE // smart n-shot for count.
+//#define ONESHOT_MOD_ENABLE // oneshot mods, similar/overlapping with nshots
+
+#define TAP_HOLD_ENABLE // tap for one thing, hold for tapping term to get another.
+//#define SWAPPER_ENABLE // enable swapper keys.
+#define NOT_DEAD_ENABLE // make undead versions (US_DQUO_ND) of dead keys.
+//#define ALT_SHIFT_ENABLE // alternate shift behaviors for existing keys.
+//#define SEND_STRING_ENABLE // Turn on send string keys
+//#define SEND_UNICODE_ENABLE // Unicode must be enabled for this to work.
+
+
+// Turn on the base layers do not exceed 4 if doing two locales.
+// That will likely push a layer past 15 and then it will
+// no longer work with the LT macro.
+
+// dvorak and relatives
+#define DVORAK_LAYER_ENABLE
+//#define DVORAK_RLC_IU_LAYER_ENABLE
+//#define CAPEWELL_DVORAK_LAYER_ENABLE
+//#define AHEI_LAYER_ENABLE
+//#define BOO_LAYER_ENABLE
+
+// qwerty and derivitives
+//#define QWERTY_LAYER_ENABLE
+//#define AZERTY_LAYER_ENABLE
+//#define WORKMAN_LAYER_ENABLE
+//#define NORMAN_LAYER_ENABLE
+
+// COLEMAK and relatives
+//#define COLEMAK_LAYER_ENABLE
+//#define COLEMAK_DH_LAYER_ENABLE
+//#define HALMAK_LAYER_ENABLE
+//#define MINIMAK_LAYER_ENABLE
+//#define MINIMAK_8_LAYER_ENABLE
+//#define MINIMAK_12_LAYER_ENABLE
+
+// BEAKL
+// #define BEAKL15_LAYER_ENABLE
+//#define BEAKL19_LAYER_ENABLE
+//#define BEAKL27_LAYER_ENABLE
+//#define BEAKLWI_LAYER_ENABLE
+
+// carpalx layouts
+//#define CARPALX_QFMLWY_LAYER_ENABLE
+//#define CARPALX_QGMLWB_LAYER_ENABLE
+//#define CARPALX_QGMLWY_LAYER_ENABLE
+
+// alternate layouts
+//#define MALTRON_LAYER_ENABLE
+//#define EUCALYN_LAYER_ENABLE
+//#define HANDS_UP_LAYER_ENABLE
+//#define RSTHD_LAYER_ENABLE
+//#define HANDS_UP_LAYER_ENABLE
+//#define WHITE_LAYER_ENABLE
+//#define ISRT_LAYER_ENABLE
+//#define SOUL_LAYER_ENABLE
+//#define NIRO_LAYER_ENABLE
+//#define ASSET_LAYER_ENABLE
+//#define WHORF_LAYER_ENABLE
+//#define WHORF6_LAYER_ENABLE
+
+// mtgap and relatives
+//#define MTGAP_LAYER_ENABLE
+//#define CTGAP_LAYER_ENABLE
+//#define APT_LAYER_ENABLE
+//#define CANARY_LAYER_ENABLE
+
+// Hands down
+#define HD_NEU_NARROW_LAYER_ENABLE
+//#define HD_REF_LAYER_ENABLE
+//#define HD_DASH_LAYER_ENABLE
+//#define HD_ELAN_LAYER_ENABLE
+//#define HD_BRONZE_LAYER_ENABLE
+//#define HD_SILVER_LAYER_ENABLE
+//#define HD_PLATINUM_LAYER_ENABLE
+//#define HD_GOLD_LAYER_ENABLE
+//#define HD_TITANIUM_LAYER_ENABLE
+
+// A compact optimot for 3x10.
+// requires accent characters.
+//#define OPTIMOT_COMPACT_LAYER_ENABLE
+
+// 3x12 sized base layers
+//--------------------------
+//#define HD_NEU_LAYER_ENABLE
+
+// Optimized for french
+// All these have accent characters on base layer.
+// so these dont work for En, but do for US-international and Bepo.
+
+//#define BEPO_LAYER_ENABLE
+//#define OPTIMOT_LAYER_ENABLE
+//#define BEAKL19bis_LAYER_ENABLE
+
+
+// enable transient function layers.
+#define SYMBOL_LAYER_ENABLE
+#define NAV_LAYER_ENABLE
+// #define MOUSE_LAYER_ENABLE
+#define TOPROWS_LAYER_ENABLE
+// #define LAYERS_LAYER_ENABLE - defunct. always on.
+#define KEYPAD_LAYER_ENABLE
+//#define ADJUST_LAYER_ENABLE
+//#define RGB_LAYER_ENABLE
+//#define MEDIA_LAYER_ENABLE
+//#define FUNC_LAYER_ENABLE
+
+
+// define alternate thumb definitions for the transient layers.
+#define MEDIA_LAYER_THUMBS MEDIA_THUMBS
+#define MOUSE_LAYER_THUMBS MOUSE_THUMBS
+#define NAV_LAYER_THUMBS TRNS_THUMBS
+#define KEYPAD_LAYER_THUMBS KEYPAD_THUMBS
+#define SYMB_LAYER_THUMBS SYMB_THUMBS
+#define TOPROWS_LAYER_THUMBS DEFAULT
+
+// Extra character layers.
+// Bepo has dead keys (altgr) and accented keycodes
+// A layer of accented keys
+// #define ACCENTS_LAYER_ENABLE
+// A layer of dead keys
+// #define MORTE_LAYER_ENABLE
+// A layer of the most popular accented keys and dead keys
+#define ACCENTS_MORTE_LAYER_ENABLE
+
+// Functional layer choices.
+/* configure the function layers. */
+/* They have to be turned on above. */
+/* Choose one of each as desired. */
+/* There are reasonable defaults */
+/* for each if nothing is defined. */
+
+/* nav */
+//#define NAV_FULL // monolithic, two sided nav with mouse and arrows.
+#define NAV_FULL_LOCK_MODS // Replace left mouse buttons with lockmods.
+
+// Just the non mouse bits, with lock mods, n-shot mods on the left.
+// if mousekeys enabled, adds a mouse layer accessible via smart lock.
+// #define NAV_NO_MOUSE
+// #define NAV_MIRYOKU
+// #define NAV_MOUSE_MIRYOKU
+
+
+/* keypads */
+// beakl keypads are usual, if not chosen, regular keypads will be used.
+// left side is the default.
+// Beakl, except for WI, is only on the left side.
+// Miryoku is on the left also.
+
+//#define KEYPAD_RIGHT
+#define KEYPAD_BEAKL // beakl doesn't have a rightside, swap hands?
+//#define KEYPAD_MODS // give mods on the other side instead of funcs.
+//#define KEYPAD_BEAKL_WI // right side with hexpad on left.
+//#define KEYPAD_MIRYOKU // use the miryoku keypad
+// the default if nothing chosen,
+// is a functionpad on the left and normal keypad on the right.
+
+// funcpad from miryoku
+// #define FUNCPAD_MIRYOKU
+
+
+/* symbols */
+// pick one of these or get the default.
+//#define SYMBOL_BEAKL // original - the default if nothing else.
+//#define SYMBOL_BEAKL_EXT // extended for non beakl base layers.
+//#define SYMBOL_BEAKL_EXT_VI // extended with vi keybinding in mind.
+#define SYMBOL_BEAKL_C // more alterations by frequency
+// #define SYMBOL_NEO // The symbol layer from the Neo layout.
+// #define SYMBOL_MIRYOKU // minimalist symbols after miryoku
+//#define SYMBOL_BEAKL_WI // original wi
+
+
+/* toprows. */
+// The default, if not defined, is a standard qwerty set of rows.
+// symbols, numbers, function keys. Numbers on the home row.
+
+// #define TOPROWS_BKL_15_NUMS // center row with Beakl15 order. 40123 76598.
+// #define TOPROWS_BKL_19_NUMS // Beakl 19 order: 32104 76598
+#define TOPROWS_MOD // beakl 15 nums, oneshot and smart lock mods. no Fkeys.
+
+
#endif
diff --git a/users/ericgebhart/core_keys.h b/users/ericgebhart/core_keys.h
deleted file mode 100755
index 73beaaf7ab..0000000000
--- a/users/ericgebhart/core_keys.h
+++ /dev/null
@@ -1,280 +0,0 @@
-#pragma once
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "quantum.h"
-#include "process_keycode/process_tap_dance.h"
-#include "eeconfig.h"
-#include "keymap_bepo.h"
-#include "altlocal_keys.h"
-
-//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
-
-bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
-
-enum userspace_custom_keycodes {
- // keep the keycodes using the send_key function close to SAFE_RANGE
- // so the array of keycodes remains a reasonbale size.
- DB_1 = SAFE_RANGE, // can always be here
- DB_2,
- DB_3,
- DB_4,
- DB_5,
- DB_6,
- DB_7,
- DB_8,
- DB_9,
- DB_0,
- DB_GRV,
- DB_SCOLON,
- DB_SLASH,
- DB_BACKSLASH,
- DB_EQL,
- DB_DOT,
- DB_COMM,
- DB_QUOT,
- DB_MINUS,
- DB_RPRN,
- DB_LPRN,
- DB_RBRC,
- DB_LBRC,
- // for symbols layer
- DB_HASH,
- DB_LCBR,
- DB_RCBR,
- DB_PIPE,
- DB_TILD,
- DB_CIRC,
- DB_LESS,
- DB_GRTR,
- // End of dvorak on bepo translation keys.
- // BEAKL on Qwerty..
- BQ_DOT,
- BQ_COMM,
- BQ_QUOT,
- // End of beakl on qwerty
- BB_DOT,
- BB_COMM,
- BB_QUOT,
- // End of beakl on Bepo
-
- EPRM,
- VRSN,
- // Default keyboard layouts - Same order as enum.
- KC_DVORAK,
- KC_QWERTY,
- KC_COLEMAK,
- KC_BEAKL,
- // KC_WORKMAN,
- // KC_NORMAN,
- // KC_MALTRON,
- // KC_EUCALYN,
- // KC_CARPLAX,
- KC_DVORAK_BP,
- KC_BEAKL_BP,
- KC_BEPO,
- KC_LAYERS,
-
- // Misc.
- KC_MAKE,
- KC_RESET,
- KC_RGB_T,
- RGB_IDL,
- KC_SECRET_1,
- KC_SECRET_2,
- KC_SECRET_3,
- KC_SECRET_4,
- KC_SECRET_5,
- KC_CCCV, // Ctrl-C V in one key.
- BP_CCCV,
- KC_CTCN, // Ctrl-T N in one key.
- BP_CTCN,
- KC_CWCQ, // Ctrl-W Q in one key.
- BP_CWCQ,
- KC_XM_PORD, // Xmonad gui-e, gui-t for the scratchpads or desktops.
- BP_XM_PORD,
- KC_OCPRN, // Open, or open and close, cursor in the middle with hold.
- BP_OCPRN,
- KC_OCBRC,
- BP_OCBRC,
- KC_OCCBR,
- BP_OCCBR,
- KC_OCDQUO,
- BP_OCDQUO,
- KC_OCQUOT,
- BP_OCQUOT,
- KC_OCGRV,
- BP_OCGRV,
- KC_OCLTGT,
- BP_OCLTGT,
- UC_FLIP,
- UC_TABL,
- UC_SHRG,
- UC_DISA,
- KC_SPACETEST,
- NEW_SAFE_RANGE
-};
-
-#define CTLGUI_T(kc) MT(MOD_LGUI | MOD_LCTL, kc)
-#define SFTGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc)
-#define ALTGUI_T(kc) MT(MOD_LGUI | MOD_LALT, kc)
-
-#define ALT_ENT ALT_T(KC_ENT) // Alt or enter
-#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
-#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
-#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
-#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
-#define ALGR_SYMB ALGR_T(TG(_SYMB)) // Alt gre or toggle symbol layer
-
-#define ENT_NAV LT(_NAV, KC_ENT)
-#define ENT_TOPR LT(_TOPROWS, KC_ENT)
-#define ENT_TOPR_BP LT(_TOPROWS_BP, KC_ENT)
-#define ESC_TOPR LT(_TOPROWS, KC_ESC)
-#define ESC_TOPR_BP LT(_TOPROWS_BP, KC_ESC)
-#define ESC_SYMB LT(_SYMB, KC_ESC)
-#define ESC_SYMB_BP LT(_SYMB_BP, KC_ESC)
-#define SPC_NAV LT(_NAV, KC_SPC)
-#define SPC_TOPR LT(_TOPROWS, KC_SPC)
-#define SPC_TOPR_BP LT(_TOPROWS_BP, KC_SPC)
-#define SPC_LAYR LT(_LAYERS, KC_SPC)
-#define SPC_LAYR_BP LT(_LAYERS, KC_SPC)
-#define SPC_ADJ LT(_ADJUST, KC_SPC)
-#define SPC_ADJ_BP LT(_ADJUST, KC_SPC)
-#define BSPC_SYMB LT(_SYMB, KC_BSPC)
-#define BSPC_SYMB_BP LT(_SYMB_BP, KC_BSPC)
-#define BSPC_TOPR LT(_TOPROWS, KC_BSPC)
-#define BSPC_TOPR_BP LT(_TOPROWS_BP, KC_BSPC)
-#define SPC_NUM LT(_KEYPAD, KC_SPC)
-#define SPC_NUM_BP LT(_KEYPAD_BP, KC_SPC)
-#define BSPC_NUM LT(_KEYPAD, KC_BSPC)
-#define BSPC_NUM_BP LT(_KEYPAD_BP, KC_BSPC)
-
-// OSM keycodes, to keep things clean and easy to change
-#define KC_MLSF OSM(MOD_LSFT)
-#define KC_MRSF OSM(MOD_RSFT)
-#define OS_LGUI OSM(MOD_LGUI)
-#define OS_RGUI OSM(MOD_RGUI)
-#define OS_LSFT OSM(MOD_LSFT)
-#define OS_RSFT OSM(MOD_RSFT)
-#define OS_LCTL OSM(MOD_LCTL)
-#define OS_RCTL OSM(MOD_RCTL)
-#define OS_LALT OSM(MOD_LALT)
-#define OS_RALT OSM(MOD_RALT)
-#define ALT_APP ALT_T(KC_APP)
-
-#define MG_NKRO MAGIC_TOGGLE_NKRO
-
-#define UC_IRNY UC(0x2E2E)
-#define UC_CLUE UC(0x203D)
-
-
-//// TAP DANCE
-
- typedef struct {
- bool is_press_action;
- int state;
- } tdtap;
-
-enum {
- SINGLE_TAP = 1,
- SINGLE_HOLD = 2,
- DOUBLE_TAP = 3,
- DOUBLE_HOLD = 4,
- DOUBLE_SINGLE_TAP = 5, //send two single taps
- TRIPLE_TAP = 6,
- TRIPLE_HOLD = 7
-};
-
-//Tap Dance Declarations
-enum {
- TD_ESC_CAPS = 0,
- TD_TAB_BKTAB = 1,
- TD_MDIA_SYMB = 2,
- TD_HOME_END = 3,
- TD_XMONAD_ESC = 4,
- TD_DEF_LAYER_SW = 5,
- TD_DEF_OS_LAYER_SW = 6,
- TD_MOUSE_BTNS = 7,
- TD_DVORAK_BEPO = 8,
- TD_UP_HOME = 9,
- TD_DOWN_END = 10,
- TD_RIGHT_TAB = 11,
- TD_LEFT_BACKTAB = 12
-};
-
-
-// Tap dance
-#define KC_BKTAB LSFT(KC_TAB)
-#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance.
-#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle.
-#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
-#define DEF_OS_LAYER_SW TD(TD_DEF_OS_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
-#define HOME_END TD(TD_HOME_END) // home or end tapdance.
-#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
-#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
-#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5
-#define RIGHT_TAB TD(TD_RIGHT_TAB) // Bad idea these 4. Maybe with good timing...
-#define LEFT_BACKTAB TD(TD_LEFT_BACKTAB)
-#define UP_HOME TD(TD_UP_HOME)
-#define DOWN_END TD(TD_DOWN_END) // No! Down Down Not End....
-
-// HOME ROW LAYER TOGGLE (LT) and Shift.
-// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift".
-// so pinky fingers are shift when held and the index and second fingers are symbol and
-// media layers when held.
-
-// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
-// The KC_CCCV key takes care of the last two...
-#define MK_CUT LSFT(KC_DEL) // shift + delete
-#define MK_COPY LCTL(KC_INS) // ctrl + insert
-#define MK_PASTE LSFT(KC_INS) // shift + insert
-
-#undef ___ //kint defines it as KC_NO
-#define ___ KC_TRNS
-#define XXX KC_NO
-
-// Blocking keys
-#define _X_ XXX
-#define ___X___ XXX
-#define ___X2___ XXX, XXX
-#define ___X3___ ___X2___, XXX
-#define ___X5___ ___X3___, XXX, XXX
-#define ___X6___ ___X5___, XXX
-#define ___X12___ ___X6___, ___X6___
-#define ___X15___ ___X5___, ___X5___, ___X5___
-
-// Transparent keys
-#define ___2___ ___, ___
-#define ___3___ ___2___, ___
-#define ___4___ ___3___, ___
-#define ___5___ ___4___, ___
-#define ___6___ ___5___, ___
-#define ___12___ ___6___, ___6___
-#define ___14___ ___5___, ___4___, ___5___
-#define ___15___ ___5___, ___5___, ___5___
-#define ___16___ ___15___, ___
-
-int on_qwerty(void);
-int get_xmonad_layer(void);
-
-#ifdef TAP_DANCES_ENABLE
-int cur_dance (qk_tap_dance_state_t *state);
-
-//for the x tap dance. Put it here so it can be used in any keymap
-void x_finished (qk_tap_dance_state_t *state, void *user_data);
-void x_reset (qk_tap_dance_state_t *state, void *user_data);
-#endif
diff --git a/users/ericgebhart/core_keysets.h b/users/ericgebhart/core_keysets.h
deleted file mode 100755
index f51f743921..0000000000
--- a/users/ericgebhart/core_keysets.h
+++ /dev/null
@@ -1,345 +0,0 @@
-#pragma once
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "core_keys.h"
-/********************************************************************/
-/** The Core rows of each given layout. **/
-/********************************************************************/
-//Dvorak on a qwerty software layer in the OS
-#define ___DVORAK_L1___ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y
-#define ___DVORAK_L2___ KC_A, KC_O, KC_E, KC_U, KC_I
-#define ___DVORAK_L3___ KC_SCLN, KC_Q, KC_J, KC_K, KC_X
-
-#define ___DVORAK_R1___ KC_F, KC_G, KC_C, KC_R, KC_L
-#define ___DVORAK_R2___ KC_D, KC_H, KC_T, KC_N, KC_S
-#define ___DVORAK_R3___ KC_B, KC_M, KC_W, KC_V, KC_Z
-
-#define ___DVORAK___ ___DVORAK_L1___, ___DVORAK_R1___, \
- ___DVORAK_L2___, ___DVORAK_R2___, \
- ___DVORAK_L3___, ___DVORAK_R3___
-
-/* BEAKL 15 (main layer): */
-/* 40123 76598 */
-/* qhoux gcrfz */
-/* - yiea. dstnb ; */
-/* j/,k' wmlpv */
-
-// Remember the - and ; outside pinky keys.
-// Or use the 6 size.
-// Both are on the symbol layer too. So you
-// wont lose them at least.
-// BQ_COMM, BQ_QUOT, BQ_DOT - Beakl->Qwerty
-// BB_COMM, BB_QUOT, BB_DOT - Beakl->Bepo
-// take care of the different shifted chars.
-/* BEAKL 15 (shift layer): */
-/* QHOUX GCRFZ */
-/* - YIEA@ DSTNB ; */
-/* J?!K` WMLPV */
-#define ___BEAKL15_L1___ KC_Q, KC_H, KC_O, KC_U, KC_X
-#define ___BEAKL15_L2___ KC_Y, KC_I, KC_E, KC_A, BQ_DOT
-#define ___BEAKL15_L3___ KC_J, KC_SLASH, BQ_COMM, KC_K, BQ_QUOT
-
-#define ___BEAKL15_R1___ KC_G, KC_C, KC_R, KC_F, KC_Z
-#define ___BEAKL15_R2___ KC_D, KC_S, KC_T, KC_N, KC_B
-#define ___BEAKL15_R3___ KC_W, KC_M, KC_L, KC_P, KC_V
-
-#define ___BEAKL15___ ___BEAKL15_L1___, ___BEAKL15_R1___, \
- ___BEAKL15_L2___, ___BEAKL15_R2___, \
- ___BEAKL15_L3___, ___BEAKL15_R3___
-
-#define ___6BEAKL15_L1___ ___, KC_Q, KC_H, KC_O, KC_U, KC_X
-#define ___6BEAKL15_L2___ KC_MINS, KC_Y, KC_I, KC_E, KC_A, BQ_DOT
-#define ___6BEAKL15_L3___ ___, KC_J, KC_SLASH, BQ_COMM, KC_K, BQ_QUOT
-
-#define ___6BEAKL15_R1___ KC_G, KC_C, KC_R, KC_F, KC_Z, ___
-#define ___6BEAKL15_R2___ KC_D, KC_S, KC_T, KC_N, KC_B, KC_SCLN
-#define ___6BEAKL15_R3___ KC_W, KC_M, KC_L, KC_P, KC_V, ___
-
-#define ___6BEAKL15___ ___6BEAKL15_L1___, ___6BEAKL15_R1___, \
- ___6BEAKL15_L2___, ___6BEAKL15_R2___, \
- ___6BEAKL15_L3___, ___6BEAKL15_R3___
-
-// Qwerty based layers that I don't really use.
-#define ___QWERTY_L1___ KC_Q, KC_W, KC_E, KC_R, KC_T
-#define ___QWERTY_L2___ KC_A, KC_S, KC_D, KC_F, KC_G
-#define ___QWERTY_L3___ KC_Z, KC_X, KC_C, KC_V, KC_B
-
-#define ___QWERTY_R1___ KC_Y, KC_U, KC_I, KC_O, KC_P
-#define ___QWERTY_R2___ KC_H, KC_J, KC_K, KC_L, KC_SCLN
-#define ___QWERTY_R3___ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH
-
-#define ___QWERTY___ ___QWERTY_L1___, ___QWERTY_R1___, \
- ___QWERTY_L2___, ___QWERTY_R2___, \
- ___QWERTY_L3___, ___QWERTY_R3___
-
-// Qwerty based layers that I don't really use.
-
-// COLEMAK
-#define ___COLEMAK_L1___ KC_Q, KC_W, KC_F, KC_P, KC_G
-#define ___COLEMAK_L2___ KC_A, KC_R, KC_S, KC_T, KC_D
-#define ___COLEMAK_L3___ KC_Z, KC_X, KC_C, KC_V, KC_B
-
-#define ___COLEMAK_R1___ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
-#define ___COLEMAK_R2___ KC_H, KC_N, KC_E, KC_I, KC_O
-#define ___COLEMAK_R3___ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH
-
-#define ___COLEMAK___ ___COLEMAK_L1___, ___COLEMAK_R1___, \
- ___COLEMAK_L2___, ___COLEMAK_R2___, \
- ___COLEMAK_L3___, ___COLEMAK_R3___
-
-// COLEMAK-DH
-#define ___COLEMAK_DH_L1___ KC_Q, KC_W, KC_F, KC_P, KC_B
-#define ___COLEMAK_DH_L2___ KC_A, KC_R, KC_S, KC_T, KC_G
-#define ___COLEMAK_DH_L3___ KC_Z, KC_X, KC_C, KC_D, KC_V
-
-#define ___COLEMAK_DH_R1___ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
-#define ___COLEMAK_DH_R2___ KC_M, KC_N, KC_E, KC_I, KC_O
-#define ___COLEMAK_DH_R3___ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH
-
-#define ___COLEMAK_DH___ ___COLEMAK_DH_L1___, ___COLEMAK_DH_R1___, \
- ___COLEMAK_DH_L2___, ___COLEMAK_DH_R2___, \
- ___COLEMAK_DH_L3___, ___COLEMAK_DH_R3___
-
-
-// WORKMAN
-#define ___WORKMAN_L1___ KC_Q, KC_D, KC_R, KC_W, KC_B
-#define ___WORKMAN_L2___ KC_A, KC_S, KC_H, KC_T, KC_G
-#define ___WORKMAN_L3___ KC_Z, KC_X, KC_M, KC_C, KC_V
-
-#define ___WORKMAN_R1___ KC_J, KC_F, KC_U, KC_P, KC_SCLN
-#define ___WORKMAN_R2___ KC_Y, KC_N, KC_E, KC_O, KC_I
-#define ___WORKMAN_R3___ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH
-
-#define ___WORKMAN___ ___WORKMAN_L1___, ___WORKMAN_R1___, \
- ___WORKMAN_L2___, ___WORKMAN_R2___, \
- ___WORKMAN_L3___, ___WORKMAN_R3___
-
-
-// NORMAN
-#define ___NORMAN_L1___ KC_Q, KC_W, KC_D, KC_F, KC_K
-#define ___NORMAN_L2___ KC_A, KC_S, KC_E, KC_T, KC_G
-#define ___NORMAN_L3___ KC_Z, KC_X, KC_C, KC_V, KC_B
-
-#define ___NORMAN_R1___ KC_J, KC_U, KC_R, KC_L, KC_SCLN
-#define ___NORMAN_R2___ KC_Y, KC_N, KC_I, KC_O, KC_U
-#define ___NORMAN_R3___ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH
-
-#define ___NORMAN___ ___NORMAN_L1___, ___NORMAN_R1___, \
- ___NORMAN_L2___, ___NORMAN_R2___, \
- ___NORMAN_L3___, ___NORMAN_R3___
-
-
-#define ___MALTRON_L1___ KC_Q, KC_P, KC_Y, KC_C, KC_B
-#define ___MALTRON_L2___ KC_A, KC_N, KC_I, KC_S, KC_F
-#define ___MALTRON_L3___ KC_SCLN, KC_SLSH, KC_J, KC_G, KC_COMM
-
-#define ___MALTRON_R1___ KC_V, KC_M, KC_U, KC_Z, KC_L
-#define ___MALTRON_R2___ KC_D, KC_T, KC_D, KC_O, KC_R
-#define ___MALTRON_R3___ KC_DOT, KC_W, KC_K, KC_MINS, KC_X
-
-#define ___MALTRON___ ___MALTRON_L1___, ___MALTRON_R1___, \
- ___MALTRON_L2___, ___MALTRON_R2___, \
- ___MALTRON_L3___, ___MALTRON_R3___
-
-
-#define ___EUCALYN_L1___ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q
-#define ___EUCALYN_L2___ KC_A, KC_O, KC_E, KC_I, KC_U
-#define ___EUCALYN_L3___ KC_Z, KC_X, KC_C, KC_V, KC_W
-
-#define ___EUCALYN_R1___ KC_M, KC_R, KC_D, KC_Y, KC_P
-#define ___EUCALYN_R2___ KC_G, KC_T, KC_K, KC_S, KC_N
-#define ___EUCALYN_R3___ KC_B, KC_H, KC_J, KC_L, KC_SCLN
-
-#define ___EUCALYN___ ___EUCALYN_L1___, ___EUCALYN_R1___, \
- ___EUCALYN_L2___, ___EUCALYN_R2___, \
- ___EUCALYN_L3___, ___EUCALYN_R3___
-
-
-#define ___CARPLAX_QFMLWY_L1___ KC_Q, KC_F, KC_M, KC_L, KC_W
-#define ___CARPLAX_QFMLWY_L2___ KC_D, KC_S, KC_T, KC_N, KC_R
-#define ___CARPLAX_QFMLWY_L3___ KC_Z, KC_V, KC_G, KC_C, KC_X
-
-#define ___CARPLAX_QFMLWY_R1___ KC_Y, KC_U, KC_O, KC_B, KC_J
-#define ___CARPLAX_QFMLWY_R2___ KC_I, KC_A, KC_E, KC_H, KC_SCLN
-#define ___CARPLAX_QFMLWY_R3___ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH
-
-#define ___CARPLAX_QFMLWY___ ___CARPLAX_QFMLWY_L1___, ___CARPLAX_QFMLWY_R1___, \
- ___CARPLAX_QFMLWY_L2___, ___CARPLAX_QFMLWY_R2___, \
- ___CARPLAX_QFMLWY_L3___, ___CARPLAX_QFMLWY_R3___
-
-
-#define ___CARPLAX_QGMLWB_L1___ KC_Q, KC_G, KC_M, KC_L, KC_W
-#define ___CARPLAX_QGMLWB_L2___ KC_D, KC_S, KC_T, KC_N, KC_R
-#define ___CARPLAX_QGMLWB_L3___ KC_Z, KC_X, KC_C, KC_F, KC_J
-
-#define ___CARPLAX_QGMLWB_R1___ KC_B, KC_Y, KC_U, KC_V, KC_SCLN
-#define ___CARPLAX_QGMLWB_R2___ KC_I, KC_A, KC_E, KC_O, KC_H
-#define ___CARPLAX_QGMLWB_R3___ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
-
-#define ___CARPLAX_QGMLWB___ ___CARPLAX_QGMLWB_L1___, ___CARPLAX_QGMLWB_R1___, \
- ___CARPLAX_QGMLWB_L2___, ___CARPLAX_QGMLWB_R2___, \
- ___CARPLAX_QGMLWB_L3___, ___CARPLAX_QGMLWB_R3___
-
-
-#define ___CARPLAX_QGMLWY_L1___ KC_Q, KC_G, KC_M, KC_L, KC_W
-#define ___CARPLAX_QGMLWY_L2___ KC_D, KC_S, KC_T, KC_N, KC_R
-#define ___CARPLAX_QGMLWY_L3___ KC_Z, KC_X, KC_C, KC_V, KC_J
-
-#define ___CARPLAX_QGMLWY_R1___ KC_Y, KC_F, KC_U, KC_B, KC_SCLN
-#define ___CARPLAX_QGMLWY_R2___ KC_I, KC_A, KC_E, KC_O, KC_H
-#define ___CARPLAX_QGMLWY_R3___ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH
-
-#define ___CARPLAX_QGMLWY___ ___CARPLAX_QGMLWY_L1___, ___CARPLAX_QGMLWY_R1___, \
- ___CARPLAX_QGMLWY_L2___, ___CARPLAX_QGMLWY_R2___, \
- ___CARPLAX_QGMLWY_L3___, ___CARPLAX_QGMLWY_R3___
-
-
-// BEPO Based Layouts.
-// Bepo, Dvorak and Beakl on fr-bepo software layer in the OS.
-// for dvorak and all the other qwerty like keyboards on bepo
-#define ___DVORAK_FR_L1___ DB_QUOT, DB_COMM, DB_DOT, BP_P, BP_Y
-#define ___DVORAK_FR_L2___ BP_A, BP_O, BP_E, BP_U, BP_I
-#define ___DVORAK_FR_L3___ DB_SCOLON, BP_Q, BP_J, BP_K, BP_X
-
-#define ___DVORAK_FR_R1___ BP_F, BP_G, BP_C, BP_R, BP_L
-#define ___DVORAK_FR_R2___ BP_D, BP_H, BP_T, BP_N, BP_S
-#define ___DVORAK_FR_R3___ BP_B, BP_M, BP_W, BP_V, BP_Z
-
-#define ___DVORAK_FR___ ___DVORAK_FR_L1___, ___DVORAK_FR_R1___, \
- ___DVORAK_FR_L2___, ___DVORAK_FR_R2___, \
- ___DVORAK_FR_L3___, ___DVORAK_FR_R3___
-
-/* BEAKL 15 (main layer): */
-
-#define ___DVORAK6_FR_L1___ DB_GRV, ___DVORAK_FR_L1___
-#define ___DVORAK6_FR_L2___ TAB_BKTAB, ___DVORAK_FR_L2___
-#define ___DVORAK6_FR_L3___ ___, ___DVORAK_FR_L3___
-
-#define ___DVORAK6_FR_R1___ ___DVORAK_FR_R1___, BP_MIN
-#define ___DVORAK6_FR_R2___ ___DVORAK_FR_R2___, BP_SLSH
-#define ___DVORAK6_FR_R3___ ___DVORAK_FR_R3___, DB_BACKSLASH
-
-#define ___6DVORAK_FR___ ___6DVORAK_FR_L1___, ___6DVORAK_FR_R1___, \
- ___6DVORAK_FR_L2___, ___6DVORAK_FR_R2___, \
- ___6DVORAK_FR_L3___, ___6DVORAK_FR_R3___
-
-// dont forget ; and -. the 'a' home row is official placement.
-#define ___BEAKL15_FR_L1___ BP_Q, BP_H, BP_O, BP_U, BP_X
-#define ___BEAKL15_FR_L2___ BP_Y, BP_I, BP_E, BP_A, BB_DOT
-#define ___BEAKL15_FR_L2a___ BP_MIN, BP_Y, BP_I, BP_E, BP_A, BB_DOT
-#define ___BEAKL15_FR_L3___ BP_J, BP_SLSH, BB_COMM, BP_K, BB_QUOT
-
-#define ___BEAKL15_FR_R1___ BP_G, BP_C, BP_R, BP_F, BP_Z
-#define ___BEAKL15_FR_R2___ BP_D, BP_S, BP_T, BP_N, BP_B
-#define ___BEAKL15_FR_R2a___ BP_D, BP_S, BP_T, BP_N, BP_B, DB_SCLN
-#define ___BEAKL15_FR_R3___ BP_W, BP_M, BP_L, BP_P, BP_V
-
-#define ___6BEAKL15_FR___ ___, ___BEAKL15_FR_L1___, ___BEAKL15_FR_R1___, ___, \
- ___BEAKL15_FR_L2a___, ___BEAKL15_FR_R2a___, \
- ___, ___BEAKL15_FR_L3___, ___BEAKL15_FR_R3___, ___
-
-#define ___BEAKL15_FR___ ___BEAKL15_FR_L1___, ___BEAKL15_FR_R1___, \
- ___BEAKL15_FR_L2___, ___BEAKL15_FR_R2___, \
- ___BEAKL15_FR_L3___, ___BEAKL15_FR_R3___
-
-#define ___BEPO_L1___ BP_B, BP_EACU, BP_P, BP_O, BP_EGRV
-#define ___BEPO_L2___ BP_A, BP_U, BP_I, BP_E, BP_COMM
-#define ___BEPO_L3___ /*BP_ECRC*/ BP_AGRV, BP_Y, BP_X, BP_DOT, BP_K
-
-#define ___BEPO_R1___ /* BP_DCRC,*/ BP_V, BP_D, BP_L, BP_J, BP_Z
-#define ___BEPO_R2___ /* BP_C, */ BP_T, BP_S, BP_R, BP_N, BP_M //BP_CCED
-#define ___BEPO_R3___ BP_QUOT, BP_Q, BP_G, BP_H, BP_F //BP_SFT_T_W
-
-// Bepo for a 3x6 split. CCED switched hands. :-( 'Altgr-c c' does the same.
-// W has to drop down to the bottom. Silly unbalanced layout.
-#define ___BEPO6_L1___ BP_CCED, ___BEPO_L1___
-#define ___BEPO6_L2___ TAB_BKTAB, ___BEPO_L2___
-#define ___BEPO6_L3___ BP_ECIR, ___BEPO_L3___
-
-#define ___BEPO6_R1___ ___BEPO_R1___, BP_PERC
-#define ___BEPO6_R2___ ___BEPO_R2___, BP_C
-#define ___BEPO6_R3___ ___BEPO_R3___, BP_W
-
-#define ___BEPO6___ ___BEPO6_L1___, ___BEPO6_R1___, \
- ___BEPO6_L2___, ___BEPO6_R2___, \
- ___BEPO6_L3___, ___BEPO6_R3___
-
-#define ___BEPO___ ___BEPO_L1___, ___BEPO_R1___, \
- ___BEPO_L2___, ___BEPO_R2___, \
- ___BEPO_L3___, ___BEPO_R3___
-
-
-/*******************************************************************/
-/** TOP ROWS Func,Symbols, Numbers you find there. **/
-/*******************************************************************/
-// for everything on qwerty.
-#define ___NUMBER_L___ KC_1, KC_2, KC_3, KC_4, KC_5
-#define ___NUMBER_R___ KC_6, KC_7, KC_8, KC_9, KC_0
-
-#define ___NUMBER_BEAKL15_L___ KC_4, KC_0, KC_1, KC_2, KC_3
-#define ___NUMBER_BEAKL15_R___ KC_7, KC_6, KC_5, KC_9, KC_8
-
-// a top symbol row if someone wants it.
-#define ___SYMB_L___ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
-#define ___SYMB_R___ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
-
-/// BEPO ////
-// For numbers on bepo. Bepo has numbers on shifted keys, the
-// reverse of many layouts.
-#define ___NUMBER_BEPO_L___ DB_1, DB_2, DB_3, DB_4, DB_5
-#define ___NUMBER_BEPO_R___ DB_6, DB_7, DB_8, DB_9, DB_0
-
-// In case you want to try BEAKL 15 Numbers
-#define ___NUMBER_BEAKL15_BP_L___ DB_4, DB_0, DB_1, DB_2, DB_3
-#define ___NUMBER_BEAKL15_BP_R___ DB_7, DB_6, DB_5, DB_9, DB_8
-
-// The top row. Bepo has symbols not numbers. Numbers are the shifted values.
-// There are actually 13 keys specified for bepo.
-#define ___SYMBOL_BEPO_L___ /* BP_DLR */ BP_DQUO, BP_LDAQ, BP_RDAQ, BP_LPRN, BP_RPRN
-#define ___SYMBOL_BEPO_R___ BP_AT, BP_PLUS, BP_MINS, BP_SLSH, BP_ASTR /* BP_EQL, BP_PERC */
-
-#define ___6SYMBOL_BEPO_L___ BP_DLR, ___SYMBOL_BEPO_L___
-#define ___6SYMBOL_BEPO_R___ ___SYMBOL_BEPO_R___, BP_EQL /* BP_PERC */
-
-// a top qwerty style symbol row if someone wants it.
-#define ___SYMB_L_FR___ DB_EXLM, BP_AT, BP_HASH, BP_DLR, BP_PERC
-#define ___SYMB_R_FR___ DB_CIRC, BP_AMPR, BP_ASTR, BP_LPRN, BP_RPRN
-
-
-// function key rows, works for everyone.
-#define ___FUNC_L___ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
-#define ___FUNC_R___ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
-
-#define ___FUNC_1_6___ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6
-#define ___FUNC_7_12___ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12
-
-#define ___FUNC_BEAKL_L___ KC_F4, KC_F10, KC_F1, KC_F2, KC_F3
-#define ___FUNC_BEAKL_R___ KC_F7, KC_F6, KC_F5, KC_F9, KC_F8
-
-#define ___12_FUNC_BEAKL___ KC_F11, ___FUNC_BEAKL_L___, ___FUNC_BEAKL_R___, KC_F12
-
-// Altogether. Defines all the various top rows that
-// are present with all these layouts.
-// All together as blocks of 10
-#define ___NUMS___ ___NUMBER_L___, ___NUMBER_R___
-#define ___SYMS___ ___SYMB_L___, ___SYMB_R___
-#define ___BKLNUMS___ ___NUMBER_BEAKL15_L___, ___NUMBER_BEAKL15_R___
-#define ___NUMS_BP___ ___NUMBER_BEPO_L___, ___NUMBER_BEPO_R___
-#define ___SYMS_BEPO___ ___SYMBOL_BEPO_L___, ___SYMBOL_BEPO_L___
-#define ___BKLNUMS_BP___ ___NUMBER_BEAKL15_BP_L___, ___NUMBER_BEAKL15_BP_R___
-#define ___FUNCS_1_10___ ___FUNC_L___, ___FUNC_R___
diff --git a/users/ericgebhart/defs/accented_keys.def b/users/ericgebhart/defs/accented_keys.def
new file mode 100644
index 0000000000..a0b203be93
--- /dev/null
+++ b/users/ericgebhart/defs/accented_keys.def
@@ -0,0 +1,101 @@
+// Accented keys.
+// add them to the custom keys enum.
+// List them here, with their keycode and the accent keycode
+// that are needed to create them.
+
+
+// Last, most frequent letters in french.
+// é is further up.
+// 24 x 3 588 990 0.38%
+// 25 j 3 276 064 0.34%
+// 26 è 2 969 466 0.31%
+// 27 à 2 966 029 0.31%
+// 28 k 2 747 547 0.29%
+// 29 w 1 653 435 0.17%
+// 30 z 1 433 913 0.15%
+// 31 ê 802 211 0.08%
+// 32 ç 544 509 0.06%
+// 33 ô 357 197 0.04%
+// 34 â 320 837 0.03%
+// 35 î 280 201 0.03%
+// 36 û 164 516 0.02%
+// 37 ù 151 236 0.02%
+// 38 ï 138 221 0.01%
+// 39 á 73 751 0.01% - absent.
+// 79 ü 55 172 0.01%
+// 82 ë 53 862 0.01%
+//absent.
+// 83 ö 51 020 0.01%
+// 84 í 48 391 0.01%
+
+ // ACCENT
+// Custom key code, Keycode, altgr accent keycode.
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO)
+ACCENTED(BP_OCIR, BP_O, BP_DCIR)
+ACCENTED(BP_ACIR, BP_A, BP_DCIR)
+ACCENTED(BP_ICIR, BP_I, BP_DCIR)
+ACCENTED(BP_UCIR, BP_U, BP_DCIR)
+//ACCENTED(BP_CCIR, BP_C, BP_DCIR)
+//ACCENTED(BP_GCIR, BP_G, BP_DCIR)
+//ACCENTED(BP_HCIR, BP_H, BP_DCIR)
+#endif
+
+ACCENTED(US_OCIR, US_O, US_DCIR)
+ACCENTED(US_ACIR, US_A, US_DCIR)
+ACCENTED(US_ICIR, US_I, US_DCIR)
+ACCENTED(US_UCIR, US_U, US_DCIR)
+ACCENTED(US_ECIR, US_E, US_DCIR)
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO)
+ACCENTED(BP_AACU, BP_A, BP_ACUT)
+ACCENTED(BP_OACU, BP_O, BP_ACUT)
+ACCENTED(BP_IACU, BP_I, BP_ACUT)
+ACCENTED(BP_UACU, BP_U, BP_ACUT)
+
+//ACCENTED(BP_OGRV, BP_O, BP_DGRV)
+ACCENTED(BP_IGRV, BP_I, BP_DGRV)
+#endif
+
+ACCENTED(US_IGRV, US_I, US_DGRV)
+ACCENTED(US_UGRV, US_U, US_DGRV)
+ACCENTED(US_EGRV, US_E, US_DGRV)
+ACCENTED(US_AGRV, US_A, US_DGRV)
+
+// ACCENTED(BP_NTIL, BP_N, BP_DTIL)
+// ACCENTED(BP_ATIL, BP_A, BP_DTIL)
+// ACCENTED(BP_OTIL, BP_O, BP_DTIL)
+// ACCENTED(BP_UTIL, BP_U, BP_DTIL)
+
+ACCENTED(US_IIAE, US_I, US_DIAE)
+ACCENTED(US_UIAE, US_U, US_DIAE)
+ACCENTED(US_EIAE, US_E, US_DIAE)
+ACCENTED(US_OIAE, US_O, US_DIAE)
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO)
+ACCENTED(BP_IIAE, BP_I, BP_DIAE)
+ACCENTED(BP_UIAE, BP_U, BP_DIAE)
+ACCENTED(BP_EIAE, BP_E, BP_DIAE)
+ACCENTED(BP_OIAE, BP_O, BP_DIAE)
+// ACCENTED(BP_AIAE, BP_A, BP_DIAE)
+#endif
+
+ // ACCENTED(E_ACUTE, SK_E, SK_ACUT)
+ // ACCENTED(R_ACUTE, SK_R, SK_ACUT)
+ // ACCENTED(U_ACUTE, SK_U, SK_ACUT)
+ // ACCENTED(I_ACUTE, SK_I, SK_ACUT)
+ // ACCENTED(O_ACUTE, SK_O, SK_ACUT)
+ // ACCENTED(A_ACUTE, SK_A, SK_ACUT)
+ // ACCENTED(L_ACUTE, SK_L, SK_ACUT)
+ // ACCENTED(Y_ACUTE, SK_Z, SK_ACUT)
+ // ACCENTED(T_CARON, SK_T, SK_CARN)
+ // ACCENTED(Z_CARON, SK_Y, SK_CARN)
+ // ACCENTED(O_CARON, SK_O, SK_CARN)
+ // ACCENTED(S_CARON, SK_S, SK_CARN)
+ // ACCENTED(D_CARON, SK_D, SK_CARN)
+ // ACCENTED(L_CARON, SK_L, SK_CARN)
+ // ACCENTED(C_CARON, SK_C, SK_CARN)
+ // ACCENTED(N_CARON, SK_N, SK_CARN)
+ // ACCENTED(U_UMLAU, SK_U, SK_DIAE
+ // ACCENTED(O_UMLAU,SK_O, SK_DIAE)
+ // // napis o s vokanom cez vokan rather than normalne aby sa dalo velke uo
+ // ACCENTED(O_CCIRC, SK_O, SK_CIRC)
diff --git a/users/ericgebhart/defs/alt_shift.def b/users/ericgebhart/defs/alt_shift.def
new file mode 100644
index 0000000000..52d9cf11f4
--- /dev/null
+++ b/users/ericgebhart/defs/alt_shift.def
@@ -0,0 +1,6 @@
+// alt shift. Give an existing key code,
+// and maybe an alternate shift keycode.
+
+ALT_SHIFT(US_EXLM, US_PERC)
+SHIFT_FOR_2(US_AT)
+SHIFT_FOR_3(US_DLR)
diff --git a/users/ericgebhart/defs/altlocal_keys.def b/users/ericgebhart/defs/altlocal_keys.def
new file mode 100644
index 0000000000..20d1e99b40
--- /dev/null
+++ b/users/ericgebhart/defs/altlocal_keys.def
@@ -0,0 +1,208 @@
+// These are to create keys which don't exist in a locale.
+// so that we can create alternate maps to qwerty, azerty, or whatever.
+// Key name,
+// unshifted key and it's required mods.
+// the desired shifted keys and it's required mods.
+
+// for dvorak on bepo
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO)
+ MK_KEY(BP_DV_1, BP_DQUO, MOD_LSFT, BP_DCIR, MOD_LSFT)
+ MK_KEY(BP_DV_2, BP_LDAQ, MOD_LSFT, BP_AT, MOD_NONE)
+ MK_KEY(BP_DV_3, BP_RDAQ, MOD_LSFT, BP_DLR, MOD_LSFT)
+ MK_KEY(BP_DV_4, BP_LPRN, MOD_LSFT, BP_DLR, MOD_NONE)
+ MK_KEY(BP_DV_5, BP_RPRN, MOD_LSFT, BP_PERC, MOD_NONE)
+ MK_KEY(BP_DV_6, BP_AT, MOD_LSFT, BP_AT, MOD_BIT(KC_RALT))
+ MK_KEY(BP_DV_7, BP_PLUS, MOD_LSFT, BP_P, MOD_BIT(KC_RALT))
+ MK_KEY(BP_DV_8, BP_MINS, MOD_LSFT, BP_ASTR, MOD_NONE)
+ MK_KEY(BP_DV_9, BP_SLSH, MOD_LSFT, BP_LPRN, MOD_NONE)
+ MK_KEY(BP_DV_0, BP_ASTR, MOD_LSFT, BP_RPRN, MOD_NONE)
+
+ MK_KEY(BP_DV_GRV, BP_PERC, MOD_LSFT, BP_K, MOD_BIT(KC_RALT))
+ MK_KEY(BP_DV_SCLN, BP_COMM, MOD_LSFT, BP_DOT, MOD_LSFT)
+ MK_KEY(BP_DV_SLSH, BP_SLSH, MOD_NONE, BP_QUOT, MOD_LSFT)
+ //MK_KEY(BP_DV_BSLS, BP_AGRV, MOD_BIT(KC_RALT), BP_B, MOD_BIT(KC_RALT))
+ MK_KEY(BP_DV_EQL, BP_EQL, MOD_NONE, BP_PLUS, MOD_NONE)
+ MK_KEY(BP_DV_COMM, BP_COMM, MOD_NONE, BP_LDAQ, MOD_BIT(KC_RALT))
+ MK_KEY(BP_DV_DOT, BP_DOT, MOD_NONE, BP_RDAQ, MOD_BIT(KC_RALT))
+ MK_KEY(BP_DV_QUOT, BP_QUOT, MOD_NONE, BP_DQUO, MOD_NONE)
+ MK_KEY(BP_DV_MINS, BP_MINS, MOD_NONE, KC_SPC, MOD_BIT(KC_RALT))
+#endif
+
+#if defined(BEAKL15_LAYER_ENABLE) || defined(BEAKL19_LAYER_ENABLE)
+ // Keys for BEAKL 15, 19 on Qwerty
+ MK_KEY(KC_BK_DOT, KC_DOT, MOD_NONE, KC_2, MOD_LSFT)
+ MK_KEY(KC_BK_COMM, KC_COMM, MOD_NONE, KC_1, MOD_LSFT)
+ MK_KEY(KC_BK_QUOT, KC_QUOT, MOD_NONE, KC_GRV, MOD_NONE)
+
+ MK_KEY(US_BK_DOT, KC_DOT, MOD_NONE, KC_2, MOD_LSFT)
+ MK_KEY(US_BK_COMM, KC_COMM, MOD_NONE, KC_1, MOD_LSFT)
+ MK_KEY(US_BK_QUOT, KC_QUOT, MOD_NONE, KC_GRV, MOD_NONE)
+
+ // Keys for BEAKL WI on Qwerty
+ MK_KEY(KC_BKW_DOT, KC_DOT, MOD_NONE, KC_GRV, MOD_NONE)
+ MK_KEY(KC_BKW_COMM, KC_COMM, MOD_NONE, KC_TILD, MOD_NONE)
+ MK_KEY(KC_BKW_COLN, KC_SCLN, MOD_LSFT, KC_SCLN, MOD_NONE)
+
+# if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO)
+ // Keys for BEAKL on BEPO
+ MK_KEY(BP_BK_DOT, BP_DOT, MOD_NONE, BP_AT, MOD_NONE)
+ MK_KEY(BP_BK_COMM, BP_COMM, MOD_NONE, BP_EXLM, MOD_NONE)
+ MK_KEY(BP_BK_QUOT, BP_QUOT, MOD_NONE, BP_PERC, MOD_LSFT)
+
+
+# ifdef BEAKLWI_LAYER_ENABLE
+ // Keys for BEAKL WI on BEPO
+ MK_KEY(BP_BKW_DOT, BP_DOT, MOD_NONE, BP_GRV, MOD_NONE)
+ MK_KEY(BP_BKW_COMM, BP_COMM, MOD_NONE, BP_TILD, MOD_NONE)
+ MK_KEY(BP_BKW_COLN, BP_COLN, MOD_LSFT, BP_SCLN, MOD_NONE)
+# endif
+
+ // Keys for BEAKL 27 on BEPO
+# ifdef BEAKL27_LAYER_ENABLE
+ MK_KEY(BP_BK2_DOT, BP_DOT, MOD_NONE, BP_GRV, MOD_NONE)
+ MK_KEY(BP_BK2_COMM, BP_COMM, MOD_NONE, BP_QUES, MOD_NONE)
+ MK_KEY(BP_BK2_EXLM, BP_EXLM, MOD_NONE, BP_PERC, MOD_LSFT)
+ MK_KEY(BP_BK2_QUOT, BP_QUOT, MOD_NONE, BP_QUOT, MOD_NONE)
+# endif
+# endif
+#endif
+
+#ifdef BEAKL27_LAYER_ENABLE
+ // Keys for BEAKL 27 on Qwerty
+ /* // altered shifted pairs: dot = .` comma = ,? dquot = "! */
+ MK_KEY(KC_BK2_DOT, KC_DOT, MOD_NONE, KC_GRV, MOD_NONE)
+ MK_KEY(KC_BK2_COMM, KC_COMM, MOD_NONE, KC_QUES, MOD_NONE)
+ MK_KEY(KC_BK2_EXLM, KC_EXLM, MOD_NONE, KC_DQUO, MOD_NONE)
+ MK_KEY(KC_BK2_QUOT, KC_QUOT, MOD_NONE, KC_QUOT, MOD_NONE)
+
+ MK_KEY(US_BK2_DOT, US_DOT, MOD_NONE, US_GRV, MOD_NONE)
+ MK_KEY(US_BK2_COMM, US_COMM, MOD_NONE, US_QUES, MOD_NONE)
+ MK_KEY(US_BK2_EXLM, US_EXLM, MOD_NONE, US_DQUO, MOD_NONE)
+ MK_KEY(US_BK2_QUOT, US_QUOT, MOD_NONE, US_QUOT, MOD_NONE)
+#endif
+
+
+// shifted pairs: dot = .` comma = ,~ colon = :;
+
+#if defined(HD_NEU_LAYER_ENABLE) || \
+ defined(HD_NEU_NARROW_LAYER_ENABLE) || \
+ defined(HD_GOLD_LAYER_ENABLE) || \
+ defined(HD_SILVER_LAYER_ENABLE) || \
+ defined(HD_BRONZE_LAYER_ENABLE) || \
+ defined(HD_PLATINUM_LAYER_ENABLE) || \
+ defined(HD_REF_LAYER_ENABLE)
+
+// hands down alterations.
+/* alt shifts ;: .& /\* '? "! ,| -+ */
+// for en qwerty
+ MK_KEY(KC_HD_DQUO, KC_QUOT, MOD_LSFT, KC_1, MOD_LSFT) // "!
+ MK_KEY(KC_HD_QUOT, KC_QUOT, MOD_NONE, KC_SLSH, MOD_LSFT) // '?
+
+ MK_KEY(KC_HD_DOT, KC_DOT, MOD_NONE, KC_7, MOD_LSFT) // .&
+ MK_KEY(KC_HD_SCLN, KC_SCLN, MOD_NONE, KC_SCLN, MOD_LSFT) // ;:
+ MK_KEY(KC_HD_COMM, KC_COMM, MOD_NONE, KC_BSLS, MOD_LSFT) // ,|
+ MK_KEY(KC_HD_MINS, KC_MINS, MOD_NONE, KC_EQL, MOD_LSFT) // -+
+ MK_KEY(KC_HD_SLSH, KC_SLSH, MOD_NONE, KC_8, MOD_LSFT) // /*
+
+ // for us international
+ MK_KEY(US_HD_DQUO, US_QUOT, MOD_LSFT, US_1, MOD_LSFT)
+ MK_KEY(US_HD_QUOT, US_QUOT, MOD_NONE, KC_SLSH, MOD_LSFT)
+
+ MK_KEY(US_HD_DOT, US_DOT, MOD_NONE, US_7, MOD_LSFT)
+ MK_KEY(US_HD_SCLN, KC_SCLN, MOD_NONE, KC_SCLN, MOD_LSFT) // ;:
+ MK_KEY(US_HD_COMM, US_COMM, MOD_NONE, US_BSLS, MOD_LSFT)
+ MK_KEY(US_HD_MINS, US_MINS, MOD_NONE, US_EQL, MOD_LSFT)
+ MK_KEY(US_HD_SLSH, US_SLSH, MOD_NONE, US_8, MOD_LSFT)
+
+// for bepo
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO)
+ MK_KEY(BP_HD_DQUO, BP_DQUO, MOD_NONE, BP_QUES, MOD_NONE)
+ MK_KEY(BP_HD_QUOT, BP_QUOT, MOD_NONE, BP_EXLM, MOD_NONE)
+ MK_KEY(BP_HD_SCLN, BP_SCLN, MOD_NONE, BP_COLN, MOD_NONE) // ;:
+
+ MK_KEY(BP_HD_DOT, BP_DOT, MOD_NONE, BP_AMPR, MOD_NONE)
+ MK_KEY(BP_HD_COMM, BP_COMM, MOD_NONE, BP_PIPE, MOD_NONE)
+ MK_KEY(BP_HD_MINS, BP_MINS, MOD_NONE, BP_PLUS, MOD_NONE)
+ MK_KEY(BP_HD_SLSH, BP_SLSH, MOD_NONE, BP_ASTR, MOD_NONE)
+#endif
+
+#endif
+
+
+/* alt shifts ;: .& /\* '? "! ,| -+ */
+#ifdef HD_DASH_LAYER_ENABLE
+// DASH and Elan have these reversed from the metals.
+/* //alt shift keys. "? '! */
+ MK_KEY(KC_HD_D_DQUO, KC_DQUO, MOD_NONE, KC_SLSH, MOD_LSFT) // "?
+ MK_KEY(KC_HD_D_QUOT, KC_QUOT, MOD_NONE, KC_1, MOD_LSFT) // '!
+
+ MK_KEY(KC_HD_D_DOT, KC_DOT, MOD_NONE, KC_7, MOD_LSFT) // .&
+ MK_KEY(KC_HD_D_COMM, KC_COMM, MOD_NONE, KC_BSLS, MOD_LSFT) // ,|
+ MK_KEY(KC_HD_D_MINS, KC_MINS, MOD_NONE, KC_EQL, MOD_LSFT) // -+
+ MK_KEY(KC_HD_D_SLSH, KC_SLSH, MOD_NONE, KC_8, MOD_LSFT) // /*
+
+ // for us international
+ MK_KEY(US_HD_D_DQUO, US_QUOT, MOD_LSFT, KC_SLSH, MOD_LSFT)
+ MK_KEY(US_HD_D_QUOT, US_QUOT, MOD_NONE, US_1, MOD_LSFT)
+
+ MK_KEY(US_HD_D_DOT, US_DOT, MOD_NONE, US_7, MOD_LSFT)
+ MK_KEY(US_HD_D_COMM, US_COMM, MOD_NONE, US_BSLS, MOD_LSFT)
+ MK_KEY(US_HD_D_MINS, US_MINS, MOD_NONE, US_EQL, MOD_LSFT)
+ MK_KEY(US_HD_D_SLSH, US_SLSH, MOD_NONE, US_8, MOD_LSFT)
+
+// for bepo
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO)
+ MK_KEY(BP_HD_D_DQUO, BP_DQUO, MOD_NONE, BP_QUES, MOD_NONE)
+ MK_KEY(BP_HD_D_QUOT, BP_QUOT, MOD_NONE, BP_EXLM, MOD_NONE)
+
+ MK_KEY(BP_HD_D_DOT, BP_DOT, MOD_NONE, BP_AMPR, MOD_NONE)
+ MK_KEY(BP_HD_D_COMM, BP_COMM, MOD_NONE, BP_PIPE, MOD_NONE)
+ MK_KEY(BP_HD_D_MINS, BP_MINS, MOD_NONE, BP_PLUS, MOD_NONE)
+ MK_KEY(BP_HD_D_SLSH, BP_SLSH, MOD_NONE, BP_ASTR, MOD_NONE)
+#endif
+
+#endif
+
+#ifdef HD_ELAN_LAYER_ENABLE
+// Elan has alt shift of comma and dot on the thumb.
+// en
+ MK_KEY(KC_HD_E_DQUO, KC_QUOT, MOD_LSFT, KC_SLSH, MOD_LSFT)
+ MK_KEY(KC_HD_E_QUOT, KC_QUOT, MOD_NONE, KC_1, MOD_LSFT)
+// the rest is the same
+ MK_KEY(KC_HD_E_MINS, KC_MINS, MOD_NONE, KC_EQL, MOD_LSFT) // -+
+ MK_KEY(KC_HD_E_SLSH, KC_SLSH, MOD_NONE, KC_8, MOD_LSFT) // /*
+// until .: and ,;
+ MK_KEY(KC_HD_E_DOT, KC_DOT, MOD_NONE, KC_SCLN, MOD_LSFT) // .:
+ MK_SKEY(KC_HD_E_COMM, KC_COMM, KC_SCLN) // ,;
+/* (< {[ */
+ MK_KEY(KC_HD_E_LPRN, KC_LPRN, MOD_NONE, KC_COMM, MOD_LSFT)
+ MK_KEY(KC_HD_E_LCBR, KC_LCBR, MOD_NONE, KC_LBRC, MOD_NONE )
+
+// US-intl
+ MK_KEY(US_HD_E_DQUO, US_QUOT, MOD_LSFT, KC_SLSH, MOD_LSFT)
+ MK_KEY(US_HD_E_QUOT, US_QUOT, MOD_NONE, US_1, MOD_LSFT)
+// the rest is the same
+ MK_KEY(US_HD_E_MINS, US_MINS, MOD_NONE, US_EQL, MOD_LSFT) // -+
+ MK_KEY(US_HD_E_SLSH, US_SLSH, MOD_NONE, US_8, MOD_LSFT) // /*
+// until .: and ,;
+ MK_KEY(US_HD_E_DOT, KC_DOT, MOD_NONE, US_SCLN, MOD_LSFT) // .:
+ MK_SKEY(US_HD_E_COMM, US_COMM, US_SCLN) // ,;
+/* (< {[ */
+ MK_KEY(US_HD_E_LPRN, US_LPRN, MOD_NONE, US_COMM, MOD_LSFT)
+ MK_KEY(US_HD_E_LCBR, US_LCBR, MOD_NONE, US_LBRC, MOD_NONE )
+
+// bepo
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO)
+ MK_KEY(BP_HD_E_DQUO, BP_DQUO, MOD_NONE, BP_SLSH, MOD_NONE)
+ MK_KEY(BP_HD_E_QUOT, BP_QUOT, MOD_NONE, BP_EXLM, MOD_NONE)
+// the rest is the same
+ MK_KEY(BP_HD_E_MINS, BP_MINS, MOD_NONE, BP_EQL, MOD_NONE) // -+
+ MK_KEY(BP_HD_E_SLSH, BP_SLSH, MOD_NONE, BP_ASTR, MOD_NONE) // /*
+// until .: and ,;
+ MK_KEY(BP_HD_E_DOT, KC_DOT, MOD_NONE, BP_SCLN, MOD_LSFT) // .:
+ MK_SKEY(BP_HD_E_COMM, BP_COMM, BP_SCLN) // ,;
+/* (< {[ */
+ MK_KEY(BP_HD_E_LPRN, BP_LPRN, MOD_NONE, BP_COMM, MOD_LSFT)
+ MK_KEY(BP_HD_E_LCBR, BP_LCBR, MOD_NONE, BP_LBRC, MOD_NONE )
+#endif
+#endif
diff --git a/users/ericgebhart/defs/combos.def b/users/ericgebhart/defs/combos.def
new file mode 100644
index 0000000000..85b5d2d588
--- /dev/null
+++ b/users/ericgebhart/defs/combos.def
@@ -0,0 +1,139 @@
+// Per layer combo reference layers.
+// Default is current layer, or COMBO_REF_DEFAULT if set.
+// _COMBO_REF is the default if enabled.
+
+//COMBO_REF_LAYER(_DVORAK_BP, _COMBO_REF2)
+COMBO_REF_LAYER(_NAV, _NAV)
+
+
+// COMBOS
+// name result chord keys
+
+// sml nav, sml keypad, zqxj, onshot accents, oneshot symbols
+// home, end, caps word, accents? -> aeeecio oe, ao,
+
+
+// reference COMBO_REF
+COMB(TSCTL, TS_LCTL, CB_1L3, CB_1L4)
+COMB(SMLNAV1, SML_NAV, CB_1L2, CB_1L3)
+COMB(OSACCENTMT, SML_KEYPAD, CB_1L2, CB_1R4)
+
+#ifdef TOPROWS_LAYER_ENABLE
+COMB(OSTOPROWS, SML_TOPROWS, CB_1L3, CB_1R3)
+#endif
+
+//COMB(OSlsftT, OS_LSFT, CB_1L4, CB_1R2)
+COMB(OSSFT, OS_LSFT, CB_2L4, CB_2R2)
+COMB(TSCTL2, TS_LCTL, CB_1L4, CB_1R2)
+
+// COMB(SMLNAV, SML_NAV, CB_2L4, CB_2R2)
+COMB(OSCTL, OS_LCTL, CB_2L2, CB_2R4)
+
+COMB(OSACCENTM, OSL_ACCENTS_MORTE, CB_2L3, CB_2R3)
+
+COMB(capsword, CAPS_WORD, CB_3L4, CB_3R2)
+COMB(OSRALT, OS_RALT, CB_3L3, CB_3R3)
+COMB(OSLALT2, OS_LALT, CB_3L2, CB_3R4)
+
+COMB(OSLAYER, LAYER_OSL, CB_3L1, CB_3R5)
+COMB(OSLSYMB, OSL_SYMB, CB_TH2, CB_TH5)
+COMB(LNAV, SML_NAV, CB_TH3, CB_TH4)
+
+COMB(_Q, KC_Q, CB_3L2, CB_3L3)
+COMB(_X, KC_X, CB_3L3, CB_3L4)
+COMB(_Z, KC_Z, CB_3R3, CB_3R4)
+
+// vertical thumb combos for the kyria
+//COMB(xxx, xxx, CB_TH2, CB_0TH1)
+
+#ifdef MEDIA_LAYER_ENABLE
+COMB(SMLMEDIA, SML_MEDIA, CB_TH3, CB_0TH2)
+#endif
+
+COMB(OSLACCENT2, OSL_ACCENTS_MORTE, CB_TH4, CB_0TH3)
+COMB(KEYPAD, SML_KEYPAD, CB_TH5, CB_0TH4)
+
+
+
+// reference COMBO_REF2
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO)
+COMB(TSCTL_BP, TS_LCTL, CB_1L3, CB_1L4)
+COMB(SMLNAV1_bp, SML_NAV, CB_1L2, CB_1L3)
+
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+COMB(OSLACCENT_bp, OSL(_ACCENTS_MORTE_BP), CB2_2L1, CB2_2L2)
+#endif
+
+COMB(SMLNAV_BP, SML_NAV, CB2_2L2, CB2_2L3)
+COMB(OSCTL_BP, OS_LCTL, CB2_2L3, CB2_2L4)
+
+COMB(OSSFT_BP, OS_LSFT, CB2_2R2, CB2_2R3)
+// COMB(SMLKEYPAD_BP, SML_KEYPAD_BP, CB2_2R3, CB2_2R4)
+
+COMB(capsword_BP, CAPS_WORD_ON, CB2_3L4, CB2_3R2)
+
+// COMB(OSLSYMBP_BP, OSL(_SYMB_BP), CB2_TH2, CB2_TH5)
+COMB(LNAV_BP, SML_NAV, CB2_TH3, CB2_TH4)
+
+COMB(_Qbp, BP_Q, CB2_3L2, CB2_3L3)
+COMB(_Xbp, BP_X, CB2_3L3, CB2_3L4)
+COMB(_Zbp, BP_Z, CB2_3R3, CB2_3R4)
+#endif
+
+
+// Reference nav layer
+COMB(END_nav, KC_END, KC_PGUP, KC_PGDN)
+COMB(HOME_nav, KC_HOME, KC_UP, KC_DOWN)
+
+
+//COMB(JKL_SPC, KC_SPC, KC_J, KC_X)
+//SUBS(TH_THE, "the", KC_T, KC_H) // SUBS uses SEND_STRING to output the given string.
+
+// from possum vibes to review.
+/* COMBO NAME | OUTPUT | PARAMS */
+
+// /*---- TOP ROW ----*/
+// COMB(turbonav, NAV_TG, KC_W, KC_R) // Nav access
+// COMB(save, S_SAVE, KC_E, KC_R) // Save
+// COMB(back_fwd, BCK_FWD, KC_R, KC_T) // Back/Fwd (shifted)
+
+// COMB(undo_redo, UND_RED, KC_Y, KC_U) // Undo/Redo (shifted)
+// COMB(esc, KC_ESC, KC_U, KC_O) // Esc
+
+// #ifdef IS_PINKY_CLUSTER
+// COMB(delete, KC_DEL, KC_A, KC_SCLN)
+// COMB(caps, KC_CAPS, KC_Q, KC_P)
+// #endif
+
+// /*---- HOME ROW ----*/
+// COMB(cut, S_CUT, KC_S, KC_F) // Shift+Del (cut)
+// COMB(copy, S_COPY, KC_S, KC_D) // Ctrl+Ins (copy)
+// COMB(paste, S_PASTE, KC_D, KC_F) // Shift+Del (paste)
+// COMB(panic, PANIC, KC_D, KC_K) // panic!
+
+// COMB(nummode, NUMMODE, KC_J, KC_K) // Nummode toggle
+// COMB(symmode, SYM_TG, KC_K, KC_L) // Sym layer
+// COMB(tab, KC_TAB, KC_K, KC_M) // Tab
+
+
+// /*---- BOTTOM ROW ----*/
+// COMB(hash, KC_HASH, KC_X, KC_C) // #
+// COMB(fslash, KC_SLSH, KC_C, KC_V) // /
+
+// COMB(dash, KC_MINS, KC_M, KC_COMM) // -
+// COMB(asterisk, KC_ASTR, KC_COMM, KC_DOT) // *
+// COMB(at, KC_AT, KC_M, KC_DOT) // @
+
+
+// /*---- THUMBS ----*/
+// COMB(sys_lthm, SYS_OSL, KC_B, KC_ENT) // Sys OSL
+
+// COMB(space_shift, SPC_SFT, KC_TAB, KC_SPC) // space and activate oss
+
+// COMB(underscore_rthm, KC_UNDS, KC_SPC, KC_N) // _
+
+// /*---- THUMB+ALPHAS ----*/
+// // COMB(os_fun, FUN_OSL, KC_ENT, KC_C) // OS Func
+// // COMB(os_num, NUM_OSL, KC_A, KC_F) // OSL num
+// // COMB(os_sym, SYM_OSL, KC_SPC, KC_M) // OSL sym
diff --git a/users/ericgebhart/defs/custom_keys.def b/users/ericgebhart/defs/custom_keys.def
new file mode 100644
index 0000000000..075b7de0c1
--- /dev/null
+++ b/users/ericgebhart/defs/custom_keys.def
@@ -0,0 +1,86 @@
+// custom key codes.
+ EPRM,
+ //VRSN,
+ CAPS_WORD_ON,
+
+ // LAYERStuff.
+ KC_NEXT_LOCALE,
+ KC_NEXT_BASE_LAYER,
+ KC_SET_BASE,
+ // Misc.
+ KC_MAKE,
+ KC_RESET,
+ KC_RGB_T,
+ RGB_IDL,
+ KC_SECRET_1,
+ KC_SECRET_2,
+ KC_SECRET_3,
+ KC_SECRET_4,
+ KC_SECRET_5,
+
+ KC_SPACETEST,
+
+ /// Need to evaluate which to keep.
+ BCK_FWD, // Alt left and right
+ CLEAR, // Clears all mods, does not change layers.
+ LOCKSCR, // locks screen per is_windows value
+ PANIC, // Clears all One-Shot keys and returns to base layer.
+ UND_RED, // Ctrl Z and Y
+
+ // macros
+ QMKCOMP, // qmk compile
+ QMKFLSH, // qmk flash
+
+ // Swapper keys - just the swapper key, maybe gets reused.
+ SW_REV, // Dead key, reverse direction for swapper
+
+// for the combo ref layers.
+ CB_0M1, CB_0M2, CB_0M3,
+ CB_1M1, CB_1M2, CB_1M3,
+ CB_2M1, CB_2M2, CB_2M3,
+ CB_3M1, CB_3M2, CB_3M3,
+ CB_4M1, CB_4M2, CB_4M3, CB_4M4, CB_4M5,
+
+ CB_1, CB_2, CB_3, CB_4, CB_5, CB_6, CB_7, CB_8, CB_9, CB_0,
+
+ CB_1R1, CB_1R2, CB_1R3, CB_1R4, CB_1R5,
+ CB_1L1, CB_1L2, CB_1L3, CB_1L4, CB_1L5,
+ CB_2R1, CB_2R2, CB_2R3, CB_2R4, CB_2R5,
+ CB_2L1, CB_2L2, CB_2L3, CB_2L4, CB_2L5,
+ CB_3R1, CB_3R2, CB_3R3, CB_3R4, CB_3R5,
+ CB_3L1, CB_3L2, CB_3L3, CB_3L4, CB_3L5,
+ CB_4L1, CB_4L2, CB_4L3, CB_4L4, CB_4L5,
+ CB_4R1, CB_4R2, CB_4R3, CB_4R4, CB_4R5,
+
+ CB2_0M1, CB2_0M2, CB2_0M3,
+ CB2_1M1, CB2_1M2, CB2_1M3,
+ CB2_2M1, CB2_2M2, CB2_2M3,
+ CB2_3M1, CB2_3M2, CB2_3M3,
+ CB2_4M1, CB2_4M2, CB2_4M3, CB2_4M4, CB2_4M5,
+
+ CB2_1, CB2_2, CB2_3, CB2_4, CB2_5, CB2_6, CB2_7, CB2_8, CB2_9, CB2_0,
+
+ CB2_1R1, CB2_1R2, CB2_1R3, CB2_1R4, CB2_1R5,
+ CB2_1L1, CB2_1L2, CB2_1L3, CB2_1L4, CB2_1L5,
+ CB2_2R1, CB2_2R2, CB2_2R3, CB2_2R4, CB2_2R5,
+ CB2_2L1, CB2_2L2, CB2_2L3, CB2_2L4, CB2_2L5,
+ CB2_3R1, CB2_3R2, CB2_3R3, CB2_3R4, CB2_3R5,
+ CB2_3L1, CB2_3L2, CB2_3L3, CB2_3L4, CB2_3L5,
+ CB2_4L1, CB2_4L2, CB2_4L3, CB2_4L4, CB2_4L5,
+ CB2_4R1, CB2_4R2, CB2_4R3, CB2_4R4, CB2_4R5,
+
+// core 6 thumb keys for combo reference layer
+ CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6,
+ CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6,
+ CB_1TH1, CB_1TH2, CB_1TH3, CB_1TH4, CB_1TH5, CB_1TH6,
+ CB2_1TH1, CB2_1TH2, CB2_1TH3, CB2_1TH4, CB2_1TH5, CB2_1TH6,
+
+ // for the extra thumb keys on the kyria
+ CB_0TH1 , CB_0TH2, CB_0TH3, CB_0TH4,
+ CB_THA, CB_THB, CB_THC, CB_THD,
+
+// edge keys for the combo reference layer
+ L0_CB, L1_CB, L2_CB, L3_CB,
+ R0_CB, R1_CB, R2_CB, R3_CB,
+ L0_CB2, L1_CB2, L2_CB2, L3_CB2,
+ R0_CB2, R1_CB2, R2_CB2, R3_CB2,
diff --git a/users/ericgebhart/defs/encoders.def b/users/ericgebhart/defs/encoders.def
new file mode 100644
index 0000000000..638d3fbf4b
--- /dev/null
+++ b/users/ericgebhart/defs/encoders.def
@@ -0,0 +1,65 @@
+// Layer/none, encoder index 0/1, CW_KC, CCW_KC, Qualifying mod or none
+// LAYER_NONE and MOD_NONE for a single use.
+// LEFT and RIGHT for index. 0 and 1...
+
+// default encoders, all layers no mods.
+ENCODER_ACTION(LAYER_NONE, RIGHT, KC_PGDN, KC_PGUP, MOD_NONE)
+ENCODER_ACTION(LAYER_NONE, LEFT, KC_DOWN, KC_UP, MOD_NONE)
+ENCODER_ACTION(LAYER_NONE, LEFT, KC_PGDN, KC_PGUP, MOD_LSFT)
+
+// Symbol layer encoders.
+// left and right.
+ENCODER_ACTION(_SYMB_EN, LEFT, KC_LEFT, KC_RIGHT, MOD_NONE)
+// word left or right.
+ENCODER_ACTION(_SYMB_EN, LEFT, LCTL(KC_LEFT), LCTL(KC_RIGHT), MOD_NONE)
+
+// Nav layer encoders.
+ENCODER_ACTION(_NAV, LEFT, KC_TAB, S(KC_TAB), MOD_NONE)
+ENCODER_ACTION(_NAV, RIGHT, A(KC_TAB), A(S(KC_TAB)), MOD_NONE)
+ENCODER_ACTION(_NAV, RIGHT, KC_VOLU, KC_VOLD, MOD_NONE)
+
+// RGB functions for the RGB layer.
+#ifdef RGB_MATRIX_ENABLE
+ ENCODER_FUNCTION(_RGB, LEFT,
+ rgb_matrix_increase_speed_noeeprom,
+ rgb_matrix_decrease_speed_noeeprom, MOD_NONE)
+
+ ENCODER_FUNCTION(_RGB, RIGHT,
+ rgb_matrix_increase_hue_noeeprom,
+ rgb_matrix_decrease_hue_noeeprom, MOD_NONE)
+
+ ENCODER_FUNCTION(_RGB, LEFT,
+ rgb_matrix_increase_sat_noeeprom,
+ rgb_matrix_decrease_sat_noeeprom, MOD_LSFT)
+
+ ENCODER_FUNCTION(_RGB, RIGHT,
+ rgb_matrix_increase_val_noeeprom,
+ rgb_matrix_decrease_val_noeeprom, MOD_LSFT)
+
+ ENCODER_FUNCTION(_RGB, LEFT,
+ rgb_matrix_step_noeeprom;
+ rgb_matrix_step_reverse_noeeprom, MOD_LCTL)
+
+#elif defined(RGBLIGHT_ENABLE)
+
+ ENCODER_FUNCTION(_RGB, LEFT,
+ rgblight_increase_speed_noeeprom,
+ rgblight_decrease_speed_noeeprom, MOD_NONE)
+
+ ENCODER_FUNCTION(_RGB, RIGHT,
+ rgblight_increase_hue_noeeprom,
+ rgblight_decrease_hue_noeeprom, MOD_NONE)
+
+ ENCODER_FUNCTION(_RGB, LEFT,
+ rgblight_increase_sat_noeeprom,
+ rgblight_decrease_sat_noeeprom, MOD_LSFT)
+
+ ENCODER_FUNCTION(_RGB, RIGHT,
+ rgblight_increase_val_noeeprom,
+ rgblight_decrease_val_noeeprom, MOD_LSFT)
+
+
+ ENCODER_FUNCTION(_RGB, LEFT,
+ rgblight_step_noeeprom,
+ rgblight_step_reverse_noeeprom, MOD_LCTL)
+ #endif // RGB_MATRIX_ENABLE || RGBLIGHT_ENABLE
diff --git a/users/ericgebhart/defs/key_overrides.def b/users/ericgebhart/defs/key_overrides.def
new file mode 100644
index 0000000000..159e02e87e
--- /dev/null
+++ b/users/ericgebhart/defs/key_overrides.def
@@ -0,0 +1,23 @@
+//KOL -> name, mod_mask, keycode, sendkeycode, layer to apply.
+
+// // these are actually handled by alt_local_keys, in a more universal
+// // and adaptable way.
+// KOL(slash_pipe, MOD_MASK_SHIFT, KC_SLSH, KC_PIPE, _DVORAK_EN)
+
+// this one is interesting.
+KOL(slash_backslash, MOD_MASK_ALT, KC_SLSH, KC_BSLS, _DVORAK_EN)
+
+// KOL(N2_dot, MOD_MASK_SHIFT, KC_2, KC_DOT, _KEYPAD_EN)
+// KOL(N3_comma, MOD_MASK_SHIFT, KC_3, KC_COMMA, _KEYPAD_EN)
+
+// KOL(hash_at, MOD_MASK_SHIFT, KC_HASH, KC_AT, _CDH)
+// KOL(dot_colon, MOD_MASK_SHIFT, KC_DOT, KC_COLN, _CDH)
+// KOL(comma_semicolon, MOD_MASK_SHIFT, KC_COMMA, KC_SCLN, _CDH)
+// KOL(space_unds, MOD_MASK_SHIFT, KC_SPACE, KC_UNDS, _CDH)
+// KOL(mins_exlm, MOD_MASK_SHIFT, KC_MINS, KC_EXLM, _CDH)
+
+// KOL(bspc_del, MOD_MASK_SHIFT, KC_BSPC, KC_DEL, _NAV)
+
+// KOL(zero_degree, MOD_MASK_SHIFT, KC_0, DEGREE, _KEYPAD_EN)
+
+// KOL(eur_pnd, MOD_MASK_SHIFT, KC_EUR, KC_PND, _SYMB_EN)
diff --git a/users/ericgebhart/defs/mod_lock.def b/users/ericgebhart/defs/mod_lock.def
new file mode 100644
index 0000000000..da53ea0503
--- /dev/null
+++ b/users/ericgebhart/defs/mod_lock.def
@@ -0,0 +1,19 @@
+// mod lock keys. takes keymods not mods.
+// keycode should be defined in custom_keys.def.
+// custom key, modkey to activate
+MODL(ML_LSFT, KC_LSFT)
+MODL(ML_LCTL, KC_LCTL)
+MODL(ML_LALT, KC_LALT)
+MODL(ML_LGUI, KC_LGUI)
+
+// Keycodes which will NOT cancel mod lock mode.
+IGNORE_KC( KC_LEFT)
+IGNORE_KC( KC_RGHT)
+IGNORE_KC( KC_UP)
+IGNORE_KC( KC_DOWN)
+IGNORE_KC( KC_HOME)
+IGNORE_KC( KC_END)
+IGNORE_KC( ML_LALT)
+IGNORE_KC( ML_LCTL)
+IGNORE_KC( ML_LGUI)
+IGNORE_KC( ML_LSFT)
diff --git a/users/ericgebhart/defs/not_dead.def b/users/ericgebhart/defs/not_dead.def
new file mode 100644
index 0000000000..66023ec523
--- /dev/null
+++ b/users/ericgebhart/defs/not_dead.def
@@ -0,0 +1,19 @@
+// Make not dead keys from dead keys.
+// Not dead keycode, dead key
+NOT_DEAD(KC_DQUO_ND, KC_DQUO)
+NOT_DEAD(KC_GRV_ND, KC_GRV)
+NOT_DEAD(KC_QUOT_ND, KC_QUOT)
+NOT_DEAD(KC_CIRC_ND, KC_CIRC)
+NOT_DEAD(KC_TILD_ND, KC_TILD)
+
+NOT_DEAD(US_DQUO_ND, US_DQUO)
+NOT_DEAD(US_GRV_ND, US_GRV)
+NOT_DEAD(US_QUOT_ND, US_QUOT)
+NOT_DEAD(US_CIRC_ND, US_CIRC)
+NOT_DEAD(US_TILD_ND, US_TILD)
+
+NOT_DEAD(BP_DQUO_ND, BP_DQUO)
+NOT_DEAD(BP_GRV_ND, BP_GRV)
+NOT_DEAD(BP_QUOT_ND, BP_QUOT)
+NOT_DEAD(BP_CIRC_ND, BP_CIRC)
+NOT_DEAD(BP_TILD_ND, BP_TILD)
diff --git a/users/ericgebhart/defs/nshot.def b/users/ericgebhart/defs/nshot.def
new file mode 100644
index 0000000000..79559534c7
--- /dev/null
+++ b/users/ericgebhart/defs/nshot.def
@@ -0,0 +1,45 @@
+// Define keycodes in custom keys.
+// KEYCode, mod keycode, to set for n-shot.
+// ONESHOT is for one.
+// NSHOT takes a count.
+
+// oneshots
+ONESHOT(OS_LSFT, KC_LSFT)
+ONESHOT(OS_LCTL, KC_LCTL)
+ONESHOT(OS_LALT, KC_LALT)
+ONESHOT(OS_LGUI, KC_LGUI)
+
+ONESHOT(OS_RSFT, KC_RSFT)
+ONESHOT(OS_RCTL, KC_RCTL)
+ONESHOT(OS_RALT, KC_RALT)
+ONESHOT(OS_RGUI, KC_RGUI)
+
+// N-Shots
+NSHOT(TS_LCTL, KC_LCTL, 2)
+NSHOT(TS_RCTL, KC_RCTL, 2)
+
+// Keys which will cancel the n-shots.
+CANCEL_KEY( PANIC)
+CANCEL_KEY( CLEAR)
+//CANCEL_KEY( THM_LH0)
+//CANCEL_KEY( THM_LH1)
+//CANCEL_KEY( THM_RH0)
+//CANCEL_KEY( THM_RH1)
+
+// inherited from @possumvibes, keeping for now.
+// Keys which will be ignored by n-shots.
+//IGNORE_KEY( THM_LH0)
+//IGNORE_KEY( THM_LH1)
+//IGNORE_KEY( THM_RH0)
+//IGNORE_KEY( THM_RH1)
+//IGNORE_KEY( SYM_OSL)
+//IGNORE_KEY( SYM_TG)
+//IGNORE_KEY( NAV_TG)
+//IGNORE_KEY( NUM_OSL)
+//IGNORE_KEY( NUM_TO)
+//IGNORE_KEY( FUN_OSL)
+//IGNORE_KEY( ALPHA)
+IGNORE_KEY( SML_NAV)
+IGNORE_KEY( SPC_TOPR)
+// IGNORE_KEY( SML_KEYPAD)
+//IGNORE_KEY( SML_TOPROWS)
diff --git a/users/ericgebhart/defs/oneshot.def b/users/ericgebhart/defs/oneshot.def
new file mode 100644
index 0000000000..c54215234f
--- /dev/null
+++ b/users/ericgebhart/defs/oneshot.def
@@ -0,0 +1,17 @@
+// custom-key, Oneshot name.
+ ONESHOT( OS_LSFT, ONESHOT_LSFT)
+ ONESHOT( OS_LCTL, ONESHOT_LCTL)
+ ONESHOT( OS_LALT, ONESHOT_LALT)
+ ONESHOT( OS_LGUI, ONESHOT_LGUI)
+
+// keys to cancel
+ CANCEL_KEY( KC_ESC)
+
+// CANCEL_KEY( KC_FNAV)
+// CANCEL_KEY( KC_FNUM)
+// CANCEL_KEY( KC_FCAPS)
+
+// keys to ignore.
+IGNORE_KEY( SPC_NAV)
+// IGNORE_KEY( KC_FNAV)
+// IGNORE_KEY( KC_FSYM)
diff --git a/users/ericgebhart/defs/send_string.def b/users/ericgebhart/defs/send_string.def
new file mode 100644
index 0000000000..455d25bfb1
--- /dev/null
+++ b/users/ericgebhart/defs/send_string.def
@@ -0,0 +1,7 @@
+// key to be defined and string to send.
+
+//SEND_STR(MYKEY, "this is a test")
+//SEND_STR_DELAY(MYKEY4, "this is another test")
+
+SEND_STR_DELAY(VRSN, QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE)
+// SEND_STR_DELAY(VRSN, QMK_KEYBOARD ":" QMK_KEYMAP " # @ " QMK_VERSION)
diff --git a/users/ericgebhart/defs/smart_lock.def b/users/ericgebhart/defs/smart_lock.def
new file mode 100644
index 0000000000..8202feb0d9
--- /dev/null
+++ b/users/ericgebhart/defs/smart_lock.def
@@ -0,0 +1,123 @@
+// Define smart layers here.
+// SMLL = smart lock layer.
+// SMLM = smart lock mod.
+
+// Keycode, layer/mod.
+// list of keycodes to ignore.
+
+SMLM(SMLM_LSFT, MOD_LSFT,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_LCTL, MOD_LCTL,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_LALT, MOD_LALT,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_LGUI, MOD_LGUI,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_RSFT, MOD_RSFT,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_RCTL, MOD_RCTL,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_RALT, MOD_RALT,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLM(SMLM_RGUI, MOD_RGUI,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
+
+SMLL(SML_NAV, _NAV, ___NAV_3x10___)
+
+#ifdef MEDIA_LAYER_ENABLE
+SMLL(SML_MEDIA, _MEDIA, ___MEDIA_3x10___)
+#endif
+
+#ifdef MOUSEKEY_ENABLE
+SMLL(SML_NAVm, _NAVm, ___NAVm_3x10___)
+#endif
+
+SMLL(SML_KEYPAD, _KEYPAD_EN,
+ KC_1,
+ KC_2,
+ KC_3,
+ KC_4,
+ KC_5,
+ KC_6,
+ KC_7,
+ KC_8,
+ KC_9,
+ KC_0,
+ KC_PERC,
+ KC_DLR,
+ KC_COMM,
+ KC_DOT,
+ KC_SLSH,
+ KC_MINS,
+ KC_ASTR,
+ KC_PLUS,
+ KC_COLN,
+ KC_SCLN,
+ KC_EQL,
+ // KC_UNDS,
+ KC_BSPC,
+ KC_X,
+ SYM_MO)
+
+// SMLL(SML_KEYPAD_BP, _KEYPAD_BP,
+// BP_1,
+// BP_2,
+// BP_3,
+// BP_4,
+// BP_5,
+// BP_6,
+// BP_7,
+// BP_8,
+// BP_9,
+// BP_0,
+// BP_PERC,
+// BP_DLR,
+// BP_COMM,
+// BP_DOT,
+// BP_SLSH,
+// BP_MINS,
+// BP_ASTR,
+// BP_PLUS,
+// BP_COLN,
+// BP_SCLN,
+// BP_EQL,
+// // KC_UNDS,
+// KC_BSPC,
+// BP_X,
+// SYM_MO)
+
+#ifdef TOPROWS_LAYER_ENABLE
+SMLL(SML_TOPROWS, _TOPROWS_EN, ___10_SYMBOLS___, ___10_NUMBERS___)
+#endif
+//SMLL(SML_SYMB, _SYMB_EN, ___SYMB_BEAKLB_3x10___)
diff --git a/users/ericgebhart/defs/swapper.def b/users/ericgebhart/defs/swapper.def
new file mode 100644
index 0000000000..64a51910cb
--- /dev/null
+++ b/users/ericgebhart/defs/swapper.def
@@ -0,0 +1,3 @@
+// KEYCODE, Reverseit kc, KC to send, KC to send in reverse, MODs to apply.
+SWAPPER_KEY(SW_WIN, SW_REV, KC_TAB, S(KC_TAB), KC_LALT)
+SWAPPER_KEY(SW_TAB, SW_REV, KC_TAB, S(KC_TAB), KC_LCTL)
diff --git a/users/ericgebhart/defs/tap_hold.def b/users/ericgebhart/defs/tap_hold.def
new file mode 100644
index 0000000000..54140b99f8
--- /dev/null
+++ b/users/ericgebhart/defs/tap_hold.def
@@ -0,0 +1,68 @@
+// tap or long tap for different key.
+
+// One key copy/paste
+TP_TPL(KC_CCCV, LCTL(KC_C), LCTL(KC_V))
+// New TaB/Window
+TP_TPL(KC_CTCN, LCTL(KC_T), LCTL(KC_N))
+// Close Tab-window/Quit
+TP_TPL(KC_CWCQ, LCTL(KC_W), LCTL(KC_Q))
+// Xmonad scratch pads or desktop
+//TP_TPL(KC_XM_PORD, LGUI(KC_E), LGUI(KC_T))
+
+//TP_SML(ENTNAV, KC_ENTER, SML_NAV)
+
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO)
+TP_TPL(BP_CCCV, LCTL(BP_C), LCTL(BP_V))
+TP_TPL(BP_CTCN, LCTL(BP_T), LCTL(BP_N))
+TP_TPL(BP_CWCQ, LCTL(BP_W), LCTL(BP_Q))
+TP_TPL(BP_XM_PORD, LGUI(BP_E), LGUI(BP_T))
+
+TP_TPL(BP_C_CCED, BP_C, BP_CCED)
+#endif
+
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == US_INT) || (DEFAULT_LANG == US_INT)
+TP_TPL(US_CCCV, LCTL(US_C), LCTL(US_V))
+TP_TPL(US_CTCN, LCTL(US_T), LCTL(US_N))
+TP_TPL(US_CWCQ, LCTL(US_W), LCTL(US_Q))
+TP_TPL(US_XM_PORD, LGUI(US_E), LGUI(US_T))
+
+TP_TPL(US_C_CCED, US_C, US_CCED)
+#endif
+
+// Open on tap and Open with close and back arrow on hold.
+// (){}[]""''``<>
+# if defined(SECOND_LOCALE) && (SECOND_LOCALE == EN) || (DEFAULT_LANG == EN)
+OPEN_OCL(KC_OCPRN, KC_LPRN, KC_RPRN)
+OPEN_OCL(KC_OCBRC, KC_LBRC, KC_RBRC)
+OPEN_OCL(KC_OCCBR, KC_LCBR, KC_RCBR)
+OPEN_OCL(KC_OCDQUO, KC_DQUO, KC_DQUO)
+OPEN_OCL(KC_OCQUOT, KC_QUOT, KC_QUOT)
+OPEN_OCL(KC_OCGRV, KC_GRAVE, KC_GRAVE)
+OPEN_OCL(KC_OCLTGT, KC_LT, KC_GT)
+#endif
+
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == BEPO) || (DEFAULT_LANG == BEPO)
+OPEN_OCL(BP_OCPRN, BP_LPRN, BP_RPRN)
+OPEN_OCL(BP_OCBRC, BP_LBRC, BP_RBRC)
+OPEN_OCL(BP_OCCBR, BP_LCBR, BP_RCBR)
+OPEN_OCL(BP_OCDQUO, BP_DQUO, BP_DQUO)
+OPEN_OCL_ND(BP_OCQUOT, BP_QUOT, BP_QUOT)
+OPEN_OCL(BP_OCGRV, BP_GRV, BP_GRV)
+OPEN_OCL(BP_OCLTGT, BP_LT, BP_GT)
+#endif
+
+
+
+#if defined(SECOND_LOCALE) && (SECOND_LOCALE == US_INT) || (DEFAULT_LANG == US_INT)
+OPEN_OCL(US_OCPRN, US_LPRN, US_RPRN)
+OPEN_OCL(US_OCBRC, US_LBRC, US_RBRC)
+OPEN_OCL(US_OCCBR, US_LCBR, US_RCBR)
+OPEN_OCL(US_OCDQUO, US_DQUO, US_DQUO)
+
+OPEN_OCL_ND(US_OCQUOT, US_QUOT, US_QUOT)
+OPEN_OCL(US_OCGRV, US_GRV, US_GRV)
+OPEN_OCL(US_OCLTGT, US_LT, US_GT)
+#endif
diff --git a/users/ericgebhart/defs/unicode.def b/users/ericgebhart/defs/unicode.def
new file mode 100644
index 0000000000..ee8dbecead
--- /dev/null
+++ b/users/ericgebhart/defs/unicode.def
@@ -0,0 +1,5 @@
+// define keys to send unicode strings.
+ UC_STR(UC_FLIP, "(ノಠ痊ಠ)ノ彡┻━┻")
+ UC_STR(UC_TABL, "┬─┬ノ( º _ ºノ)")
+ UC_STR(UC_SHRG, "¯\\_(ツ)_/¯")
+ UC_STR(UC_DISA, "ಠ_ಠ")
diff --git a/users/ericgebhart/edge_keys.h b/users/ericgebhart/edge_keys.h
deleted file mode 100644
index 0b729fde6c..0000000000
--- a/users/ericgebhart/edge_keys.h
+++ /dev/null
@@ -1,238 +0,0 @@
-#pragma once
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "core_keysets.h"
-
-/******************************************************************/
-/* This is where I put my Keyboard layouts, Everything on the */
-/* edges, the functions on keys like LT() and SFT_T() */
-/* can be applied here. The physical shape of the keyboard is */
-/* also accounted for here. This makes it very simple to add a */
-/* new keyboard and reuse all of my layouts and layers */
-/* */
-/* The particular pieces we define here (as needed) are: */
-/* * Edge pinky keys, */
-/* * Middle section keys */
-/* * Bottom/5th row */
-/* * Thumbkeys */
-/* * Any functional additions to wrap the keys. ie. LT() */
-/* */
-/* With all of that in hand, we then create a LAYOUT wrapper */
-/* macro that takes a list of keys, to create a keyboard matrix */
-/* that fits the keyboard. Simple. */
-/* */
-/* The thumb keys, the bottom rows, etc. */
-/* */
-/* An attempt has been made to adapt the kinesis and ergodox */
-/* Thumb keys to the rectangular shapes of the xd75 and viterbi. */
-/* which are 15x and 14x matrices respectively. */
-/* The Corne was a perfect fit */
-/******************************************************************/
-
-/******************************************************************/
-/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */
-/* keys inbetween the usual left and right hand keys */
-/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */
-/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */
-/* thumbkeys. It is missing middle keys on (home) row 3. */
-/* * The Corne is a split 3x12 with 6 thumb keys. It has no */
-/* extra middle keys */
-/* */
-/******************************************************************/
-
-
-/******************************************************************/
-/* In all cases these keyboards are defined in a matrix which is */
-/* a set of rows. Maybe like so, or not. */
-/* */
-/* -------------------------|------------------------ */
-/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */
-/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */
-/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */
-/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */
-/* | Row5L | Row5R | */
-/* | ThumbsL | ThumbsR | */
-/* -------------------------|------------------------ */
-
-/* Generally speaking, the keys on the right and left don't change. */
-/* Neither does the bottom row or the thumbs. Frequently the numbers */
-/* row is identical across layers. Mostly, we want our Base layers to */
-/* be predctable. */
-
-// EDGES
-// outside pinky keys row 0-3.
-// Qwerty and Bepo, - Applies
-// to foreign layouts on bepo. dvorak_bp, beakl_bp.
-#define LEFT0 KC_GRV
-#define LEFT1 KC_GRV
-#define LEFT2 KC_TAB
-#define LEFT3 KC_BSLS
-//#define LEFT3 KC_COLN
-
-#define LEFT0_BP DB_GRV
-#define LEFT1_BP DB_GRV
-#define LEFT2_BP KC_TAB
-#define LEFT3_BP DB_BACKSLASH
-//#define LEFT3_BP BP_COLN
-
-#define RIGHT0 KC_EQL
-#define RIGHT1 KC_SLASH
-#define RIGHT2 KC_MINS
-#define RIGHT3 KC_SCLN
-
-#define RIGHT0_BP BP_EQL
-#define RIGHT1_BP BP_SLSH
-#define RIGHT2_BP BP_MINS
-#define RIGHT3_BP BP_SCLN
-
-/******************************************************************/
-/* Middle Keysets for various keyboards */
-// MIDDLES
-/// Middle left and right keys.
-/******************************************************************/
-#define ___MIDDLE_LT___ OSL(_LAYERS)
-#define ___MIDDLE_L1___ KC_CCCV
-#define ___MIDDLE_L2___ TO(_SYMB)
-#define ___MIDDLE_L3___ TO(_NAV)
-
-#define ___MIDDLE_RT___ _X_
-#define ___MIDDLE_R1___ KC_CCCV
-#define ___MIDDLE_R2___ TO(_TOPROWS)
-#define ___MIDDLE_R3___ OSL(_KEYPAD)
-
-#define ___MIDDLE_L1_BP___ BP_CCCV
-#define ___MIDDLE_L2_BP___ TO(_SYMB_BP)
-
-#define ___MIDDLE_R1_BP___ BP_CCCV
-#define ___MIDDLE_R2_BP___ TO(_KEYPAD_BP)
-#define ___MIDDLE_R3_BP___ OSL(_KEYPAD_BP)
-
-// 3 keys in the middle of a 15x matrix
-#define ___3_MIDDLE_T___ ___MIDDLE_LT___, LCTL(KC_A), ___MIDDLE_RT___
-#define ___3_MIDDLE_1___ ___MIDDLE_L1___, LCTL(KC_X), ___MIDDLE_R1___
-#define ___3_MIDDLE_2___ ___MIDDLE_L2___, TO(_RGB), ___MIDDLE_R2___
-#define ___3_MIDDLE_3___ ___MIDDLE_L3___, TO(_SYMB), ___MIDDLE_R3___
-
-// The same, for BEPO
-#define ___3_MIDDLE_T_BP___ ___MIDDLE_LT___, LCTL(BP_A), ___MIDDLE_RT___
-#define ___3_MIDDLE_1_BP___ ___MIDDLE_L1_BP___, LCTL(BP_X), ___MIDDLE_R1_BP___
-#define ___3_MIDDLE_2_BP___ ___MIDDLE_L2_BP___, TO(_RGB), ___MIDDLE_R2_BP___
-#define ___3_MIDDLE_3_BP___ ___MIDDLE_L3___, TO(_SYMB_BP), ___MIDDLE_R3_BP___
-
-// 2 keys in the middle of a 14x matrix - For viterbi and ergodox.
-#define ___2_MIDDLE_T___ ___MIDDLE_LT___, ___MIDDLE_RT___
-#define ___2_MIDDLE_1___ ___MIDDLE_L1___, ___MIDDLE_R1___
-#define ___2_MIDDLE_2___ ___MIDDLE_L2___, ___MIDDLE_R2___
-#define ___2_MIDDLE_3___ ___MIDDLE_L3___, ___MIDDLE_R3___
-
-// The same, for BEPO
-#define ___2_MIDDLE_T_BP___ ___MIDDLE_LT___, ___MIDDLE_RT___
-#define ___2_MIDDLE_1_BP___ ___MIDDLE_L1_BP___, ___MIDDLE_R1_BP___
-#define ___2_MIDDLE_2_BP___ ___MIDDLE_L2_BP___, ___MIDDLE_R2_BP___
-#define ___2_MIDDLE_3_BP___ ___MIDDLE_L3___, ___MIDDLE_R3_BP___
-
-/********************************************************************/
-/* THUMBS */
-/* Define the thumb clusters for all the keyboards. */
-/********************************************************************/
-
-// for xd75 or other layouts with a center column.
-// #define ___5_MIDDLE_THUMBS___ CTL_BSPC, ALT_DEL, XMONAD_ESC, ALT_ENT, CTL_SPC
-#define ___5_MIDDLE_THUMBS___ ALT_DEL, BSPC_TOPR, ESC_SYMB, ENT_NAV, SPC_TOPR
-#define ___5_MIDDLE_THUMBS_BP___ ALT_DEL, BSPC_TOPR_BP, ESC_SYMB_BP, ENT_NAV, SPC_TOPR_BP
-
-// for a last, 4th thumb row. for rebound.
-// backtab, home end, ----, pgup, pgdn, tab ?
-#define ___13_BOTTOM___ \
- KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \
- OSL(_LAYERS), \
- ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT
-
-#define ___13_BOTTOM_BP___ \
- KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB_BP, ESC_TOPR_BP, \
- OSL(_LAYERS), \
- ENT_NAV, SPC_TOPR_BP, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT
-
-// becomes the upper thumbs, the real 4th row if we throw away
-// the number row at the top.
-// this is the 4th row on the viterbi above the thumbrow if the number
-// row is not used for numbers.
-#define ___4_MIDDLE_4___ LSFT(KC_TAB), HOME_END, KC_PGDN, KC_TAB
-#define ___4_MIDDLE_4b___ TAB_BKTAB, HOME_END, KC_PGDN, KC_PGUP
-
-/********************************************************************/
-/** The bottom row and thumbs as needed. **/
-/********************************************************************/
-// I do not use those pinky keys. I had useful things there but there
-// are better more useful ways than those pinkys.
-#define ___5_BOTTOM_LEFT___ ___X2___, KC_INS, KC_LEFT, KC_RIGHT
-#define ___5_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLS, ___X2___
-
-#define ___4_BOTTOM_LEFT___ LCTL(KC_V), KC_INS, KC_LEFT, KC_RIGHT
-#define ___4_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLS, LCTL(KC_C)
-
-// the bottom rows for keyboards on bepo.
-// bepo on bepo - not enough space to go around....
-#define ___5_BOTTOM_LEFT_BP___ _X_, BP_EACU, _X_, KC_LEFT, KC_RIGHT
-#define ___5_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, DB_BACKSLASH, BP_CCED, BP_PERC
-
-#define ___4_BOTTOM_LEFT_BP___ LCTL(BP_C), BP_EACU, KC_LEFT, KC_RIGHT
-#define ___4_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, DB_BACKSLASH, BP_CCED
-
-// for dvorak and beakl on bepo
-#define ___5_BOTTOM_LEFT_FR___ ___X3___, KC_LEFT, KC_RIGHT
-#define ___5_BOTTOM_RIGHT_FR___ KC_UP, KC_DOWN, DB_BACKSLASH, ___X2___
-
-// basically a 5th row in a 5x matrix. but maybe a 4th if there isnt a number row.
-#define ___15_BOTTOM___ ___5_BOTTOM_LEFT___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT___
-#define ___15_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_FR___
-#define ___15_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_BP___
-
-#define ___14_BOTTOM___ ___5_BOTTOM_LEFT___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT___
-#define ___14_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_FR___
-#define ___14_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_BP___
-#define ___14_THUMBS_BOTTOM___ ___X4___, ___6_MIDDLE_THUMBS___, ___X4___
-
-// bottom row of ergodox thumbs, bottom middle of all layouts.
-// start with the minimilist thumb row of 6, like the Corne, 2x3.
-
-#define ___THUMBS_1___ TT(_KEYPAD), MO(_ADJUST), MO(_LAYERS), OSL(_TOPROWS)
-#define ___THUMBS_1_BP___ TT(_KEYPAD_BP), MO(_ADJUST), MO(_LAYERS), OSL(_TOPROWS_BP)
-#define ___THUMBS_2___ HOME_END, KC_PGUP
-#define ___THUMBS_3___ ___6_ERGO_THUMBS___
-
-#define ___4_THUMBS_1_BP___ TT(_KEYPAD_BP), KC_HOME, KC_PGUP, OSL(_TOPROWS_BP)
-#define ___4_THUMBS_1___ TT(_KEYPAD), KC_HOME, KC_PGUP, OSL(_TOPROWS)
-#define ___6_THUMBS_2___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT
-
-#define ___6_THUMBS_2b___ BSPC_SYMB, ESC_TOPR, KC_END, KC_PGUP, ENT_NAV, SPC_TOPR
-#define ___6_ERGO_THUMBSb___ TT(_LAYERS), BSPC_SYMB, KC_XM_PORD, KC_PGDN, TT(_NAV), KC_XM_PORD
-#define ___6_THUMBS_2b_BP___ BSPC_SYMB_BP, ESC_TOPR_BP, KC_END, KC_PGDN, ENT_TOPR_BP, SPC_NAV
-
-#define ___6_ERGO_THUMBS___ TT(_NAV), BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, KC_XM_PORD
-#define ___6_ERGO_THUMBS_BP___ TT(_NAV), BSPC_SYMB_BP, ESC_TOPR, ENT_NAV, SPC_TOPR_BP, BP_XM_PORD
-
-#define ___6_MIDDLE_THUMBS___ ___6_ERGO_THUMBS___
-
-#define ___12_DOX_ALL_THUMBS___ ___THUMBS_1___, ___THUMBS_2___, ___THUMBS_3___
-#define ___12_DOX_ALL_THUMBS_BP___ ___THUMBS_1_BP___, ___THUMBS_2___, ___THUMBS_3___
-
-#define ___16_ALL_THUMBSb___ ___4_THUMBS_1___, ___6_THUMBS_2b___, ___6_ERGO_THUMBSb___
-#define ___16_ALL_THUMBS___ ___4_THUMBS_1___, ___6_THUMBS_2___, ___6_ERGO_THUMBS___
-#define ___16_ALL_THUMBSb_BP___ ___4_THUMBS_1_BP___, ___6_THUMBS_2b_BP___, ___6_ERGO_THUMBS___
-#define ___16_ALL_THUMBS_BP___ ___4_THUMBS_1_BP___, ___6_THUMBS_2_BP___, ___6_ERGO_THUMBS_BP___
diff --git a/users/ericgebhart/ericgebhart.c b/users/ericgebhart/ericgebhart.c
index a071fb8c2e..965456e56c 100755
--- a/users/ericgebhart/ericgebhart.c
+++ b/users/ericgebhart/ericgebhart.c
@@ -22,12 +22,6 @@
#include "action.h"
#include "action_layer.h"
#include "process_keycode/process_tap_dance.h"
-#include "keymap_bepo.h"
-
-float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
-float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
-
-userspace_config_t userspace_config;
// Add reconfigurable functions here, for keymap customization
// This allows for a global, userspace functions, and continued
@@ -40,7 +34,7 @@ __attribute__ ((weak))
void matrix_scan_keymap(void) {}
__attribute__ ((weak))
-layer_state_t layer_state_set_keymap (layer_state_t state) {
+uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
diff --git a/users/ericgebhart/ericgebhart.h b/users/ericgebhart/ericgebhart.h
index 92f8f22d29..4721b85ebd 100755
--- a/users/ericgebhart/ericgebhart.h
+++ b/users/ericgebhart/ericgebhart.h
@@ -19,54 +19,10 @@
#ifndef ericgebhart
#define ericgebhart
-#include QMK_KEYBOARD_H
-#include "core_keysets.h"
-#include "layouts.h"
-#include "layers.h"
-#if defined(OLED_ENABLE)
-# include "oled_stuff.h"
-#endif
-
+#include "layer_names.h"
-//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
-/* Define layer names */
-enum userspace_layers {
- _DVORAK = 0,
- _QWERTY,
- _COLEMAK,
- _BEAKL,
- //_WORKMAN,
- //_NORMAN,
- //_MALTRON,
- //_EUCALYN,
- //_CARPLAX,
- _DVORAK_BP, // beginning of Bepo
- _BEAKL_BP,
- _BEPO,
- _LAYERS,
- _NAV, // transient layers
- _SYMB,
- _SYMB_BP,
- _KEYPAD,
- _KEYPAD_BP,
- _TOPROWS,
- _TOPROWS_BP,
- _RGB,
- _ADJUST,
-};
-
-// clang-format off
-typedef union {
- uint32_t raw;
- struct {
- bool rgb_layer_change :1;
- bool is_overwatch :1;
- bool nuke_switch :1;
- bool swapped_numbers :1;
- bool rgb_matrix_idle_anim :1;
- };
-} userspace_config_t;
-// clang-format on
-extern userspace_config_t userspace_config;
+#ifdef CONSOLE_ENABLE
+#include "print.h"
+#endif
#endif
diff --git a/users/ericgebhart/extensions/accented_keys.c b/users/ericgebhart/extensions/accented_keys.c
new file mode 100644
index 0000000000..2569bffea8
--- /dev/null
+++ b/users/ericgebhart/extensions/accented_keys.c
@@ -0,0 +1,50 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include USERSPACE_H
+#include "accented_keys.h"
+#include <stdint.h>
+#include <stdbool.h>
+
+static inline void tap_accented_letter(uint16_t letter, uint16_t dead_key) {
+ uint8_t mod_state = get_mods();
+ uint8_t oneshot_mod_state = get_oneshot_mods();
+ del_mods(MOD_MASK_SHIFT);
+ del_oneshot_mods(MOD_MASK_SHIFT);
+ tap_code16(dead_key);
+ set_mods(mod_state);
+ set_oneshot_mods(oneshot_mod_state);
+ tap_code(letter);
+}
+
+#undef ACCENTED
+#define ACCENTED(KC, K1, DEAD_KEY) \
+ case KC: \
+ if (record->event.pressed) { \
+ tap_accented_letter(K1, DEAD_KEY); \
+ } \
+ return false;
+
+
+bool process_accent_keys(uint16_t keycode, keyrecord_t* record) {
+ switch(keycode){
+#ifdef ACCENTED_KEYS_ENABLE
+#include "accented_keys.def"
+#endif
+ }
+ return true;
+}
diff --git a/users/ericgebhart/oled_stuff.h b/users/ericgebhart/extensions/accented_keys.h
index df1f50985f..017c6fa312 100755..100644
--- a/users/ericgebhart/oled_stuff.h
+++ b/users/ericgebhart/extensions/accented_keys.h
@@ -16,9 +16,4 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "quantum.h"
-#include "oled_driver.h"
-
-void oled_render_mod_lock_status(void);
-void oled_driver_render_logo(void);
-bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
+bool process_accent_keys(uint16_t keycode, keyrecord_t* record);
diff --git a/users/ericgebhart/extensions/alt_shift.c b/users/ericgebhart/extensions/alt_shift.c
new file mode 100644
index 0000000000..002adec230
--- /dev/null
+++ b/users/ericgebhart/extensions/alt_shift.c
@@ -0,0 +1,99 @@
+#include USERSPACE_H
+#include <stdbool.h>
+#include <stdint.h>
+
+bool shift_for_two(uint16_t keycode, keyrecord_t *record){
+ uint16_t mod_state = get_mods();
+
+ bool is_shifted = (get_mods() & MOD_MASK_SHIFT) ||
+ (get_oneshot_mods() & MOD_MASK_SHIFT);
+
+ if(record ->event.pressed) {
+ // If shifted, double these common punctuation marks.
+ if(is_shifted){
+ // clear shift temporarily
+ del_mods(MOD_MASK_SHIFT);
+ del_oneshot_mods(MOD_MASK_SHIFT);
+
+ tap_code16(keycode);
+ tap_code16(keycode);
+
+ // restore previous shift state
+ set_mods(mod_state);
+ return false;
+ }
+ }
+ return true;
+}
+
+bool shift_for_three(uint16_t keycode, keyrecord_t *record){
+ uint16_t mod_state = get_mods();
+
+ bool is_shifted = (get_mods() & MOD_MASK_SHIFT) ||
+ (get_oneshot_mods() & MOD_MASK_SHIFT);
+
+ if(record ->event.pressed) {
+ // If shifted, double these common punctuation marks.
+ if(is_shifted){
+ // clear shift temporarily
+ del_mods(MOD_MASK_SHIFT);
+ del_oneshot_mods(MOD_MASK_SHIFT);
+
+ tap_code16(keycode);
+ tap_code16(keycode);
+ tap_code16(keycode);
+
+ // restore previous shift state
+ set_mods(mod_state);
+ return false;
+ }
+ }
+ return true;
+ }
+
+bool override_shift(uint16_t keycode,
+ uint16_t shift_keycode,
+ keyrecord_t *record
+ ) {
+
+ bool is_shifted = (get_mods() & MOD_MASK_SHIFT) ||
+ (get_oneshot_mods() & MOD_MASK_SHIFT);
+
+ if (record->event.pressed) {
+ if (is_shifted) {
+ uint8_t mod_state = get_mods();
+ del_mods(MOD_MASK_SHIFT);
+ del_oneshot_mods(MOD_MASK_SHIFT);
+
+ tap_code16(shift_keycode);
+
+ set_mods(mod_state);
+ } else {
+ //tap_code16(keycode);
+ }
+ }
+ return false;
+}
+
+// macros for use in alt_shift.defs.
+#define ALT_SHIFT(KCKEY, KC01) \
+ case KCKEY: \
+ return override_shift(KCKEY, KC01, record); \
+ break;
+
+#define SHIFT_FOR_2(KCKEY) \
+ case KCKEY: \
+ return shift_for_two(KCKEY, record); \
+ break;
+
+#define SHIFT_FOR_3(KCKEY) \
+ case KCKEY: \
+ return shift_for_three(KCKEY, record); \
+ break;
+
+bool process_alt_shift_user(uint16_t keycode, keyrecord_t *record) {
+ switch(keycode){
+#include "alt_shift.def"
+ }
+ return true;
+}
diff --git a/users/ericgebhart/extensions/altlocal_keys.c b/users/ericgebhart/extensions/altlocal_keys.c
new file mode 100644
index 0000000000..569a2076b5
--- /dev/null
+++ b/users/ericgebhart/extensions/altlocal_keys.c
@@ -0,0 +1,82 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Create custom keycodes with arbitrary shifted and unshifted keys.
+// originally for dvorak on bepo. But used by beakl on qwerty now too.
+
+// Why?: Because the keycodes are actually defined on the computer. So
+// if you are trying to have dvorak, or beakl on bepo-fr, the shifted keys
+// are wrong. But, I want my dvorak, so this allows the pairing of keys into
+// a keycode that has shifted and non shifted behavior, outside of what the
+// locale map says on the computer.
+//
+// These are the keys for dvorak on bepo. column one is the keycode and mods for
+// the unshifted key, the second column is the keycode and mods for the shifted key.
+// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a
+// reasonably sized array without difficulties. The macro is for the constant declarations
+// the function is for when we use it.
+
+//make an alt_local_keys.def - see the example.
+// Include this file where you have your process_record_user function,
+// call process_alt_local_key inside your process_record_user.
+
+#include USERSPACE_H
+#include "altlocal_keys.h"
+
+const uint16_t key_translations[][2][2] = {
+#include "altlocal_keys.def"
+};
+
+uint8_t gr(uint16_t kc){
+ return (kc - SAFE_RANGE);
+}
+
+// send the right keycode for the right mod.
+// remove the mods we are taking care of,
+// send our keycodes then restore them.
+// all so we can make dvorak keys from bepo keycodes.
+void send_keycode(uint16_t kc){
+ uint8_t tmp_mods = get_mods();
+ bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
+
+ // need to turn of the shift if it is on.
+ unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)));
+ if(is_shifted){
+ register_mods(SHIFTED_MODS(kc));
+ register_code16(SHIFTED_KEY(kc));
+ unregister_code16(SHIFTED_KEY(kc));
+ unregister_mods(SHIFTED_MODS(kc));
+ } else{
+ register_mods(UNSHIFTED_MODS(kc));
+ register_code16(UNSHIFTED_KEY(kc));
+ unregister_code16(UNSHIFTED_KEY(kc));
+ unregister_mods(UNSHIFTED_MODS(kc));
+ }
+ clear_mods();
+ register_mods(tmp_mods);
+}
+
+bool process_alt_local_key(uint16_t keycode, keyrecord_t* record) {
+ switch(keycode){
+ case ALT_LOCAL_KEYS_START ... ALT_LOCAL_KEYS_END:
+ if(record->event.pressed)
+ send_keycode(keycode);
+ unregister_code(keycode);
+ break;
+ }
+ return (true);
+}
diff --git a/users/ericgebhart/extensions/altlocal_keys.h b/users/ericgebhart/extensions/altlocal_keys.h
new file mode 100644
index 0000000000..8e30472081
--- /dev/null
+++ b/users/ericgebhart/extensions/altlocal_keys.h
@@ -0,0 +1,56 @@
+#pragma once
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Create custom keycodes with arbitrary shifted and unshifted keys.
+// originally for dvorak on bepo. But used by beakl on qwerty now too.
+
+// Why?: Because the keycodes are actually defined on the computer. So
+// if you are trying to have dvorak, or beakl on bepo-fr, the shifted keys
+// are wrong. But, I want my dvorak, so this allows the pairing of keys into
+// a keycode that has shifted and non shifted behavior, outside of what the
+// locale map says on the computer.
+//
+// These are the keys for dvorak on bepo. column one is the keycode and mods for
+// the unshifted key, the second column is the keycode and mods for the shifted key.
+// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a
+// reasonably sized array without difficulties. The macro is for the constant declarations
+// the function is for when we use it.
+
+//make an alt_local_keys.def - see the example.
+// Include this file where you have your process_record_user function,
+// call process_alt_local_key inside your process_record_user.
+
+uint8_t gr(uint16_t);
+void send_keycode(uint16_t);
+bool process_alt_local_key(uint16_t keycode, keyrecord_t* record);
+
+#define MOD_NONE 0x00
+
+#define GR(x) (x-SAFE_RANGE)
+// indexs for the keycode translation table.
+
+#define MK_KEY(KCNAME, KC1, MOD1, KC2, MOD2) \
+ [GR(KCNAME)] = {{KC1, MOD1}, {KC2, MOD2}},
+
+#define MK_SKEY(KCNAME, KC1, KC2) \
+ [GR(KCNAME)] = {{KC1, MOD_NONE}, {KC2, MOD_NONE}},
+
+#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0]
+#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1]
+#define SHIFTED_KEY(key) key_translations[gr(key)][1][0]
+#define SHIFTED_MODS(key) key_translations[gr(key)][1][1]
diff --git a/users/ericgebhart/extensions/console_key_logger.c b/users/ericgebhart/extensions/console_key_logger.c
new file mode 100644
index 0000000000..074673bd06
--- /dev/null
+++ b/users/ericgebhart/extensions/console_key_logger.c
@@ -0,0 +1,38 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#if defined( CONSOLE_ENABLE) && defined(CONSOLE_KEY_LOGGER_ENABLE)
+
+#include USERSPACE_H
+#include "print.h"
+#include "console_key_logger.h"
+
+void process_console_key_logger(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+ uprintf("0x%04X,%u,%u,%u,%b,0x%02X,0x%02X,%u\n",
+ keycode,
+ record->event.key.row,
+ record->event.key.col,
+ get_highest_layer(layer_state),
+ record->event.pressed,
+ get_mods(),
+ get_oneshot_mods(),
+ record->tap.count
+ );
+ }
+}
+#endif
diff --git a/users/ericgebhart/extensions/console_key_logger.h b/users/ericgebhart/extensions/console_key_logger.h
new file mode 100644
index 0000000000..5e7e2d5bc0
--- /dev/null
+++ b/users/ericgebhart/extensions/console_key_logger.h
@@ -0,0 +1,19 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+void process_console_key_logger(uint16_t keycode, keyrecord_t *record);
diff --git a/users/ericgebhart/extensions/encoders.c b/users/ericgebhart/extensions/encoders.c
new file mode 100644
index 0000000000..9a3d90b82f
--- /dev/null
+++ b/users/ericgebhart/extensions/encoders.c
@@ -0,0 +1,83 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef ENCODER_ENABLE
+#include "encoders.h"
+#include USERSPACE_H
+
+encoder_action_t encoder_actions[] = {
+#include "encoders.def"
+};
+uint8_t NUM_ENCODER_ACTIONS = sizeof(encoder_actions) / sizeof(encoder_action_t);
+
+
+bool encoder_update_user(uint8_t index, bool clockwise) {
+ // do it twice, once for layer actions, once for non layer specific actions.
+ if (!do_encoder_action(index, clockwise, true)){
+ do_encoder_action(index, clockwise, false);
+ }
+ return false;
+}
+
+bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions) {
+ uint8_t mods = get_mods();
+ encoder_action_t *action;
+
+ // look for a match.
+ // on the layer, not on any layer.
+ // with the mods, or no mods.
+ for (int i = 0; i < NUM_ENCODER_ACTIONS; ++i) {
+ action = &encoder_actions[i];
+
+ // this encoder, or another.
+ if (action->index != index)
+ continue;
+
+ // skip non layer specific actions and visa versa
+ // two pass system, once for layers, again for
+ // actions without layers.
+ if (layer_actions){
+ if (action->layer == LAYER_NONE ||
+ action->layer != biton32(layer_state)){
+ continue;
+ }
+ }else if (action->layer != LAYER_NONE)
+ continue;
+
+ // no mods, or these mods.
+ if ((mods && (action->mods == MOD_NONE)) ||
+ (mods && (mods != action->mods)))
+ continue;
+
+ // found one.
+ if (clockwise) {
+ if (action->clockwise != 0) {
+ tap_code16(action->clockwise);
+ } else if (action->cw_func != NULL) {
+ action->cw_func();
+ }
+ } else {
+ if (action->counter_clockwise != 0) {
+ tap_code16(action->counter_clockwise);
+ } else if (action->ccw_func != NULL) {
+ action->ccw_func();
+ }
+ }
+ }
+ return false;
+}
+
+#endif
diff --git a/users/ericgebhart/extensions/encoders.h b/users/ericgebhart/extensions/encoders.h
new file mode 100644
index 0000000000..458c5c541d
--- /dev/null
+++ b/users/ericgebhart/extensions/encoders.h
@@ -0,0 +1,46 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+typedef struct {
+ uint16_t layer;
+ uint16_t index; // 0 or 1, left/right.
+ uint16_t clockwise;
+ uint16_t counter_clockwise;
+ uint16_t mods;
+ void (*cw_func)(void);
+ void (*ccw_func)(void);
+} encoder_action_t;
+extern encoder_action_t encoder_actions[];
+extern uint8_t NUM_ENCODER_ACTIONS;
+
+// haven't looked at the real values for index, but I know
+// 0 and 1 are left and right on my kyria.
+#define LEFT 0
+#define RIGHT 1
+#define LAYER_NONE -1
+#define MOD_NONE 0x00
+
+#define ENCODER_ACTION(LAYER, INDEX, CW_KC, CCW_KC, MOD) \
+ {LAYER, INDEX, CW_KC, CCW_KC, MOD, NULL, NULL},
+
+#define ENCODER_FUNCTION(LAYER, INDEX, CW_FUNC, CCW_FUNC, MOD) \
+ {LAYER, INDEX, 0, 0, MOD, CW_FUNC, CCW_FUNC},
+
+bool do_encoder_action(uint8_t index, bool clockwise, bool layer_actions);
diff --git a/users/ericgebhart/extensions/extensions.c b/users/ericgebhart/extensions/extensions.c
new file mode 100644
index 0000000000..f71e615a00
--- /dev/null
+++ b/users/ericgebhart/extensions/extensions.c
@@ -0,0 +1,91 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include USERSPACE_H
+
+#include "extensions.h"
+#include "keymap_combo.h"
+#include "altlocal_keys.h"
+#include "tap_hold.h"
+#include "accented_keys.h"
+#include "process_smart_lock.h"
+#include "mod_lock.h"
+#include "oneshot.h"
+#include "process_nshot.h"
+#include "process_locales.h"
+#include "unicode.h"
+#include "key_overrides.h"
+#include "console_key_logger.h"
+
+// should make header files maybe. being lazy.
+void process_not_dead(uint16_t keycode, keyrecord_t *record);
+bool process_alt_shift_user(uint16_t keycode, keyrecord_t *record);
+void process_send_strs(uint16_t keycode, keyrecord_t *record);
+//bool process_alt_local_key(uint16_t keycode, keyrecord_t* record);
+bool process_global_quick_tap(uint16_t keycode, keyrecord_t *record);
+
+// call this from the top of process records before the switch.
+
+bool process_extensions(uint16_t keycode, keyrecord_t *record){
+ if (!process_locales(keycode, record)) { return false; }
+
+#ifdef GLOBAL_QUICK_TAP_ENABLE
+ if (!process_global_quick_tap(keycode, record)) {return false; }
+#endif
+#ifdef CAPS_WORD_ENABLE
+ if (!process_caps_word(keycode, record)) { return false; }
+#endif
+#ifdef ALT_LOCAL_ENABLE
+ if (!process_alt_local_key(keycode, record)) { return false; }
+#endif
+#ifdef ACCENTED_KEYS_ENABLE
+ if (!process_accent_keys(keycode, record)) { return false; }
+#endif
+#ifdef TAP_HOLD_ENABLE
+ process_tap_hold_user(keycode, record);
+#endif
+#ifdef SMART_LOCK_ENABLE
+ process_smart_lock(keycode, record);
+#endif
+#ifdef MOD_LOCK_ENABLE
+ process_mod_lock(keycode, record);
+#endif
+#ifdef NSHOT_ENABLE
+ if(!process_nshot_state(keycode, record)) {return false;}
+#endif
+#ifdef SEND_UNICODE_ENABLE
+ process_unicode_strs(keycode, record);
+#endif
+#ifdef SEND_STRING_ENABLE
+ process_send_strs(keycode, record);
+#endif
+#ifdef NOT_DEAD_ENABLE
+ process_not_dead(keycode, record);
+#endif
+#ifdef ALT_SHIFT_ENABLE
+ if(!process_alt_shift_user(keycode, record)) {return false;}
+#endif
+#if defined( CONSOLE_ENABLE) && defined(CONSOLE_KEY_LOGGER_ENABLE)
+ process_console_key_logger(keycode, record);
+#endif
+#ifdef ONESHOT_MOD_ENABLE
+ int8_t keycode_consumed = 0;
+ keycode_consumed += update_oneshot_modifiers(keycode, record, keycode_consumed);
+#endif
+ return true;
+
+}
diff --git a/users/ericgebhart/extensions/extensions.h b/users/ericgebhart/extensions/extensions.h
new file mode 100644
index 0000000000..899dbdd3d6
--- /dev/null
+++ b/users/ericgebhart/extensions/extensions.h
@@ -0,0 +1,22 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+bool process_extensions(uint16_t keycode, keyrecord_t *record);
+
+#define PROCESS_EXTENSIONS \
+ if (!process_extensions(keycode, record)) {return false;}
diff --git a/users/ericgebhart/extensions/key_overrides.h b/users/ericgebhart/extensions/key_overrides.h
new file mode 100644
index 0000000000..3fb0c9a5bb
--- /dev/null
+++ b/users/ericgebhart/extensions/key_overrides.h
@@ -0,0 +1,53 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef KEY_OVERRIDE_ENABLE
+
+#define KO_NAME(name, ...) &name,
+#define KO_T(name) const key_override_t name
+
+#undef KOL
+#define KOL(name, mods, modded_key, replacement, layer) \
+ KO_T(name) = ko_make_with_layers(mods, modded_key, replacement, (1 << layer));
+
+#define KO(name, mods, key, replacement) \
+ KO_T(name) = ko_make_basic(mods, key, replacement)
+
+#define KOLN(name, mods, key, replacement, layers, neg_mods) \
+ KO_T(name) = ko_make_with_layers_and_negmods(mods, key, replacement, layers, neg_mods)
+
+#define KOLNO(name, mods, key, replacement, layers, neg_mods, options) \
+ KO_T(name) = ko_make_with_layers_negmods_and_options \
+ (mods, key, replacement, layers, neg_mods, options)
+
+#include "key_overrides.def"
+
+#undef KO
+#undef KOL
+#undef KOLN
+#undef KOLNO
+#define KO KO_NAME
+#define KOL KO_NAME
+#define KOLN KO_NAME
+#define KOLNO KO_NAME
+
+// This globally defines all key overrides to be used
+const key_override_t **key_overrides = (const key_override_t *[]){
+#include "key_overrides.def"
+ NULL // Null terminate the array of overrides!
+};
+#endif
diff --git a/users/ericgebhart/extensions/keycodes.h b/users/ericgebhart/extensions/keycodes.h
new file mode 100755
index 0000000000..a3c5d72a09
--- /dev/null
+++ b/users/ericgebhart/extensions/keycodes.h
@@ -0,0 +1,523 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "quantum.h"
+#include "process_keycode/process_tap_dance.h"
+#include "eeconfig.h"
+#include "keymap_bepo.h"
+//#include "keymap_us_international.h"
+#include "keymap_us_international_linux.h"
+#include "lang.h"
+#include "ericgebhart.h"
+
+//#define ONESHOT_TAP_TOGGLE 2 /* Tapping this number of times holds the key until tapped once again. */
+
+// #define DEFAULT_LANG EN // US_INT // EN, BEPO, US_INT, EURkey
+
+#define KEY_NAME(NAME, ...) NAME,
+#define BLANK(...)
+
+bool process_record_secrets(uint16_t keycode, keyrecord_t *record);
+
+enum userspace_custom_keycodes {
+ // Get all the custom keys from the defs if we can.
+ ALT_LOCAL_KEYS_START = SAFE_RANGE,
+#ifdef ALT_LOCAL_ENABLE
+#undef MK_KEY
+#define MK_KEY KEY_NAME
+#undef MK_SKEY
+#define MK_SKEY KEY_NAME
+#include "altlocal_keys.def"
+#undef MK_KEY
+#undef MK_SKEY
+#endif
+ ALT_LOCAL_KEYS_END,
+
+#ifdef ACCENTED_KEYS_ENABLE
+#undef ACCENTED
+#define ACCENTED KEY_NAME
+#include "accented_keys.def"
+#undef ACCENTED
+#endif
+
+#ifdef TAP_HOLD_ENABLE
+#undef TP_TPL
+#define TP_TPL KEY_NAME
+#undef TP_SML
+#define TP_SML KEY_NAME
+#undef OPEN_OCL
+#define OPEN_OCL KEY_NAME
+#undef OPEN_OCL_ND
+#define OPEN_OCL_ND KEY_NAME
+#include "tap_hold.def"
+#undef OPEN_OCL
+#undef OPEN_OCL_ND
+#undef TP_TPL
+#undef TP_SML
+#endif
+
+#ifdef UNICODE_ENABLE
+#undef UC_STR
+#define UC_STR KEY_NAME
+#include "unicode.def"
+#undef UC_STR
+#endif
+
+#ifdef SEND_STRING_ENABLE
+#undef SEND_STR
+#define SEND_STR KEY_NAME
+#undef SEND_STR_DELAY
+#define SEND_STR_DELAY KEY_NAME
+#include "send_string.def"
+#undef SEND_STR
+#undef SEND_STR_DELAY
+#endif
+
+#ifdef SMART_LOCK_ENABLE
+#undef SMLM
+#define SMLM KEY_NAME
+#undef SMLL
+#define SMLL KEY_NAME
+#include "smart_lock.def"
+#undef SMLM
+#undef SMLL
+#endif
+
+#ifdef MOD_LOCK_ENABLE
+#undef IGNORE_KC
+#define IGNORE_KC BLANK
+#undef MODL
+#define MODL KEY_NAME
+#include "mod_lock.def"
+#undef IGNORE_KC
+#undef MODL
+#endif
+
+
+#undef IGNORE_KEY
+#define IGNORE_KEY BLANK
+#undef CANCEL_KEY
+#define CANCEL_KEY BLANK
+#undef ONESHOT
+#undef NSHOT
+#define ONESHOT KEY_NAME
+#define NSHOT KEY_NAME
+
+#ifdef NSHOT_ENABLE
+#include "nshot.def"
+#else
+ TS_RCTL,
+ TS_LCTL,
+#endif
+
+#ifdef ONESHOT_MOD_ENABLE
+#include "oneshot.def"
+#endif
+
+#undef IGNORE_KEY
+#undef CANCEL_KEY
+#undef ONESHOT
+#undef NSHOT
+
+#ifdef SWAPPER_ENABLE
+#undef SWAPPER_KEY
+#define SWAPPER_KEY KEY_NAME
+#include "swapper.def"
+#undef SWAPPER_KEY
+#endif
+
+#ifdef NOT_DEAD_ENABLE
+#undef NOT_DEAD
+#define NOT_DEAD KEY_NAME
+#include "not_dead.def"
+#undef NOT_DEAD
+#endif
+
+#include "custom_keys.def"
+ NEW_SAFE_RANGE
+};
+
+#define FIRST_LAYER (BEGINNING_OF_BASE_LAYERS + 1)
+
+#define TL_DQUO TLKC(_DQUO)
+#define TL_QUOT TLKC(_QUOT)
+#define TL_COMM TLKC(_COMM)
+#define TL_DOT TLKC(_DOT)
+#define TL_SCLN TLKC(_SCLN)
+#define TL_SLSH TLKC(_SLSH)
+#define TL_EXLM TLKC(_EXLM)
+#define TL_MINS TLKC(_MINS)
+#define TL_LPRN TLKC(_LPRN)
+#define TL_LCBR TLKC(_LCBR)
+#ifdef SYMBOL_LAYER_ENABLE
+#define TL_DOT_SYMB LT(LN_SYMB, LANG_KC(TL_DOT))
+#endif
+
+
+#define BP_LT BP_LABK
+#define BP_GT BP_RABK
+#define BP_TAB KC_TAB
+#define US_GT US_RABK
+#define US_LT US_LABK
+#define US_TAB KC_TAB
+#define US_DCMM KC_COMM // us doesn't have this dead key.
+
+// this is odd, there is interplay between this and
+// the not-dead extension. - and tap-hold not-dead.
+#undef US_TILD
+#define US_TILD KC_TILD
+// redefine us_circ so we actually get a circ.
+#undef US_CIRC
+#define US_CIRC KC_CIRC
+#define US_EQUAL KC_EQUAL
+// redefine us_quote so we actually get a quote.
+#undef US_QUOT
+#define US_QUOT KC_QUOT
+
+#define US_PRINT_SCREEN KC_PRINT_SCREEN
+#define US_SCROLL_LOCK KC_SCROLL_LOCK
+#define US_PAUSE KC_PAUSE
+#define BP_PRINT_SCREEN KC_PRINT_SCREEN
+#define BP_SCROLL_LOCK KC_SCROLL_LOCK
+#define BP_PAUSE KC_PAUSE
+
+#define BP_F1 KC_F1
+#define BP_F2 KC_F2
+#define BP_F3 KC_F3
+#define BP_F4 KC_F4
+#define BP_F5 KC_F5
+#define BP_F6 KC_F6
+#define BP_F7 KC_F7
+#define BP_F8 KC_F8
+#define BP_F9 KC_F9
+#define BP_F10 KC_F10
+#define BP_F11 KC_F11
+#define BP_F12 KC_F12
+#define BP_TRNS KC_TRNS
+
+#define US_F1 KC_F1
+#define US_F2 KC_F2
+#define US_F3 KC_F3
+#define US_F4 KC_F4
+#define US_F5 KC_F5
+#define US_F6 KC_F6
+#define US_F7 KC_F7
+#define US_F8 KC_F8
+#define US_F9 KC_F9
+#define US_F10 KC_F10
+#define US_F11 KC_F11
+#define US_F12 KC_F12
+#define US_TRNS KC_TRNS
+
+#ifdef KEYPAD_LAYER_ENABLE
+#define TT_KEYPAD TT(LANG_N(_KEYPAD))
+#define MO_KEYPAD MO(LANG_N(_KEYPAD))
+#else
+#define TT_KEYPAD ___
+#define MO_KEYPAD ___
+#endif
+
+#ifdef SYMBOL_LAYER_ENABLE
+#define TT_SYMB TT(LANG_N(_SYMB))
+#define MO_SYMB MO(LANG_N(_SYMB))
+#define OSL_SYMB OSL(LANG_N(_SYMB))
+#else
+#define TT_SYMB ___
+#define MO_SYMB ___
+#define OSL_SYMB ___
+#endif
+
+#ifdef TOPROWS_LAYER_ENABLE
+#define TT_TOPROWS TT(LANG_N(_TOPROWS))
+#define MO_TOPROWS MO(LANG_N(_TOPROWS))
+#else
+#define TT_TOPROWS ___
+#define MO_TOPROWS ___
+#endif
+
+#ifdef RGB_LAYER_ENABLE
+#define MO_RGB MO(_RGB)
+#else
+#define MO_RGB ___
+#endif
+
+#ifdef ADJUST_LAYER_ENABLE
+#define MO_ADJUST MO(_ADJUST)
+#else
+#define MO_ADJUST ___
+#endif
+
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+//#define LN_ACCENTS_MORTE LANG_N(_ACCENTS_MORTE)
+#define OSL_ACCENTS_MORTE OSL(LANG_N(_ACCENTS_MORTE))
+#else
+#define OSL_ACCENTS_MORTE ___
+#endif
+
+#ifdef ACCENTS_LAYER_ENABLE
+#define LN_ACCENTS LANG_N(_ACCENTS)
+#define OSL_ACCENTS OSL(LN_ACCENTS)
+#else
+#define OSL_ACCENTS ___
+#endif
+
+#ifdef MORTE_LAYER_ENABLE
+#define LN_MORTE LANG_N(_MORTE)
+#define OSL_MORTE OSL(LN_MORTE)
+#else
+#define OSL_MORTE ___
+#endif
+
+#define CTLGUI_T(kc) MT(MOD_LGUI | MOD_LCTL, kc)
+#define SFTGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc)
+#define ALTGUI_T(kc) MT(MOD_LGUI | MOD_LALT, kc)
+
+#define ALT_ENT ALGR_T(KC_ENT) // Alt oor nter
+#define CTL_ENT CTL_T(KC_ENT) // ctrl or space
+#define CTL_SPC CTL_T(KC_SPC) // ctrl or space
+#define CTL_BSPC CTL_T(KC_BSPC) // ctrl or backspace
+#define ALT_DEL ALT_T(KC_DEL) // Alt or delete
+#define GUI_ESC GUI_T(KC_ESC) // Gui or escape
+#define ALGR_SYMB ALGR_T(TG(LANG_N(_SYMB))) // Alt gre or toggle symbol layer
+
+// one shot on tap, or hold like usual
+#define OSLCTL_CTL CTL_T(OS_LCTL)
+#define OSLSFT_SFT SFT_T(OS_LSFT)
+#define OSLALT_ALT ALT_T(OS_LALT)
+#define OSLGUI_GUI GUI_T(OS_LGUI)
+
+/* miryoku */
+/* esc_media, space_navnm, tab_navm, ENT_SYM, BSPC_TOPR, del_fun */
+/* hands down */
+/* TL_COMM, TL_DOT_SYMB, GUI_ESC, ALT_ENT, SPC_TOPR, BSPC */
+
+// Lots of LT options. My thumb keys.
+#ifdef TOPROWS_LAYER_ENABLE
+#define LN_TOPROWS LANG_N(_TOPROWS)
+#else
+#define LN_TOPROWS KC_NO
+#endif
+
+#ifdef SYMBOL_LAYER_ENABLE
+# define LN_SYMB LANG_N(_SYMB)
+# define TH_LTR_SYM LT(LN_SYMB, THUMB_LETTER)
+#else
+# define TH_LTR_SYM THUMB_LETTER
+#endif
+
+#define TH_LTR_NAV LT(_NAV, THUMB_LETTER)
+
+#define LN_KEYPAD LANG_N(_KEYPAD)
+
+#define ACCENTS_RALT MT(MOD_RALT, OSL_ACCENTS)
+#define ACCENTS_CTL MT(MOD_LCTL, OSL_ACCENTS)
+#define ENT_SYM LT(LN_SYMB, KC_ENT)
+#define ENT_NAV LT(_NAV, KC_ENT)
+#define ENT_TOPR LT(LN_TOPROWS, KC_ENT)
+
+#define ESC_TOPR LT(LN_TOPROWS, KC_ESC)
+#define ESC_SYMB LT(LN_SYMB, KC_ESC)
+#define ESC_NUM LT(LN_KEYPAD, KC_ESC)
+#define ESC_MEDIA LT(_MEDIA, KC_ESC)
+
+#define DEL_FUN LT(_FUN, KC_DEL)
+#define TAB_NAVM LT(_NAVm, KC_TAB)
+#define TAB_NUM LT(LN_KEYPAD, KC_TAB)
+#define I_SYMB LT(LN_SYMB, KC_I)
+
+#define SPC_NAVm LT(_NAVm, KC_SPC)
+#define SPC_NAVnm LT(_NAVnm, KC_SPC)
+#define SPC_NAV LT(_NAV, KC_SPC)
+#define SPC_SYMB LT(LN_SYMB, KC_SPC)
+#define SPC_TOPR LT(LN_TOPROWS, KC_SPC)
+#define SPC_LAYR LT(_LAYERS, KC_SPC)
+#define SPC_ADJ LT(_ADJUST, KC_SPC)
+#define SPC_NUM LT(LN_KEYPAD, KC_SPC)
+
+#define BSPC_NAVm LT(_NAVm, KC_BSPC)
+#define BSPC_NAV LT(_NAV, KC_BSPC)
+#ifdef SYMBOL_LAYER_ENABLE
+#define BSPC_SYMB LT(LN_SYMB, KC_BSPC)
+#else
+#define BSPC_SYMB KC_BSPC
+#endif
+#define BSPC_TOPR LT(LN_TOPROWS, KC_BSPC)
+#define BSPC_NUM LT(LN_KEYPAD, KC_BSPC)
+#define BSPC_ALT MT(MOD_LALT, KC_BSPC)
+#define BSPC_MEDIA LT(_MEDIA, KC_BSPC)
+
+#define KC_BKTAB LSFT(KC_TAB)
+
+// layer toggles
+#define LAYER_OSL OSL(_LAYERS)
+#define SYM_OSL OSL(LN_SYMB)
+#define SYM_TG TG(LN_SYMB)
+#define SYM_MO MO(LN_SYMB)
+#define NAV_TG TG(_NAV)
+#define COMBO_REF_TG_EN TG(_COMBO_REF)
+#define NUM_OSL OSL(LN_KEYPAD)
+#define NUM_TO TO(LN_KEYPAD)
+#define FUN_OSL OSL(LN_FUNC)
+#define SYS_OSL OSL(LN_SYSTEM)
+#define SYS_TG TG(LN_SYSTEM)
+
+// Shortcuts
+#define S_CUT S(KC_DEL)
+#define S_COPY C(KC_INS)
+#define S_PASTE S(KC_INS)
+#define S_UNDO C(KC_Z)
+#define S_REDO C(KC_Y)
+#define S_SAVE C(KC_S)
+#define S_ALL C(KC_A)
+#define S_BACK A(KC_LEFT)
+#define S_FWD A(KC_RIGHT)
+#define C_BSPC C(KC_BSPC)
+#define SCREEN S(C(KC_PSCR))
+
+// One Shot Mods keycodes,
+#define KC_MLSF OSM(MOD_LSFT)
+#define KC_MRSF OSM(MOD_RSFT)
+#define OS_LGUI OSM(MOD_LGUI)
+#define OS_RGUI OSM(MOD_RGUI)
+#define OS_LSFT OSM(MOD_LSFT)
+#define OS_RSFT OSM(MOD_RSFT)
+#define OS_LCTL OSM(MOD_LCTL)
+#define OS_RCTL OSM(MOD_RCTL)
+#define OS_LALT OSM(MOD_LALT)
+#define OS_RALT OSM(MOD_RALT)
+#define ALT_APP ALT_T(KC_APP)
+
+#define MG_NKRO MAGIC_TOGGLE_NKRO
+
+#define UC_IRNY UC(0x2E2E)
+#define UC_CLUE UC(0x203D)
+
+
+//// TAP DANCE
+
+typedef struct {
+ bool is_press_action;
+ int state;
+} tdtap;
+
+enum {
+ SINGLE_TAP = 1,
+ SINGLE_HOLD = 2,
+ DOUBLE_TAP = 3,
+ DOUBLE_HOLD = 4,
+ DOUBLE_SINGLE_TAP = 5, //send two single taps
+ TRIPLE_TAP = 6,
+ TRIPLE_HOLD = 7
+};
+
+//Tap Dance Declarations
+enum {
+ TD_ESC_CAPS = 0,
+ TD_TAB_BKTAB = 1,
+ TD_MDIA_SYMB = 2,
+ TD_HOME_END = 3,
+ TD_XMONAD_ESC = 4,
+ TD_DEF_LAYER_SW = 5,
+ TD_DEF_OS_LAYER_SW = 6,
+ TD_MOUSE_BTNS = 7,
+ TD_DVORAK_BEPO = 8,
+ TD_UP_HOME = 9,
+ TD_DOWN_END = 10,
+ TD_RIGHT_TAB = 11,
+ TD_LEFT_BACKTAB = 12
+};
+
+
+// Tap dance
+#define TAB_BKTAB TD(TD_TAB_BKTAB) // Tab or backtab tapdance.
+#define MDIA_SYMB_KP_LAYERS TD(TD_MDIA_SYMB) // MDIA, symb, keypad, layouts layer tapdance toggle.
+#define DEF_LAYER_SW TD(TD_DEF_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
+#define DEF_OS_LAYER_SW TD(TD_DEF_OS_LAYER_SW) // dvorak, dvorak_on_bepo, bepo default layer
+#define HOME_END TD(TD_HOME_END) // home or end tapdance.
+#define XMONAD_ESC TD(TD_XMONAD_ESC) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
+#define DVORAK_ET_BEPO TD(TD_DVORAK_BEPO) // Escape, dvorak, media or symb. - tap and hold tap dance. 1-4
+#define TDMOUSE_BTNS TD(TD_MOUSE_BTNS) // hmmm. 1-5
+#define RIGHT_TAB TD(TD_RIGHT_TAB) // Bad idea these 4. Maybe with good timing...
+#define LEFT_BACKTAB TD(TD_LEFT_BACKTAB)
+#define UP_HOME TD(TD_UP_HOME)
+#define DOWN_END TD(TD_DOWN_END) // No! Down Down Not End....
+
+// HOME ROW LAYER TOGGLE (LT) and Shift.
+// both sides of the home row have "shift, ___, media , symb, ___" and "___, symb, media, ___, shift".
+// so pinky fingers are shift when held and the index and second fingers are symbol and
+// media layers when held.
+
+// The most portable copy/paste keys (windows (mostly), linux, and some terminal emulators).
+// The KC_CCCV key takes care of the last two...
+#define MK_CUT LSFT(KC_DEL) // shift + delete
+#define MK_COPY LCTL(KC_INS) // ctrl + insert
+#define MK_PASTE LSFT(KC_INS) // shift + insert
+#define EOT LCTL(KC_D)
+#define NAK LCTL(KC_U)
+#define XPASTE LCTL(LSFT(KC_V))
+#define UNDO LCTL(KC_Z)
+#define XCOPY LCTL(LSFT(KC_C))
+
+#undef ___ //kint defines it as KC_NO
+#define ___ KC_TRNS
+#define XXX KC_NO
+#define ____ _TRNS
+
+// Blocking keys
+#define _X_ XXX
+#define ___X___ XXX
+#define ___X2___ XXX, XXX
+#define ___X3___ ___X2___, XXX
+#define ___X4___ ___X3___, XXX
+#define ___X5___ ___X4___, XXX
+#define ___X6___ ___X5___, XXX
+#define ___X12___ ___X6___, ___X6___
+#define ___X15___ ___X5___, ___X5___, ___X5___
+
+// Transparent keys
+#define ___2___ ___, ___
+#define ___3___ ___2___, ___
+#define ___4___ ___3___, ___
+#define ___5___ ___4___, ___
+#define ___6___ ___5___, ___
+#define ___10___ ___6___, ___4___
+#define ___12___ ___6___, ___6___
+#define ___14___ ___5___, ___4___, ___5___
+#define ___15___ ___5___, ___5___, ___5___
+#define ___16___ ___15___, ___
+
+#define ____2_ ____, ____
+#define ____3_ ____2_, ____
+#define ____4_ ____3_, ____
+#define ____5_ ____4_, ____
+#define ____6_ ____5_, ____
+#define ____10_ ____6_, ____4_
+#define ____12_ ____6_, ____6_
+#define ____14_ ____5_, ____4_, ____5_
+#define ____15_ ____5_, ____5_, ____5_
+#define ____16_ ____15_, ____
+
+int on_qwerty(void);
+
+#ifdef TAP_DANCES_ENABLE
+int cur_dance (qk_tap_dance_state_t *state);
+
+//for the x tap dance. Put it here so it can be used in any keymap
+void x_finished (qk_tap_dance_state_t *state, void *user_data);
+void x_reset (qk_tap_dance_state_t *state, void *user_data);
+#endif
diff --git a/users/ericgebhart/extensions/keymap_combo.h b/users/ericgebhart/extensions/keymap_combo.h
new file mode 100644
index 0000000000..cd9684e601
--- /dev/null
+++ b/users/ericgebhart/extensions/keymap_combo.h
@@ -0,0 +1,139 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Keymap helpers
+void process_combo_event(uint16_t combo_index, bool pressed);
+
+
+// define reference layers per layer.
+#define REF_LAYER(LAYER, REF_LAYER) \
+ case LAYER: return REF_LAYER;
+
+#define K_ENUM(name, key, ...) name,
+#define K_DATA(name, key, ...) const uint16_t PROGMEM cmb_##name[] = {__VA_ARGS__, COMBO_END};
+#define K_COMB(name, key, ...) [name] = COMBO(cmb_##name, key),
+
+#define A_ENUM(name, string, ...) name,
+#define A_DATA(name, string, ...) const uint16_t PROGMEM cmb_##name[] = {__VA_ARGS__, COMBO_END};
+#define A_COMB(name, string, ...) [name] = COMBO_ACTION(cmb_##name),
+#define A_ACTI(name, string, ...) \
+ case name: \
+ if (pressed) SEND_STRING(string); \
+ break;
+
+#define A_TOGG(name, layer, ...) \
+ case name: \
+ if (pressed) layer_invert(layer); \
+ break;
+
+#define BLANK(...)
+// Generate data needed for combos/actions
+// Create Enum
+#define COMBO_REF_LAYER BLANK
+#undef COMB
+#undef SUBS
+#undef TOGG
+#define COMB K_ENUM
+#define SUBS A_ENUM
+#define TOGG A_ENUM
+enum combos {
+#include "combos.def"
+ COMBO_LENGTH
+};
+// Export length to combo module
+uint16_t COMBO_LEN = COMBO_LENGTH;
+
+// Bake combos into mem
+#undef COMB
+#undef SUBS
+#undef TOGG
+#define COMB K_DATA
+#define SUBS A_DATA
+#define TOGG A_DATA
+#include "combos.def"
+#undef COMB
+#undef SUBS
+#undef TOGG
+
+// Fill combo array
+#define COMB K_COMB
+#define SUBS A_COMB
+#define TOGG A_COMB
+combo_t key_combos[] = {
+#include "combos.def"
+};
+#undef COMB
+#undef SUBS
+#undef TOGG
+
+// Fill QMK hook
+#define COMB BLANK
+#define SUBS A_ACTI
+#define TOGG A_TOGG
+
+void process_combo_event(uint16_t combo_index, bool pressed) {
+#if defined( CONSOLE_ENABLE) && defined(CONSOLE_KEY_LOGGER_ENABLE)
+ if (pressed) {
+ combo_t *combo = &key_combos[combo_index];
+ uint8_t idx = 0;
+ uint16_t combo_keycode;
+ while ((combo_keycode = pgm_read_word(&combo->keys[idx])) != COMBO_END) {
+ uprintf("0x%04X,NA,NA,%u,%u,0x%02X,0x%02X,0\n",
+ combo_keycode,
+ /* <missing row information> */
+ /* <missing column information> */
+ get_highest_layer(layer_state),
+ pressed,
+ get_mods(),
+ get_oneshot_mods()
+ );
+ idx++;
+ }
+ }
+#endif
+ switch (combo_index) {
+#include "combos.def"
+ }
+
+ // Allow user overrides per keymap
+#if __has_include("inject.h")
+# include "inject.h"
+#endif
+}
+
+#undef COMB
+#undef SUBS
+#undef TOGG
+
+#define COMB BLANK
+#define SUBS BLANK
+#define TOGG BLANK
+
+#undef COMBO_REF_LAYER
+#define COMBO_REF_LAYER REF_LAYER
+
+uint16_t combo_ref_from_layer(uint16_t layer){
+ switch (biton32(layer_state)){
+#include "combos.def"
+
+#ifdef COMBO_REF_DEFAULT
+ default: return COMBO_REF_DEFAULT;
+#else
+ default: return layer;
+#endif
+ }
+}
diff --git a/users/ericgebhart/extensions/mod_lock.c b/users/ericgebhart/extensions/mod_lock.c
new file mode 100644
index 0000000000..c78f7cdfe8
--- /dev/null
+++ b/users/ericgebhart/extensions/mod_lock.c
@@ -0,0 +1,81 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Derived from mod_lock by @possumvibes.
+
+#include "mod_lock.h"
+
+#undef MODL
+#define MODL(KEYCODE, MODKC) \
+ {false, MODKC, KEYCODE},
+
+#define A_KEY(KEYCODE) case KEYCODE:
+#define BLANK(...)
+
+#undef IGNORE_KC
+#define IGNORE_KC BLANK
+
+mod_lock_state_t modlock_states[] = {
+#ifdef MOD_LOCK_ENABLE
+#include "mod_lock.def"
+#endif
+};
+uint8_t NUM_MODLOCK_STATES = sizeof(modlock_states) / sizeof(mod_lock_state_t);
+
+void process_mod_lock(uint16_t keycode, keyrecord_t *record) {
+#ifdef MOD_LOCK_ENABLE
+ mod_lock_state_t *curr_state = NULL;
+
+ for (int i = 0; i < NUM_MODLOCK_STATES; ++i) {
+ curr_state = &modlock_states[i];
+
+ if (keycode == curr_state->trigger) {
+ if (record->event.pressed) {
+ if (curr_state->locking) {
+ unregister_code(curr_state->mod);
+ } else {
+ register_code(curr_state->mod);
+ }
+
+ curr_state->locking = !curr_state->locking;
+ }
+ } else {
+ // check for cancel condition on keydown and keyup
+ if (curr_state->locking && is_mod_lock_cancel_key(keycode)) {
+ unregister_code(curr_state->mod);
+ curr_state->locking = false;
+ }
+ }
+ }
+#endif
+}
+
+#undef MODL
+#undef IGNORE_KC
+#define MODL BLANK
+#define IGNORE_KC A_KEY
+bool is_mod_lock_cancel_key(uint16_t keycode) {
+ // Mod locks are exclusively used on the nav layer.
+ // any key besides nav keys should cancel the lock.
+ switch (keycode) {
+#ifdef MOD_LOCK_ENABLE
+#include "mod_lock.def"
+#endif
+ return false;
+ default:
+ return true;
+ }
+}
diff --git a/users/ericgebhart/extensions/mod_lock.h b/users/ericgebhart/extensions/mod_lock.h
new file mode 100644
index 0000000000..d9e6106c4e
--- /dev/null
+++ b/users/ericgebhart/extensions/mod_lock.h
@@ -0,0 +1,39 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include USERSPACE_H
+
+typedef struct {
+ bool locking;
+ uint16_t mod;
+ uint16_t trigger;
+} mod_lock_state_t;
+
+extern mod_lock_state_t mod_lock_states[];
+extern uint8_t NUM_MODLOCK_STATES;
+
+// Custom mod-locking functionality that registers the mod and
+// keeps it registered until the trigger key is tapped again
+// or until a specified cancel key is tapped.
+void process_mod_lock(uint16_t keycode, keyrecord_t *record);
+
+bool is_mod_lock_cancel_key(uint16_t keycode);
+
+#undef IGNORE_KC
+#define IGNORE_KC(KC) \
+ case KC:
diff --git a/users/ericgebhart/extensions/not_dead.c b/users/ericgebhart/extensions/not_dead.c
new file mode 100644
index 0000000000..8369edd52d
--- /dev/null
+++ b/users/ericgebhart/extensions/not_dead.c
@@ -0,0 +1,36 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include USERSPACE_H
+
+inline void not_dead(uint16_t kc1, keyrecord_t *record) {
+ if (record->event.pressed) {
+ tap_code16(kc1);
+ tap_code16(KC_SPACE);
+ }
+}
+
+#define NOT_DEAD(KCKEY, KC01) \
+ case KCKEY: \
+ not_dead(KC01, record); \
+ break; \
+
+void process_not_dead(uint16_t keycode, keyrecord_t *record) {
+ switch(keycode){
+#include "not_dead.def"
+ }
+}
diff --git a/users/ericgebhart/extensions/nshot_mod.c b/users/ericgebhart/extensions/nshot_mod.c
new file mode 100644
index 0000000000..1346f7eba6
--- /dev/null
+++ b/users/ericgebhart/extensions/nshot_mod.c
@@ -0,0 +1,154 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Derived from nshot_mod by @possumvibes.
+// Derived from one shot_mod by @Callum.
+
+#include "nshot_mod.h"
+#include USERSPACE_H
+
+#undef NSHOT
+#define NSHOT(KEYCODE, MOD, COUNT) \
+ {KEYCODE, MOD, COUNT, os_up_unqueued, 0},
+
+#undef ONESHOT
+#define ONESHOT(KEYCODE, MOD) NSHOT(KEYCODE, MOD, 1)
+#define A_KEY(KEYCODE) case KEYCODE:
+#define BLANK(...)
+
+#define CANCEL_KEY BLANK
+#define IGNORE_KEY BLANK
+nshot_state_t nshot_states[] = {
+#include "nshot.def"
+};
+uint8_t NUM_NSHOT_STATES = sizeof(nshot_states) / sizeof(nshot_state_t);
+
+bool process_nshot_state(uint16_t keycode, keyrecord_t *record) {
+ nshot_state_t *curr_state = NULL;
+
+ switch(keycode){
+ case CLEAR: {
+ clear_oneshot_mods();
+ clear_mods();
+ return false;
+ }
+ case PANIC: {
+ clear_oneshot_mods();
+ clear_mods();
+ if (get_oneshot_layer() != 0) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+ layer_move(0);
+ return false;
+ }
+ }
+
+ for (int i = 0; i < NUM_NSHOT_STATES; ++i) {
+ curr_state = &nshot_states[i];
+
+ if (keycode == curr_state->trigger) {
+ if (record->event.pressed) {
+ // Trigger keydown
+ if (curr_state->state == os_up_unqueued) {
+ register_code(curr_state->mod);
+ }
+ curr_state->state = os_down_unused;
+ curr_state->count = 0;
+ } else {
+ // Trigger keyup
+ switch (curr_state->state) {
+ case os_down_unused:
+ // If we didn't use the mod while trigger was held, queue it.
+ curr_state->state = os_up_queued;
+ break;
+ case os_down_used:
+ // If we did use the mod while trigger was held, unregister it.
+ curr_state->state = os_up_unqueued;
+ unregister_code(curr_state->mod);
+ break;
+ default:
+ break;
+ }
+ }
+} else {
+ if (record->event.pressed) {
+ if (is_nshot_cancel_key(keycode) && curr_state->state != os_up_unqueued) {
+ // Cancel oneshot on designated cancel keydown.
+ curr_state->state = os_up_unqueued;
+ curr_state->count = 0;
+ unregister_code(curr_state->mod);
+ }
+ } else {
+ if (!is_nshot_ignored_key(keycode)) {
+ // On non-ignored keyup, consider the oneshot used.
+ switch (curr_state->state) {
+ case os_down_unused:
+ // The mod key is being held as a normal mod.
+ curr_state->state = os_down_used;
+ break;
+ case os_up_queued:
+ // The mod key is being used as an n-shot.
+ // Increment the keys-used count.
+ curr_state->count = curr_state->count + 1;
+
+ // If the n-shot max has been reached, complete the n-shot.
+ if (curr_state->count == curr_state->max_count) {
+ curr_state->state = os_up_unqueued;
+ curr_state->count = 0;
+ unregister_code(curr_state->mod);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+ return true;
+}
+
+// turn off the nshot/oneshot macros
+#undef ONESHOT
+#undef NSHOT
+#define ONESHOT BLANK
+#define NSHOT BLANK
+
+#undef CANCEL_KEY
+#undef IGNORE_KEY
+#define IGNORE_KEY BLANK
+#define CANCEL_KEY A_KEY
+bool is_nshot_cancel_key(uint16_t keycode) {
+ switch (keycode) {
+#include "nshot.def"
+ return true;
+ default:
+ return false;
+ }
+}
+
+#undef CANCEL_KEY
+#undef IGNORE_KEY
+#define CANCEL_KEY BLANK
+#define IGNORE_KEY A_KEY
+bool is_nshot_ignored_key(uint16_t keycode) {
+ switch (keycode) {
+#include "nshot.def"
+ return true;
+ default:
+ return false;
+ }
+}
diff --git a/users/ericgebhart/extensions/nshot_mod.h b/users/ericgebhart/extensions/nshot_mod.h
new file mode 100644
index 0000000000..c5840e6bef
--- /dev/null
+++ b/users/ericgebhart/extensions/nshot_mod.h
@@ -0,0 +1,45 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+// Represents the four states an n-shot key can be in (from users/callum)
+typedef enum {
+ os_up_unqueued,
+ os_up_queued,
+ os_down_unused,
+ os_down_used,
+} oneshot_state;
+
+typedef struct {
+ uint16_t trigger;
+ uint16_t mod;
+ uint8_t max_count;
+ oneshot_state state;
+ uint8_t count;
+} nshot_state_t;
+
+extern nshot_state_t nshot_states[];
+extern uint8_t NUM_NSHOT_STATES;
+
+
+// Keys that should cancel the n-shot mod if tapped
+bool is_nshot_cancel_key(uint16_t keycode);
+
+// Keys that should not count towards n-shot usage (e.g., layer toggles)
+bool is_nshot_ignored_key(uint16_t keycode);
diff --git a/users/ericgebhart/extensions/oneshot.c b/users/ericgebhart/extensions/oneshot.c
new file mode 100644
index 0000000000..83c8a04363
--- /dev/null
+++ b/users/ericgebhart/extensions/oneshot.c
@@ -0,0 +1,217 @@
+#include QMK_KEYBOARD_H
+#include USERSPACE_H
+#include "oneshot.h"
+
+#ifdef ONESHOT_MOD_ENABLE
+
+/* -------------------------------------------- */
+// Add to process_record_user.
+/* int8_t keycode_consumed = 0; */
+
+/* #ifdef ONESHOT_ENABLE */
+/* keycode_consumed += update_oneshot_modifiers(keycode, record, keycode_consumed); */
+/* #endif */
+/* -------------------------------------------- */
+
+#define ONESHOT(KEYCODE, MOD) case KEYCODE: return MOD;
+
+#define A_KEY(KEYCODE) case KEYCODE:
+#define BLANK(...)
+
+#define CANCEL_KEY BLANK
+#define IGNORE_KEY BLANK
+
+// the basic states a oneshot modifier can be in
+typedef enum {
+ ONESHOT_STATE_OFF = 0,
+ ONESHOT_STATE_PRESSED = 1,
+ ONESHOT_STATE_QUEUED = 2,
+ ONESHOT_STATE_CAPSWORD = 3,
+ ONESHOT_STATE_LOCK = 4,
+ ONESHOT_STATE_END_PRESSED = 5,
+} oneshot_state;
+
+oneshot_state modifiers_state_transitions_normal[5] = {ONESHOT_STATE_PRESSED, ONESHOT_STATE_QUEUED, ONESHOT_STATE_LOCK, ONESHOT_STATE_END_PRESSED, ONESHOT_STATE_END_PRESSED};
+
+static oneshot_state modifiers_with_state[ONESHOT_MOD_COUNT] = {
+ ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF, ONESHOT_STATE_OFF,
+};
+
+// oneshot mods always get registered immediately to the operating system, but we also
+// need to keep track if the mod(s) got combined with a normal key (applied)
+static bool unapplied_mods_present = false;
+
+// keycode of the last pressed 'normal' key which haven't been released yet
+static uint16_t repeating_normal_key = 0;
+
+// utility functions (implemented at the bottom of this file)
+static void set_modifier_state(oneshot_mod osmod, oneshot_state new_state);
+static int8_t set_modifier_state_all(oneshot_state new_state);
+static void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to);
+static bool all_modifiers_are_off(void);
+
+int8_t turnoff_oneshot_modifiers() {
+ return set_modifier_state_all(ONESHOT_STATE_OFF);
+}
+
+// see comment in corresponding headerfile
+int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed) {
+
+ // cancel keys
+ if (is_oneshot_modifier_cancel_key(keycode) && record->event.pressed) {
+ if (keycode_consumed == 0) {
+ unapplied_mods_present = false;
+ keycode_consumed += set_modifier_state_all(ONESHOT_STATE_OFF);
+ } else {
+ keycode_consumed = 0;
+ }
+ return keycode_consumed;
+ }
+
+ // ignored keys
+ if (is_oneshot_modifier_ignored_key(keycode)) {
+ return keycode_consumed;
+ }
+
+ oneshot_mod osmod = get_modifier_for_trigger_key(keycode);
+
+ // trigger keys
+ if (osmod != ONESHOT_NONE) {
+ oneshot_state state = modifiers_with_state[osmod];
+ if (record->event.pressed) {
+ if (state == ONESHOT_STATE_OFF) {
+ unapplied_mods_present = (repeating_normal_key == 0);
+ }
+ oneshot_state tostate = modifiers_state_transitions_normal[state];
+ set_modifier_state(osmod, tostate);
+ } else {
+ if (state == ONESHOT_STATE_PRESSED) {
+ if (!unapplied_mods_present) {
+ set_modifier_state(osmod, ONESHOT_STATE_OFF);
+ } else {
+ set_modifier_state(osmod, ONESHOT_STATE_QUEUED);
+ }
+ } else if (state == ONESHOT_STATE_END_PRESSED) {
+ set_modifier_state(osmod, ONESHOT_STATE_OFF);
+ }
+ }
+ }
+ // normal keys
+ else {
+ if (record->event.pressed) {
+ if (!all_modifiers_are_off()) {
+ if (unapplied_mods_present) {
+ unapplied_mods_present = false;
+ } else {
+ unregister_code(repeating_normal_key);
+ set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF);
+ }
+ }
+ repeating_normal_key = keycode;
+ } else {
+ if (!all_modifiers_are_off()) {
+ unregister_code(keycode);
+ set_modifier_state_all_from_to(ONESHOT_STATE_QUEUED, ONESHOT_STATE_OFF);
+ }
+ repeating_normal_key = 0;
+ }
+ }
+
+ return 0;
+}
+
+// implementation of utility functions
+
+// registers/unregisters a mod to the operating system on state change if necessary
+void update_modifier(oneshot_mod osmod, oneshot_state previous_state, oneshot_state current_state) {
+ if (previous_state == ONESHOT_STATE_OFF) {
+ register_code(KC_LCTRL + osmod);
+ } else {
+ if (current_state == ONESHOT_STATE_OFF) {
+ unregister_code(KC_LCTRL + osmod);
+ }
+ }
+}
+
+void set_modifier_state(oneshot_mod osmod, oneshot_state new_state) {
+ oneshot_state previous_state = modifiers_with_state[osmod];
+ if (previous_state != new_state) {
+ modifiers_with_state[osmod] = new_state;
+ update_modifier(osmod, previous_state, new_state);
+ }
+}
+
+int8_t set_modifier_state_all(oneshot_state new_state) {
+ int8_t c = 0;
+ for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
+ oneshot_state previous_state = modifiers_with_state[i];
+ if (previous_state != new_state) {
+ modifiers_with_state[i] = new_state;
+ update_modifier(i, previous_state, new_state);
+ c += 1;
+ }
+ }
+ return c;
+}
+
+void set_modifier_state_all_from_to(oneshot_state oneshot_state_from, oneshot_state oneshot_state_to) {
+ for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
+ if (modifiers_with_state[i] == oneshot_state_from) {
+ modifiers_with_state[i] = oneshot_state_to;
+ update_modifier(i, oneshot_state_from, oneshot_state_to);
+ }
+ }
+}
+
+bool all_modifiers_are_off() {
+ for (int8_t i = 0; i < ONESHOT_MOD_COUNT; i++) {
+ if (modifiers_with_state[i] != ONESHOT_STATE_OFF) {
+ return false;
+ }
+ }
+ return true;
+}
+
+oneshot_mod get_modifier_for_trigger_key(uint16_t keycode)
+{
+ switch (keycode)
+ {
+#include "oneshot.def"
+ return true;
+ default:
+ return ONESHOT_NONE;
+ }
+}
+
+// turn off the oneshot macros
+#undef ONESHOT
+#define ONESHOT BLANK
+#define NSHOT BLANK
+
+#undef CANCEL_KEY
+#undef IGNORE_KEY
+#define CANCEL_KEY A_KEY
+#define IGNORE_KEY BLANK
+bool is_oneshot_modifier_cancel_key(uint16_t keycode) {
+ switch (keycode) {
+#include "oneshot.def"
+ return true;
+ default:
+ return false;
+ }
+}
+
+#undef CANCEL_KEY
+#undef IGNORE_KEY
+#define CANCEL_KEY BLANK
+#define IGNORE_KEY A_KEY
+bool is_oneshot_modifier_ignored_key(uint16_t keycode) {
+ switch (keycode) {
+#include "oneshot.def"
+ return true;
+ default:
+ return false;
+ }
+}
+
+#endif
diff --git a/users/ericgebhart/extensions/oneshot.h b/users/ericgebhart/extensions/oneshot.h
new file mode 100644
index 0000000000..774dc4ab39
--- /dev/null
+++ b/users/ericgebhart/extensions/oneshot.h
@@ -0,0 +1,37 @@
+#define ENABLE_ONESHOT
+#ifdef ENABLE_ONESHOT
+#pragma once
+
+typedef enum {
+ ONESHOT_LCTL = 0,
+ ONESHOT_LSFT = 1,
+ ONESHOT_LALT = 2,
+ ONESHOT_LGUI = 3,
+ ONESHOT_RCTL = 4,
+ ONESHOT_RSFT = 5,
+ ONESHOT_RALT = 6,
+ ONESHOT_RGUI = 7,
+ ONESHOT_NONE = 8,
+ ONESHOT_MOD_COUNT = 8,
+} oneshot_mod;
+
+
+// This function should be called inside proces_record_user and does everything needed to get one shot modifiers working.
+// Returns true if the keycode needs further handling, false otherwise.
+int8_t update_oneshot_modifiers(uint16_t keycode, keyrecord_t *record, int8_t keycode_consumed);
+int8_t turnoff_oneshot_modifiers(void);
+
+// TO BE IMPLEMENTED BY THE USER
+// This function should return one of the oneshot_mod enumerations (see keymap.c implementation)
+oneshot_mod get_modifier_for_trigger_key(uint16_t keycode);
+
+// TO BE IMPLEMENTED BY THE USER
+// This function should return true for keycodes that must be ignored in the oneshot modifier behaviour.
+// You probably want to ignore layer keys. Trigger keys don't need to be specified here.
+bool is_oneshot_modifier_ignored_key(uint16_t keycode);
+
+// TO BE IMPLEMENTED BY THE USER
+// This function should return true for keycodes that should reset all oneshot modifiers.
+bool is_oneshot_modifier_cancel_key(uint16_t keycode);
+
+#endif
diff --git a/users/ericgebhart/extensions/process_locales.h b/users/ericgebhart/extensions/process_locales.h
new file mode 100644
index 0000000000..d0f7af53bf
--- /dev/null
+++ b/users/ericgebhart/extensions/process_locales.h
@@ -0,0 +1,29 @@
+#pragma once
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include USERSPACE_H
+
+// Stuff we need for locale and layer switching
+// there can be more but we need to know where they start and end.
+// remember there's limitations on layers.
+// Our locales. so it's easy to switch between them.
+
+bool process_locales(uint16_t keycode, keyrecord_t *record);
+
+#define PROCESS_LOCALES \
+ if (!process_locales(keycode, record)) { return false; }
diff --git a/users/ericgebhart/extensions/process_nshot.h b/users/ericgebhart/extensions/process_nshot.h
new file mode 100644
index 0000000000..1ec42db478
--- /dev/null
+++ b/users/ericgebhart/extensions/process_nshot.h
@@ -0,0 +1,21 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Custom one-or-more-shot implementation that does not rely on timers
+// and persists across layer changes. Based on the users/callum implementation
+// at https://github.com/callum-oakley/qmk_firmware/tree/master/users/callum
+bool process_nshot_state(uint16_t keycode, keyrecord_t *record);
diff --git a/users/ericgebhart/extensions/process_smart_lock.h b/users/ericgebhart/extensions/process_smart_lock.h
new file mode 100644
index 0000000000..b8e2fb2735
--- /dev/null
+++ b/users/ericgebhart/extensions/process_smart_lock.h
@@ -0,0 +1,19 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+///* -------- Process Record -------- */
+void process_smart_lock(uint16_t keycode, keyrecord_t *record);
diff --git a/users/ericgebhart/extensions/quick_tap.c b/users/ericgebhart/extensions/quick_tap.c
new file mode 100644
index 0000000000..8c25f153bd
--- /dev/null
+++ b/users/ericgebhart/extensions/quick_tap.c
@@ -0,0 +1,37 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// written by @dnaq.
+#if defined( global_quick_tap) && defined(CONSOLE_KEY_LOGGER_ENABLE)
+ bool process_global_quick_tap(uint16_t keycode, keyrecord_t *record) {
+ static uint16_t global_quick_tap_timer = 0;
+ if (keycode < QK_MOD_TAP || keycode > QK_MOD_TAP_MAX) {
+ global_quick_tap_timer = timer_read();
+ return true;
+ }
+ if (timer_elapsed(global_quick_tap_timer) > TAPPING_TERM) {
+ return true;
+ }
+ if (record->event.pressed) {
+ keycode = keycode & 0xFF;
+ global_quick_tap_timer = timer_read();
+ tap_code(keycode);
+ return false;
+ }
+ return true;
+ }
+#endif
diff --git a/users/ericgebhart/extensions/send_string.c b/users/ericgebhart/extensions/send_string.c
new file mode 100644
index 0000000000..50237f5143
--- /dev/null
+++ b/users/ericgebhart/extensions/send_string.c
@@ -0,0 +1,40 @@
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include USERSPACE_H
+#include "version.h"
+
+#define SEND_STR(KEYC, STRING) \
+ case KEYC: \
+ if (record->event.pressed) { \
+ SEND_STRING(STRING); \
+ } \
+ break;
+
+#define SEND_STR_DELAY(KEYC, STRING) \
+ case KEYC: \
+ if (record->event.pressed) { \
+ SEND_STRING_DELAY(STRING, TAP_CODE_DELAY); \
+ } \
+ break;
+
+void process_send_strs(uint16_t keycode, keyrecord_t *record){
+#ifdef SEND_STRING_ENABLE
+ switch (keycode) {
+#include "send_string.def"
+ }
+#endif
+}
diff --git a/users/ericgebhart/extensions/smart_lock.c b/users/ericgebhart/extensions/smart_lock.c
new file mode 100644
index 0000000000..5b3dc0ecb2
--- /dev/null
+++ b/users/ericgebhart/extensions/smart_lock.c
@@ -0,0 +1,117 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Derived from smart_layers by @Possumvibes
+// Derived from one shot_mod by @Callum.
+
+#include "smart_lock.h"
+#include USERSPACE_H
+
+/* print("string"): Print a simple string. */
+/* uprintf("%s string", var) */
+
+bool ignore_key(uint16_t keycode,
+ const uint16_t *cond_keys){
+
+ // look for non-cancel condition.
+ // look for keys to ignore, if we match, we do nothing.
+ for (; pgm_read_word(cond_keys) != COND_KEYS_END ; ++cond_keys){
+ if (pgm_read_word(cond_keys) == keycode){
+ return true;
+ }
+ }
+ return false;
+}
+
+void deactivate_sml_layer(smart_lock_t *sml){
+ layer_off(sml->thing);
+ sml->active = false;
+}
+void deactivate_sml_mod(smart_lock_t *sml){
+ unregister_mods(sml->thing);
+ sml->active = false;
+}
+
+void deactivate_sml(smart_lock_t *sml){
+ switch(sml->type){
+ case sml_layer:
+ deactivate_sml_layer(sml);
+ case sml_mod:
+ deactivate_sml_mod(sml);
+ }
+}
+
+
+void sml_activate_layer(smart_lock_t *sml){
+ sml->active = true;
+ layer_on(sml->thing);
+}
+
+void sml_maybe_activate_mod(smart_lock_t *sml ){
+ if (sml->active) {
+ unregister_mods(sml->thing);
+ } else {
+ register_mods(sml->thing);
+ }
+ sml->active = !sml->active;
+}
+
+void sml_activate(smart_lock_t *sml){
+ switch(sml->type){
+ case sml_layer:
+ sml_activate_layer(sml);
+ break;
+ case sml_mod:
+sml_maybe_activate_mod(sml);
+ break;
+ }
+}
+
+
+
+void update_smart_lock(uint16_t keycode) {
+
+#ifdef SMART_LOCK_ENABLE
+ bool deactivate = false;
+ smart_lock_t *sml;
+
+ for (int i = 0; i < SML_LEN; ++i){
+ sml = &smart_locks[i];
+
+ // if it's a match,
+ // maybe activate/deactivate it if we got it's keycode.
+ if (sml->keycode == keycode){
+ sml_activate(sml);
+ return;
+ }
+
+ // deactivate what we need to.
+ if(sml->active){
+ deactivate = !ignore_key(keycode, &sml->keys[0]);
+ if (deactivate){
+ deactivate_sml(sml);
+ }
+ }
+ }
+#endif
+ return;
+}
+
+void process_smart_lock(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed) {
+ update_smart_lock(keycode);
+ }
+}
diff --git a/users/ericgebhart/extensions/smart_lock.h b/users/ericgebhart/extensions/smart_lock.h
new file mode 100644
index 0000000000..0102d611cd
--- /dev/null
+++ b/users/ericgebhart/extensions/smart_lock.h
@@ -0,0 +1,103 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include QMK_KEYBOARD_H
+#include USERSPACE_H
+
+#ifdef SMART_LOCK_ENABLE
+typedef enum {
+ sml_layer,
+ sml_mod
+} smart_lock_type;
+
+typedef struct {
+ bool active;
+ const uint16_t *keys;
+ uint16_t keycode;
+ uint16_t thing;
+ smart_lock_type type;
+} smart_lock_t;
+
+
+// smart layer, smart mods
+#undef SMLL
+#undef SMLM
+#define SMLL(key, layer, ...)
+#define SMLM(key, mod, ...) // to replace mod_lock..
+#define COND_KEYS_END 0
+
+#define CONCATENATE_SA(a, ...) a ## __VA_ARGS__
+#define CONCATENATE_S(a, ...) a ## __VA_ARGS__
+#define CAT_S(a, ...) CONCATENATE_S(a, __VA_ARGS__)
+#define MK_SKEY(KC) CONCATENATE_S(sml_, KC)
+#define MK_ARRAY(KC) \
+ const uint16_t PROGMEM CONCATENATE_SA(sml_, KC)[]
+
+// to create an enum and find how many...
+#define S_ENUM(kc, layer, ...) CAT_S(sml__, kc),
+// create a const array of the condkeys for each SML
+#define S_DATA(kc, thing, ...) MK_ARRAY(kc) = {__VA_ARGS__, COND_KEYS_END};
+
+// create a list of smart_lock structs. Two names, one for mod one for layer to be concise.
+#define S_SMART_LOCK(kc, layer, ...) {false, MK_SKEY(kc), kc, layer, sml_layer},
+#define M_SMART_LOCK(kc, mod, ...) {false, MK_SKEY(kc), kc, mod, sml_mod},
+
+#define SML(sk, sa, st, stype) \
+ { .keys = &(sk)[0], .keycode = (sa), .thing = (st), .smart_lock_type = stype}
+#define K_SMLM(key, mod...) [MK_SKEY(key)] = SML(MK_SKEY(key), key, mod, sml_mod),
+#define K_SMLL(key, layer...) [MK_SKEY(key)] = SML(MK_SKEY(key), key, layer, sml_layer),
+
+// Set everything up
+// - Create enum of names, (sml_keycode). Used as indexes in the arrays.
+// avoids using the keycodes which would create a sparse/large array.
+// - Create array of conditional locks..
+// - Create array of the conditional keys for the locks, by name.
+
+// Create Enum
+#undef SMLL
+#undef SMLM
+#define SMLL S_ENUM
+#define SMLM S_ENUM
+
+// find how many
+enum smart_locks {
+#include "smart_lock.def"
+ SML_LENGTH
+};
+uint16_t SML_LEN = SML_LENGTH;
+
+// Bake locks into mem, name, ignore/cancel keys
+#undef SMLL
+#undef SMLM
+#undef TOGG
+#define SMLL S_DATA
+#define SMLM S_DATA
+#include "smart_lock.def"
+#undef SMLL
+#undef SMLM
+
+// Fill array of locks by name, kc, layer/mod.
+#define SMLL S_SMART_LOCK
+#define SMLM M_SMART_LOCK
+
+smart_lock_t smart_locks[] = {
+#include "smart_lock.def"
+};
+#undef SMLL
+#undef SMLM
+
+#endif
diff --git a/users/ericgebhart/extensions/swapper.c b/users/ericgebhart/extensions/swapper.c
new file mode 100644
index 0000000000..988a99e602
--- /dev/null
+++ b/users/ericgebhart/extensions/swapper.c
@@ -0,0 +1,58 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com, @possumvibes,@Callum.
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Derived from swapper by @Possumvibes and @Callum
+
+#include "swapper.h"
+
+swapper_state_t swapper_states[] = {
+#ifdef SWAPPER_ENABLE
+#include "swapper.def"
+#endif
+};
+uint8_t NUM_SWAPPER_STATES = sizeof(swapper_states) / sizeof(swapper_state_t);
+
+// Based on https://github.com/callum-oakley/qmk_firmware/tree/master/users/callum
+void process_swappers(uint16_t keycode, keyrecord_t *record) {
+#ifdef SWAPPER_ENABLE
+ swapper_state_t *curr_state = NULL;
+ for (int i = 0; i < NUM_SWAPPER_STATES; ++i) {
+ curr_state = &swapper_states[i];
+
+ if (keycode == curr_state->forward_trigger) {
+ if (record->event.pressed) {
+ if (!curr_state->active) {
+ curr_state->active = true;
+ register_code16(curr_state->mod);
+ }
+ register_code16(curr_state->forward);
+ } else {
+ unregister_code16(curr_state->forward);
+ // Don't unregister curr_state->mod until some other key is hit or released.
+ }
+ } else if (curr_state->active && keycode == curr_state->reverse_trigger) {
+ if (record->event.pressed) {
+ register_code16(curr_state->reverse);
+ } else {
+ unregister_code16(curr_state->reverse);
+ }
+ } else if (curr_state->active) {
+ unregister_code16(curr_state->mod);
+ curr_state->active = false;
+ }
+ }
+#endif
+}
diff --git a/users/ericgebhart/extensions/swapper.h b/users/ericgebhart/extensions/swapper.h
new file mode 100644
index 0000000000..fb7774f37a
--- /dev/null
+++ b/users/ericgebhart/extensions/swapper.h
@@ -0,0 +1,37 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+#include USERSPACE_H
+
+typedef struct {
+ bool active;
+ uint16_t mod;
+ uint16_t forward;
+ uint16_t reverse;
+ uint16_t forward_trigger;
+ uint16_t reverse_trigger;
+} swapper_state_t;
+extern swapper_state_t swapper_states[];
+extern uint8_t NUM_SWAPPER_STATES;
+
+#undef SWAPPER_KEY
+#define SWAPPER_KEY(KC, REVERSE_IT_KC, FWD_KC, REV_KC, MOD) \
+ {false, MOD, FWD_KC, REV_KC, KC, REVERSE_IT_KC},
+
+void process_swappers(uint16_t keycode, keyrecord_t *record);
diff --git a/users/ericgebhart/tap_dances.c b/users/ericgebhart/extensions/tap_dances.c
index 8f9503a261..b292dab678 100755
--- a/users/ericgebhart/tap_dances.c
+++ b/users/ericgebhart/extensions/tap_dances.c
@@ -47,8 +47,16 @@ void tap_dance_mouse_btns (qk_tap_dance_state_t *state, void *user_data) {
// counting on all the qwerty layers to be less than dvorak_on_bepo
int on_qwerty(){
- uint8_t deflayer = (get_highest_layer(default_layer_state));
- return (deflayer < _DVORAK_BP);
+ uint8_t deflayer = (biton32(default_layer_state));
+ switch(deflayer){
+ case _DVORAK_BP:
+ case _BEAKL_BP:
+ case _BEPO:
+ return (false);
+ default:
+ break;
+ }
+ return (true);
}
static void switch_default_layer(uint8_t layer) {
@@ -58,7 +66,7 @@ static void switch_default_layer(uint8_t layer) {
// so the keyboard remembers which layer it's in after power disconnect.
/*
- layer_state_t default_layer_state_set_kb(layer_state_t state) {
+ uint32_t default_layer_state_set_kb(uint32_t state) {
eeconfig_update_default_layer(state);
return state;
}
diff --git a/users/ericgebhart/tap_dances.h b/users/ericgebhart/extensions/tap_dances.h
index 11978467a7..745446756e 100755
--- a/users/ericgebhart/tap_dances.h
+++ b/users/ericgebhart/extensions/tap_dances.h
@@ -16,4 +16,4 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#include "ericgebhart.h"
+#include USERSPACE_H
diff --git a/users/ericgebhart/extensions/tap_hold.c b/users/ericgebhart/extensions/tap_hold.c
new file mode 100644
index 0000000000..041b961e11
--- /dev/null
+++ b/users/ericgebhart/extensions/tap_hold.c
@@ -0,0 +1,165 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/* This is variations on custom tap hold functionality. It makes it easy */
+/* to maintain tap_hold keys and combinations. These combinations go into */
+/* the file "tap_hold.def". Here are two examples. */
+/* */
+/* This example is tap or tap for TAP_HOLD_TERM, It defines a key */
+/* KC_CCCV, which sends Control-c on tap, and Control-v on hold. */
+/* */
+/* TP_TPL(KC_CCCV, LCTL(KC_C), LCTL(KC_V)) */
+/* */
+/* This is an example of Open - Open and Close. */
+/* It defines a key, KC_OCPRN which when tapped gives an '(' and */
+/* when held gives '()' followed by a backarrow. */
+/* Which places the cursor between them.*/
+/* */
+/* OPEN_OCL(KC_OCPRN, KC_LPRN, KC_RPRN) */
+/* */
+/* To use this, add it to your src in rules.mk, and include */
+/* tap_hold.h in your code above process_record_user. */
+/* */
+/* Add a call like this to use it. */
+/* process_tap_hold_user(keycode, record); */
+/* */
+/* Note: You must add any custom keycodes to your keycodes enum */
+/* otherwise they will not exist. */
+
+
+#include USERSPACE_H
+#include "stdint.h"
+#include "tap_hold.h"
+void update_smart_lock(uint16_t keycode);
+
+
+void tap_taplong(uint16_t kc1, uint16_t kc2, keyrecord_t *record) {
+ if (record->event.pressed) {
+ tap_taplong_timer = timer_read();
+ } else {
+ if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) {
+ tap_code16(kc2);
+ } else {
+ tap_code16(kc1);
+ }
+ }
+}
+
+void tap_sml(uint16_t kc1, uint16_t kc2, keyrecord_t *record) {
+ if (record->event.pressed) {
+ tap_taplong_timer = timer_read();
+ } else {
+ if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) {
+ update_smart_lock(kc2);
+ } else {
+ tap_code16(kc1);
+ }
+ }
+}
+
+/* for (){}[]""''<>``. tap for open. Hold for open and close, ending inbetween. */
+/* Assumes a one character length. */
+void open_openclose(uint16_t kc1, uint16_t kc2, keyrecord_t *record) {
+ if (record->event.pressed) {
+ tap_taplong_timer = timer_read();
+ }else{
+ if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) {
+ tap_code16(kc1);
+ tap_code16(kc2);
+ tap_code16(KC_LEFT);
+
+ } else {
+ // is shifted
+ uint16_t mod_state = get_mods();
+ if ((mod_state & MOD_MASK_SHIFT) ||
+ (get_oneshot_mods() & MOD_MASK_SHIFT)){
+ del_mods(MOD_MASK_SHIFT);
+ del_oneshot_mods(MOD_MASK_SHIFT);
+
+ tap_code16(kc1);
+ tap_code16(kc1);
+ tap_code16(kc1);
+
+ set_mods(mod_state);
+ }else{
+ tap_code16(kc1);
+ }
+ }
+ }
+}
+
+// open and open close for dead keys.
+void open_openclose_not_dead(uint16_t kc1, uint16_t kc2, keyrecord_t *record) {
+ if (record->event.pressed) {
+ tap_taplong_timer = timer_read();
+ }else{
+ if (timer_elapsed(tap_taplong_timer) > TAP_HOLD_TERM) {
+ tap_code16(kc1);
+ tap_code16(KC_SPACE);
+ tap_code16(kc2);
+ tap_code16(KC_SPACE);
+ tap_code16(KC_LEFT);
+ } else {
+ // is shifted - give a triple
+ uint16_t mod_state = get_mods();
+ if ((mod_state & MOD_MASK_SHIFT) ||
+ (get_oneshot_mods() & MOD_MASK_SHIFT)){
+ del_mods(MOD_MASK_SHIFT);
+ del_oneshot_mods(MOD_MASK_SHIFT);
+
+ tap_code16(kc1);
+ tap_code16(KC_SPACE);
+ tap_code16(kc1);
+ tap_code16(KC_SPACE);
+ tap_code16(kc1);
+ tap_code16(KC_SPACE);
+
+ set_mods(mod_state);
+ }else{
+ tap_code16(kc1);
+ tap_code16(KC_SPACE);
+ }
+ }
+ }
+}
+
+// macros for use in tap_hold.defs.
+#define TP_TPL(KCKEY, KC01, KC02) \
+ case KCKEY: \
+ tap_taplong(KC01, KC02, record); \
+ break;
+
+#define TP_SML(KCKEY, KC01, KC02) \
+ case KCKEY: \
+ tap_sml(KC01, KC02, record); \
+ break;
+
+#define OPEN_OCL(KCKEY, KC01, KC02) \
+ case KCKEY: \
+ open_openclose(KC01, KC02, record); \
+ break;
+
+#define OPEN_OCL_ND(KCKEY, KC01, KC02) \
+ case KCKEY: \
+ open_openclose_not_dead(KC01, KC02, record); \
+ break;
+
+void process_tap_hold_user(uint16_t keycode, keyrecord_t *record) {
+ switch(keycode){
+#include "tap_hold.def"
+ }
+}
diff --git a/users/ericgebhart/extensions/tap_hold.h b/users/ericgebhart/extensions/tap_hold.h
new file mode 100644
index 0000000000..e5b3c42d8a
--- /dev/null
+++ b/users/ericgebhart/extensions/tap_hold.h
@@ -0,0 +1,20 @@
+#pragma once
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+void process_tap_hold_user(uint16_t keycode, keyrecord_t* record);
+uint16_t tap_taplong_timer;
diff --git a/users/ericgebhart/altlocal_keys.h b/users/ericgebhart/extensions/unicode.c
index b7fa977b92..fe44c69b1c 100644
--- a/users/ericgebhart/altlocal_keys.h
+++ b/users/ericgebhart/extensions/unicode.c
@@ -1,4 +1,3 @@
-#pragma once
/*
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
@@ -15,22 +14,21 @@
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-
-// for the creation of dvorak keys on an Bepo keyboard at the OS layer.
-// so we can create an array of reasonable size
-// for our translation keys. We have to create a
-// good range of numbers
-#define GR(x) (x-SAFE_RANGE)
-
-// void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
-
-uint8_t gr(uint16_t);
-void send_keycode(uint16_t);
-
-#define MOD_NONE 0x00
-
-// indexs for the keycode translation table.
-#define UNSHIFTED_KEY(key) key_translations[gr(key)][0][0]
-#define UNSHIFTED_MODS(key) key_translations[gr(key)][0][1]
-#define SHIFTED_KEY(key) key_translations[gr(key)][1][0]
-#define SHIFTED_MODS(key) key_translations[gr(key)][1][1]
+#include USERSPACE_H
+#include "process_unicode_common.h"
+
+#undef UC_STR
+#define UC_STR(KEYC, STRING) \
+ case KEYC: \
+ if (record->event.pressed) { \
+ send_unicode_string(STRING); \
+ } \
+ break;
+
+void process_unicode_strs(uint16_t keycode, keyrecord_t *record){
+#if defined(UNICODE_ENABLE) && defined(SEND_UNICODE_ENABLE)
+ switch (keycode) {
+#include "unicode.def"
+ }
+#endif
+}
diff --git a/users/ericgebhart/extensions/unicode.h b/users/ericgebhart/extensions/unicode.h
new file mode 100644
index 0000000000..eecf05d1bc
--- /dev/null
+++ b/users/ericgebhart/extensions/unicode.h
@@ -0,0 +1,24 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Custom one-or-more-shot implementation that does not rely on timers
+// and persists across layer changes. Based on the users/callum implementation
+// at https://github.com/callum-oakley/qmk_firmware/tree/master/users/callum
+// make it easy to put unicode keys into process_record
+
+
+void process_unicode_strs(uint16_t keycode, keyrecord_t *record);
diff --git a/users/ericgebhart/flash-ergodox b/users/ericgebhart/flash-ergodox
deleted file mode 100755
index 945b2b605a..0000000000
--- a/users/ericgebhart/flash-ergodox
+++ /dev/null
@@ -1 +0,0 @@
-teensy-loader-cli -mmcu=atmega32u4 -w $1
diff --git a/users/ericgebhart/keyboards/keyboards.h b/users/ericgebhart/keyboards/keyboards.h
new file mode 100644
index 0000000000..8a6371af5e
--- /dev/null
+++ b/users/ericgebhart/keyboards/keyboards.h
@@ -0,0 +1,115 @@
+#pragma once
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+// Kyria
+#ifdef KEYBOARD_splitkb_kyria
+#define BASE Base_2x6_8_5
+#define BASEt6 Base_2x6_8_5t6
+#define TRANS Transient_2x6_8_5
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+#endif
+
+// Corne
+#ifdef KEYBOARD_crkbd
+#define BASE Base_3x6_3
+#define BASEt6 Base_3x6_3t6
+#define TRANS Transient_3x6_3
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+#endif
+
+// Ergodox ez.
+#ifdef KEYBOARD_ergodox_ez
+#define BASE Base_dox
+#define BASEt6 Base_doxt6
+#define TRANS Transient_dox
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+// tell the keymap we want to specify number rows.
+// 4x10 input instead 3x10.
+#define BASE_NUMBER_ROW // turn on 4 row base templates.
+#endif
+
+// XD75
+#ifdef KEYBOARD_xiudi_xd75
+#define BASE Base_5x15
+#define BASEt6 Base_5x15t6
+#define TRANS Transient_5x15
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+// tell the keymap we want to specify number rows.
+// 4x10 input instead 3x10.
+#define BASE_NUMBER_ROW // turn on 4 row base templates.
+#endif
+
+// Viterbi
+#ifdef KEYBOARD_keebio_viterbi
+#define BASE Base_5x14
+#define BASEt6 Base_5x14t6
+#define TRANS Transient_5x14
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+// tell the keymap we want to specify number rows.
+// 4x10 input instead 3x10.
+#define BASE_NUMBER_ROW // turn on 4 row base templates.
+#endif
+
+// Rebound
+#ifdef KEYBOARD_montsinger_rebound
+#define BASE Base_rebound
+#define BASEt6 Base_reboundt6
+#define TRANS Rebound_transient
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+#endif
+
+// Kinesis
+#if defined(KEYBOARD_kinesis_alvicstep) \
+ || defined(KEYBOARD_kinesis_stapelberg) \
+ || defined(KEYBOARD_kinesis_kint2pp) \
+ || defined(KEYBOARD_kinesis_nguyenvietyen) \
+ || defined(KEYBOARD_kinesis_kint36) \
+ || defined(KEYBOARD_kinesis_kint41) \
+ || defined(KEYBOARD_kinesis_kintlc)
+
+#undef LAYOUT_PVARG
+#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__)
+// Base layers 4x10, so numbers are enabled, and a 3x10 for the keymap.
+// Transient function layers are all 3x10.
+#define BASE Base_4x6_4_6
+#define BASEt6 Base_4x6_4_6t6
+#define TRANS Transient_4x6_4_6
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+// tell the keymap we want to specify number rows.
+// 4x10 input instead 3x10.
+#define BASE_NUMBER_ROW // turn on 4 row base templates.
+#endif
+
+// My Morpho Dactyl
+#ifdef KEYBOARD_gebhart_morpho
+#undef LAYOUT_PVARG
+#define LAYOUT_PVARG(...) LAYOUT_split_4x6_5_8(__VA_ARGS__)
+
+#define BASE Base_4x6_5_8
+#define BASEt6 Base_4x6_5_8t6
+#define TRANS Transient_4x6_5_8
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+// tell the keymap we want to specify number rows.
+// 4x10 input instead 3x10.
+#define BASE_NUMBER_ROW // turn on 4 row base templates.
+#endif
diff --git a/users/ericgebhart/keyboards/layouts.h b/users/ericgebhart/keyboards/layouts.h
new file mode 100644
index 0000000000..b77d5a3de6
--- /dev/null
+++ b/users/ericgebhart/keyboards/layouts.h
@@ -0,0 +1,771 @@
+#pragma once
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "base_layers.h"
+#include "mod_layer.h"
+#include "edge_keys.h"
+#include "thumbs.h"
+#include QMK_KEYBOARD_H
+
+/******************************************************************/
+/* This is where I put my Keyboard layouts. */
+/* The mod layer can be modified in mod_layer.h */
+/* can be applied here. The physical shape of the keyboard is */
+/* also accounted for here. This makes it very simple to add a */
+/* new keyboard and reuse all of my layouts and layers */
+/* */
+/* With all of that in hand, we then create a LAYOUT wrapper */
+/* macro that takes a list of keys, to create a keyboard matrix */
+/* that fits the keyboard. Simple. */
+/* */
+/* The thumb keys, the bottom rows, etc. */
+/* */
+/* An attempt has been made to adapt the kinesis and ergodox */
+/* Thumb keys to the rectangular shapes of the xd75, viterbi, */
+/* and rebound. */
+/******************************************************************/
+
+/******************************************************************/
+/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */
+/* keys inbetween the usual left and right hand keys */
+/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */
+/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */
+/* thumbkeys. It is missing middle keys on (home) row 3. */
+/* * The Corne is a split 3x12 with 6 thumb keys. It has no */
+/* extra middle keys */
+/* * The Kinesis is 4x6 + 4 and 6 thumb keys. */
+/* * My Dactyl is 4x6 + 5 and 8 thumb keys. */
+/******************************************************************/
+
+
+/******************************************************************/
+/* In all cases these keyboards are defined in a matrix which is */
+/* a set of rows. Maybe like so, or not. */
+/* */
+/* -------------------------|------------------------ */
+/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */
+/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */
+/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */
+/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */
+/* | Row5L | Row5R | */
+/* | ThumbsL | ThumbsR | */
+/* -------------------------|------------------------ */
+
+/* Generally speaking, the keys on the right and left don't change. */
+/* Neither does the bottom row or the thumbs. Frequently the numbers */
+/* row is identical across layers. Mostly, we want our Base layers to */
+/* be predctable. */
+
+
+// Since our quirky block definitions are basically a list of comma separated
+// arguments, we need a wrapper in order for these definitions to be
+// expanded before being used as arguments to the LAYOUT_xxx macro.
+#if (!defined(LAYOUT) && defined(KEYMAP))
+#define LAYOUT KEYMAP
+#endif
+
+// every keyboard has it's Layout. We start there and make a var args
+// out of it.
+
+#define LVARG_ergodox(...) LAYOUT_ergodox(__VA_ARGS__)
+#define LVARG_edox(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
+#define LAYOUT_VARG(...) LAYOUT(__VA_ARGS__)
+#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__)
+
+#define LVARG_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__)
+#define LVARG_5x12(...) LAYOUT_ortho_5x12(__VA_ARGS__)
+#define LVARG_5x14(...) LAYOUT_ortho_5x14(__VA_ARGS__)
+#define LVARG_5x15(...) LAYOUT_ortho_5x15(__VA_ARGS__)
+
+/*
+ | Left | Numbers L | middle | numbers R | Right |
+ | Left | keys0-5 | middle | Keys6-10 | Right |
+ | Left | keys11-15 | middle | Keys16-20 | Right |
+ | Left | keys20-25 | middle | Keys25-30 | Right |
+ |Row5L Row5R |
+ |ThumbsL ThumbsR |
+*/
+
+/* Assuming that left, midddle, right, row5, and thumbs stay the same, */
+/* numbers, no numbers, numbers never change, whatever. */
+/* we can have a layout macro that takes a nice rectangle of keys. */
+
+
+/*Some keyboards need number rows, some don't. there is a setting for that */
+/* the keymap will give number rows if BASE_NUMBER_ROW is defined.*/
+/* in that case, the layout should take 4 rows of 10. */
+/* If all the layouts you might ever want would have the same top row,*/
+/* Then it could be defined like that here, and it could take 3x10.*/
+/* All layouts are relatively simple to make. */
+/* The ROW macros add a universal mod layer so that mods can be defined once */
+/* and used everywhere. No matter the keymap or layer. this allows actual maps */
+/* like dvorak, qwerty, colemak, beakl, etc., to be defined simply. */
+
+
+/* Additional, usage examples can be found in keyboards.*/
+/* crkbd/keymaps/ericgebhart */
+/* kinesis/keymaps/ericgebhart */
+/* ergodox_ez/keymaps/ericgebhart */
+/* keebio/viterbi/keymaps/ericgebhart */
+/* xiudi/xd75/keymaps/ericgebhart */
+/* montsinger/rebound/rev4/keymaps/ericgebhart */
+
+
+
+/********************************************************************/
+/* xiudi/xd75 - Ortholinear 5x15 */
+/********************************************************************/
+/// These first two base layout templates take sets of 5 keys, left and right.
+// Using 4 sets allows for changing the number row if you have one.
+// if you never change the number row, then use 3 sets of left and right.
+// and define the number row here.
+#define Base_5x15( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A) \
+ LVARG_5x15( \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \
+ MAP_CHUNK(___3_MIDDLE_T), \
+ MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \
+ \
+ MOD_ROW(ROW1L)(K11, K12, K13, K14, K15), \
+ MAP_CHUNK(___3_MIDDLE_1), \
+ MOD_ROW(ROW1R)(K16, K17, K18, K19, K1A), \
+ \
+ MOD_ROW(ROW2L)(K21, K22, K23, K24, K25), \
+ MAP_CHUNK(___3_MIDDLE_2), \
+ MOD_ROW(ROW2R)(K26, K27, K28, K29, K2A), \
+ \
+ MOD_ROW(ROW3L)(K31, K32, K33, K34, K35), \
+ MAP_CHUNK(___3_MIDDLE_3), \
+ MOD_ROW(ROW3R)(K36, K37, K38, K39, K3A), \
+ MAP_CHUNK(___15_BOTTOM) \
+ )
+
+#define Base_5x15t6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C) \
+ LVARG_5x15( \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \
+ MAP_CHUNK(___3_MIDDLE_T), \
+ MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW1L)(K11, K12, K13, K14, K15, K16), \
+ MAP_CHUNK(___3_MIDDLE_1), \
+ MOD_ROW(ROW1R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW2L)(K21, K22, K23, K24, K25, K26), \
+ MAP_CHUNK(___3_MIDDLE_2), \
+ MOD_ROW(ROW2R)(K27, K28, K29, K2A, K2B, K2C), \
+ MOD_ROW(ROW3L)(K31, K32, K33, K34, K35, K36), \
+ MAP_CHUNK(___3_MIDDLE_3), \
+ MOD_ROW(ROW3R)(K37, K38, K39, K3A, K3B, K3C), \
+ MAP_CHUNK(___15_BOTTOM) \
+ )
+
+// 4 rows of 12. 3 columns transparent in the middle.
+#define Transient_5x15( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B \
+ ) \
+ LVARG_5x15( \
+ ___15___, \
+ ___, K01, K02, K03, K04, K05, \
+ ___3___, \
+ K07, K08, K09, K0A, K0B, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ ___3___, \
+ K17, K18, K19, K1A, K1B, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ ___3___, \
+ K27, K28, K29, K2A, K2B, ___, \
+ MAP_CHUNK(___15_BOTTOM) \
+ ) \
+
+/********************************************************************/
+
+
+/********************************************************************/
+/* viterbi - Ortholinear 5x14 */
+/********************************************************************/
+#define Base_5x14( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A) \
+ LVARG_5x14( \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \
+ MAP_CHUNK(___2_MIDDLE_T), \
+ MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \
+ \
+ MOD_ROW(ROW1L)(K11, K12, K13, K14, K15), \
+ MAP_CHUNK(___2_MIDDLE_1), \
+ MOD_ROW(ROW1R)(K16, K17, K18, K19, K1A), \
+ \
+ MOD_ROW(ROW2L)(K21, K22, K23, K24, K25), \
+ MAP_CHUNK(___2_MIDDLE_2), \
+ MOD_ROW(ROW2R)(K26, K27, K28, K29, K2A), \
+ \
+ MOD_ROW(ROW3L)(K31, K32, K33, K34, K35), \
+ MAP_CHUNK(___2_MIDDLE_3), \
+ MOD_ROW(ROW3R)(K36, K37, K38, K39, K3A), \
+ MAP_CHUNK(___14_BOTTOM) \
+ )
+#define Base_5x14t6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C) \
+ LVARG_5x15( \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \
+ MAP_CHUNK(___2_MIDDLE_T), \
+ MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW1L)(K11, K12, K13, K14, K15, K16), \
+ MAP_CHUNK(___2_MIDDLE_1), \
+ MOD_ROW(ROW1R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW2L)(K21, K22, K23, K24, K25, K26), \
+ MAP_CHUNK(___2_MIDDLE_2), \
+ MOD_ROW(ROW2R)(K27, K28, K29, K2A, K2B, K2C), \
+ MOD_ROW(ROW3L)(K31, K32, K33, K34, K35, K36), \
+ MAP_CHUNK(___2_MIDDLE_3), \
+ MOD_ROW(ROW3R)(K37, K38, K39, K3A, K3B, K3C), \
+ MAP_CHUNK(___14_BOTTOM) \
+ )
+
+// 4 rows of 12. 2 columns transparent in the middle.
+#define Transient_5x14( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B \
+ ) \
+ LVARG_5x14( \
+ ___14___, \
+ ___, K01, K02, K03, K04, K05, \
+ ___2___, \
+ K07, K08, K09, K0A, K0B, ___, \
+ \
+ ___, K11, K12, K13, K14, K15, \
+ ___2___, \
+ K17, K18, K19, K1A, K1B, ___, \
+ \
+ ___, K21, K22, K23, K24, K25, \
+ ___2___, \
+ K27, K28, K29, K2A, K2B, ___, \
+ MAP_CHUNK(___14_BOTTOM) \
+ ) \
+
+/********************************************************************/
+/* Ortholinear 4x12 */
+/********************************************************************/
+#define LAYOUT_4x12_base( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A \
+ ) \
+ LVARG_4x12( \
+ MOD_CORE_3x5(K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A), \
+ ___12_BOTTOM___ \
+ )
+
+// Just for bepo because it's a 3x6 matrix on each side.
+// So 3 pairs of 6 keys, left and right.
+
+// takes 3 makes 4 rows of 12.
+#define LAYOUT_4x12_transient( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C \
+ ) \
+ LVARG_4x12( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ ___12_BOTTOM___ \
+ ) \
+
+/********************************************************************/
+/* CRKBD Corne or any other 3x5/6 with 3 thumbs on each side. */
+/* The Corne has 3x6 matrix on both sides with 6 thumbs total */
+/* This Macro takes 2x3x5 and gives it pinkies, and thumbs. */
+/* Arg chunks are in the middle with the passthrough modifiers as */
+/* needed. Sama Sama apres cette fois. */
+/********************************************************************/
+
+#define Base_3x6_3( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A) \
+ LAYOUT_VARG( \
+ MOD_CORE_3x5(K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A), \
+ ___6_ERGO_THUMBS___ \
+ )
+
+#define Base_3x6_3t6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C) \
+ LAYOUT_VARG( \
+ MOD_CORE_3x6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C), \
+ ___6_ERGO_THUMBS___ \
+ )
+
+ // All we really need is to add the see through thumbs to the end.
+#define Transient_3x6_3( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B \
+ ) \
+ LAYOUT_VARG( \
+ ___, K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B, ___, \
+ ___6_ERGO_THUMBS___ \
+ )
+
+//___6_ERGO_THUMBS___
+
+/********************************************************************/
+/* Kinesis*/
+/********************************************************************/
+// A 4x6 on each side, with a 4 column fifth row, and 6 thumbs on
+// each side. - 4x6_4_6.
+// Then a giant row up top, 9 keys on each side, for function keys.
+#define Base_4x6_4_6( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A \
+ ) \
+ LAYOUT_PVARG( \
+ ___KINTFUNC_L___, ___KINTFUNC_R___, \
+ MOD_CORE_4x5(K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A), \
+ MAP_CHUNK(___4_BOTTOM_LEFT), \
+ MAP_CHUNK(___4_BOTTOM_RIGHT), \
+ MAP_CHUNK(___12_DOX_ALL_THUMBS) \
+ )
+
+
+#define Base_4x6_4_6t6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C) \
+ LAYOUT_PVARG( \
+ MOD_CORE_4x6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C), \
+ MAP_CHUNK(___4_BOTTOM_LEFT), \
+ MAP_CHUNK(___4_BOTTOM_RIGHT), \
+ MAP_CHUNK(___12_DOX_ALL_THUMBS) \
+ )
+
+#define Transient_4x6_4_6( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B \
+ ) \
+ LAYOUT_PVARG( \
+ ___12___, ___6___, \
+ ___12___, \
+ ___, K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B, ___, \
+ ___4___, ___4___, \
+ MAP_CHUNK(___12_DOX_ALL_THUMBS) \
+ )
+
+/* ___KINTFUNC_L___, ___KINTFUNC_R___, \ */
+
+/* This keyboard is a split, 4x6 + a row of 5 and a thumb cluster of 8. */
+/* So We need Base_4x6_5_8 As a layout template to add mods, and fill */
+/* out the perimeter keys of the keyboard. Perimeter keys being the */
+/* number row, outside pinky keys, the 5th row, and thumbs. */
+
+/********************************************************************/
+/* Dactyl with 8 thumb keys*/
+/********************************************************************/
+// Basically an ergodox ez without the 3 pairs of middle keys.
+// electrically 7 columns in the 5th row. 6 in the rest.
+// Left, right, bottom, and thumbs all stay the same.
+
+#define Base_4x6_5_8( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A \
+ ) \
+ LAYOUT_PVARG( \
+ MOD_CORE_4x5(K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A \
+ ), \
+ MAP_CHUNK(___5_BOTTOM_LEFT), MAP_CHUNK(___5_BOTTOM_RIGHT), \
+ MAP_CHUNK(___16_ALL_THUMBSa) \
+ )
+
+#define Base_4x6_5_8t6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C) \
+ LAYOUT_PVARG( \
+ MOD_CORE_4x6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C), \
+ MAP_CHUNK(___5_BOTTOM_LEFT), MAP_CHUNK(___5_BOTTOM_RIGHT), \
+ MAP_CHUNK(___16_ALL_THUMBSa) \
+ )
+
+
+// so far no need for mods on the transient layers.
+// switching to 3x5 transients. 10 column defines.
+// I like 3x10 maps even on big keyboards.
+# define Transient_4x6_5_8( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A \
+ ) \
+ LAYOUT_PVARG( \
+ ___6___, ___6___, \
+ ___, K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, ___, \
+ ___5___, ___5___, \
+ MAP_CHUNK(___16_ALL_THUMBSa) \
+ )
+
+/********************************************************************/
+/* Ergodox EZ */
+/********************************************************************/
+// This one is is set up to pass in the number row.
+// Beakl and bepo both change the number row.
+// Left, middle, right, bottom, and thumbs all stay the same.
+#define Base_dox( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A \
+ ) \
+ LVARG_edox( \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \
+ MAP_CHUNK(___2_MIDDLE_1), \
+ MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \
+ \
+ MOD_ROW(ROW1L)(K11, K12, K13, K14, K15), \
+ MAP_CHUNK(___2_MIDDLE_2), \
+ MOD_ROW(ROW1R)(K16, K17, K18, K19, K1A), \
+ \
+ MOD_ROW(ROW2L)(K21, K22, K23, K24, K25), \
+ MOD_ROW(ROW2R)(K26, K27, K28, K29, K2A), \
+ \
+ MOD_ROW(ROW3L)(K31, K32, K33, K34, K35), \
+ MAP_CHUNK(___2_MIDDLE_3), \
+ MOD_ROW(ROW3R)(K36, K37, K38, K39, K3A), \
+ MAP_CHUNK(___5_BOTTOM_LEFT), MAP_CHUNK(___5_BOTTOM_RIGHT), \
+ MAP_CHUNK(___12_DOX_ALL_THUMBS) \
+ )
+
+#define Base_doxt6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C) \
+ LVARG_edox(MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \
+ MAP_CHUNK(___2_MIDDLE_1), \
+ MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW1L)(K11, K12, K13, K14, K15, K16), \
+ MAP_CHUNK(___2_MIDDLE_2), \
+ MOD_ROW(ROW1R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW2L)(K21, K22, K23, K24, K25, K26), \
+ MOD_ROW(ROW2R)(K27, K28, K29, K2A, K2B, K2C), \
+ MOD_ROW(ROW3L)(K31, K32, K33, K34, K35, K36), \
+ MAP_CHUNK(___2_MIDDLE_3), \
+ MOD_ROW(ROW3R)(K37, K38, K39, K3A, K3B, K3C), \
+ MAP_CHUNK(___5_BOTTOM_LEFT), \
+ MAP_CHUNK(___5_BOTTOM_RIGHT), \
+ MAP_CHUNK(___12_DOX_ALL_THUMBS))
+
+#define Transient_dox( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B) \
+ LVARG_edox( \
+ ___14___, \
+ ___, K01, K02, K03, K04, K05, \
+ ___2___, \
+ K07, K08, K09, K0A, K0B, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ ___2___, \
+ K27, K28, K29, K2A, K2B, ___, \
+ ___5___, ___5___, \
+ MAP_CHUNK(___12_DOX_ALL_THUMBS) \
+ )
+
+
+/********************************************************************/
+/* Rebound 4 rows, 1x12, 3x13 */
+/********************************************************************/
+#define LVARG_rebound(...) LAYOUT_all(__VA_ARGS__)
+#define Base_rebound( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A \
+ ) \
+ LVARG_rebound( \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \
+ MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \
+ \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \
+ KC_CCCV, \
+ MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \
+ \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \
+ MO_ADJUST, \
+ MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A), \
+ MAP_CHUNK(___13_BOTTOM) \
+ )
+#define Base_reboundt6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C \
+ ) \
+ LVARG_rebound( \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \
+ MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \
+ KC_CCCV, \
+ MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \
+ MO_ADJUST, \
+ MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C), \
+ MAP_CHUNK(___13_BOTTOM) \
+ )
+
+#define Rebound_transient( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B \
+ ) \
+ LVARG_rebound( \
+ ___, K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ ___, \
+ K17, K18, K19, K1A, K1B, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ ___, \
+ K27, K28, K29, K2A, K2B, ___, \
+ MAP_CHUNK(___13_BOTTOM) \
+ )
+
+/********************************************************************/
+/* Kyria or any other 3x5/6 with 4 keys in the middle of the last */
+/* Row. Followed by 5 thumb keys on each side. 7 thumb keys total. */
+/********************************************************************/
+#define Base_2x6_8_5( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A) \
+ LAYOUT_VARG( \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \
+ MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \
+ \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \
+ MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \
+ \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \
+ MAP_CHUNK(___4_THUMBS), \
+ MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A), \
+ MAP_CHUNK(___10_ERGO_THUMBS) \
+ )
+
+#define Base_2x6_8_5t6( \
+ K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C) \
+ LAYOUT_VARG( \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \
+ MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \
+ MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \
+ MAP_CHUNK(___4_THUMBS), \
+ MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C), \
+ MAP_CHUNK(___10_ERGO_THUMBS) \
+ )
+
+// All we really need is to add the see through thumbs to the end.
+#define Transient_2x6_8_5( \
+ K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, \
+ K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, \
+ K21, K22, K23, K24, K25, \
+ K27, K28, K29, K2A, K2B \
+ ) \
+ LAYOUT_VARG( \
+ ___, K01, K02, K03, K04, K05, \
+ K07, K08, K09, K0A, K0B, ___, \
+ ___, K11, K12, K13, K14, K15, \
+ K17, K18, K19, K1A, K1B, ___, \
+ ___, K21, K22, K23, K24, K25, \
+ ___4___, \
+ K27, K28, K29, K2A, K2B, ___, \
+ MAP_CHUNK(___10_ERGO_THUMBS) \
+ )
diff --git a/users/ericgebhart/keymap/keymap.c b/users/ericgebhart/keymap/keymap.c
new file mode 100644
index 0000000000..bee8538e26
--- /dev/null
+++ b/users/ericgebhart/keymap/keymap.c
@@ -0,0 +1,142 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/* This is my keymap. Enable the layers you want in config.h. */
+
+#include QMK_KEYBOARD_H
+#include "ericgebhart.h"
+#include "layouts.h"
+
+#include "keyboards.h"
+
+// set up the wrapper macros.
+#define BASE_LAYER(NAME, ...) [NAME] = BASE(__VA_ARGS__)
+#define BASE_LAYERt6(NAME, ...) [NAME] = BASEt6(__VA_ARGS__)
+#define T_LAYER(LNAME, ...) [LNAME] = TRANS(__VA_ARGS__)
+
+
+// One that takes 5 and one that takes 6 for bepo and other big maps
+// that need 3x12 instead of 3x10.
+#ifdef BASE_NUMBER_ROW
+#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, NUMS, LAYOUT)
+#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, NUMS, LAYOUT)
+#else
+// if there is no number row, don't give it one.
+#define B_LAYER(LNAME, NUMS, LAYOUT) BASE_LAYER(LNAME, LAYOUT)
+#define B_LAYERt6(LNAME, NUMS, LAYOUT) BASE_LAYERt6(LNAME, LAYOUT)
+#endif
+
+// Find alt local key definitions.
+// DV for dvorak/qwerty maps on bepo.
+// BK, BKW for beakl maps on en-qwerty and bepo.
+// BKW is automatic in map_beakl.h
+#define ALT_TARGET_IS NONE // NONE, DV=dvorak, BK=Beakl, BK2, BKW=Beaklwi.
+
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+ // Default lang, Base layers
+#include "map_dvorak.h"
+#include "map_maks.h"
+#include "map_qwerty.h"
+#include "map_beakl.h"
+#include "map_alt.h"
+#include "map_gap.h"
+#include "map_carpalx.h"
+#include "map_hd.h"
+#include "map_bepo.h"
+
+ // create a set of layers for a second locale.
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+
+ // changes alt target for us, because both en-qwerty and fr-bepo
+ // need a beakl alt target.
+#include "map_beakl.h"
+
+ // Qwerty based layers. Need a DV alt target to get the right shifted keys.
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS DV // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
+
+#include "map_dvorak.h"
+#include "map_maks.h"
+#include "map_qwerty.h"
+#include "map_alt.h"
+#include "map_gap.h"
+#include "map_carpalx.h"
+#include "map_hd.h"
+
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
+
+#include "map_bepo.h"
+
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#endif // bepo
+
+
+// SYMBOL LAYER
+#include "map_symbols.h"
+
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+
+#include "map_symbols.h"
+
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#endif
+
+
+ // KEYPAD LAYER
+#include "map_keypads.h"
+
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+
+#include "map_keypads.h"
+
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#endif
+
+
+// TOPROWS LAYER
+#include "map_toprows.h"
+
+#include "map_accented.h"
+
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+
+#include "map_toprows.h"
+
+#include "map_accented.h"
+
+#undef LANG_IS
+#define LANG_IS EN
+#endif
+
+// functional non language based layers.
+#include "map_funcs.h"
+
+};
diff --git a/users/ericgebhart/keymap/map_accented.h b/users/ericgebhart/keymap/map_accented.h
new file mode 100644
index 0000000000..98ff8a34f1
--- /dev/null
+++ b/users/ericgebhart/keymap/map_accented.h
@@ -0,0 +1,26 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Accented character and dead key layers.
+#ifdef ACCENTS_LAYER_ENABLE
+ T_LAYER(LANG_N(_ACCENTS), ___ACCENTS___),
+#endif
+#ifdef MORTE_LAYER_ENABLE
+ T_LAYER(LANG_N(_MORTE), ___MORTE___),
+#endif
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+ T_LAYER(LANG_N(_ACCENTS_MORTE), ___ACCENTS_MORTE___),
+#endif
diff --git a/users/ericgebhart/keymap/map_alt.h b/users/ericgebhart/keymap/map_alt.h
new file mode 100644
index 0000000000..5fb0a12135
--- /dev/null
+++ b/users/ericgebhart/keymap/map_alt.h
@@ -0,0 +1,69 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifdef MALTRON_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE MALTRON_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_E)
+ B_LAYER(LANG_N(_MALTRON), ___10_NUMBERS___, ___MALTRON___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+
+
+#ifdef RSTHD_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE RSTHD_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_E)
+ B_LAYER(LANG_N(_RSTHD), ___10_NUMBERS___, ___RSTHD___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+#ifdef EUCALYN_LAYER_ENABLE
+ B_LAYER(LANG_N(_EUCALYN), ___10_NUMBERS___, ___EUCALYN___),
+#endif
+
+#ifdef HANDS_UP_LAYER_ENABLE
+ B_LAYER(LANG_N(_HANDS_UP), ___10_NUMBERS___, ___HANDS_UP___),
+#endif
+#ifdef WHITE_LAYER_ENABLE
+ B_LAYER(LANG_N(_WHITE), ___10_NUMBERS___, ___WHITE___),
+#endif
+#ifdef ISRT_LAYER_ENABLE
+ B_LAYER(LANG_N(_ISRT), ___10_NUMBERS___, ___ISRT___),
+#endif
+#ifdef SOUL_LAYER_ENABLE
+ B_LAYER(LANG_N(_SOUL), ___10_NUMBERS___, ___SOUL___),
+#endif
+#ifdef NIRO_LAYER_ENABLE
+ B_LAYER(LANG_N(_NIRO), ___10_NUMBERS___, ___NIRO___),
+#endif
+#ifdef ASSET_LAYER_ENABLE
+ B_LAYER(LANG_N(_ASSET), ___10_NUMBERS___, ___ASSET___),
+#endif
+#ifdef WHORF_LAYER_ENABLE
+ B_LAYER(LANG_N(_WHORF), ___10_NUMBERS___, ___WHORF___),
+#endif
+#ifdef WHORF6_LAYER_ENABLE
+ B_LAYER(LANG_N(_WHORF6), ___10_NUMBERS___, ___WHORF6___),
+#endif
diff --git a/users/ericgebhart/keymap/map_beakl.h b/users/ericgebhart/keymap/map_beakl.h
new file mode 100644
index 0000000000..e477790fbc
--- /dev/null
+++ b/users/ericgebhart/keymap/map_beakl.h
@@ -0,0 +1,48 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// choose your beakl,
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS BK // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
+
+#ifdef BEAKL15_LAYER_ENABLE
+B_LAYER(LANG_N(_BEAKL15), ___10_NUMBERS_BEAKL15___, ___BEAKL15___),
+#endif
+
+#ifdef BEAKL19_LAYER_ENABLE
+ B_LAYER(LANG_N(_BEAKL19), ___10_NUMBERS_BEAKL19___, ___BEAKL19___),
+#endif
+
+#ifdef BEAKL27_LAYER_ENABLE
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS BK2 // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
+
+ B_LAYER(LANG_N(_BEAKL27), ___10_NUMBERS_BEAKL19___, ___BEAKL27___),
+#endif
+
+#ifdef BEAKLWI_LAYER_ENABLE
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS BKW // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
+
+#undef THUMBS_ARE // change the default thumbs to WI.
+#define THUMBS_ARE WIa
+ B_LAYER(LANG_N(_BEAKLWI), ___10_NUMBERS_BEAKL19___, ___BEAKLWI___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#endif
+
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS NONE // NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi.
diff --git a/users/ericgebhart/keymap/map_bepo.h b/users/ericgebhart/keymap/map_bepo.h
new file mode 100644
index 0000000000..8371096053
--- /dev/null
+++ b/users/ericgebhart/keymap/map_bepo.h
@@ -0,0 +1,40 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// beginning of 3x12 base layers.
+
+#undef BASE_COLS_IN_OUT
+#define BASE_COLS_IN_OUT 6 // 5, 5_6, 6
+
+#ifdef BEPO_LAYER_ENABLE
+ B_LAYERt6(LANG_N(_BEPO), ___12_SYMBOLS_BEPO___, ___BEPO_3x12___),
+#endif
+
+#ifdef OPTIMOT_LAYER_ENABLE
+ B_LAYERt6(LANG_N(_OPTIMOT), ___12_SYMBOLS_BEPO___, ___OPTIMOT_3x12___),
+#endif
+
+#ifdef OPTIMOT_COMPACT_LAYER_ENABLE
+ B_LAYER(LANG_N(_OPTIMOT), ___10_SYMBOLS_BEPO___, ___OPTIMOT_3x10___),
+#endif
+
+#ifdef BEAKL19bis_LAYER_ENABLE
+ B_LAYERt6(LANG_N(_BEAKL19bis), ___12_SYMBOLS_BEPO___, ___BEAKL19bis_3x12___),
+#endif
+
+// end of 3x12 base layers.
+#undef BASE_COLS_IN_OUT
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
diff --git a/users/ericgebhart/keymap/map_carpalx.h b/users/ericgebhart/keymap/map_carpalx.h
new file mode 100644
index 0000000000..e36ca1caef
--- /dev/null
+++ b/users/ericgebhart/keymap/map_carpalx.h
@@ -0,0 +1,25 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef CARPALX_QFMLWY_LAYER_ENABLE
+B_LAYER(LANG_N(_CARPALX_QFMLWY), ___10_NUMBERS___, ___CARPALX_QFMLWY___),
+#endif
+#ifdef CARPALX_QGMLWB_LAYER_ENABLE
+ B_LAYER(LANG_N(_CARPALX_QGMLWB), ___10_NUMBERS___, ___CARPALX_QGMLWB___),
+#endif
+#ifdef CARPALX_QGMLWY_LAYER_ENABLE
+ B_LAYER(LANG_N(_CARPALX_QGMLWY), ___10_NUMBERS___, ___CARPALX_QGMLWY___),
+#endif
diff --git a/users/ericgebhart/keymap/map_dvorak.h b/users/ericgebhart/keymap/map_dvorak.h
new file mode 100644
index 0000000000..40afe827cc
--- /dev/null
+++ b/users/ericgebhart/keymap/map_dvorak.h
@@ -0,0 +1,31 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef DVORAK_LAYER_ENABLE
+B_LAYER(LANG_N(_DVORAK), ___10_NUMBERS___, ___DVORAK___),
+#endif
+#ifdef DVORAK_RLC_IU_LAYER_ENABLE
+ B_LAYER(LANG_N(_DVORAK_RLC_IU), ___10_NUMBERS___, ___DVORAK_RLC_IU___),
+#endif
+#ifdef BOO_LAYER_ENABLE
+ B_LAYER(LANG_N(_BOO), ___10_NUMBERS___, ___BOO___),
+#endif
+#ifdef CAPEWELL_DVORAK_LAYER_ENABLE
+ B_LAYER(LANG_N(_CAPEWELL_DVORAK), ___10_NUMBERS___, ___CAPEWELL_DVORAK___),
+#endif
+#ifdef AHEI_LAYER_ENABLE
+ B_LAYER(LANG_N(_AHEI), ___10_NUMBERS___, ___AHEI___),
+#endif
diff --git a/users/ericgebhart/keymap/map_funcs.h b/users/ericgebhart/keymap/map_funcs.h
new file mode 100644
index 0000000000..0bf20610f3
--- /dev/null
+++ b/users/ericgebhart/keymap/map_funcs.h
@@ -0,0 +1,127 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// navigation. Mouse keys, arrows, home,end, etc.
+#ifdef NAV_LAYER_ENABLE
+# ifdef MOUSEKEY_ENABLE
+# undef THUMBS_ARE
+# define THUMBS_ARE MOUSE_LAYER_THUMBS
+
+# ifdef NAV_FULL_LOCK_MODS
+T_LAYER(_NAV, ___NAVA_3x10___),
+# endif
+
+# ifdef NAV_FULL
+ T_LAYER(_NAV, ___NAV_3x10___),
+# endif
+
+# ifdef NAV_NO_MOUSE
+ T_LAYER(_NAV, ___NAVnm_3x10___),
+ T_LAYER(_NAVm, ___NAVm_3x10___),
+# endif
+
+// give a default
+# if !defined(NAV_FULL) && \
+ !defined(NAV_NO_MOUSE) && \
+ !defined(NAV_FULL_LOCK_MODS) \
+
+ T_LAYER(_NAV, ___NAVA_3x10___),
+# endif
+
+# ifdef MOUSE_LAYER_ENABLE
+ T_LAYER(_NAVm, ___NAVm_3x10___),
+# endif
+
+# undef THUMBS_ARE
+# define THUMBS_ARE DEFAULT_THUMBS
+
+# else // no mouse enable.
+ T_LAYER(_NAV, ___NAVnm_3x10___),
+# endif // mousekey end.
+#endif //nav end.
+
+#ifdef MEDIA_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE MEDIA_LAYER_THUMBS
+ T_LAYER(_MEDIA, ___MEDIA_3x10___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#endif
+
+#ifdef FUN_LAYER_ENABLE
+
+#ifdef FUNCPAD_MIRYOKU_ENABLE
+ T_LAYER(_FUN, ___FUN_3x10___),
+#else
+ T_LAYER(_FUN, ___FUN_MIRYOKU_3x10___),
+#endif
+
+#endif
+
+// A layer for layers. to set the default, etc.
+ T_LAYER(_LAYERS, ___LAYERS_3x10___),
+
+// control the RGB if there are any.
+#ifdef RGB_LAYER_ENABLE
+ T_LAYER(_RGB, ___RGB_3x10___),
+#endif
+
+// control and adjust stuff.
+#ifdef ADJUST_LAYER_ENABLE
+ T_LAYER(_ADJUST, ___ADJUST_3x10___),
+#endif
+
+
+// put the combo reference layers at the end.
+#ifdef COMBO_REF_LAYER_ENABLE
+#undef LANG_IS
+#define LANG_IS COMBO
+#undef EDGE_KEY_SET_IS
+#define EDGE_KEY_SET_IS REF1
+#undef THUMBS_ARE
+#define THUMBS_ARE COMBO
+#undef MODS_ARE
+#define MODS_ARE TRNS
+ B_LAYER(_COMBO_REF, ___10_NUMBERS___, ___COMBO_REF___),
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#undef EDGE_KEY_SET_IS
+#define EDGE_KEY_SET_IS DEFAULT_EDGE_SET
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef MODS_ARE
+#define MODS_ARE DEFAULT_MODS
+#endif
+
+#ifdef COMBO_REF_LAYER_TWO_ENABLE
+#undef LANG_IS
+#define LANG_IS COMBO2
+#undef EDGE_KEY_SET_IS
+#define EDGE_KEY_SET_IS REF2
+#undef THUMBS_ARE
+#define THUMBS_ARE COMBO2
+#undef MODS_ARE
+#define MODS_ARE TRNS
+ B_LAYER(_COMBO_REF2, ___10_NUMBERS___, ___COMBO_REF___),
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#undef EDGE_KEY_SET_IS
+#define EDGE_KEY_SET_IS DEFAULT_EDGE_SET
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef MODS_ARE
+#define MODS_ARE DEFAULT_MODS
+#endif
diff --git a/users/ericgebhart/keymap/map_gap.h b/users/ericgebhart/keymap/map_gap.h
new file mode 100644
index 0000000000..af0855c983
--- /dev/null
+++ b/users/ericgebhart/keymap/map_gap.h
@@ -0,0 +1,31 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef MTGAP_LAYER_ENABLE
+B_LAYER(LANG_N(_MTGAP), ___10_NUMBERS___, ___MTGAP___),
+#endif
+
+#ifdef CTGAP_LAYER_ENABLE
+ B_LAYER(LANG_N(_CTGAP), ___10_NUMBERS___, ___CTGAP___),
+#endif
+
+#ifdef APT_LAYER_ENABLE
+ B_LAYER(LANG_N(_APT), ___10_NUMBERS___, ___APT___),
+#endif
+
+#ifdef CANARY_LAYER_ENABLE
+ B_LAYER(LANG_N(_CANARY), ___10_NUMBERS___, ___CANARY___),
+#endif
diff --git a/users/ericgebhart/keymap/map_hd.h b/users/ericgebhart/keymap/map_hd.h
new file mode 100644
index 0000000000..1123e88074
--- /dev/null
+++ b/users/ericgebhart/keymap/map_hd.h
@@ -0,0 +1,117 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS HD
+// NONE, DV = dvorak, BK=Beakl, BKW=Beaklwi, HD=Hands down.
+// HD_ELAN,
+
+#ifdef HD_NEU_LAYER_ENABLE
+B_LAYERt6(LANG_N(_HD_NEU), ___12_NUMBERS___, ___HD_NEU___),
+#endif
+
+#ifdef HD_NEU_NARROW_LAYER_ENABLE
+ B_LAYER(LANG_N(_HD_NEU_NARROW), ___10_NUMBERS___, ___HD_NEU_NARROW___),
+#endif
+
+#ifdef HD_REF_LAYER_ENABLE
+ B_LAYER(LANG_N(_HD_REF), ___10_NUMBERS___, ___HD_REF___),
+#endif
+
+#ifdef HD_TITANIUM_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_R)
+ B_LAYER(LANG_N(_HD_TITANIUM), ___10_NUMBERS___, ___HD_TITANIUM___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+#ifdef HD_GOLD_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_T)
+ B_LAYER(LANG_N(_HD_GOLD), ___10_NUMBERS___, ___HD_GOLD___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+#ifdef HD_PLATINUM_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_L)
+ B_LAYER(LANG_N(_HD_PLATINUM), ___10_NUMBERS___, ___HD_PLATINUM___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+#ifdef HD_SILVER_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_N)
+ B_LAYER(LANG_N(_HD_SILVER), ___10_NUMBERS___, ___HD_SILVER___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+#ifdef HD_BRONZE_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_H)
+ B_LAYER(LANG_N(_HD_BRONZE), ___10_NUMBERS___, ___HD_BRONZE___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef THUMB_LETTER
+#endif
+
+#ifdef HD_ELAN_LAYER_ENABLE
+#undef THUMBS_ARE
+#define THUMBS_ARE HANDS_DOWN_LTR_THUMBS_ARE
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(TL_DOT)
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS HD_ELAN
+ B_LAYER(LANG_N(_HD_ELAN), ___10_NUMBERS___, ___HD_ELAN___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS NONE
+#undef THUMB_LETTER
+#endif
+
+#ifdef HD_DASH_LAYER_ENABLE
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS HD_DASH
+#undef THUMBS_ARE
+#define THUMBS_ARE HD_DASH
+#undef THUMB_LETTER
+#define THUMB_LETTER LANG_KC(_E)
+ B_LAYER(LANG_N(_HD_DASH), ___10_NUMBERS___, ___HD_DASH___),
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#undef ALT_TARGET_IS
+#define ALT_TARGET_IS NONE
+#undef THUMB_LETTER
+#endif
diff --git a/users/ericgebhart/keymap/map_keypads.h b/users/ericgebhart/keymap/map_keypads.h
new file mode 100644
index 0000000000..7b76731b83
--- /dev/null
+++ b/users/ericgebhart/keymap/map_keypads.h
@@ -0,0 +1,66 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef KEYPAD_LAYER_ENABLE
+# undef THUMBS_ARE
+# define THUMBS_ARE KEYPAD_LAYER_THUMBS
+
+# ifdef KEYPAD_BEAKL
+# ifdef KEYPAD_BEAKL_WI
+T_LAYER(LANG_N(_KEYPAD), ___KP_BKL_WI_3x10___),
+# else
+# ifdef KEYPAD_MODS
+ T_LAYER(LANG_N(_KEYPAD), ___KP_BKL_MODS_3x10___),
+# else
+ T_LAYER(LANG_N(_KEYPAD), ___KP_BKL_FUNC_3x10___),
+# endif
+# endif
+
+# else //not beakl
+
+# ifdef KEYPAD_MIRYOKU
+ T_LAYER(LANG_N(_KEYPAD), ___KP_MIRYOKU_3x10___),
+# else
+
+# ifdef KEYPAD_RIGHT
+# ifdef KEYPAD_MODS
+ T_LAYER(LANG_N(_KEYPAD), ___MODS_KP_3x10___),
+# else
+ T_LAYER(LANG_N(_KEYPAD), ___FP_KP_3x10___),
+# endif
+
+# else // kp Left
+# ifdef KEYPAD_MODS
+ T_LAYER(LANG_N(_KEYPAD), ___KP_MODS_3x10___),
+# else
+ T_LAYER(LANG_N(_KEYPAD), ___KP_FP_3x10___),
+# endif
+# endif
+# endif
+
+# endif // not beakl
+
+#undef THUMBS_ARE
+#define THUMBS_ARE DEFAULT_THUMBS
+#endif
+
+#ifdef FUNC_LAYER_ENABLE
+# ifdef FUNCPAD_MIRYOKU
+ T_LAYER(_FUN, ___FP_MIRYOKU_3x10___),
+# else
+ T_LAYER(_FUN, ___FUN_3x10___),
+# endif
+#endif
diff --git a/users/ericgebhart/keymap/map_maks.h b/users/ericgebhart/keymap/map_maks.h
new file mode 100644
index 0000000000..3290b2b772
--- /dev/null
+++ b/users/ericgebhart/keymap/map_maks.h
@@ -0,0 +1,34 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef COLEMAK_LAYER_ENABLE
+B_LAYER(LANG_N(_COLEMAK), ___10_NUMBERS___, ___COLEMAK___),
+#endif
+#ifdef COLEMAK_DH_LAYER_ENABLE
+ B_LAYER(LANG_N(_COLEMAK_DH), ___10_NUMBERS___, ___COLEMAK_DH___),
+#endif
+#ifdef HALMAK_LAYER_ENABLE
+ B_LAYER(LANG_N(_HALMAK), ___10_NUMBERS___, ___HALMAK___),
+#endif
+#ifdef MINIMAK_LAYER_ENABLE
+ B_LAYER(LANG_N(_MINIMAK), ___10_NUMBERS___, ___MINIMAK___),
+#endif
+#ifdef MINIMAK_8_LAYER_ENABLE
+ B_LAYER(LANG_N(_MINIMAK_8), ___10_NUMBERS___, ___MINIMAK___),
+#endif
+#ifdef MINIMAK_12_LAYER_ENABLE
+ B_LAYER(LANG_N(_MINIMAK_12), ___10_NUMBERS___, ___MINIMAK___),
+#endif
diff --git a/users/ericgebhart/keymap/map_qwerty.h b/users/ericgebhart/keymap/map_qwerty.h
new file mode 100644
index 0000000000..db74bdeb39
--- /dev/null
+++ b/users/ericgebhart/keymap/map_qwerty.h
@@ -0,0 +1,25 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef QWERTY_LAYER_ENABLE
+B_LAYER(LANG_N(_QWERTY), ___10_NUMBERS___, ___QWERTY___),
+#endif
+#ifdef NORMAN_LAYER_ENABLE
+ B_LAYER(LANG_N(_NORMAN), ___10_NUMBERS___, ___NORMAN___),
+#endif
+#ifdef WORKMAN_LAYER_ENABLE
+ B_LAYER(LANG_N(_WORKMAN), ___10_NUMBERS___, ___WORKMAN___),
+#endif
diff --git a/users/ericgebhart/keymap/map_symbols.h b/users/ericgebhart/keymap/map_symbols.h
new file mode 100644
index 0000000000..7908e95262
--- /dev/null
+++ b/users/ericgebhart/keymap/map_symbols.h
@@ -0,0 +1,56 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef SYMBOL_LAYER_ENABLE
+# undef THUMBS_ARE
+# define THUMBS_ARE SYMB_LAYER_THUMBS
+
+# ifdef SYMBOL_BEAKL_C
+T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKLC_3x10___),
+# else
+
+# ifdef SYMBOL_BEAKL_EXT_VI
+ T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKLB_3x10___),
+# else
+
+# ifdef SYMBOL_BEAKL_EXT
+ T_LAYER(LANG_N(_SYMB ), ___SYMB_BEAKLA_3x10___),
+# else
+
+# ifdef SYMBOL_BEAKL_WI
+ T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKLWI_3x10___),
+# else
+
+# ifdef SYMBOL_MIRYOKU
+ T_LAYER(LANG_N(_SYMB), ___SYMB_MIRYOKU_3x10___),
+# else
+
+# ifdef SYMBOL_NEO
+ T_LAYER(LANG_N(_SYMB), ___SYMB_NEO_3x10___),
+# else
+
+// basic beakl, the default if nothing chosen.
+ T_LAYER(LANG_N(_SYMB), ___SYMB_BEAKL_3x10___),
+
+# endif //neo
+# endif //miryoku
+# endif //beakl wi
+# endif //beakl ext
+# endif //beakl ext vi
+# endif //beaklc
+# undef THUMBS_ARE
+# define THUMBS_ARE DEFAULT_THUMBS
+#endif
diff --git a/users/ericgebhart/keymap/map_toprows.h b/users/ericgebhart/keymap/map_toprows.h
new file mode 100644
index 0000000000..893541e8a0
--- /dev/null
+++ b/users/ericgebhart/keymap/map_toprows.h
@@ -0,0 +1,45 @@
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Top Rows commonly called Raise
+#ifdef TOPROWS_LAYER_ENABLE
+
+# undef THUMBS_ARE
+# define THUMBS_ARE TOPROWS_LAYER_THUMBS
+
+# ifdef TOPROWS_BKL_15_NUMS
+T_LAYER(LANG_N(_TOPROWS), ___TOPROWS_3x10___),
+# endif
+
+# ifdef TOPROWS_BKL_19_NUMS
+ T_LAYER(LANG_N(_TOPROWS), ___TOPROWS_BKL19_3x10___),
+# endif
+
+# ifdef TOPROWS_MOD
+ T_LAYER(LANG_N(_TOPROWS), ___TOPROWS_MOD_3x10___),
+# endif
+
+// Not beakl numbers. Give a basic en-qwerty toprows layer.
+#if !defined(TOPROWS_BKL_15_NUMS) && \
+ !defined(TOPROWS_BKL_19_NUMS) && \
+ !defined(TOPROWS_MOD)
+
+ T_LAYER(LANG_N(_TOPROWS), ___RAISE_3x10___),
+#endif
+
+# undef THUMBS_ARE
+# define THUMBS_ARE DEFAULT_THUMBS
+#endif // toprows.
diff --git a/users/ericgebhart/lang/lang.h b/users/ericgebhart/lang/lang.h
new file mode 100644
index 0000000000..32172a935e
--- /dev/null
+++ b/users/ericgebhart/lang/lang.h
@@ -0,0 +1,106 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Language macros to change the names of things to
+// match the value of LANG_IS, and EDGE_COLS.
+// it would be nice to have consistency, but there isn't.
+// Keys need a prefix, layer chunks need a different suffix,
+// defines that are are opposite, of keys.
+//
+// In order to change layer and other names to match lang.
+// foo --> foo_bp or foo.
+
+// A new language just needs entries to match so
+// that it will create the proper names when LANG_IS
+// set to the appropriate values.
+// sonly the pfx and sfx functions need additions for
+// another language.
+// The rest is making sure there are keymap chunks
+// defined as needed.
+#define COMMA ,
+
+#define CONCATENATE(a, ...) a ## __VA_ARGS__
+#define CAT(a, ...) CONCATENATE(a, __VA_ARGS__)
+
+// We need another one with a different name.
+// The macros are painted blue otherwise.
+// Cat gets used at a low level, around keys, or layers basically.
+// Cat 2 is used for thumb cluster choices, any of which can contain
+// a number of CATS down at the bottom. -- nested macros of the same
+// name get painted blue. So here we are. :-). look in edge_keys.h
+// for THUMBS
+#define CONCATENATE2(a, ...) a ## __VA_ARGS__
+#define CAT2(a, ...) CONCATENATE2(a, __VA_ARGS__)
+
+#define CONCATENATE3(a, ...) a ## __VA_ARGS__
+#define CAT3(a, ...) CONCATENATE3(a, __VA_ARGS__)
+
+
+#define EMPTY()
+#define DEFER(id) id EMPTY()
+#define OBSTRUCT(...) __VA_ARGS__ DEFER(EMPTY)()
+#define EXPAND(...) __VA_ARGS__
+
+// Give the right keycode prefix by LANG_IS
+#define LANG_PFX CAT(LANG_IS, KC)
+#define COMBOKC CB
+#define COMBO2KC CB2
+#define BEPOKC BP
+#define ENKC KC
+#define US_INTKC US
+
+// Give the right symbol suffix by LANG_IS
+#define LANG_SFX CAT(CAT(LANG_IS, _), SFX)
+#define LOCALE_LAYERS_SFX _LL // for counting the base layers.
+#define COMBO_SFX _CB
+#define COMBO2_SFX _CB2
+#define BEPO_SFX _BP
+#define EN_SFX _EN
+#define US_INT_SFX _EN
+
+// Give the right map chunk suffix by LANG_IS
+#define LANG_MAPSFX CAT(CAT(LANG_IS, _), MAPSFX)
+#define COMBO_MAPSFX _CB___
+#define COMBO2_MAPSFX _CB2___
+#define BEPO_MAPSFX _BP___
+#define EN_MAPSFX _EN___
+#define US_INT_MAPSFX _EN___
+
+// These use the mapping above to get their job done.
+
+// In order to create keycode names to match lang.
+// A --> BP_A or KC_A,US_A
+#define LANG_KC(NAME) CAT(LANG_PFX, NAME)
+
+// _SYMB -> _SYMB_EN
+// _SYMB -> _SYMB_BP
+#define LANG_N(NAME) CAT(NAME, LANG_SFX)
+
+// In order to map chunk names to match lang.
+// MAP_CHUNK(___15_BOTTOM) --> ___15_BOTTOM_EN___ or ___15_BOTTOM_BP___
+#define MAP_CHUNK(NAME) CAT3(NAME, LANG_MAPSFX)
+
+
+// for the oled layer map switch
+#ifdef SECOND_LOCALE
+#define LCASE(NAME) \
+ case CAT2(NAME, _EN): \
+ case CAT2(NAME, _BP):
+#else
+#define LCASE(NAME) \
+ case CAT2(NAME, _EN):
+#endif
diff --git a/users/ericgebhart/lang/lang_map.h b/users/ericgebhart/lang/lang_map.h
new file mode 100644
index 0000000000..16226f64fd
--- /dev/null
+++ b/users/ericgebhart/lang/lang_map.h
@@ -0,0 +1,78 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#define CONCATENATEKC(a, ...) a ## __VA_ARGS__
+#define CATKC(a, ...) CONCATENATEKC(a, __VA_ARGS__)
+#define LKC(NAME) CATKC(LANG_PFX, NAME)
+
+// NONE, DV = dvorak, BK=Beakl, BK2=Beakl27, BKW=Beaklwi.
+// Give the right keycode prefix by Alt target _IS
+#define ALT_TARGET_IS NONE
+#define TARGET_PFX CATKC(ALT_TARGET_IS, KC)
+#define NONEKC
+#define DVKC _DV
+#define BKKC _BK
+#define BKWKC _BKW
+#define BK2KC _BK2
+#define HDKC _HD
+#define HD_ELANKC _HD_E
+#define HD_DASHKC _HD_D
+
+#define CONCATENATETKC(a, ...) a ## __VA_ARGS__
+#define CATTKC(a, ...) CONCATENATETKC(a, __VA_ARGS__)
+
+// depending on the value of ALT_TARGET_IS and LANG_IS.
+// TL_COMM -> TLKC(_COMM)
+// TLKC(_COMM) -> _BK_COMM, _DV_COMM, _BK2_COMM, _BK_COMM, _HD_COMM...
+#define TLKC(NAME) CATTKC(TARGET_PFX, NAME)
+
+#define LANG_ROW(K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A) \
+ LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), \
+ LKC(K06), LKC(K07), LKC(K08), LKC(K09), LKC(K0A) \
+
+#define LANG_ROW12(K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C) \
+ LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), LKC(K06), \
+ LKC(K07), LKC(K08), LKC(K09), LKC(K0A), LKC(K0B), LKC(K0C) \
+
+// takes a 3x10
+#define LANG_MAP(K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A) \
+ LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), \
+ LKC(K06), LKC(K07), LKC(K08), LKC(K09), LKC(K0A), \
+ LKC(K11), LKC(K12), LKC(K13), LKC(K14), LKC(K15), \
+ LKC(K16), LKC(K17), LKC(K18), LKC(K19), LKC(K1A), \
+ LKC(K21), LKC(K22), LKC(K23), LKC(K24), LKC(K25), \
+ LKC(K26), LKC(K27), LKC(K28), LKC(K29), LKC(K2A)
+
+
+// takes a 3x12
+#define LANG_MAP6(K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C) \
+ LKC(K01), LKC(K02), LKC(K03), LKC(K04), LKC(K05), LKC(K06), \
+ LKC(K07), LKC(K08), LKC(K09), LKC(K0A), LKC(K0B), LKC(K0C), \
+ LKC(K11), LKC(K12), LKC(K13), LKC(K14), LKC(K15), LKC(K16), \
+ LKC(K18), LKC(K18), LKC(K19), LKC(K1A), LKC(K1B), LKC(K1C), \
+ LKC(K21), LKC(K22), LKC(K23), LKC(K24), LKC(K25), LKC(K26), \
+ LKC(K27), LKC(K28), LKC(K29), LKC(K2A), LKC(K2B), LKC(K2C)
diff --git a/users/ericgebhart/lang/locale_layers.h b/users/ericgebhart/lang/locale_layers.h
new file mode 100644
index 0000000000..103c1c4ed9
--- /dev/null
+++ b/users/ericgebhart/lang/locale_layers.h
@@ -0,0 +1,27 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#define LOCALE_DEFAULT CAT(LOCALE_, DEFAULT_LANG)
+#define LOCALE_TWO CAT(LOCALE_, SECOND_LOCALE)
+
+enum locales {
+ LOCALE_DEFAULT = 0,
+#ifdef SECOND_LOCALE
+ LOCALE_TWO,
+#endif
+ LOCALES_END,
+};
diff --git a/users/ericgebhart/lang/locales.c b/users/ericgebhart/lang/locales.c
new file mode 100644
index 0000000000..560dec13b7
--- /dev/null
+++ b/users/ericgebhart/lang/locales.c
@@ -0,0 +1,60 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "ericgebhart.h"
+#include "locales.h"
+
+bool process_locales(uint16_t keycode, keyrecord_t *record) {
+
+ switch (keycode) {
+ case KC_SET_BASE:
+ // set the current default base to eeprom.
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(get_highest_layer(default_layer_state));
+ }
+ break;
+
+ // choose a different set of default layers based on locales.
+ case KC_NEXT_LOCALE:
+ // choose another locale and set the default base to the first layer.
+ if (!record->event.pressed) {
+ if (current_locale + 1 < LOCALES_END){
+ current_locale++;
+ }else{
+ current_locale = 0;
+ }
+ default_layer_set(1UL << LOCALE_LAYER_RANGE[0]);
+ }
+ return false;
+ break;
+
+ // choose a different base layer based on locales.
+ // simply iterates over the list and sets the default layer.
+ case KC_NEXT_BASE_LAYER:
+ if (!record->event.pressed) {
+ uint8_t current = get_highest_layer(default_layer_state);
+ if (current < LOCALE_LAYER_RANGE[1]){
+ current++;
+ }else{
+ current = LOCALE_LAYER_RANGE[0];
+ }
+ default_layer_set(1UL << current);
+ }
+ return false;
+ break;
+ }
+ return true;
+}
diff --git a/users/ericgebhart/lang/locales.h b/users/ericgebhart/lang/locales.h
new file mode 100644
index 0000000000..e38f5aeb72
--- /dev/null
+++ b/users/ericgebhart/lang/locales.h
@@ -0,0 +1,42 @@
+#pragma once
+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "ericgebhart.h"
+
+// Stuff we need for locale and layer switching
+// there can be more but we need to know where they start and end.
+// remember there's limitations on layers.
+// Our locales. so it's easy to switch between them.
+
+
+const uint16_t base_layer_count = BASE_NAME_COUNT - 1;
+
+const uint16_t locale_layers[][2] = {
+ [LOCALE_DEFAULT] = {0, base_layer_count},
+#ifdef SECOND_LOCALE
+ [LOCALE_TWO] = {BASE_NAME_COUNT, BASE_NAME_COUNT + base_layer_count},
+#endif
+};
+
+uint32_t current_locale = LOCALE_DEFAULT;
+#define LOCALE_LAYER_RANGE locale_layers[current_locale]
+
+bool process_locales(uint16_t keycode, keyrecord_t *record);
+
+#define PROCESS_LOCALES \
+ if (!process_locales(keycode, record)) { return false; }
diff --git a/users/ericgebhart/layer_names/base_names.h b/users/ericgebhart/layer_names/base_names.h
new file mode 100644
index 0000000000..1fef1efed0
--- /dev/null
+++ b/users/ericgebhart/layer_names/base_names.h
@@ -0,0 +1,173 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef DVORAK_LAYER_ENABLE
+ LANG_N(_DVORAK),
+#endif
+#ifdef DVORAK_RLC_IU_LAYER_ENABLE
+ LANG_N(_DVORAK_RLC_IU_),
+#endif
+#ifdef BOO_LAYER_ENABLE
+ LANG_N(_BOO),
+#endif
+#ifdef CAPEWELL_DVORAK_LAYER_ENABLE
+ LANG_N(_CAPEWELL_DVORAK),
+#endif
+#ifdef AHEI_LAYER_ENABLE
+ LANG_N(_AHEI),
+#endif
+
+
+#ifdef QWERTY_LAYER_ENABLE
+ LANG_N(_QWERTY),
+#endif
+#ifdef WORKMAN_LAYER_ENABLE
+ LANG_N(_WORKMAN),
+#endif
+#ifdef NORMAN_LAYER_ENABLE
+ LANG_N(_NORMAN),
+#endif
+
+
+#ifdef COLEMAK_LAYER_ENABLE
+ LANG_N(_COLEMAK),
+#endif
+#ifdef COLEMAK_DH_LAYER_ENABLE
+ LANG_N(_COLEMAK_DH),
+#endif
+#ifdef HALMAK_LAYER_ENABLE
+ LANG_N(_COLEMAK),
+#endif
+#ifdef MINIMAK_LAYER_ENABLE
+ LANG_N(_MINIMAK),
+#endif
+#ifdef MINIMAK_8_LAYER_ENABLE
+ LANG_N(_MINIMAK_8),
+#endif
+#ifdef MINIMAK_12_LAYER_ENABLE
+ LANG_N(_MINIMAK_12),
+#endif
+
+
+#ifdef BEAKL15_LAYER_ENABLE
+ LANG_N(_BEAKL15),
+#endif
+#ifdef BEAKL19_LAYER_ENABLE
+ LANG_N(_BEAKL19),
+#endif
+#ifdef BEAKL27_LAYER_ENABLE
+ LANG_N(_BEAKL27),
+#endif
+#ifdef BEAKLWI_LAYER_ENABLE
+ LANG_N(_BEAKLWI),
+#endif
+
+#ifdef MALTRON_LAYER_ENABLE
+ LANG_N(_MALTRON),
+#endif
+#ifdef EUCALYN_LAYER_ENABLE
+ LANG_N(_EUCALYN),
+#endif
+#ifdef RSTHD_LAYER_ENABLE
+ LANG_N(_RSTHD),
+#endif
+#ifdef HANDS_UP_LAYER_ENABLE
+ LANG_N(_HANDS_UP),
+#endif
+#ifdef WHITE_LAYER_ENABLE
+ LANG_N(_WHITE),
+#endif
+#ifdef ISRT_LAYER_ENABLE
+ LANG_N(_ISRT),
+#endif
+#ifdef SOUL_LAYER_ENABLE
+ LANG_N(_SOUL),
+#endif
+#ifdef NIRO_LAYER_ENABLE
+ LANG_N(_NIRO),
+#endif
+#ifdef ASSET_LAYER_ENABLE
+ LANG_N(_ASSET),
+#endif
+#ifdef WHORF_LAYER_ENABLE
+ LANG_N(_WHORF),
+#endif
+#ifdef WHORF6_LAYER_ENABLE
+ LANG_N(_WHORF6),
+#endif
+
+#ifdef CARPALX_QFMLWY_LAYER_ENABLE
+ LANG_N(_CARPALX_QFMLWY),
+#endif
+#ifdef CARPALX_QGMLWB_LAYER_ENABLE
+ LANG_N(_CARPALX_QGMLWB),
+#endif
+#ifdef CARPALX_QGMLWY_LAYER_ENABLE
+ LANG_N(_CARPALX_QGMLWY),
+#endif
+
+
+#ifdef MTGAP_LAYER_ENABLE
+ LANG_N(_MTGAP),
+#endif
+#ifdef CTGAP_LAYER_ENABLE
+ LANG_N(_CTGAP),
+#endif
+#ifdef APT_LAYER_ENABLE
+ LANG_N(_APT),
+#endif
+#ifdef CANARY_LAYER_ENABLE
+ LANG_N(_CANARY),
+#endif
+
+
+#ifdef HD_NEU_LAYER_ENABLE
+ LANG_N(_HD_NEU),
+#endif
+#ifdef HD_NEU_NARROW_LAYER_ENABLE
+ LANG_N(_HD_NEU_NARROW),
+#endif
+#ifdef HD_GOLD_LAYER_ENABLE
+ LANG_N(_HD_GOLD),
+#endif
+#ifdef HD_PLATINUM_LAYER_ENABLE
+ LANG_N(_HD_PLATINUM),
+#endif
+#ifdef HD_SILVER_LAYER_ENABLE
+ LANG_N(_HD_SILVER),
+#endif
+#ifdef HD_BRONZE_LAYER_ENABLE
+ LANG_N(_HD_BRONZE),
+#endif
+#ifdef HD_ELAN_LAYER_ENABLE
+ LANG_N(_HD_ELAN),
+#endif
+#ifdef HD_DASH_LAYER_ENABLE
+ LANG_N(_HD_DASH),
+#endif
+#ifdef HD_REF_LAYER_ENABLE
+ LANG_N(_HD_REF),
+#endif
+
+#ifdef BEPO_LAYER_ENABLE
+ LANG_N(_BEPO),
+#endif
+#ifdef OPTIMOT_LAYER_ENABLE
+ LANG_N(_OPTIMOT),
+#endif
+#ifdef BEAKL19bis_LAYER_ENABLE
+ LANG_N(_BEAKL19bis),
+#endif
diff --git a/users/ericgebhart/layer_names/func_names.h b/users/ericgebhart/layer_names/func_names.h
new file mode 100644
index 0000000000..e1b061a145
--- /dev/null
+++ b/users/ericgebhart/layer_names/func_names.h
@@ -0,0 +1,38 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// functional layers that would be different by language
+
+#ifdef ACCENTS_LAYER_ENABLE
+LANG_N(_ACCENTS),
+#endif
+#ifdef MORTE_LAYER_ENABLE
+ LANG_N(_MORTE),
+#endif
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+ LANG_N(_ACCENTS_MORTE),
+#endif
+
+#ifdef SYMBOL_LAYER_ENABLE
+ LANG_N(_SYMB),
+#endif
+#ifdef KEYPAD_LAYER_ENABLE
+ LANG_N(_KEYPAD),
+#endif
+#ifdef TOPROWS_LAYER_ENABLE
+ LANG_N(_TOPROWS),
+#endif
diff --git a/users/ericgebhart/layer_names/layer_names.h b/users/ericgebhart/layer_names/layer_names.h
new file mode 100644
index 0000000000..69d9d50d32
--- /dev/null
+++ b/users/ericgebhart/layer_names/layer_names.h
@@ -0,0 +1,75 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include QMK_KEYBOARD_H
+#include "base_layers.h"
+#include "layouts.h"
+#include "layers.h"
+#if defined(OLED_CUSTOM_ENABLE)
+# include "oled_stuff.h"
+#endif
+
+#define MO_LAYERS MO(_LAYERS)
+
+#undef LANG_IS
+#define LANG_IS LOCALE_LAYERS
+
+enum base_layer_names{
+#include "base_names.h"
+ BASE_NAME_COUNT
+};
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+
+
+// Get the enums for the layers.
+enum userspace_layers {
+
+#include "base_names.h"
+
+ // get them again if we have another locale.
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+
+#include "base_names.h"
+
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#endif
+
+ _LAYERS,
+
+#include "func_names.h"
+
+ // get them again if we have another locale.
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+
+#include "func_names.h"
+
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#endif
+
+#include "util_names.h"
+
+};
+
+
+// find the beginning and end of each locale.
+#include "locale_layers.h"
diff --git a/users/ericgebhart/layer_names/util_names.h b/users/ericgebhart/layer_names/util_names.h
new file mode 100644
index 0000000000..55597385fe
--- /dev/null
+++ b/users/ericgebhart/layer_names/util_names.h
@@ -0,0 +1,59 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// transient layers which are language agnostic.
+
+
+#ifdef NAV_LAYER_ENABLE
+ _NAV,
+#ifdef MOUSEKEY_ENABLE
+ _NAVm,
+#endif
+#endif
+
+#ifdef MEDIA_LAYER_ENABLE
+ _MEDIA,
+#endif
+
+#ifdef FUNC_LAYER_ENABLE
+ _FUN,
+#endif
+
+#ifdef RGB_LAYER_ENABLE
+ _RGB,
+#define TO_RGB MO(_RGB)
+#else
+#define TO_RGB ___
+#endif
+
+#ifdef ADJUST_LAYER_ENABLE
+ _ADJUST,
+#define MO_ADJUST MO(_ADJUST)
+#else
+#define MO_ADJUST ___
+#endif
+
+
+#ifdef COMBO_REF_LAYER_ENABLE
+ _COMBO_REF,
+// set the combo reference layer if we have one.
+#undef COMBO_REF_DEFAULT
+#define COMBO_REF_DEFAULT _COMBO_REF
+#endif
+#ifdef COMBO_REF_LAYER_TWO_ENABLE
+ _COMBO_REF2,
+#endif
diff --git a/users/ericgebhart/layers.h b/users/ericgebhart/layers.h
deleted file mode 100755
index d4eb62d0a2..0000000000
--- a/users/ericgebhart/layers.h
+++ /dev/null
@@ -1,677 +0,0 @@
-#pragma once
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "core_keys.h"
-/*********************************************************************/
-/* Non-Base Layer Definitions. */
-/* */
-/* Keypads, sympads, funcpads, symbols, RGB, Layers, Controls, etc. */
-/* Qwerty and Bepo versions exist as needed. */
-/* */
-/* This file defines every auxillary layer I use on every keyboard */
-/* Ergodox, keebio/viterbi, xd75, rebound, crkbd, morpho, dactyl,.. */
-/*********************************************************************/
-/********************************************************************************/
-/* The following Transient/Non-Base Layers are provided within. */
-/* Each layer is named with the size of Keymatrix it has entries for. */
-/* 3x12 or 4x12 are usual for these. Splitting is managed in the macros as */
-/* needed. BP indicates the Bepo equivalent to the Qwerty layer when needed. */
-/********************************************************************************/
-/* */
-/* Explore below to see what they all are. */
-/* Naming gives the sizes of things, a prefix number is the length. */
-/* BP is the bepo version of things. */
-/* BKL is the beakl 15 version of a layout or chunk. */
-/* C on the end of a name means its a compact version of something. */
-/* Compact meaning for use on a 3 row layout. */
-/* */
-/* TOPROWS - numbers, symbols, functions, all on one layer. */
-/* ___TOPROWS_3x12___ */
-/* ___TOPROWS_BP_3x12___ */
-/* // just numbers on the home row */
-/* ___NUM_HOME_BEAKL_3x12___ */
-/* ___NUM_HOME_BEAKL_BP_3x12___ */
-/* ___NUM_HOME_3x12___ */
-/* ___NUM_HOME_BP_3x12___ */
-/* */
-/* KEYPADS/FUNCPADS. */
-/* ___KEY_BKL_FUNC_4x12___ -- The BEAKL15 Keypad with a Funcpad on the right */
-/* ___KEY_BKL_FUNC_BP_4x12___ */
-/* ___FUNC_KEYPAD_4x12___ -- A Funcpad and a keypad */
-/* ___FUNC_KEYPAD_BP_4x12___ -- For Bepo */
-/* */
-/* // Compact Funcpad and keypad, 3x12 */
-/* ___KP_C_3x12___ */
-/* ___KP_C_BP_3x12___ */
-/* ___KP_C_BKL_FUNC_3x12___ -- BEAKL key/func pads. */
-/* ___KP_C_BKL_FUNC_BP_3x12___ */
-/* */
-/* SYMBOLS -Beakl or Beakl extended */
-/* ___SYMB_BEAKL_3x12___ */
-/* ___SYMB_BEAKL_BP_3x12___ */
-/* */
-/* Beakl extended symbol layer with additional corner symbols. */
-/* For use with non-beakl base layers. */
-/* ___SYMB_BEAKLA_3x12___ */
-/* ___SYMB_BEAKLA_BP_3x12___ */
-/* For use with vi bindings optimized */
-/* ___SYMB_BEAKLB_3x12___ */
-/* ___SYMB_BEAKLB_BP_3x12___ */
-/* */
-/* NAVIGATION */
-/* ___NAV_3x12___ */
-/* ___NAV_4x12___ */
-/* */
-/* CONTROLS */
-/* ___RGB_3x12___ */
-/* ___ADJUST_3x12___ */
-/* ___LAYERS_3x12___ */
-/********************************************************************************/
-/*********************************************************************/
-/* XXXXXX Layer chunk -- These are the final layers. */
-/* */
-/* Each section defines the necessary pieces to create a layer. */
-/* It builds them up into consistently shaped lists for the layout */
-/* wrapper. */
-/* */
-/* Each Section ends with a _Layer Chunk_. This is so the */
-/* layer can be easily given to the Layout Wrapper macros which */
-/* takes a list of keys in lengths of 2x3x5, 2x3x6, 2x4x5, or 2x4x6. */
-/* */
-/* All of my keyboard definitions use these same chunks with similar */
-/* macros. The differences between keyboards are all managed in the */
-/* macro. Here we just have nice rectangular sets of keys to */
-/* complete a layout. */
-/*********************************************************************/
-
-
-/*******************************************************************/
-/* A Top Rows layer. Pick your parts. Bepo and Qwerty */
-/* */
-/* This is, to me, a stop gap layer. If I need symbols, numbers or */
-/* function keys these rows are nicely predictable to most people. */
-/* I currently use the beakl number row with regular symbols. */
-/* I never use function keys for anything. */
-/*******************************************************************/
-#define ___12_SYMB___ ___, ___SYMS___, ___
-#define ___12_SYMB_BP___ ___12_SYMS_BEPO___,
-
-#define ___12_NUM___ ___, ___NUMS___, ___
-#define ___12_NUM_BP___ ___, ___NUMS_BP___, ___
-#define ___12_NUM_BEAKL___ ___, ___BKLNUMS___, ___
-#define ___12_NUM_BEAKL_BP___ ___, ___BKLNUMS_BP___, ___
-
-#define ___12_FUNC___ ___FUNC_1_6___, ___FUNC_7_12___
-#define ___12_SYMS_BEPO___ ___6SYMBOL_BEPO_L___, ___6SYMBOL_BEPO_R___
-#define ___12_SYMS_FR___ ___SYMB_L_FR___, ___SYMB_R_FR___
-
-// Kinesis function key row. I don't use them. but might as well define them.
-#define ___KINTFUNC_L___ KC_ESC, ___FUNC_1_6___, KC_F7, KC_F8
-// #define ___KINTFUNC_RIGHT___ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SCRL, KC_PAUS, KC_FN0, RESET
-#define ___KINTFUNC_R___ KC_F9, KC_F10, KC_F11, KC_F12, XXX, XXX, XXX, XXX, RESET
-
-// A TOPROWS Layer.
-// set it how you like it, if you like it.
-#define ___TOPROW_1___ ___12_SYMB___
-#define ___TOPROW_2___ ___12_NUM_BEAKL___
-#define ___TOPROW_3___ ___12_FUNC___
-
-#define ___TOPROW_1_BP___ ___12_SYMS_BEPO___
-#define ___TOPROW_2_BP___ ___12_NUM_BEAKL_BP___
-#define ___TOPROW_3_BP___ ___12_FUNC___
-
-/********************************************************************************/
-/* TOPROWS Layer chunk */
-/********************************************************************************/
-// altogether in a chunk.
-#define ___TOPROWS_3x12___ ___TOPROW_1___, ___TOPROW_2___, ___TOPROW_3___
-#define ___TOPROWS_BP_3x12___ ___TOPROW_1_BP___, ___TOPROW_2_BP___, ___TOPROW_3_BP___
-
-// Some layers with just a home row of numbers.
-// The beakl ones, r the usual ones.
-#define ___NUM_HOME_BEAKL_3x12___ ___12___, ___12_NUM_BEAKL___, ___12___
-#define ___NUM_HOME_BEAKL_BP_3x12___ ___12___, ___12_NUM_BEAKL_BP___, ___12___
-#define ___NUM_HOME_3x12___ ___12___, ___12_NUM___, ___12___
-#define ___NUM_HOME_BP_3x12___ ___12___, ___12_NUM_BP___, ___12___
-
-
-/********************************************************************************/
-/* KEYPADS. Mostly all in Bepo and Qwerty versions */
-/* 4 row Pads: */
-/* * The BEAKL 15 Number pad, for the left hand. */
-/* * Regular Number pad, for the right hand. */
-/* * 12 Function pad. */
-/* 3 row pads: */
-/* keypad */
-/* function pad */
-/* */
-/* LAYERS: */
-/* 4 Row: */
-/* * BEAKL with a compact FuncPad on the right. */
-/* * Funcpad on the left, keypad on the right. */
-/* 3 Row: */
-/* * Funcpad on the left, keypad on the right. */
-/* * BEAKL with a compact FuncPad on the right. */
-/* */
-/********************************************************************************/
-
-// BEAKL 15 (numpad layer):
-/* +=* ^%~ */
-/* ↹523: */
-/* - 7.104 */
-/* /698, */
-
-// Keypads
-#define ___6KEYPAD_BEAKL_L1___ ___, _X_, KC_PLUS, KC_PEQL, KC_ASTR, _X_
-#define ___6KEYPAD_BEAKL_L2___ ___, TAB_BKTAB, KC_5, KC_2, KC_3, KC_COLON
-#define ___6KEYPAD_BEAKL_L3___ KC_MINS, KC_7, KC_DOT, KC_1, KC_0, KC_4
-#define ___6KEYPAD_BEAKL_L4___ ___, KC_SLASH, KC_6, KC_9, KC_8, KC_COMM
-
-#define ___5KEYPAD_BEAKL_R1___ ___, KC_CIRC, KC_PERC, KC_TILD, ___
-
-#define ___6KEYPAD_BEAKL_L1_BP___ ___, _X_, BP_PLUS, BP_EQL, BP_ASTR, _X_
-#define ___6KEYPAD_BEAKL_L2_BP___ ___, TAB_BKTAB, BP_5, BP_2, BP_3, BP_COLN
-#define ___6KEYPAD_BEAKL_L3_BP___ BP_MINS, BP_7, BP_DOT, BP_1, BP_0, BP_4
-#define ___6KEYPAD_BEAKL_L4_BP___ ___, BP_SLSH, BP_6, BP_9, BP_8, BP_COMM
-
-#define ___5KEYPAD_BEAKL_R1_BP___ ___, BP_CIRC, BP_PERC, BP_TILD, ___
-
-#define ___5KEYPAD_1___ _X_, KC_7, KC_8, KC_9, KC_PSLS
-#define ___5KEYPAD_2___ _X_, KC_4, KC_5, KC_6, KC_PAST
-#define ___5KEYPAD_3___ _X_, KC_1, KC_2, KC_3, KC_PMNS
-#define ___5KEYPAD_4___ _X_, KC_0, KC_DOT, KC_PEQL, KC_PPLS
-// For Bepo
-#define ___5KEYPAD_1_BP___ _X_, DB_7, DB_8, DB_9, BP_SLSH
-#define ___5KEYPAD_2_BP___ _X_, DB_4, DB_5, DB_6, BP_ASTR
-#define ___5KEYPAD_3_BP___ _X_, DB_1, DB_2, DB_3, DB_MINUS
-#define ___5KEYPAD_4_BP___ _X_, DB_0, DB_DOT, DB_EQL, BP_PLUS
-
-// Keypad from the default keymap.c of the xd75
-#define ___4KEYPAD_1_ALT___ _X_, KC_P7, KC_P8, KC_P9, KC_MINS
-#define ___4KEYPAD_2_ALT___ _X_, KC_P4, KC_P5, KC_P6, KC_PLUS
-#define ___4KEYPAD_3_ALT___ _X_, KC_P1, KC_P2, KC_P3, KC_PENT
-#define ___4KEYPAD_4_ALT___ _X_, KC_P0, KC_DOT, KC_PENT, KC_PENT
-
-// Function pad. Same idea as above, but for function keys.
-// For the left side.
-#define ___5FUNCPAD_T___ _X_, KC_F10, KC_F11, KC_F12, _X_
-#define ___5FUNCPAD_1___ _X_, KC_F7, KC_F8, KC_F9, _X_
-#define ___5FUNCPAD_2___ _X_, KC_F4, KC_F5, KC_F6, _X_
-#define ___5FUNCPAD_3___ _X_, KC_F1, KC_F2, KC_F3, _X_
-
-
-// Put them together for complete left and right layers.
-// Beakl keypad with a funcpad
-#define ___12_KEYPAD_BKL_FUNCPAD_1___ ___6KEYPAD_BEAKL_L1___, _X_, ___5KEYPAD_BEAKL_R1___
-#define ___12_KEYPAD_BKL_FUNCPAD_2___ ___6KEYPAD_BEAKL_L2___, _X_, ___5_FUNCPADC_1___
-#define ___12_KEYPAD_BKL_FUNCPAD_3___ ___6KEYPAD_BEAKL_L3___, _X_, ___5_FUNCPADC_2___
-#define ___12_KEYPAD_BKL_FUNCPAD_4___ ___6KEYPAD_BEAKL_L4___, _X_, ___5_FUNCPADC_3___
-
-#define ___12_KEYPAD_BKL_FUNCPAD_1_BP___ ___6KEYPAD_BEAKL_L1_BP___, _X_, ___5KEYPAD_BEAKL_R1_BP___
-#define ___12_KEYPAD_BKL_FUNCPAD_2_BP___ ___6KEYPAD_BEAKL_L2_BP___, _X_, ___5_FUNCPADC_1___
-#define ___12_KEYPAD_BKL_FUNCPAD_3_BP___ ___6KEYPAD_BEAKL_L3_BP___, _X_, ___5_FUNCPADC_2___
-#define ___12_KEYPAD_BKL_FUNCPAD_4_BP___ ___6KEYPAD_BEAKL_L4_BP___, _X_, ___5_FUNCPADC_3___
-
-// Funcpad and keypad layer for Qwerty based layers.
-#define ___12_FUNCPAD_KEYPAD_1___ ___, ___5FUNCPAD_T___, ___5KEYPAD_1___, ___
-#define ___12_FUNCPAD_KEYPAD_2___ ___, ___5FUNCPAD_1___, ___5KEYPAD_2___, ___
-#define ___12_FUNCPAD_KEYPAD_3___ ___, ___5FUNCPAD_2___, ___5KEYPAD_3___, KC_PENT
-#define ___12_FUNCPAD_KEYPAD_4___ ___, ___5FUNCPAD_3___, ___5KEYPAD_4___, ___
-
-// Funcpad and keypad layer for BEPO
-#define ___12_FUNCPAD_KEYPAD_BP_1___ ___, ___5FUNCPAD_T_BP___, ___5KEYPAD_1_BP___, ___
-#define ___12_FUNCPAD_KEYPAD_BP_2___ ___, ___5FUNCPAD_1_BP___, ___5KEYPAD_2_BP___, ___
-#define ___12_FUNCPAD_KEYPAD_BP_3___ ___, ___5FUNCPAD_2_BP___, ___5KEYPAD_3_BP___, KC_PENT
-#define ___12_FUNCPAD_KEYPAD_BP_4___ ___, ___5FUNCPAD_3_BP___, ___5KEYPAD_4_BP___, ___
-
-/********************************************************************************/
-/* COMPACT - KEYPAD and FUNCPAD. 3 Rows. */
-/********************************************************************************/
-// Compact versions of each. 3 rows.
-//Compact keypad, 3 rows.
-#define ___6KEYPADC_1___ ___, KC_7, KC_8, KC_9, KC_PSLS, ___
-#define ___6KEYPADC_2___ KC_DOT, KC_4, KC_5, KC_6, KC_PAST, KC_PEQL
-#define ___6KEYPADC_3___ KC_0, KC_1, KC_2, KC_3, KC_PMNS, KC_PPLS
-// For Bepo
-#define ___6KEYPADC_1_BP___ ___, DB_7, DB_8, DB_9, BP_SLSH
-#define ___6KEYPADC_2_BP___ DB_DOT, DB_4, DB_5, DB_6, BP_ASTR, DB_EQL
-#define ___6KEYPADC_3_BP___ DB_0, DB_1, DB_2, DB_3, DB_MINUS, DB_PLUS
-
-// compact 1-12 funcpad for 3 row keyboards.
-#define ___5_FUNCPADC_1___ KC_F9, KC_F10, KC_F11, KC_F12, ___
-#define ___5_FUNCPADC_2___ KC_F5, KC_F6, KC_F7, KC_F8, ___
-#define ___5_FUNCPADC_3___ KC_F1, KC_F2, KC_F3, KC_F4, ___
-
-// Compact funcpads/keypad Layer
-#define ___12_KP_1C___ ___, ___5_FUNCPADC_1___, ___5KEYPAD_1___, ___
-#define ___12_KP_2C___ ___, ___5_FUNCPADC_2___, ___5KEYPAD_2___, ___
-#define ___12_KP_3C___ ___, ___5_FUNCPADC_3___, ___5KEYPAD_3___, ___
-// Reversed
-#define ___12_KP_FP_1C___ ___, ___5KEYPAD_1___, ___5_FUNCPADC_1___, ___
-#define ___12_KP_FP_2C___ ___, ___5KEYPAD_2___, ___5_FUNCPADC_2___, ___
-#define ___12_KP_FP_3C___ ___, ___5KEYPAD_3___, ___5_FUNCPADC_3___, ___
-
-//Bepo funcpad and keypad Layer
-#define ___12_KP_1_BP___ ___, ___5_FUNCPADC_1___, ___5KEYPAD_1_BP___, ___
-#define ___12_KP_2_BP___ ___, ___5_FUNCPADC_2___, ___5KEYPAD_2_BP___, ___
-#define ___12_KP_3_BP___ ___, ___5_FUNCPADC_3___, ___5KEYPAD_3_BP___, ___
-
-/********************************************************************************/
-/* FUNCPAD and Keypad Layer chunks */
-/********************************************************************************/
-// Full size, 4x12
-#define ___KEYPAD_BKL_FUNC_4x12___ \
- ___12_KEYPAD_BKL_FUNCPAD_1___, \
- ___12_KEYPAD_BKL_FUNCPAD_2___, \
- ___12_KEYPAD_BKL_FUNCPAD_3___, \
- ___12_KEYPAD_BKL_FUNCPAD_4___
-#define ___KEYPAD_BKL_FUNC_BP_4x12___ \
- ___12_KEYPAD_BKL_FUNCPAD_1_BP___, \
- ___12_KEYPAD_BKL_FUNCPAD_2_BP___, \
- ___12_KEYPAD_BKL_FUNCPAD_3_BP___, \
- ___12_KEYPAD_BKL_FUNCPAD_4_BP___
-#define ___FUNC_KEYPAD_4x12___ \
- ___12_FUNCPAD_KEYPAD_1___, \
- ___12_FUNCPAD_KEYPAD_2___, \
- ___12_FUNCPAD_KEYPAD_3___, \
- ___12_FUNCPAD_KEYPAD_4___
-#define ___FUNC_KEYPAD_BP_4x12___ \
- ___12_FUNCPAD_KEYPAD_BP_1___, \
- ___12_FUNCPAD_KEYPAD_BP_2___, \
- ___12_FUNCPAD_KEYPAD_BP_3___, \
- ___12_FUNCPAD_KEYPAD_BP_4___
-
-// Compact, 3x12
-#define ___KP_C_BKL_FUNC_3x12___ \
- ___12_KEYPAD_BKL_FUNCPAD_2___, \
- ___12_KEYPAD_BKL_FUNCPAD_3___, \
- ___12_KEYPAD_BKL_FUNCPAD_4___
-#define ___KP_C_BKL_FUNC_BP_3x12___ \
- ___12_KEYPAD_BKL_FUNCPAD_2_BP___, \
- ___12_KEYPAD_BKL_FUNCPAD_3_BP___, \
- ___12_KEYPAD_BKL_FUNCPAD_4_BP___
-
-#define ___KP_C_3x12___ ___12_KP_1C___, ___12_KP_2C___, ___12_KP_3C___
-#define ___KP_FP_C_3x12___ ___12_KP_FP_1C___, ___12_KP_FP_2C___, ___12_KP_FP_3C___
-#define ___KP_C_BP_3x12___ ___12_KP_1_BP___, ___12_KP_2_BP___, ___12_KP_3_BP___
-
-
-
-/********************************************************************************/
-/* SYMBOLS. The BEAKL15 Symbol layer with or without additions. */
-/* */
-/* Symbol layers: */
-/* */
-/* BEAKL symbol layer */
-/* <$> [_] */
-/* - \(")# %{=}| ; */
-/* :*+ &^~ */
-/* */
-/* BEAKL Extended symbol layer */
-/* `<$>' ?[_] */
-/* - \(")# %{=}| ; */
-/* @:*+; !&^~/ */
-/* */
-/* This layer has replaced my former Symbol pad and Symbols */
-/* layer. The Sympad was nice, But this incorporates the matching */
-/* (){}[] that I had and at the same time provides an easily */
-/* Learnable layer that makes sense. It was also easy to */
-/* Supplement with new keys that other layouts might need. */
-/* */
-/* The first Layer defined is the "Official" version. */
-/* The second Layer defined only adds to the original by */
-/* Placing 8 keys in the pinky and index corners */
-/* at the edges of the, 3x3, BEAKL home Region. */
-/* */
-/* Namely these: !?@`'/-; */
-/* */
-/* Beakl has these keys in it's base layer which isn't the case */
-/* for other layouts like dvorak, colemak, etc. */
-/* */
-/******************************************************************/
-
-/******************************************************************/
-/* Official BEAKL15 Symbol layer. */
-/* BEAKL 15 (punctuation layer): */
-/* */
-/* <$> [_] */
-/* - \(")# %{=}| ; */
-/* :*+ &^~ */
-/******************************************************************/
-/********************************************************************************/
-/* The expanded Beakl Symbol Layer */
-/* */
-/* Expanded with: !?@`'/-; */
-/* */
-/* This insures access to all common symbols, regardless of availabilily on */
-/* other layers. All the extra characters are added to the pinky and index */
-/* corners which are empty in the BEAKL symbol layer. */
-/* */
-/* Both ; and ' could find their dvorak positions. */
-/* Analysis showed that only caused pinky overuse. Rotating the symbols around */
-/* Put better keys on the index finger which showed a huge improvement */
-/* in efficiency. The same is true of the exclamation point. */
-/* */
-/* A: */
-/* `<$>' ?[_] */
-/* - \(")# %{=}| ; */
-/* @:*+; !&^~/ */
-/* */
-/* B: */
-/* With vi bindings /:? and a leader key for vi/emacs.*/
-/* ; is popular, I use , it's easy in dvorak.: */
-/* */
-/* `<$>' ?[_]- */
-/* - \(")# !{:}/ ; */
-/* @=*+; %&^~| */
-/********************************************************************************/
-// Left
-#define ___SB_L1___ KC_OCLTGT, KC_DLR, KC_GT
-#define ___SB_L2___ KC_BACKSLASH, KC_OCPRN, KC_OCDQUO, KC_RPRN, KC_HASH
-#define ___SB_L3___ KC_COLON, KC_ASTR, KC_PLUS
-#define ___SB_L3b___ KC_EQL, KC_ASTR, KC_PLUS
-
-// Bepo
-#define ___SB_L1_BP___ BP_OCLTGT, BP_DLR, DB_GRTR
-#define ___SB_L2_BP___ DB_BACKSLASH, DB_LPRN, BP_OCDQUO, DB_RPRN, DB_HASH
-#define ___SB_L3_BP___ KC_COLON, BP_ASTR, BP_PLUS
-#define ___SB_L3b_BP___ BP_EQL, BP_ASTR, BP_PLUS
-
-// Right
-#define ___SB_R1___ KC_OCBRC, KC_UNDS, KC_RBRC
-#define ___SB_R2___ KC_PERC, KC_OCCBR, KC_EQL, KC_RCBR, KC_PIPE
-#define ___SB_R3___ KC_AMPR, KC_CIRC, KC_TILD
-
-#define ___SB_R2a___ KC_PERC, KC_OCCBR, KC_EXLM, KC_RCBR, KC_PIPE
-#define ___SB_R2b___ KC_EXLM, KC_OCCBR, KC_COLN, KC_RCBR, KC_SLASH
-
-// Bepo
-#define ___SB_R1_BP___ BP_OCBRC, BP_UNDS, DB_RBRC
-#define ___SB_R2_BP___ BP_PERC, BP_OCCBR, BP_EQL, DB_RCBR, DB_PIPE
-#define ___SB_R3_BP___ BP_AMPR, DB_CIRC, DB_TILD
-
-#define ___SB_R2a_BP___ BP_PERC, BP_OCCBR, BP_EXLM, DB_RCBR, DB_PIPE
-#define ___SB_R2b_BP___ BP_EXLM, BP_OCCBR, KC_COLON, DB_RCBR, DB_SLASH
-
-// ---------------------------
-// ---------------------------
-
-// Square it to 6, Add in the - and ;.
-#define ___6SYMBOLS_BEAKL_L1___ ___, ___, ___SB_L1___, ___
-#define ___6SYMBOLS_BEAKL_L2___ KC_MINS, ___SB_L2___
-#define ___6SYMBOLS_BEAKL_L3___ ___, ___, ___SB_L3___, ___
-
-#define ___6SYMBOLS_BEAKL_R1___ ___, ___SB_R1___, ___, ___
-#define ___6SYMBOLS_BEAKL_R2___ ___SB_R2___, KC_SCLN
-#define ___6SYMBOLS_BEAKL_R3___ ___, ___SB_R3___, ___, ___
-// ---------------------------
-#define ___6SYMBOLS_BEAKL_L1a___ ___, KC_OCGRV, ___SB_L1___, KC_OCQUOT
-#define ___6SYMBOLS_BEAKL_L2a___ ___6SYMBOLS_BEAKL_L2___
-#define ___6SYMBOLS_BEAKL_L3a___ ___, KC_AT, ___SB_L3___, KC_SCLN
-
-#define ___6SYMBOLS_BEAKL_R1a___ LSFT(KC_SLASH), ___SB_R1___, KC_MINS, ___
-#define ___6SYMBOLS_BEAKL_R2a___ ___SB_R2a___, KC_SCLN
-#define ___6SYMBOLS_BEAKL_R3a___ KC_EXLM, ___SB_R3___, KC_SLASH, ___
-// ---------------------------
-#define ___6SYMBOLS_BEAKL_L1b___ ___, KC_OCGRV, ___SB_L1___, KC_OCQUOT
-#define ___6SYMBOLS_BEAKL_L2b___ ___6SYMBOLS_BEAKL_L2___
-#define ___6SYMBOLS_BEAKL_L3b___ ___, KC_AT, ___SB_L3b___, KC_SCLN
-
-#define ___6SYMBOLS_BEAKL_R1b___ ___6SYMBOLS_BEAKL_R1a___
-#define ___6SYMBOLS_BEAKL_R2b___ ___SB_R2b___, KC_SCLN
-#define ___6SYMBOLS_BEAKL_R3b___ KC_PERC, ___SB_R3___, KC_PIPE, ___
-
-// ---------------------------
-// ---------------------------
-// Bepo
-#define ___6SYMBOLS_BEAKL_L1_BP___ ___, ___, ___SB_L1_BP___, ___
-#define ___6SYMBOLS_BEAKL_L2_BP___ BP_MINS, ___SB_L2_BP___
-#define ___6SYMBOLS_BEAKL_L3_BP___ ___, ___, ___SB_L3_BP___, ___
-
-#define ___6SYMBOLS_BEAKL_R1_BP___ ___, ___SB_R1_BP___, ___, ___
-#define ___6SYMBOLS_BEAKL_R2_BP___ ___SB_R2_BP___, BP_SCLN
-#define ___6SYMBOLS_BEAKL_R3_BP___ ___, ___SB_R3_BP___, ___, ___
-// ---------------------------
-#define ___6SYMBOLS_BEAKL_L1a_BP___ ___, BP_GRV, ___SB_L1_BP___, BP_AT
-#define ___6SYMBOLS_BEAKL_L2a_BP___ ___6SYMBOLS_BEAKL_L2_BP___
-#define ___6SYMBOLS_BEAKL_L3a_BP___ ___, BP_AT, ___SB_L3_BP___, BP_SCLN
-
-#define ___6SYMBOLS_BEAKL_R1a_BP___ BP_QUES, ___SB_R1_BP___, BP_MINS, ___
-#define ___6SYMBOLS_BEAKL_R2a_BP___ ___SB_R2a_BP___, BP_SCLN
-#define ___6SYMBOLS_BEAKL_R3a_BP___ BP_EXLM, ___SB_R3_BP___, BP_SLSH, ___
-// ---------------------------
-#define ___6SYMBOLS_BEAKL_L1b_BP___ ___, BP_GRV, ___SB_L1___, BP_OCQUOT
-#define ___6SYMBOLS_BEAKL_L2b_BP___ ___6SYMBOLS_BEAKL_L2_BP___
-#define ___6SYMBOLS_BEAKL_L3b_BP___ ___, BP_AT, ___SB_L3b_BP___, BP_SCLN
-
-#define ___6SYMBOLS_BEAKL_R1b_BP___ ___, ___SB_R1_BP___, BP_MINS, ___
-#define ___6SYMBOLS_BEAKL_R2b_BP___ ___SB_R2b_BP___, BP_SCLN
-#define ___6SYMBOLS_BEAKL_R3b_BP___ BP_PERC, ___SB_R3_BP___, BP_PIPE, ___
-// ---------------------------
-
-// Some 12 column rows.
-#define ___12_SYM_BKL_1_BP___ ___6SYMBOLS_BEAKL_L1_BP___, ___6SYMBOLS_BEAKL_R1_BP___
-#define ___12_SYM_BKL_2_BP___ ___6SYMBOLS_BEAKL_L2_BP___, ___6SYMBOLS_BEAKL_R2_BP___
-#define ___12_SYM_BKL_3_BP___ ___6SYMBOLS_BEAKL_L3_BP___, ___6SYMBOLS_BEAKL_R3_BP___
-
-#define ___12_SYM_BKL_1___ ___6SYMBOLS_BEAKL_L1___, ___6SYMBOLS_BEAKL_R1___
-#define ___12_SYM_BKL_2___ ___6SYMBOLS_BEAKL_L2___, ___6SYMBOLS_BEAKL_R2___
-#define ___12_SYM_BKL_3___ ___6SYMBOLS_BEAKL_L3___, ___6SYMBOLS_BEAKL_R3___
-
-// Some 12 column rows.
-#define ___12_SYM_BKL_A1_BP___ ___6SYMBOLS_BEAKL_L1a_BP___, ___6SYMBOLS_BEAKL_R1a_BP___
-#define ___12_SYM_BKL_A2_BP___ ___6SYMBOLS_BEAKL_L2a_BP___, ___6SYMBOLS_BEAKL_R2a_BP___
-#define ___12_SYM_BKL_A3_BP___ ___6SYMBOLS_BEAKL_L3a_BP___, ___6SYMBOLS_BEAKL_R3a_BP___
-
-#define ___12_SYM_BKL_A1___ ___6SYMBOLS_BEAKL_L1a___, ___6SYMBOLS_BEAKL_R1a___
-#define ___12_SYM_BKL_A2___ ___6SYMBOLS_BEAKL_L2a___, ___6SYMBOLS_BEAKL_R2a___
-#define ___12_SYM_BKL_A3___ ___6SYMBOLS_BEAKL_L3a___, ___6SYMBOLS_BEAKL_R3a___
-
-#define ___12_SYM_BKL_B1_BP___ ___6SYMBOLS_BEAKL_L1b_BP___, ___6SYMBOLS_BEAKL_R1b_BP___
-#define ___12_SYM_BKL_B2_BP___ ___6SYMBOLS_BEAKL_L2b_BP___, ___6SYMBOLS_BEAKL_R2b_BP___
-#define ___12_SYM_BKL_B3_BP___ ___6SYMBOLS_BEAKL_L3b_BP___, ___6SYMBOLS_BEAKL_R3b_BP___
-
-#define ___12_SYM_BKL_B1___ ___6SYMBOLS_BEAKL_L1b___, ___6SYMBOLS_BEAKL_R1b___
-#define ___12_SYM_BKL_B2___ ___6SYMBOLS_BEAKL_L2b___, ___6SYMBOLS_BEAKL_R2b___
-#define ___12_SYM_BKL_B3___ ___6SYMBOLS_BEAKL_L3b___, ___6SYMBOLS_BEAKL_R3b___
-
-/********************************************************************************/
-/* The BEAKL and BEAKL-A SYMBOL LAYER Chunks */
-/********************************************************************************/
-// The Official beakl symbol layer as a chunk, Bepo and Qwerty
-#define ___SYMB_BEAKL_BP_3x12___ ___12_SYM_BKL_1_BP___, \
- ___12_SYM_BKL_2_BP___, \
- ___12_SYM_BKL_3_BP___
-
-#define ___SYMB_BEAKL_3x12___ ___12_SYM_BKL_1___, \
- ___12_SYM_BKL_2___, \
- ___12_SYM_BKL_3___
-
-// Alternate Beakle symbol layer with additional corner symbols.
-#define ___SYMB_BEAKLA_BP_3x12___ ___12_SYM_BKL_A1_BP___, \
- ___12_SYM_BKL_A2_BP___, \
- ___12_SYM_BKL_A3_BP___
-
-#define ___SYMB_BEAKLA_3x12___ ___12_SYM_BKL_A1___, \
- ___12_SYM_BKL_A2___, \
- ___12_SYM_BKL_A3___
-
-#define ___SYMB_BEAKLB_BP_3x12___ ___12_SYM_BKL_B1_BP___, \
- ___12_SYM_BKL_B2_BP___, \
- ___12_SYM_BKL_B3_BP___
-
-#define ___SYMB_BEAKLB_3x12___ ___12_SYM_BKL_B1___, \
- ___12_SYM_BKL_B2___, \
- ___12_SYM_BKL_B3___
-
-/********************************************************************************/
-/* NAVIGATION - MOUSE, Scroll, Buttons, Arrows, Tab, Home, page up/down, End */
-/* Navigation layers: */
-/* 3 row Layer */
-/* 4 Row Layer with repeated and swapped VI arrows, and Scroll wheel. */
-/********************************************************************************/
-/* */
-/* Navigation layer with optional 4th Row.... */
-/* */
-/* M = Mouse */
-/* B = Button */
-/* W = Wheel */
-/* AC = Acceleration */
-/* CCCV = Tap -> Ctrl-C, hold for double tap duration -> Ctrl-V */
-/* CTCN = Tap -> Ctrl-T, hold for double tap duration -> Ctrl-N */
-/* CWCQ = Tap -> Ctrl-W, hold for double tap duration -> Ctrl-Q */
-/* TAB = Tap -> Tab, Double-tap -> Back Tab */
-/* HOME = Tap -> Home, Double-tap -> End */
-/* */
-/* MB5 MB4 MB3 MB2 MB1 MAC0 | CTCN MB1 MB2 MB3 MB4 MB5 */
-/* TAB MLeft MDown MUp MRight MAC1 | CCCV Left Down UP Right TAB */
-/* WLeft WDown WUp WRight MAC2 | CWCQ HOME PGDN PGUP END */
-/* */
-/* Left Down Up Right CCCV | CCCV MLeft MDown MUp MRight */
-/* */
-/********************************************************************************/
-
-#define ___MOUSE_LDUR___ KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R
-#define ___MWHEEL_LDUR___ KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R
-// really BTN 1, 2, 3, 8, 9 - according to xev.
-#define ___MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN4, KC_BTN5
-// really BTN 9, 8, 3, 2, 1 - according to xev
-#define ___MOUSE_BTNS_L___ KC_BTN5, KC_BTN4, KC_BTN2, KC_BTN3, KC_BTN1
-#define ___MOUSE_ACCL_012___ KC_ACL0, KC_ACL1, KC_ACL2
-#define ___MACCL___ ___MOUSE_ACCL_012___
-
-
-#define ___VI_ARROWS___ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
-#define ___HOME_PGDN_PGUP_END___ KC_HOME, KC_PGDN, KC_PGUP, KC_END
-
-#define ___6NAV_L_1___ ___MOUSE_BTNS_L___, KC_ACL0
-#define ___6NAV_L_2___ TAB_BKTAB, ___MOUSE_LDUR___, KC_ACL1
-#define ___6NAV_L_3___ ___, ___MWHEEL_LDUR___, KC_ACL2
-#define ___6NAV_L_4___ ___, ___VI_ARROWS___, KC_CCCV
-
-#define ___6NAV_R_1___ KC_CTCN, ___MOUSE_BTNS_R___
-#define ___6NAV_R_2___ KC_CCCV, ___VI_ARROWS___, TAB_BKTAB
-#define ___6NAV_R_3___ KC_CWCQ, ___HOME_PGDN_PGUP_END___, ___
-#define ___6NAV_R_4___ KC_CCCV, ___MOUSE_LDUR___, ___
-
- // compact. Initially for corne. So 3x12 per layer.
-#define ___12_NAV_1___ ___6NAV_L_1___, ___6NAV_R_1___
-#define ___12_NAV_2___ ___6NAV_L_2___, ___6NAV_R_2___
-#define ___12_NAV_3___ ___6NAV_L_3___, ___6NAV_R_3___
-
-#define ___12_NAV_4___ ___6NAV_L_4___, ___6NAV_R_4___
-
-/********************************************************************************/
-/* The Navigation LAYER Chunks */
-/********************************************************************************/
-// A Navigation Layer
-#define ___NAV_3x12___ ___12_NAV_1___, ___12_NAV_2___, ___12_NAV_3___
-#define ___NAV_4x12___ ___NAV_3x12___, ___12_NAV_4___
-
-
-/********************************************************************************/
-/* MEDIA - Mute, Vol, play, pause, stop, next, prev, etc. */
-/********************************************************************************/
-#define ___PRV_PLAY_NXT_STOP___ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
-#define ___VDN_MUTE_VUP___ KC_VOLD, KC_MUTE, KC_VOLU
-
-#define ___MUTE_PRV_PLAY_NXT_STOP___ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
-#define ___MUTE_PLAY_STOP___ KC_MUTE, KC_MPLY, KC_MSTP
-
-
-/********************************************************************************/
-/* RGB - Control those lights. */
-
-/* ___, HUE SAT_INT MOD (UP), | */
-/* ___, HUE SAT INT MOD (DOWN), RGB_TOG | P_B_R_SW_SN___, ___ */
-/* ___6___, | ___, ___RGB_KXGT___, ___ */
-/********************************************************************************/
-// RGB FUNCTION Keysets
-// RGB row for the _FN layer from the redo of the default keymap.c
-#define ___RGB_HUE_SAT_INT_UP___ RGB_HUI, RGB_SAI, RGB_VAI, RGB_RMOD
-#define ___RGB_HUE_SAT_INT_DN___ RGB_HUD, RGB_SAD, RGB_VAD, RGB_MOD
-#define ___RGB_MODE_PRV_NXT___ RGB_RMOD, RGB_MOD
-#define ___RGB_TOGGLE___ RGB_TOG
-#define ___RGB_P_B_R_SW_SN___ RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN
-#define ___RGB_KXGT___ RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T
-
-/// An RGB Layer
-#define ___12_RGB_1___ ___, ___RGB_HUE_SAT_INT_UP___, ___, ___6___
-#define ___12_RGB_2___ ___, ___RGB_HUE_SAT_INT_DN___, RGB_TOG, ___RGB_P_B_R_SW_SN___, ___
-#define ___12_RGB_3___ ___6___, ___, ___RGB_KXGT___, ___
-
-/********************************************************************************/
-/* The RGB LAYER Chunk */
-/********************************************************************************/
-#define ___RGB_3x12___ ___12_RGB_1___, ___12_RGB_2___, ___12_RGB_3___
-
-
-/********************************************************************************/
-/* ADJUST - Miscellaneous Melange. */
-/********************************************************************************/
-// For an Adjust layer. Like RBB with audio, flash, etc.
-#define ___6_ADJUST_L1___ KC_MAKE, ___RGB_HUE_SAT_INT_UP___, RGB_TOG
-#define ___6_ADJUST_L2___ VRSN, MU_TOG, CK_TOGG, AU_ON, AU_OFF, CG_NORM
-#define ___6_ADJUST_L3___ MG_NKRO, ___RGB_HUE_SAT_INT_DN___, KC_RGB_T
-
-#define ___6_ADJUST_R1___ ___5___, KC_RESET
-#define ___6_ADJUST_R2___ ___, ___PRV_PLAY_NXT_STOP___, EE_CLR
-#define ___6_ADJUST_R3___ MG_NKRO, ___VDN_MUTE_VUP___, ___, RGB_IDL
-
-/********************************************************************************/
-/* The Adjust LAYER Chunks */
-/********************************************************************************/
-#define ___ADJUST_3x12___ ___6_ADJUST_L1___, ___6_ADJUST_R1___, \
- ___6_ADJUST_L2___, ___6_ADJUST_R2___, \
- ___6_ADJUST_L3___, ___6_ADJUST_R3___
-
-
-/********************************************************************************/
-/* LAYERS - Define a base layer, switch to any layer. Get around. Experiment. */
-/* */
-/* Base Layers on the left hand, */
-/* transient layers on the right. Centered on the home region. */
-/* A good place to attach an experimental layer. */
-/* */
-/********************************************************************************/
-// Base Layers
-#define ___5_LAYERS_B1___ ___, KC_BEPO, KC_DVORAK_BP, KC_BEAKL_BP, ___
-#define ___5_LAYERS_B2___ KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_BEAKL, ___
-
-#define ___5_LAYERS_B3___ ___, KC_QWERTY, KC_NORMAN, KC_WORKMAN, ___
-#define ___5_LAYERS_B4___ ___, DF(_MALTRON), DF(_EUCALYN), DF(_CARPLAX), ___
-
-#define ___5_LAYERS_B1b___ DF(_NORMAN), DF(_MALTRON), DF(_CARPLAX), DF(_COLEMAK), ___
-#define ___5_LAYERS_B2b___ DF(_EUCALYN), DF(_WORKMAN), DF(_QWERTY), DF(_DVORAK), ___
-#define ___5_LAYERS_B3b___ ___, DF(_BEAKL), DF(_BEPO), DF(_DVORAK_BP), ___
-
-// transient layers.
-#define ___5_LAYERS_T___ ___, MO(_NAV), MO(_SYMB), MO(_KEYPAD), MO(_TOPROWS)
-#define ___5_LAYERS_T_BP___ ___, MO(_NAV), MO(_SYMB_BP), MO(_KEYPAD_BP), MO(_TOPROWS_BP)
-#define ___5_LAYERS_T_CTL___ ___, MO(_RGB), ___, ___, MO(_ADJUST)
-
-
-/// A Layers Layer
-#define ___12_LAYERS_1___ ___, ___5_LAYERS_B1___, ___5_LAYERS_T_BP___, ___
-#define ___12_LAYERS_2___ ___, ___5_LAYERS_B2___, ___5_LAYERS_T___, ___
-#define ___12_LAYERS_3___ KC_SPACETEST, ___5___, ___5_LAYERS_T_CTL___, ___
-
-/********************************************************************************/
-/* The LAYERS LAYER Chunk */
-/********************************************************************************/
-#define ___LAYERS_3x12___ ___12_LAYERS_1___, ___12_LAYERS_2___, ___12_LAYERS_3___
diff --git a/users/ericgebhart/layers/edge_keys.h b/users/ericgebhart/layers/edge_keys.h
new file mode 100644
index 0000000000..0794b91a02
--- /dev/null
+++ b/users/ericgebhart/layers/edge_keys.h
@@ -0,0 +1,420 @@
+#pragma once
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+/******************************************************************/
+/* This is where I put my Keyboard layouts, Everything on the */
+/* edges, the functions on keys like LT() and SFT_T() */
+/* can be applied here. The physical shape of the keyboard is */
+/* also accounted for here. This makes it very simple to add a */
+/* new keyboard and reuse all of my layouts and layers */
+/* */
+/* The particular pieces we define here (as needed) are: */
+/* * Edge pinky keys, */
+/* * Middle section keys */
+/* * Bottom/5th row */
+/* * Thumbkeys */
+/* * Any functional additions to wrap the keys. ie. LT() */
+/* */
+/* With all of that in hand, we then create a LAYOUT wrapper */
+/* macro that takes a list of keys, to create a keyboard matrix */
+/* that fits the keyboard. Simple. */
+/* */
+/* The thumb keys, the bottom rows, etc. */
+/* */
+/* An attempt has been made to adapt the kinesis and ergodox */
+/* Thumb keys to the rectangular shapes of the xd75 and viterbi. */
+/* which are 15x and 14x matrices respectively. */
+/* The Corne was a perfect fit */
+/******************************************************************/
+
+/******************************************************************/
+/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */
+/* keys inbetween the usual left and right hand keys */
+/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */
+/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */
+/* thumbkeys. It is missing middle keys on (home) row 3. */
+/* * The Corne is a split 3x12 with 6 thumb keys. It has no */
+/* extra middle keys */
+/* */
+/******************************************************************/
+
+
+/******************************************************************/
+/* In all cases these keyboards are defined in a matrix which is */
+/* a set of rows. Maybe like so, or not. */
+/* */
+/* -------------------------|------------------------ */
+/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */
+/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */
+/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */
+/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */
+/* | Row5L | Row5R | */
+/* | ThumbsL | ThumbsR | */
+/* -------------------------|------------------------ */
+
+/* Generally speaking, the keys on the right and left don't change. */
+/* Neither does the bottom row or the thumbs. Frequently the numbers */
+/* row is identical across layers. Mostly, we want our Base layers to */
+/* be predctable. */
+
+// Edge columns. N rows by 6 columns per side.
+// Outside pinky keys are 'yes'
+// Should be undef/def'd by the keyboard's keymap if no.
+//#define EDGE_COLS yes
+
+// BEPO or EN. Used in map.h
+//#define LANG_IS EN
+
+
+#define CONCATENATEE(a, ...) a ## __VA_ARGS__
+#define CATE(a, ...) CONCATENATEE(a, __VA_ARGS__)
+// EDGES
+// outside pinky keys row 0-3.
+// Qwerty and Bepo, - Applies
+// to foreign layouts on bepo. dvorak_bp, beakl_bp.
+// Use by Wrapping the root like so. LANG_N(LEFT0)
+// Add more languages by adding more definitions.
+#define EDGE_KEY(KNAME) CATE(LANG_N(KNAME), EDGE_KEY_SFX)
+#define LEFT_0 EDGE_KEY(LEFT0)
+#define LEFT_1 EDGE_KEY(LEFT1)
+#define LEFT_2 EDGE_KEY(LEFT2)
+#define LEFT_3 EDGE_KEY(LEFT3)
+#define RIGHT_0 EDGE_KEY(RIGHT0)
+#define RIGHT_1 EDGE_KEY(RIGHT1)
+#define RIGHT_2 EDGE_KEY(RIGHT2)
+#define RIGHT_3 EDGE_KEY(RIGHT3)
+
+
+#define EDGE_KEY_SFX CATE(CATE(EDGE_KEY_SET_IS, _), SFX)
+#define SML_SFX _sml
+#define NOKC_SFX _nokc
+#define NORM_SFX _norm
+#define TEST_SFX _test
+#define REF1_SFX _ref1
+#define REF2_SFX _ref2
+
+// Edge key sets
+// a mostly normalish set of edge keys.
+#define LEFT0_EN_norm KC_GRV
+#define LEFT1_EN_norm KC_GRV
+#define LEFT2_EN_norm KC_TAB
+#define LEFT3_EN_norm KC_BSLS
+
+#define RIGHT0_EN_norm KC_EQL
+#define RIGHT1_EN_norm KC_EQL
+#define RIGHT2_EN_norm KC_MINS
+#define RIGHT3_EN_norm KC_SLSH
+
+// smart lock edges mostly
+#define LEFT0_EN_sml SML_NAV
+#define LEFT1_EN_sml SML_NAV
+#define LEFT2_EN_sml KC_TAB
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+#define LEFT3_EN_sml TT(_ACCENTS_MORTE_EN)
+#else
+#define LEFT3_EN_sml ___
+#endif
+
+#define RIGHT0_EN_sml SML_KEYPAD
+#define RIGHT1_EN_sml SML_KEYPAD
+#define RIGHT2_EN_sml KC_MINS
+#define RIGHT3_EN_sml TT(_LAYERS)
+
+// empty no kc edges
+#define LEFT0_EN_nokc KC_NO
+#define LEFT1_EN_nokc KC_NO
+#define LEFT2_EN_nokc KC_NO
+#define LEFT3_EN_nokc KC_NO
+
+#define RIGHT0_EN_nokc KC_NO
+#define RIGHT1_EN_nokc KC_NO
+#define RIGHT2_EN_nokc KC_NO
+#define RIGHT3_EN_nokc KC_NO
+
+//test edge keys
+#define LEFT0_EN_test KC_NO
+#define LEFT1_EN_test KC_NO
+#define LEFT2_EN_test KC_NO
+#define LEFT3_EN_test KC_NO
+
+#define RIGHT0_EN_test KC_NO
+#define RIGHT1_EN_test KC_NO
+#define RIGHT2_EN_test KC_NO
+#define RIGHT3_EN_test KC_NO
+
+// bepo
+// mostly normal expected things
+#define LEFT0_BP_norm BP_GRV
+#define LEFT1_BP_norm BP_GRV
+#define LEFT2_BP_norm BP_TAB
+#define LEFT3_BP_norm BP_BSLS
+
+#define RIGHT0_BP_norm BP_EQL
+#define RIGHT1_BP_norm BP_EQL
+#define RIGHT2_BP_norm BP_DV_MINS
+#define RIGHT3_BP_norm BP_SLSH
+
+// smart locks mostly, tab, mins
+#define LEFT0_BP_sml SML_NAV
+#define LEFT1_BP_sml SML_NAV
+#define LEFT2_BP_sml KC_TAB
+#define LEFT3_BP_sml TT(_ACCENTS_MORTE_BP)
+
+#define RIGHT0_BP_sml SML_KEYPAD_BP
+#define RIGHT1_BP_sml SML_KEYPAD_BP
+#define RIGHT2_BP_sml BP_MINS
+#define RIGHT3_BP_sml TT(_LAYERS)
+
+// empty nokc edges
+#define LEFT0_BP_nokc KC_NO
+#define LEFT1_BP_nokc KC_NO
+#define LEFT2_BP_nokc KC_NO
+#define LEFT3_BP_nokc KC_NO
+
+#define RIGHT0_BP_nokc KC_NO
+#define RIGHT1_BP_nokc KC_NO
+#define RIGHT2_BP_nokc KC_NO
+#define RIGHT3_BP_nokc KC_NO
+
+// test edges
+#define LEFT0_BP_test KC_NO
+#define LEFT1_BP_test KC_NO
+#define LEFT2_BP_test KC_NO
+#define LEFT3_BP_test KC_NO
+
+#define RIGHT0_BP_test KC_NO
+#define RIGHT1_BP_test KC_NO
+#define RIGHT2_BP_test KC_NO
+#define RIGHT3_BP_test KC_NO
+
+
+// Edges for the combo reference layers.
+#define LEFT0_CB_ref1 L0_CB
+#define LEFT1_CB_ref1 L1_CB
+#define LEFT2_CB_ref1 L2_CB
+#define LEFT3_CB_ref1 L3_CB
+
+#define RIGHT0_CB_ref1 R0_CB
+#define RIGHT1_CB_ref1 R1_CB
+#define RIGHT2_CB_ref1 R2_CB
+#define RIGHT3_CB_ref1 R3_CB
+
+#define LEFT0_CB_ref2 L0_CB2
+#define LEFT1_CB_ref2 L1_CB2
+#define LEFT2_CB_ref2 L2_CB2
+#define LEFT3_CB_ref2 L3_CB2
+
+#define RIGHT0_CB_ref2 R0_CB2
+#define RIGHT1_CB_ref2 R1_CB2
+#define RIGHT2_CB_ref2 R2_CB2
+#define RIGHT3_CB_ref2 R3_CB2
+
+/******************************************************************/
+/* Middle Keysets for various keyboards */
+// MIDDLES
+/// Middle left and right keys.
+/******************************************************************/
+#define ___MIDDLE_LT___ OSL(_LAYERS)
+#define ___MIDDLE_L1___ LANG_KC(_CCCV)
+#define ___MIDDLE_L2___ TO(LN_SYMB)
+#define ___MIDDLE_L3___ TO(_NAV)
+
+#define ___MIDDLE_RT___ _X_
+#define ___MIDDLE_R1___ LANG_KC(_CCCV)
+#define ___MIDDLE_R2___ TO(LN_TOPROWS)
+#define ___MIDDLE_R3___ ___
+
+// 3 keys in the middle of a 15x matrix
+#define ___3_MIDDLE_T___ ___MIDDLE_LT___, LCTL(LANG_KC(_A)), ___MIDDLE_RT___
+#define ___3_MIDDLE_1___ ___MIDDLE_L1___, LCTL(LANG_KC(_X)), ___MIDDLE_R1___
+#define ___3_MIDDLE_2___ ___MIDDLE_L2___, TO_RGB, ___MIDDLE_R2___
+#define ___3_MIDDLE_3___ ___MIDDLE_L3___, TO(LN_SYMB), ___MIDDLE_R3___
+
+// 2 keys in the middle of a 14x matrix - For viterbi and ergodox.
+#define ___2_MIDDLE_T___ ___MIDDLE_LT___, ___MIDDLE_RT___
+#define ___2_MIDDLE_1___ ___MIDDLE_L1___, ___MIDDLE_R1___
+#define ___2_MIDDLE_2___ ___MIDDLE_L2___, ___MIDDLE_R2___
+#define ___2_MIDDLE_3___ ___MIDDLE_L3___, ___MIDDLE_R3___
+
+// 2 keys in the middle of a 14x matrix - For viterbi and ergodox.
+#define ___3_MIDDLE_T_EN___ ___3_MIDDLE_T___
+#define ___3_MIDDLE_1_EN___ ___3_MIDDLE_1___
+#define ___3_MIDDLE_2_EN___ ___3_MIDDLE_2___
+#define ___3_MIDDLE_3_EN___ ___3_MIDDLE_3___
+
+#define ___2_MIDDLE_T_EN___ ___2_MIDDLE_T___
+#define ___2_MIDDLE_1_EN___ ___2_MIDDLE_1___
+#define ___2_MIDDLE_2_EN___ ___2_MIDDLE_2___
+#define ___2_MIDDLE_3_EN___ ___2_MIDDLE_3___
+
+#define ___3_MIDDLE_T_BP___ ___3_MIDDLE_T___
+#define ___3_MIDDLE_1_BP___ ___3_MIDDLE_1___
+#define ___3_MIDDLE_2_BP___ ___3_MIDDLE_2___
+#define ___3_MIDDLE_3_BP___ ___3_MIDDLE_3___
+
+#define ___2_MIDDLE_T_BP___ ___2_MIDDLE_T___
+#define ___2_MIDDLE_1_BP___ ___2_MIDDLE_1___
+#define ___2_MIDDLE_2_BP___ ___2_MIDDLE_2___
+#define ___2_MIDDLE_3_BP___ ___2_MIDDLE_3___
+
+#define ___2_MIDDLE_T_CB___ CB_0M1, CB_0M2
+#define ___2_MIDDLE_1_CB___ CB_1M1, CB_1M2
+#define ___2_MIDDLE_2_CB___ CB_2M1, CB_2M2
+#define ___2_MIDDLE_3_CB___ CB_3M1, CB_3M2
+#define ___2_MIDDLE_4_CB___ CB_4M1, CB_4M2
+
+#define ___3_MIDDLE_T_CB___ CB_0M1, CB_0M2, CB_0M3
+#define ___3_MIDDLE_1_CB___ CB_1M1, CB_1M2, CB_1M3
+#define ___3_MIDDLE_2_CB___ CB_2M1, CB_2M2, CB_2M3
+#define ___3_MIDDLE_3_CB___ CB_3M1, CB_3M2, CB_3M3
+#define ___3_MIDDLE_4_CB___ CB_4M1, CB_4M2, CB_4M3
+
+#define ___4_MIDDLE_4_CB___ CB_4M1, CB_4M2, CB_4M3, CB_4M4
+#define ___5_MIDDLE_4_CB___ CB_4M1, CB_4M2, CB_4M3, CB_4M4, CB_4M5
+
+#define ___2_MIDDLE_T_CB2___ CB2_0M1, CB2_0M2
+#define ___2_MIDDLE_1_CB2___ CB2_1M1, CB2_1M2
+#define ___2_MIDDLE_2_CB2___ CB2_2M1, CB2_2M2
+#define ___2_MIDDLE_3_CB2___ CB2_3M1, CB2_3M2
+#define ___2_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2
+
+#define ___3_MIDDLE_T_CB2___ CB2_0M1, CB2_0M2, CB2_0M3
+#define ___3_MIDDLE_1_CB2___ CB2_1M1, CB2_1M2, CB2_1M3
+#define ___3_MIDDLE_2_CB2___ CB2_2M1, CB2_2M2, CB2_2M3
+#define ___3_MIDDLE_3_CB2___ CB2_3M1, CB2_3M2, CB2_3M3
+#define ___3_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2, CB2_4M3
+
+#define ___4_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2, CB2_4M3, CB2_4M4
+#define ___5_MIDDLE_4_CB2___ CB2_4M1, CB2_4M2, CB2_4M3, CB2_4M4, CB2_4M5
+
+#define ___4_LEFT_4_CB___ CB_4L1, CB_4L2, CB_4L3, CB_4L4
+#define ___4_RIGHT_4_CB___ CB_4R1, CB_4R2, CB_4R3, CB_4R4
+
+#define ___4_LEFT_4_CB2___ CB2_4L1, CB2_4L2, CB2_4L3, CB2_4L4
+#define ___4_RIGHT_4_CB2___ CB2_4R1, CB2_4R2, CB2_4R3, CB2_4R4
+
+#define ___5_LEFT_4_CB___ CB_4L1, CB_4L2, CB_4L3, CB_4L4, CB_4L5
+#define ___5_RIGHT_4_CB___ CB_4R1, CB_4R2, CB_4R3, CB_4R4, CB_4R5
+
+#define ___5_LEFT_4_CB2___ CB2_4L1, CB2_4L2, CB2_4L3, CB2_4L4, CB2_4L5
+#define ___5_RIGHT_4_CB2___ CB2_4R1, CB2_4R2, CB2_4R3, CB2_4R4, CB2_4R5
+
+#define ___13_BOTTOM_CB___ ___5_LEFT_4_CB___, \
+ ___3_MIDDLE_4_CB___, \
+ ___5_RIGHT_4_CB___
+
+#define ___12_BOTTOM_CB___ ___5_LEFT_4_CB___, \
+ ___2_MIDDLE_4_CB___, \
+ ___5_RIGHT_4_CB___
+
+#define ___13_BOTTOM_CB2___ ___5_LEFT_4_CB2___, \
+ ___3_MIDDLE_4_CB2___, \
+ ___5_RIGHT_4_CB2___
+
+#define ___12_BOTTOM_CB2___ ___5_LEFT_4_CB2___, \
+ ___2_MIDDLE_4_CB2___, \
+ ___5_RIGHT_4_CB2___
+
+/* BOTTOMS, sorta like THUMBS */
+/********************************************************************/
+// for xd75 or other layouts with a center column.
+// #define ___5_MIDDLE_THUMBS___ CTL_BSPC, ALT_DEL, XMONAD_ESC, ALT_ENT, CTL_SPC
+#define ___5_MIDDLE_THUMBS___ ALT_DEL, BSPC_TOPR, ESC_SYMB, ENT_NAV, SPC_TOPR
+
+ // for a last, 4th thumb row. for rebound.
+ // backtab, home end, ----, pgup, pgdn, tab ?
+#define ___13_BOTTOM___ \
+ KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \
+ OSL(_LAYERS), \
+ ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT
+
+#define ___13_BOTTOM_EN___ ___13_BOTTOM___
+#define ___13_BOTTOM_BP___ ___13_BOTTOM___
+
+#define ___12_BOTTOM___ \
+ KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \
+ ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT
+
+#define ___12_BOTTOM_EN___ ___12_BOTTOM___
+#define ___12_BOTTOM_BP___ ___12_BOTTOM___
+
+// becomes the upper thumbs, the real 4th row if we throw away
+// the number row at the top.
+// this is the 4th row on the viterbi above the thumbrow if the number
+// row is not used for numbers.
+#define ___4_MIDDLE_4___ LSFT(KC_TAB), HOME_END, KC_PGDN, KC_TAB
+#define ___4_MIDDLE_4b___ TAB_BKTAB, HOME_END, KC_PGDN, KC_PGUP
+
+/********************************************************************/
+/* The bottom row and thumbs as needed. */
+/********************************************************************/
+// Only the 14 and 15 wide bottom rows have bepo versions.
+// all others are handled through macros.
+
+#define ___5_BOTTOM_LEFT___ ___X2___, KC_INS, KC_LEFT, KC_RIGHT
+#define ___5_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLASH, ___X2___
+
+#define ___5_BOTTOM_LEFT_EN___ ___5_BOTTOM_LEFT___
+#define ___5_BOTTOM_RIGHT_EN___ ___5_BOTTOM_RIGHT___
+
+#define ___4_BOTTOM_LEFT___ LCTL(KC_V), KC_INS, KC_LEFT, KC_RIGHT
+#define ___4_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLASH, LCTL(KC_C)
+
+#define ___4_BOTTOM_LEFT_EN___ ___4___ //___4_BOTTOM_LEFT___
+#define ___4_BOTTOM_RIGHT_EN___ ___4___ //___4_BOTTOM_RIGHT___
+
+// the bottom rows for keyboards on bepo.
+// bepo on bepo - not enough space to go around....
+#define ___5_BOTTOM_LEFT_BP___ _X_, BP_EACU, _X_, KC_LEFT, KC_RIGHT
+#define ___5_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, BP_BSLS, BP_CCED, BP_PERC
+
+#define ___4_BOTTOM_LEFT_BP___ LCTL(BP_C), BP_EACU, KC_LEFT, KC_RIGHT
+#define ___4_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, BP_BSLS, BP_CCED
+
+// for combo ref layers for kinesis, dactyl and kinesis.
+#define ___5_BOTTOM_LEFT_FR___ ___X3___, KC_LEFT, KC_RIGHT
+#define ___5_BOTTOM_RIGHT_FR___ KC_UP, KC_DOWN, BP_BSLS, ___X2___
+
+#define ___4_BOTTOM_LEFT_CB___ ___4_LEFT_4_CB___
+#define ___4_BOTTOM_RIGHT_CB___ ___4_RIGHT_4_CB___
+
+#define ___4_BOTTOM_LEFT_CB2___ ___4_LEFT_4_CB2___
+#define ___4_BOTTOM_RIGHT_CB2___ ___4_RIGHT_4_CB2___
+
+#define ___5_BOTTOM_LEFT_CB___ ___5_LEFT_4_CB___
+#define ___5_BOTTOM_RIGHT_CB___ ___5_RIGHT_4_CB___
+
+#define ___5_BOTTOM_LEFT_CB2___ ___5_LEFT_4_CB2___
+#define ___5_BOTTOM_RIGHT_CB2___ ___5_RIGHT_4_CB2___
+
+// basically a 5th row in a 5x matrix. but maybe a 4th if there isnt a number row.
+// need an en, because we a have a BP and we used it directly in the layout.
+#define ___15_BOTTOM_EN___ ___5_BOTTOM_LEFT___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT___
+#define ___15_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_FR___
+#define ___15_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_BP___
+#define ___15_BOTTOM_CB___ ___5_LEFT_4_CB___, ___5_MIDDLE_4_CB___, ___5_RIGHT_4_CB___
+#define ___15_BOTTOM_CB2___ ___5_LEFT_4_CB2___, ___5_MIDDLE_4_CB2___, ___5_RIGHT_4_CB2___
+
+// need an en, because we a have a BP and we used it directly in the layout.
+#define ___14_BOTTOM_EN___ ___5_BOTTOM_LEFT___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT___
+#define ___14_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_FR___
+#define ___14_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_BP___
+#define ___14_BOTTOM_CB___ ___5_LEFT_4_CB___, ___4_MIDDLE_4_CB___, ___5_RIGHT_4_CB___
+#define ___14_BOTTOM_CB2___ ___5_LEFT_4_CB2___, ___4_MIDDLE_4_CB2___, ___5_RIGHT_4_CB2___
+
+#define ___14_THUMBS_BOTTOM___ ___X4___, ___6_ERGO_THUMBS___, ___X4___
diff --git a/users/ericgebhart/layers/keypads.h b/users/ericgebhart/layers/keypads.h
new file mode 100644
index 0000000000..ab4100594d
--- /dev/null
+++ b/users/ericgebhart/layers/keypads.h
@@ -0,0 +1,236 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/**********************************************_**********************************/
+/* KEYPADS. Mostly all in Bepo and Qwerty versions */
+/* 4 row Pads: */
+/* * The BEAKL 15,19 Number pad, for the left hand. */
+/* * The BEAKL Wi hex pad, Number pad. */
+/* * Regular Number pad, for the right hand. */
+/* * 12 Function pad. */
+/* 3 row pads: */
+/* keypad */
+/* function pad - 3x4, 12 function keys. */
+/* */
+/* LAYERS: */
+/* 4 Row: */
+/* * BEAKL with a compact FuncPad on the right. */
+/* * Funcpad on the left, keypad on the right. */
+/* 3 Row: */
+/* * Funcpad on the left, keypad on the right. */
+/* * BEAKL with a compact FuncPad on the right. */
+/* */
+/********************************************************************************/
+
+// BEAKL 15 (numpad layer):
+/* +=* ^%~ */
+/* ↹523: */
+/* - 7.104 */
+/* /698, */
+
+/* BEAKL27 (numpad layer): */
+/* ↹+/\*= yxz */
+/* -523: ~FED */
+/* 7.104 {CBA} */
+/* ,698⏎ []% */
+
+// Keypads
+#define ___KEYPAD_BEAKL_L1___ ___, _PLUS, _SLSH, _ASTR, _EQL
+#define ___KEYPAD_BEAKL_L2___ _MINS, _5, _2, _3, _COLN
+#define ___KEYPAD_BEAKL_L3___ _7, _DOT, _1, _0, _4
+#define ___KEYPAD_BEAKL_L4___ _COMM, _6, _9, _8, _COMM
+
+#define ___6KEYPAD_BEAKL_L1___ ___, KEYPAD_BEAKL_L1
+#define ___6KEYPAD_BEAKL_L2___ ___, KEYPAD_BEAKL_L2
+#define ___6KEYPAD_BEAKL_L3___ KC_MINS, KEYPAD_BEAKL_L3
+#define ___6KEYPAD_BEAKL_L4___ ___, KEYPAD_BEAKL_L4
+
+// if there's room. the top row on the right.
+#define ___KEYPAD_BEAKL_R1___ ___, KC_CIRC, KC_PERC, KC_TILD, ___
+
+
+
+/// parts is parts.
+
+#define ___KP_BKL_WI_L1___ _X_, HEX_A, HEX_B, HEX_C, _X_
+#define ___KP_BKL_WI_L2___ _X_, HEX_D, HEX_E, HEX_F, _X_
+#define ___KP_BKL_WI_L3___ _X_, L_BRKT, R_BRKT, DELIM, _X_
+
+#define ___KP_BKL_WI_R1___ _SLSH, _4, _5, _9, _ASTR
+#define ___KP_BKL_WI_R2___ _DOT , _1, _2, _3, _MINS
+#define ___KP_BKL_WI_R3___ _COMM, _8, _6, _7, _PLUS
+
+#define ___KEYPAD_1___ ___, _7, _8, _9, _PSLS
+#define ___KEYPAD_2___ _DOT, _4, _5, _6, _PAST
+#define ___KEYPAD_3___ _0, _1, _2, _3, _PMNS
+
+#define ___KEYPAD_miryoku_1___ _LBRC, _7, _8, _9, _RBRC, ____5_
+#define ___KEYPAD_miryoku_2___ _SCLN, _4, _5, _6, _EQUAL, ____5_
+#define ___KEYPAD_miryoku_3___ _GRV, _1, _2, _3, _BSLS, ____5_
+
+// 4 Row keypads
+#define ___5KEYPAD_1___ _X_, ___KEYPAD_1___
+#define ___5KEYPAD_2___ _X_, ___KEYPAD_2___
+#define ___5KEYPAD_3___ _X_, ___KEYPAD_3___
+#define ___5KEYPAD_4___ _X_, _0, _DOT, _PEQL, _PPLS
+
+// Function pad. Same idea as above, but for function keys.
+
+// Funcpads are a bit weird. THey are KC values, so for
+// this to work, there are BP_ versions of the F keys.
+// I don't really use this, so maybe it'll go away in favor
+// of something more useful.
+// 4x3 and 3x4 funcpads.
+// Only 4 columns, so the fifth can be added to either end.
+#define ___4_FUNCPAD_1___ _F9, _F10, _F11, _F12
+#define ___4_FUNCPAD_2___ _F5, _F6, _F7, _F8
+#define ___4_FUNCPAD_3___ _F1, _F2, _F3, _F4
+
+#define ___FUNCPAD_miryoku_1___ KC_F12, KC_F7, KC_F8, KC_F9, KC_PRINT_SCREEN
+#define ___FUNCPAD_miryoku_2___ KC_F11, KC_F4, KC_F5, KC_F6, KC_SCROLL_LOCK
+#define ___FUNCPAD_miryoku_3___ KC_F10, KC_F1, KC_F2, KC_F3, KC_PAUSE
+
+// For the left or right side.
+#define ___5x4_FUNCPAD_T___ _TRNS, _F10, _F11, _F12, _TRNS
+#define ___5x4_FUNCPAD_1___ _TRNS, _F7, _F8, _F9, _TRNS
+#define ___5x4_FUNCPAD_2___ _TRNS, _F4, _F5, _F6, _TRNS
+#define ___5x4_FUNCPAD_3___ _TRNS, _F1, _F2, _F3, _TRNS
+
+
+/********************************************************************************/
+/* FUNCPAD and Keypad Layer chunks */
+/********************************************************************************/
+// beakl wi is a hexpad numpad.
+/* Beakle Wi, Hexpad and keypad - needs a zero somewhere.*/
+#define CARTE_KP_BKL_WI \
+ carte_de_map( " ABC /459* ", \
+ " DEF .123- ", \
+ " {}| ,867+ ")
+
+#define ___KP_BKL_WI_3x10___ \
+ CHUNK_LANG_MAP(___KP_BKL_WI_L1___, ___KP_BKL_WI_R1___, \
+ ___KP_BKL_WI_L2___, ___KP_BKL_WI_R2___, \
+ ___KP_BKL_WI_L3___, ___KP_BKL_WI_R3___)
+
+
+// BEAKL 15 and a f1-f12 funcpad
+#define CARTE_KP_BKL_FUNC \
+ carte_de_map(" 523: F9-12", \
+ " -7.104 F5-8", \
+ " /798, F1-4")
+
+#define ___KP_BKL_FUNC_3x10___ \
+ CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___4_FUNCPAD_1___, \
+ ___KEYPAD_BEAKL_L3___, _TRNS, ___4_FUNCPAD_2___, \
+ ___KEYPAD_BEAKL_L4___, _TRNS, ___4_FUNCPAD_3___)
+
+// BEAKL 15 and mods.
+#define CARTE_KP_BKL_MODS \
+ carte_de_map(" 523: SL Mods", \
+ " -7.104 OS Mods", \
+ " /798, Enter")
+
+
+#define ___KP_BKL_MODS_3x10___ \
+ CHUNK_LANG_MAP(___KEYPAD_BEAKL_L2___, _TRNS, ___SML_MODS_R___, \
+ ___KEYPAD_BEAKL_L3___, ___OS_MODS_R___, \
+ ___KEYPAD_BEAKL_L4___, _TRNS, _ENT, _ENT, _ENT, _TRNS)
+
+// 4 rows, BEAKL 15 and a f1-f12 funcpad
+#define ___KP_BKL_FUNC_4x10___ \
+ CHUNK_LANG_ROW(___KEYPAD_BEAKL_L1___, ___KEYPAD_BEAKL_R1___), \
+ CHUNK_LANG_MAP(___KP_BKL_FUNC_3x10___)
+
+// 4 rows, funcpad, regular keypad on right.
+#define ___FP_KP_4x10___ \
+ CHUNK_LANG_ROW(___5x4_FUNCPAD_T___, ___5KEYPAD_1___), \
+ CHUNK_LANG_MAP(___5x4_FUNCPAD_1___, ___5KEYPAD_2___, \
+ ___5x4_FUNCPAD_2___, ___5KEYPAD_3___, \
+ ___5x4_FUNCPAD_3___, ___5KEYPAD_4___)
+
+#define CARTE_FP_KP \
+ carte_de_map(" F9-12 789+", \
+ " F5-8 .456*", \
+ " F1-4 0123-")
+
+// funcpad, regular keypad on right.
+#define ___FP_KP_3x10___ \
+ CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___5KEYPAD_1___, \
+ ___4_FUNCPAD_2___, ___, ___5KEYPAD_2___, \
+ ___4_FUNCPAD_3___, ___, ___5KEYPAD_3___)
+
+#define CARTE_KP_FP \
+ carte_de_map(" 789+ F9-12", \
+ " .456* F5-8", \
+ " 0123- F1-4")
+// regular keypad on left.
+#define ___KP_FP_3x10___ \
+ CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___4_FUNCPAD_1___, \
+ ___5KEYPAD_2___, ___, ___4_FUNCPAD_2___, \
+ ___5KEYPAD_3___, ___, ___4_FUNCPAD_3___)
+
+#define CARTE_MODS_KP \
+ carte_de_map(" SMods 789+", \
+ " OSMods .456*", \
+ " F1-4 0123-")
+
+// funcpad, regular keypad on right.
+#define ___MODS_KP_3x10___ \
+ CHUNK_LANG_MAP(___SML_MODS_L___, ___, ___5KEYPAD_1___, \
+ ___OS_MODS_L___, ___5KEYPAD_2___, \
+ ___5___, ___5KEYPAD_3___)
+
+#define CARTE_KP_MODS \
+ carte_de_map(" 789+ SMods", \
+ " .456* OSMods", \
+ " 0123- ")
+
+// regular keypad on left.
+#define ___KP_MODS_3x10___ \
+ CHUNK_LANG_MAP(___5KEYPAD_1___, ___, ___SML_MODS_R___, \
+ ___5KEYPAD_2___, ___OS_MODS_L___, \
+ ___5KEYPAD_3___, ___, ___4___)
+
+#define CARTE_FUN \
+ carte_de_map(" F9-F12 SMods", \
+ " F5-F8 OSMods", \
+ " F1-F4 ")
+
+#define ___FUN_3x10___ \
+ CHUNK_LANG_MAP(___4_FUNCPAD_1___, ___, ___, ___SML_MODS_R___, \
+ ___4_FUNCPAD_2___, ___, ___OS_MODS_R___, \
+ ___4_FUNCPAD_3___, ___, ___5___)
+
+#define CARTE_FUN_MIRYOKU \
+ carte_de_map("F12 F7-F9 prt SMods", \
+ "F11 F4-F6 scr OSMods", \
+ "F10 F1-F3 pse ")
+
+#define ___FP_MIRYOKU_3x10___ \
+ ___FUNCPAD_miryoku_1___, ___, ___SML_MODS_R___, \
+ ___FUNCPAD_miryoku_2___, ___OS_MODS_R___, \
+ ___FUNCPAD_miryoku_3___, ___5___
+
+// wants . and 0 on left thumb.
+#define CARTE_KP_MIRYOKU \
+ carte_de_map(" [789]", \
+ " ;456=", \
+ " `123\\")
+
+#define ___KP_MIRYOKU_3x10___ \
+ CHUNK_LANG_MAP(___KEYPAD_miryoku_1___, \
+ ___KEYPAD_miryoku_2___, \
+ ___KEYPAD_miryoku_3___)
diff --git a/users/ericgebhart/layers/layers.h b/users/ericgebhart/layers/layers.h
new file mode 100755
index 0000000000..0f09d0cfc3
--- /dev/null
+++ b/users/ericgebhart/layers/layers.h
@@ -0,0 +1,112 @@
+#pragma once
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "keycodes.h"
+/*********************************************************************/
+/* Non-Base Layer Definitions. */
+/* */
+/* Keypads, sympads, funcpads, symbols, RGB, Layers, Controls, etc. */
+/* Qwerty and Bepo versions exist as needed. */
+/* */
+/* This file defines every auxillary layer I use on every keyboard */
+/* Ergodox, keebio/viterbi, xd75, rebound, crkbd, morpho, dactyl,.. */
+/*********************************************************************/
+/********************************************************************************/
+/* The following Transient/Non-Base Layers are provided within. */
+/* Each layer is named with the size of Keymatrix it has entries for. */
+/* 3x10 are usual for these. I had 3x12's but I didn't need the edges really. */
+/* It was an attempt to accommodate Bepo which is 13 columns wide. */
+/* Even in a 3x12 Bepo is wonky. So I gave up on it. I also gave up on 4 row */
+/* layers, I really want my keys in that 3x5 space. Everything on the edges can */
+/* stay as it is. Splitting is managed in the macros as */
+/* needed. BP indicates the Bepo equivalent to the Qwerty layer when needed. */
+/********************************************************************************/
+/* */
+/* Explore below to see what they all are. */
+/* Naming gives the sizes of things, a prefix number is the length. */
+/* BP is the bepo version of things. */
+/* BKL is the beakl 15 version of a layout or chunk. */
+/* C on the end of a name means its a compact version of something. */
+/* Compact meaning for use on a 3 row layout. */
+/* */
+/* TOPROWS - numbers, symbols, functions, all on one layer. */
+/* ___TOPROWS_3x10___ */
+/* ___TOPROWS_BP_3x10___ */
+/* */
+/* KEYPADS/FUNCPADS. */
+/* ___KP_C_3x10___ */
+/* ___KP_C_BP_3x10___ */
+/* ___KP_C_BKL_FUNC_3x10___ -- BEAKL key/func pads. */
+/* ___KP_C_BKL_FUNC_BP_3x10___ */
+/* */
+/* SYMBOLS -Beakl or Beakl extended */
+/* ___SYMB_BEAKL_3x10___ */
+/* ___SYMB_BEAKL_BP_3x10___ */
+/* */
+/* Beakl extended symbol layer with additional corner symbols. */
+/* For use with non-beakl base layers. */
+/* ___SYMB_BEAKLA_3x10___ */
+/* ___SYMB_BEAKLA_BP_3x10___ */
+/* For use with vi bindings optimized */
+/* ___SYMB_BEAKLB_3x10___ */
+/* ___SYMB_BEAKLB_BP_3x10___ */
+/* */
+/* NAVIGATION */
+/* ___NAV_3x10___ */
+/* */
+/* CONTROLS */
+/* ___RGB_3x10___ */
+/* ___ADJUST_3x10___ */
+ /* ___LAYERS_3x10___ */
+ /********************************************************************************/
+ /*********************************************************************/
+ /* XXXXXX Layer chunk -- These are the final layers. */
+ /* */
+/* Each section defines the necessary pieces to create a layer. */
+/* It builds them up into consistently shaped lists for the layout */
+/* wrapper. */
+/* */
+/* Each Section ends with a _Layer Chunk_. This is so the */
+/* layer can be easily given to the Layout Wrapper macros which */
+/* takes a list of keys in lengths of 2x3x5, 2x3x6, 2x4x5, or 2x4x6. */
+/* */
+/* All of my keyboard definitions use these same chunks with similar */
+/* macros. The differences between keyboards are all managed in the */
+/* macro. Here we just have nice rectangular sets of keys to */
+/* complete a layout. */
+/*********************************************************************/
+
+// these are needed so that groups of defined keys will unravel
+// into their values. The Base layers don't need them becuse the
+// keys are explicit in their passing. Here, chunks are made for
+// convenience and reuse. They don't unravel unless we wrap these
+// in var args.
+#define CHUNK_LANG_MAP(...) LANG_MAP(__VA_ARGS__)
+#define CHUNK_LANG_ROW(...) LANG_ROW(__VA_ARGS__)
+
+// 5 wide, with the two shot control.
+#define ___OS_MODS_L___ OS_LGUI, OS_LALT, OS_LCTL, OS_LSFT, TS_LCTL
+#define ___OS_MODS_R___ TS_RCTL, OS_RSFT, OS_RCTL, OS_RALT, OS_RGUI
+// 4 wide.
+#define ___SML_MODS_L___ SMLM_LGUI, SMLM_LALT, SMLM_LCTL, SMLM_LSFT
+#define ___SML_MODS_R___ SMLM_RSFT, SMLM_RCTL, SMLM_RALT, SMLM_RGUI
+
+#include "keypads.h"
+#include "nav.h"
+#include "symbols.h"
+#include "toprows.h"
+#include "utility.h"
diff --git a/users/ericgebhart/layers/nav.h b/users/ericgebhart/layers/nav.h
new file mode 100644
index 0000000000..97243872e2
--- /dev/null
+++ b/users/ericgebhart/layers/nav.h
@@ -0,0 +1,199 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/********************************************************************************/
+/* NAVIGATION - MOUSE, Scroll, Buttons, Arrows, Tab, Home, page up/down, End */
+/* Navigation layers: */
+/* 3 row Layer */
+/* 4 Row Layer with repeated and swapped VI arrows, and Scroll wheel. */
+/********************************************************************************/
+/* */
+/* Navigation layer with optional 4th Row.... */
+/* */
+/* M = Mouse */
+/* B = Button */
+/* W = Wheel */
+/* AC = Acceleration */
+/* CCCV = Tap -> Ctrl-C, hold for double tap duration -> Ctrl-V */
+/* CTCN = Tap -> Ctrl-T, hold for double tap duration -> Ctrl-N */
+/* CWCQ = Tap -> Ctrl-W, hold for double tap duration -> Ctrl-Q */
+/* HOME = TAB & PGDN */
+/* END = BKTAB & PGUP -- See combos. */
+/* */
+/* MB5 MB4 MB3 MB2 MB1 MAC0 | CTCN MB1 MB2 MB3 MB4 MB5 */
+/* TAB MLeft MDown MUp MRight MAC1 | CCCV Left Down UP Right TAB */
+/* WLeft WDown WUp WRight MAC2 | CWCQ TAB PGDN PGUP BKTAB */
+/* */
+/* Left Down Up Right CCCV | CCCV MLeft MDown MUp MRight */
+/* */
+/********************************************************************************/
+
+#ifdef MOUSEKEY_ENABLE
+#define ___MOUSE_LDUR___ KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R
+#define ___MWHEEL_LDUR___ KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R
+// really BTN 1, 2, 3, 8, 9 - according to xev.
+#define ___MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN4, KC_BTN5
+#define ___4MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2, KC_BTN4
+#define ___3MOUSE_BTNS_R___ KC_BTN1, KC_BTN3, KC_BTN2
+// really BTN 9, 8, 3, 2, 1 - according to xev
+#define ___4MOUSE_BTNS_L___ KC_BTN4, KC_BTN2, KC_BTN3, KC_BTN1
+#define ___MOUSE_BTNS_L___ KC_BTN5, KC_BTN4, KC_BTN2, KC_BTN3, KC_BTN1
+#define ___MOUSE_ACCL_012___ KC_ACL0, KC_ACL1, KC_ACL2
+#define ___MACCL___ ___MOUSE_ACCL_012___
+#endif
+
+#define ___VI_ARROWS___ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+#define ___HOME_PGDN_PGUP_END___ KC_HOME, KC_PGDN, KC_PGUP, KC_END
+#define ___TAB_PGDN_PGUP_BKTAB___ KC_TAB, KC_PGDN, KC_PGUP, KC_BKTAB
+// home and end are combos. tab/pgdn = home, bktab/pgup = end.
+
+#define ___REDO_CUT_COPY_PASTE_UNDO___ S_REDO, S_CUT, S_COPY, S_PASTE, S_UNDO
+
+#ifdef MOUSEKEY_ENABLE
+#define ___NAV_La_1___ ___SML_MODS_L___, KC_ACL0
+#define ___NAV_L_1___ ___4MOUSE_BTNS_L___, KC_ACL0
+#define ___NAV_L_2___ ___MOUSE_LDUR___, KC_ACL1
+#define ___NAV_L_3___ ___MWHEEL_LDUR___, KC_ACL2
+#define ___NAV_L_4___ ___VI_ARROWS___, KC_CCCV
+
+#define ___NAV_R_1___ KC_CTCN, ___4MOUSE_BTNS_R___
+#define ___NAV_R_4___ KC_CCCV, ___MOUSE_LDUR___
+
+#else
+
+#define ___NAV_La_1___ ___NAV_L_1___
+#define ___NAV_L_1___ ___OS_MODS_L___
+#define ___NAV_L_2___ ___SML_MODS_L___, ___
+#define ___NAV_L_3___ ___5___
+#define ___NAV_L_4___ ___VI_ARROWS___, KC_CCCV
+
+#define ___NAV_R_1___ KC_CTCN, ___SML_MODS_R___
+#define ___NAV_R_4___ KC_CCCV, ___4___
+
+#endif // end mousekey
+
+#define ___NAV_R_2___ KC_CCCV, ___VI_ARROWS___
+#define ___NAV_R_3___ KC_CWCQ, ___HOME_PGDN_PGUP_END___
+#define ___NAV_Ra_3___ KC_CWCQ, ___TAB_PGDN_PGUP_BKTAB___
+
+#ifdef MOUSEKEY_ENABLE
+
+#define ___6NAV_L_1___ ___MOUSE_BTNS_L___, KC_ACL0
+#define ___6NAV_L_2___ TAB_BKTAB, ___MOUSE_LDUR___, KC_ACL1
+#define ___6NAV_L_3___ ___, ___MWHEEL_LDUR___, KC_ACL2
+#define ___6NAV_L_4___ ___, ___VI_ARROWS___, KC_CCCV
+
+#define ___6NAV_R_1___ KC_CTCN, ___MOUSE_BTNS_R___
+#define ___6NAV_R_4___ KC_CCCV, ___MOUSE_LDUR___, ___
+
+#else
+
+#define ___6NAV_L_1___ ___6___
+#define ___6NAV_L_2___ TAB_BKTAB, ___SML_MODS_L___, ___
+
+#define ___6NAV_L_3___ ___, ___5___
+#define ___6NAV_L_4___ ___, ___VI_ARROWS___, KC_CCCV
+
+#define ___6NAV_R_1___ KC_CTCN, ___SML_MODS_R___
+#define ___6NAV_R_4___ KC_CCCV, ___4___, ___
+
+#endif // end mousekey
+
+#define ___6NAV_R_2___ KC_CCCV, ___VI_ARROWS___, TAB_BKTAB
+#define ___6NAV_R_3___ KC_CWCQ, ___HOME_PGDN_PGUP_END___, ___
+
+// compact. 3x10 per layer.
+#define ___10_NAV_1a___ ___NAV_La_1___, ___NAV_R_1___
+#define ___10_NAV_1___ ___NAV_L_1___, ___NAV_R_1___
+#define ___10_NAV_2___ ___NAV_L_2___, ___NAV_R_2___
+#define ___10_NAV_3___ ___NAV_L_3___, ___NAV_Ra_3___
+
+// designed without mouse, mods on left.
+#define ___NAVnm_La_1___ ___NAV_L_1___
+#define ___NAVnm_L_1___ ___SML_MODS_L___
+#define ___NAVnm_L_2___ ___OS_MODS_L___, ___
+#ifdef MOUSEKEY_ENABLE
+#define ___NAVnm_L_3___ ___2___, SML_NAVm, ___2___ // get to mouse layer if enabled.
+#else
+#define ___NAVnm_L_3___ ___5___
+#endif
+
+#define ___10_NAVnm_1___ ___SML_MODS_L___, ___, ___NAV_R_1___
+#define ___10_NAVnm_2___ ___OS_MODS_L___, ___NAV_R_2___
+#define ___10_NAVnm_3___ ___NAVnm_L_3___, ___NAV_R_3___
+
+#ifdef MOUSEKEY_ENABLE
+// Mouse layer only. mods on right.
+#define ___10_NAVm_1___ ___NAV_L_1___, ___NAV_R_1___
+#define ___10_NAVm_2___ ___NAV_L_2___, ___NAV_R_2___
+#define ___10_NAVm_3___ ___NAV_L_3___, ___NAV_R_3___
+#endif
+
+/********************************************************************************/
+/* The Navigation LAYER Chunks */
+/********************************************************************************/
+// A Navigation Layer
+#define CARTE_NAV \
+ carte_de_map("54321 0 ctn 12345", \
+ " ldur 1 ccv ldur", \
+ " ldur 2 cwq tdubt")
+
+#define CARTE_NAVA \
+ carte_de_map(" gacs 0 ctn 12345", \
+ " ldur 1 ccv ldur", \
+ " ldur 2 cwq tdubt")
+
+#define CARTE_NAVnm \
+ carte_de_map(" gacsc2 ctn cscag ", \
+ " gacs ccv ldur", \
+ " __M_ cwq tdubt")
+
+// currently the same as NAVA
+#define CARTE_NAVm \
+ carte_de_map(" gacs 0 ctn 12345", \
+ " ldur 1 ccv ldur", \
+ " ldur 2 cwq tdubt")
+
+#define CARTE_NAV_miryoku \
+ carte_de_map(" rdo ccp undo", \
+ " Caps ldur", \
+ " Ins HDUE")
+
+#define CARTE_NAVm_miryoku \
+ carte_de_map(" rdo ccp undo", \
+ " ldur", \
+ " ldur")
+
+
+#ifdef MOUSEKEY_ENABLE
+#define ___NAVm_3x10___ ___10_NAVm_1___, ___10_NAVm_2___, ___10_NAVm_3___
+#endif
+
+#define ___NAVnm_3x10___ ___10_NAVnm_1___, ___10_NAVnm_2___, ___10_NAVnm_3___
+#define ___NAVA_3x10___ ___10_NAV_1a___, ___10_NAV_2___, ___10_NAV_3___
+#define ___NAV_3x10___ ___10_NAV_1___, ___10_NAV_2___, ___10_NAV_3___
+#define ___NAV_3x12___ ___12_NAV_1___, ___12_NAV_2___, ___12_NAV_3___
+#define ___NAV_miryoku___ \
+ ___5___, ___redo_cut_copy_paste_undo___, \
+ ___5___, KC_CAPS, ___VI_ARROWS___, \
+ ___5___, KC_INSERT, ___HOME_PGDN_PGUP_END___
+
+#ifdef MOUSEKEY_ENABLE
+#define ___NAVm_miryoku___ \
+ ___5___, ___redo_cut_copy_paste_undo___, \
+ ___5___, ___, ___MOUSE_LDUR___, \
+ ___5___, ___, ___MWHEEL_LDUR___,
+#endif
diff --git a/users/ericgebhart/layers/symbols.h b/users/ericgebhart/layers/symbols.h
new file mode 100644
index 0000000000..272bd9b850
--- /dev/null
+++ b/users/ericgebhart/layers/symbols.h
@@ -0,0 +1,225 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/******************************************************************/
+/* */
+/* Symbol layers: */
+/* */
+/* The BEAKL15 Symbol layer with or without additions. */
+/* */
+/* There is the offical beakl symbol layer, an extended symbol */
+/* layer which is expanded with: !?@`'/-;. */
+/* */
+/* Placing these 8 keys in the pinky and index corners */
+/* at the edges of the, 3x3, BEAKL home Region. */
+/* */
+/* Beakl has these keys in it's base layer which isn't the case */
+/* for other layouts like dvorak, colemak, etc. */
+/* */
+/* The third layer moves /:? to more accessible places. */
+/* to make vi keybindings more accessible. */
+/* */
+/* Note that there are 2 widths. 12 and 10. The wider layer adds */
+/* - and ; to the middle row edges. */
+/* */
+/* Official: */
+/* <$> [_] */
+/* - \(")# %{=}| ; */
+/* :*+ &^~ */
+/* */
+/* not yet implemented */
+/* BEAKL27 (punctuation layer): */
+/* ↹@$#↹ ~^` */
+/* ↹<=> [_] */
+/* \(-)+ %{;}! */
+/* *:/⏎ |~& */
+/* */
+/* */
+/* BEAKL Extended symbol layer */
+/* Expanded with: !?@`'/-; */
+/* */
+/* A: */
+/* `<$>' ?[_]- */
+/* - \(")# %{=}| ; */
+/* @:*+; !&^~/ */
+/* */
+/* Optimized for Vi. */
+/* B: */
+/* */
+/* `<$>' ?[_]- */
+/* - \(")# !{:}/ ; */
+/* @=*+; %&^~| */
+/* */
+/* C: */
+/* */
+/* `<$>' ?[_-] */
+/* - \("#) !{:/} ; */
+/* @=*+; %&^~| */
+/* */
+/* */
+/* Both ; and ' could have found their dvorak positions. Analysis showed */
+/* that only caused pinky overuse. Rotating the symbols around Put better */
+/* keys on the index finger which showed a huge improvement in efficiency. */
+/* The same is true of the exclamation point. */
+/* */
+
+/* Beakl Wi */
+
+/* This Symbol layer does not improve on the above extended symbol */
+/* layers in my opinon, for my usage. */
+
+/* The original symbol was the Left side with defined/but/transparent */
+/* right. The regex layer was the opposite. I combined them into one, I am */
+/* not sure of the functionality that might be lost due to that, but they */
+/* are defined as original sans extra tap dance functions. It would be easy to */
+/* make two layers with transparent right and left. There is duplication */
+/* of | and *. */
+
+/* Symbols on the left */
+/* .*&+ */
+/* ?!/| */
+/* <>%@ */
+
+// regex on the right
+/* *[^] */
+/* ?($) */
+/* |{#} */
+
+// Altogether
+/* .*&+ *[^] */
+/* ?!/| ?($) */
+/* <>%@ |{#} */
+/******************************************************************/
+
+// Left
+#define ___SB_L1___ _OCLTGT, _DLR, _GT
+#define ___SB_L2___ _BSLS, _OCPRN, _OCDQUO, _RPRN, _HASH
+#define ___SB_L2c___ _BSLS, _OCPRN, _OCDQUO, _HASH, _RPRN
+#define ___SB_L3___ _COLN, _ASTR, _PLUS
+
+// Right
+#define ___SB_R1___ _OCBRC, _UNDS, _RBRC
+#define ___SB_R1c___ _OCBRC, _UNDS, _MINS
+#define ___SB_R2___ _PERC, _OCCBR, _EQL, _RCBR, _PIPE
+#define ___SB_R3___ _AMPR, _CIRC_ND, _TILD_ND
+
+// a and b... left and right.
+#define ___SB_L3b___ _EQL, _ASTR, _PLUS
+
+#define ___SB_R2a___ _PERC, _OCCBR, _EXLM, _RCBR, _PIPE
+#define ___SB_R2b___ _EXLM, _OCCBR, _COLN, _RCBR, _SLSH
+#define ___SB_R2c___ _EXLM, _OCCBR, _COLN, _SLSH, _RCBR
+
+// ---------------------------
+// ---------------------------
+#define CARTE_SYMB_BEAKL \
+ carte_de_map(" <$> [_] ", \
+ "-\\(\")# %{=}|;", \
+ " :*+ &^~ ")
+
+#define ___SYMB_BEAKL_3x10___ \
+ CHUNK_LANG_MAP(_TRNS, ___SB_L1___, _TRNS, _TRNS, ___SB_R1___, _TRNS, \
+ ___SB_L2___, ___SB_R2___, \
+ _TRNS, ___SB_L3___, _TRNS, _TRNS, ___SB_R3___, _TRNS)
+
+// ---------------------------
+// A: Extended.
+#define CARTE_SYMB_BEAKLA \
+ carte_de_map(" `<$>' ?[_]-", \
+ " -\\(\")# %{:}|;", \
+ " @=*+; !&^~/")
+
+#define ___SYMB_BEAKLA_3x10___ \
+ CHUNK_LANG_MAP(_OCGRV, ___SB_L1___, _OCQUOT, _QUES, ___SB_R1___, _MINS, \
+ ___SB_L2___, ___SB_R2a___, \
+ _AT, ___SB_L3___, _SCLN, _EXLM, ___SB_R3___, _SLSH)
+
+// ---------------------------
+// B: Extended & Vi
+#define CARTE_SYMB_BEAKLB \
+ carte_de_map(" `<$>' ?[_]-", \
+ " -\\(\")# !{:}/;", \
+ " @=*+; %&^~|")
+
+#define ___SYMB_BEAKLB_3x10___ \
+ CHUNK_LANG_MAP(_OCGRV, ___SB_L1___, _OCQUOT, _QUES, ___SB_R1___, _MINS, \
+ ___SB_L2___, ___SB_R2b___, \
+ _AT, ___SB_L3b___, _SCLN, _PERC, ___SB_R3___, _PIPE)
+
+// ---------------------------
+// C: Extended & Vi, move closing braces to pinky, seldom used.
+// because of tap hold - open_openclose feature.
+// Also emacs which mostly closes them.
+#define CARTE_SYMB_BEAKLC \
+ carte_de_map(" `<$>' ?[_-]", \
+ " -\\(\"#) !{:/};", \
+ " @=*+; %&^~|")
+
+#define ___SYMB_BEAKLC_3x10___ \
+ CHUNK_LANG_MAP(_OCGRV, ___SB_L1___, _OCQUOT, _QUES, ___SB_R1c___, _RBRC, \
+ ___SB_L2c___, ___SB_R2c___, \
+ _AT, ___SB_L3b___, _SCLN, _PERC, ___SB_R3___, _PIPE)
+
+// wants ( and ) on the left thumb.
+#define CARTE_SYMB_MIRYOKU \
+ carte_de_map(" {&.(} ", \
+ " :$%^+ ", \
+ " ~!@#| ")
+
+#define ___SYMB_MIRYOKU_3x10___ \
+ CHUNK_LANG_MAP(_OCCBR, _AMPR, _DOT, _OCPRN, _RCBR, ____5_, \
+ _COLN, _DLR, _PERC, _CIRC_ND, _PLUS, ____5_, \
+ _TILD_ND, _EXLM, _AT, _HASH, _PIPE, ____5_)
+
+// ---------------------------
+// WI: the Beakl Wi definition.
+#define ___SYMB_BKL_WI_L1___ ___, _DOT, _ASTR, _AMPR, _PLUS
+#define ___SYMB_BKL_WI_L2___ ___, _QUES, _EXLM, _SLSH, _PIPE
+#define ___SYMB_BKL_WI_L3___ ___, _LT, _GT, _PERC, _AT
+
+#define ___SYMB_BKL_WI_R1___ _ASTR, _OCBRC, _CIRC_ND, _RBRC, ___
+#define ___SYMB_BKL_WI_R2___ _QUES, _OCPRN, _DLR , _RPRN, ___
+#define ___SYMB_BKL_WI_R3___ _PIPE, _OCCBR, _HASH, _RCBR, ___
+
+#define CARTE_SYMB_BEAKLWI \
+ carte_de_map(" .*&+ *[^] ", \
+ " ?!/| ?($) ", \
+ " <>%@ |{#} ")
+
+#define ___SYMB_BEAKL_WI_3x10___ \
+ CHUNK_LANG_MAP(___SYMB_BKL_WI_L1___, ___SYMB_BKL_WI_R1___, \
+ ___SYMB_BKL_WI_L2___, ___SYMB_BKL_WI_R2___, \
+ ___SYMB_BKL_WI_L3___, ___SYMB_BKL_WI_R3___)
+
+// ---------------------------
+// Neo symbol layer
+#define ___SYMB_NEO_L1___ ___, _OCDQUOT, _UNDS, _OCLBRC, _RBRC, _CIRC_ND
+#define ___SYMB_NEO_L2___ ___, _SLSH, _MINS, _OCLCBR, _RCBR, _ASTR
+#define ___SYMB_NEO_L3___ ___, _HASH, _DLR, _PIPE, _TILD_ND, _OCGRV
+
+#define ___SYMB_NEO_R1___ _EXLM, _LT, _GT, _EQL, _AMPR
+#define ___SYMB_NEO_R2___ _QUES, _OCPRN, _RPRN , _QUOT, _COLN
+#define ___SYMB_NEO_R3___ _PLUS, _PERC, _BSLS, _AT, ___
+
+#define CARTE_SYMB_NEO \
+ carte_de_map("\"_[]^ !<>=&", \
+ "/-{}* ?()':", \
+ "#$|~` +%\@")
+
+#define ___SYMB_NEO_3x10___ \
+ CHUNK_LANG_MAP(___SYMB_NEO_L1___, ___SYMB_NEO_R1___, \
+ ___SYMB_NEO_L2___, ___SYMB_NEO_R2___, \
+ ___SYMB_NEO_L3___, ___SYMB_NEO_R3___)
diff --git a/users/ericgebhart/layers/thumbs.h b/users/ericgebhart/layers/thumbs.h
new file mode 100644
index 0000000000..a78b3a9532
--- /dev/null
+++ b/users/ericgebhart/layers/thumbs.h
@@ -0,0 +1,276 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Split thumbs.
+
+// Split these down the middle to think in left and right hand.
+// Top row on kinesis, ergodox, etc.
+#define ___THUMBS_1___ \
+ ___X___ , MO_ADJUST, MO_LAYERS, OSL(LN_TOPROWS)
+
+// Middle row on kinesis, ergodox, etc.
+#define ___THUMBS_2___ HOME_END, KC_PGUP
+
+#define ___4_THUMBS_1___ ___X___, KC_HOME, KC_PGUP, OSL(LN_TOPROWS)
+#define ___6_THUMBS_2___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT
+#define ___6_THUMBS_2_CB___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT
+
+#define ___6_THUMBS_2a___ BSPC_SYMB, ESC_TOPR, ESC_TOPR, ENT_NAV, ENT_NAV, SPC_TOPR
+#define ___6_THUMBS_2a_CB___ BSPC_SYMB, ESC_TOPR, ESC_TOPR, ENT_NAV, ENT_NAV, SPC_TOPR
+
+
+// This has become the default center group of thumbs for all
+// So here's the beakl wi thumbs adapted to this combined layer system.
+//
+#define ___6_ERGO_THUMBS_WI___ \
+ ESC_TOPR, I_SYMB, TAB_NUM, ENT_NAV, SPC_SYMB, BSPC_NAV
+
+// Like my other thumb rows. With an I.
+#define ___6_ERGO_THUMBS_WIa___ \
+ BSPC_NAV, I_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, TAB_NUM
+
+#define ___6_ERGO_THUMBS_layers___ \
+ SML_NAV, BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, ACCCENTS_RALT
+
+#define ___6_ERGO_THUMBS_COMBO___ CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6
+#define ___6_ERGO_THUMBS_COMBO2___ CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6
+
+// Transparent.
+#define ___6_ERGO_THUMBS_trns___ ___6___
+
+// A place to test stuff.
+#define ___6_ERGO_THUMBS_tst___ \
+ TT_KEYPAD, BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, KC_XM_PORD
+
+#define ___6_ERGO_THUMBS_mods___ \
+ ALT_DEL, CTL_BSPC, GUI_ESC, ALT_ENT, CTL_SPC, XC_XM_PORD
+
+#define ___6_ERGO_THUMBS_mod_layers___ \
+ ALT_DEL, BSPC_SYMB, GUI_ESC, CTL_ENT, SPC_TOPR, ACCENTS_RALT
+
+#define ___6_ERGO_THUMBS_mod_layers_nav___ \
+ ALT_DEL, BSPC_SYMB, GUI_ESC, ENT_NAV, SPC_TOPR, ACCENTS_RALT
+
+// for keymaps that need a letter on the thumb.
+#define ___6_ERGO_THUMBS_left_letter___ \
+ BSPC_ALT, TH_LTR_SYM, GUI_ESC, ENT_NAV, SPC_TOPR, KC_TAB
+
+// an attempt at an approximation of the HD thumbs as they are on the site.
+// really should be expected to be a starting point that doesnt strand you.
+#define ___6_ERGO_THUMBS_hd___ \
+ BSPC_ALT, TH_LTR_SYM, GUI_ESC, ENT_NAV, SPC_TOPR, ACCENTS_CTL
+#define ___6_ERGO_THUMBS_hd_a___ \
+ OS_LSHIFT, TH_LTR_SYM, GUI_ESC, BSPC_ALT, SPC_TOPR, ACCENTS_CTL
+#define ___6_ERGO_THUMBS_hd_simple___ \
+ MO_SYMB, THUMB_LETTER, KC_ENT, KC_BSPC, KC_SPC, MO_TOPROWS
+/* HD dash has thumbs of ,; and .: */
+#define ___6_ERGO_THUMBS_hd_dash___ \
+ LANG_KC(TL_COMM), TL_DOT_SYMB, GUI_ESC, ENT_NAV, SPC_TOPR, BSPC_NUM
+
+#define ___6_ERGO_THUMBS_media___ ___3___, ___STOP_PLAY_MUTE___
+#define ___6_ERGO_THUMBS_mouse___ ___3___, ___3MOUSE_BTNS_R___
+#define ___6_ERGO_THUMBS_keypad___ \
+ LANG_KC(_DOT), LANG_KC(_0), LANG_KC(_MINS), ___3___
+#define ___6_ERGO_THUMBS_symb___ \
+ LANG_KC(_OCPRN), LANG_KC(_RPRN), LANG_KC(_UNDS), ___3___
+
+// miryoku thumbs, either its toprows or keypad for numbers.
+#define ___6_ERGO_THUMBS_miryoku_tr___ \
+ ESC_MEDIA, SPACE_NAV, TAB_NAVM, ENT_SYM, BSPC_TOPR, DEL_FUN
+#define ___6_ERGO_THUMBS_miryoku___ \
+ ESC_MEDIA, SPACE_NAV, TAB_NAVM, ENT_SYM, BSPC_NUM, DEL_FUN
+// lose the tab key, put a letter where space was.
+// move space to the right side, put backspace where tab was.
+#define ___6_ERGO_THUMBS_miryoku_ltr___ \
+ ESC_MEDIA, TH_LTR_NAV, BSPC_NAVm, ENT_SYM, SPC_NUM, DEL_FUN
+#define ___6_ERGO_THUMBS_miryoku_tr_ltr___ \
+ ESC_MEDIA, TH_LTR_NAV, BSPC_NAVm, ENT_SYM, SPC_TOPR, DEL_FUN
+
+#define ___6_ERGO_THUMBS_miryoku_ltr_tab___ \
+ BSPC_MEDIA, TH_LTR_NAV, TAB_NAVM, ENT_SYM, SPC_NUM, DEL_FUN
+
+#define ___6_ERGO_THUMBS_miryoku_tr_ltr_tab___ \
+ BSPC_MEDIA, TH_LTR_NAV, TAB_NAVM, ENT_SYM, SPC_TOPR, DEL_FUN
+
+// Give the right symbol suffix by the value of THUMBS_ARE
+// Basically we choose the right cluster here, so the layout
+// level doesn't know or care.
+//
+// ___foo --> ___foo_WI___, or ___foo_WIa___, or ___foo_def___.
+// THUMBS_ARE = WI, or WIa, or DEFAULT, TEST, TRNS, MOD_LAYERS, etc.
+// the value of THUMB_LETTER is the key used when needed.
+#define THUMB_EXT CAT(THUMBS_ARE, _EXT)
+#define WI_EXT _WI___
+#define WIa_EXT _WIa___
+#define DEFAULT_EXT _mod_layers_nav___ //change this to change the default.
+#define TEST_EXT _tst___
+#define TRNS_EXT _trns___
+#define MODS_EXT _mods___
+#define LAYERS_EXT _layers___
+#define MODS_LAYERS_EXT _mod_layers___
+#define MODS_LAYERS_NAV_EXT _mod_layers_nav___
+#define MIRYOKU_EXT _miryoku___
+#define MIRYOKU_TR_EXT _miryoku_tr___
+#define MIRYOKU_LTR_EXT _miryoku_ltr___ // miryoku versions with a letter
+#define MIRYOKU_LTR_TAB_EXT _miryoku_ltr_tab___
+#define MIRYOKU_TR_LTR_EXT _miryoku_tr_ltr___
+#define MIRYOKU_TR_LTR_TAB_EXT _miryoku_tr_ltr_tab___
+#define TH_LTR_EXT _left_letter___ // takes a letter for the left thumb.
+#define HD_DASH_EXT _hd_dash___
+#define HD_EXT _hd___ // takes a letter for the left thumb.
+#define HDA_EXT _hd_a___ // relocate backspace
+#define HD_SIMPLE_EXT _hd_simple___ // no LTs or MT´s.
+// for the function layers
+#define COMBO_EXT _COMBO___
+#define COMBO2_EXT _COMBO2___
+#define MEDIA_THUMBS_EXT _media___
+#define MOUSE_THUMBS_EXT _mouse___
+#define KEYPAD_THUMBS_EXT _keypad___
+#define SYMB_THUMBS_EXT _symb___
+
+#define ___6_ERGO_THUMBS___ CAT2(___6_ERGO_THUMBS, THUMB_EXT)
+// for the kyria, mostly for the combo reference layers.
+#define ___10_ERGO_THUMBS___ CATR(___10_ERGO_THUMBS, EXP_THUMB_EXT)
+#define ___4_THUMBS___ CAT2(___4_THUMBS, EXP_THUMB_EXT)
+
+/* #define ___6_ERGO_THUMBS___ ___6_ERGO_THUMBS_def___ */
+
+/* #define ___ERGODOX_THUMB_LEFT___ \ */
+/* OSL(SYMB), OSM(KC_LGUI), \ */
+/* HOME_END, \ */
+/* CTL_BSPC, ALT_DEL, XMONAD_ESC */
+
+/* #define ___ERGODOX_THUMB_RIGHT___ \ */
+/* XXX, OSL(KEYPAD), \ */
+/* KC_PGUP, \ */
+/* KC_PGDN, ALT_ENT, CTL_SPC */
+
+// Translation of LT thumb keys from beakl wi where function layers
+// have separate left and right to here, where I'm defining left and right in
+// one layer and using it that way. I don't feel that having both halves
+// on one layer hurts, if I invoke a layer, I'm not trying to use a non
+// layer part of the keyboard. I don't have an edit layer, might be a good idea.
+// have most of it on the Navigation layer.
+// use the keycodes on that original layer, so It's not defined here.
+// The wi keypad has a hexpad instead of a funcpad. All the other keypads
+// have a funcpad on the opposite side.
+
+// translation of the original wi layers to those here.
+// BSPC_NAV
+// SPC_SYMB
+// TAB_NUM
+// ESC_func -> ESC_TOPR
+// I_regex -> I_SYMB
+// ENT_edit -> ENT_NAV
+
+/* // consolidated for kinesis, ergodox, and dactyl */
+/* //for the ergodox and kinesis. */
+/* #define ___12_DOX_ALL_THUMBS___ \ */
+/* ___4___, \ */
+/* ___2___, \ */
+/* ___6___ */
+
+#define ___12_DOX_ALL_THUMBS___ ___12___
+
+/* ___THUMBS_1___, \ */
+/* ___xTHUMBS_2___, \ */
+/* ___6_ERGO_THUMBS___ */
+
+#define ___12_DOX_ALL_THUMBS_EN___ ___12_DOX_ALL_THUMBS___
+#define ___12_DOX_ALL_THUMBS_BP___ ___12_DOX_ALL_THUMBS___
+
+#define ___16_ALL_THUMBS___ \
+ ___4_THUMBS_1___, \
+ ___6_THUMBS_2___, \
+ ___6_ERGO_THUMBS___
+
+#define ___16_ALL_THUMBS_EN___ ___16_ALL_THUMBS___
+#define ___16_ALL_THUMBS_BP___ ___16_ALL_THUMBS___
+#define ___16_ALL_THUMBSa___ \
+ ___4_THUMBS_1___, \
+ ___6_THUMBS_2a___, \
+ ___6_ERGO_THUMBS___
+
+#define ___16_ALL_THUMBSa_EN___ ___16_ALL_THUMBSa___
+#define ___16_ALL_THUMBSa_BP___ ___16_ALL_THUMBSa___
+
+
+// For the Kyria
+#define ___4_THUMBS_def___ OS_LALT, OS_LCTL, SML_NAV, OS_LSFT
+#define ___10_ERGO_THUMBS_def___ _X_, _X_, ___6_ERGO_THUMBS___, _X_, _X_
+
+#define ___4_THUMBS_EN___ ___4_THUMBS_def___
+#define ___4_THUMBS_BP___ ___4_THUMBS_def___
+#define ___10_ERGO_THUMBS_EN___ ___10_ERGO_THUMBS_def___
+#define ___10_ERGO_THUMBS_BP___ ___10_ERGO_THUMBS_def___
+
+// combo reference layer thumbs for the kyria.
+// for the kyria, note the odd numbering...a 0 row, and a,b,c,d for the extras
+// on either side of the central 6 thumbs.
+#define ___2_THUMBS_CB___ CB_1TH1, CB_1TH2
+#define ___4_THUMBS_CB___ CB_0TH1, CB_0TH2, CB_0TH3, CB_0TH4
+#define ___6_THUMBS_CB___ CB_1TH1, CB_1TH2, CB_1TH3, CB_1TH4, CB_1TH5, CB_1TH6
+#define ___10_ERGO_THUMBS_CB___ CB_THA, CB_THB, \
+ ___6_ERGO_THUMBS___, CB_THC, CB_THD
+#define ___12_ERGO_THUMBS_CB___ ___2_THUMBS_CB___, \
+ CB_THA, CB_THB, ___6_ERGO_THUMBS___, CB_THC, CB_THD
+#define ___12_DOX_ALL_THUMBS_CB___ ___4_THUMBS_CB___, ___2_THUMBS_CB___, ___6_ERGO_THUMBS___
+#define ___16_DOX_ALL_THUMBS_CB___ ___4_THUMBS_CB___, ___6_THUMBS_2_CB___, ___6_ERGO_THUMBS___
+#define ___16_DOX_ALL_THUMBSa_CB___ ___4_THUMBS_CB___, ___6_THUMBS_2a_CB___, ___6_ERGO_THUMBS___
+
+
+#define ___2_THUMBS_CB2___ CB2_1TH1, CB2_1TH2
+#define ___4_THUMBS_CB2___ CB2_0TH1, CB2_0TH2, CB2_0TH3, CB2_0TH4
+#define ___6_THUMBS_CB2___ CB2_1TH1, CB2_1TH2, CB2_1TH3, CB2_1TH4, CB2_1TH5, CB2_1TH6
+#define ___10_ERGO_THUMBS_CB2___ CB2_THA, CB2_THB, \
+ ___6_ERGO_THUMBS___, CB2_THC, CB2_THD
+#define ___12_ERGO_THUMBS_CB2___ ___2_THUMBS_CB2___, \
+ CB2_THA, CB2_THB, ___6_ERGO_THUMBS___, CB2_THC, CB2_THD
+#define ___12_DOX_ALL_THUMBS_CB2___ ___4_THUMBS_CB2___, ___2_THUMBS_CB2___, ___6_ERGO_THUMBS___
+#define ___16_DOX_ALL_THUMBS_CB2___ ___4_THUMBS_CB2___, ___6_THUMBS_2_CB2___, ___6_ERGO_THUMBS___
+#define ___16_DOX_ALL_THUMBSa_CB2___ ___4_THUMBS_CB2___, ___6_THUMBS_2a_CB2___, ___6_ERGO_THUMBS___
+
+// Basically give the same 4 top thumbs and bottom outer 4 thumbs for everyone.
+// Could be different for every one, but the core 6 is enough for now I think.
+// Everyone is the same except the combo reference layers.
+// Let 6 ERGO_THUMBS do it´s thing inside.
+#define EXP_THUMB_EXT CAT(THUMBS_ARE, _EXP_EXT)
+#define WI_EXP_EXT _def___
+#define WIa_EXP_EXT _def___
+#define DEFAULT_EXP_EXT _def___
+#define TEST_EXP_EXT _def___
+#define TRNS_EXP_EXT _def___
+#define MODS_EXP_EXT _def___
+#define LAYERS_EXP_EXT _def___
+#define MODS_LAYERS_EXP_EXT _def___
+#define MODS_LAYERS_NAV_EXP_EXT _def___
+#define MIRYOKU_EXP_EXT _def___
+#define MIRYOKU_TR_EXP_EXT _def___
+#define MIRYOKU_LTR_EXP_EXT _def___
+#define MIRYOKU_TR_LTR_EXP_EXT _def___
+#define TH_LTR_EXP_EXT _def___
+#define HD_DASH_EXP_EXT _def___
+#define HD_EXP_EXT _def___
+#define HDA_EXP_EXT _def___
+#define HD_SIMPLE_EXP_EXT _def___
+// for the function layers
+#define COMBO_EXP_EXT _COMBO___
+#define COMBO2_EXT _COMBO2___
+#define MEDIA_THUMBS_EXP_EXT _def___
+#define MOUSE_THUMBS_EXP_EXT _def___
+#define KEYPAD_THUMBS_EXP_EXT _def___
+#define SYMB_THUMBS_EXP_EXT _def___
diff --git a/users/ericgebhart/layers/toprows.h b/users/ericgebhart/layers/toprows.h
new file mode 100644
index 0000000000..351df442ed
--- /dev/null
+++ b/users/ericgebhart/layers/toprows.h
@@ -0,0 +1,80 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keycodes.h"
+/*******************************************************************/
+/* A Top Rows layer. Pick your parts. Bepo and Qwerty */
+/* */
+/* This is, to me, a stop gap layer. If I need symbols, numbers or */
+/* function keys these rows are nicely predictable to most people. */
+/* I currently use the beakl number row with regular symbols. */
+/* I never use function keys for anything. */
+/*******************************************************************/
+// Kinesis function key row. I don't use them. but might as well define them.
+#define ___KINTFUNC_L___ KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8
+// #define ___KINTFUNC_RIGHT___ KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS, KC_FN0, RESET
+#define ___KINTFUNC_R___ KC_F9, KC_F10, KC_F11, KC_F12, XXX, XXX, XXX, XXX, RESET
+
+// A TOPROWS Layer.
+// set it how you like it, if you like it.
+
+
+//#define ___MODS_ROW___ ___OS_MODS_L___, ___, ___SML_MODS_R___
+#define ___MODS_ROW___ ___SML_MODS_L___, ___, ___OS_MODS_R___
+/********************************************************************************/
+/* TOPROWS Layer chunk */
+/********************************************************************************/
+// These rows have already been langed, at their creation.
+// altogether in a chunk.
+#define CARTE_TOPROWS \
+ carte_de_map(" !@#$% ^&*()", \
+ " 40123 76598", \
+ " F1- -- -F12")
+
+#define ___TOPROWS_3x10___ \
+ ___10_SYMBOLS___, \
+ ___10_NUMBERS_BEAKL15___, \
+ ___10_FUNCS___
+
+#define CARTE_TOPROWS_MOD \
+ carte_de_map(" !@#$% ^&*()", \
+ " 40123 76598", \
+ " SLMods OSMods")
+
+#define ___TOPROWS_MOD_3x10___ \
+ ___10_SYMBOLS___, \
+ ___10_NUMBERS_BEAKL15___, \
+ ___MODS_ROW___
+
+#define CARTE_TOPROWS_BKL19 \
+ carte_de_map(" !@#$% ^&*()", \
+ " 32104 76598", \
+ " F1- -- -F12")
+
+#define ___TOPROWS_BKL19_3x10___ \
+ ___10_SYMBOLS___, \
+ ___10_NUMBERS_BEAKL19___, \
+ ___10_FUNCS___
+
+#define CARTE_RAISE \
+ carte_de_map(" !@#$% ^&*()", \
+ " 12345 67890", \
+ " F1- -- -F12")
+
+#define ___RAISE_3x10___ \
+ ___10_SYMBOLS___, \
+ ___10_NUMBERS___, \
+ ___10_FUNCS___
diff --git a/users/ericgebhart/layers/utility.h b/users/ericgebhart/layers/utility.h
new file mode 100644
index 0000000000..a688f8196d
--- /dev/null
+++ b/users/ericgebhart/layers/utility.h
@@ -0,0 +1,125 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+/********************************************************************************/
+/* MEDIA - Mute, Vol, play, pause, stop, next, prev, etc. */
+/********************************************************************************/
+#define ___PRV_PLAY_NXT_STOP___ KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
+#define ___VDN_MUTE_VUP___ KC_VOLD, KC_MUTE, KC_VOLU
+
+#define ___PRV_VDN_VUP_NXT___ KC_MPRV, KC_VOLD, KC_VOLU, KC_MNXT
+#define ___STOP_PLAY_MUTE___ KC_MSTP, KC_MPLY, KC_MUTE
+
+#define ___MUTE_PRV_PLAY_NXT_STOP___ KC_MUTE, KC_MPRV, KC_MPLY, KC_MNXT, KC_MSTP
+#define ___MUTE_PLAY_STOP___ KC_MUTE, KC_MPLY, KC_MSTP
+
+#define CARTE_MEDIA \
+ carte_de_map(" ", \
+ " < vdn vup >", \
+ " stp play mute")
+
+// miryoku, to be used with stop play mute on thumbs. - MEDIA thumbs.
+#define ___MEDIA_3x10___ \
+ ___5___, ___5___, \
+ ___5___, ___, ___PRV_VDN_VUP_NXT___, \
+ ___5___, ___5___
+
+
+/********************************************************************************/
+/* RGB - Control those lights. */
+
+/* ___, HUE SAT_INT MOD (UP), | */
+/* ___, HUE SAT INT MOD (DOWN), RGB_TOG | P_B_R_SW_SN___, ___ */
+/* ___6___, | ___, ___RGB_KXGT___, ___ */
+/********************************************************************************/
+// RGB FUNCTION Keysets
+// RGB row for the _FN layer from the redo of the default keymap.c
+#define ___RGB_HUE_SAT_INT_UP___ RGB_HUI, RGB_SAI, RGB_VAI, RGB_RMOD
+#define ___RGB_HUE_SAT_INT_DN___ RGB_HUD, RGB_SAD, RGB_VAD, RGB_MOD
+#define ___RGB_MODE_PRV_NXT___ RGB_RMOD, RGB_MOD
+#define ___RGB_TOGGLE___ RGB_TOG
+#define ___RGB_P_B_R_SW_SN___ RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN
+#define ___RGB_KXGT___ RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T
+
+/// An RGB Layer
+#define ___10_RGB_1___ ___RGB_HUE_SAT_INT_UP___, ___, ___5___
+#define ___10_RGB_2___ ___RGB_HUE_SAT_INT_DN___, RGB_TOG, ___RGB_P_B_R_SW_SN___
+#define ___10_RGB_3___ ___5___, ___, ___RGB_KXGT___
+
+/********************************************************************************/
+/* The RGB LAYER Chunk */
+/********************************************************************************/
+#define ___RGB_3x10___ ___10_RGB_1___, ___10_RGB_2___, ___10_RGB_3___
+
+
+/********************************************************************************/
+/* ADJUST - Miscellaneous Melange. */
+/********************************************************************************/
+// For an Adjust layer. Like RBB with audio, flash, etc.
+#define ___ADJUST_L1___ ___RGB_HUE_SAT_INT_UP___, RGB_TOG
+#define ___ADJUST_L2___ MU_TOG, CK_TOGG, AU_ON, AU_OFF, CG_NORM
+#define ___ADJUST_L3___ ___RGB_HUE_SAT_INT_DN___, KC_RGB_T
+
+#define ___ADJUST_R1___ ___, KC_MAKE, VRSN, MG_NKRO, KC_RESET
+#define ___ADJUST_R2___ EEP_RST, ___PRV_PLAY_NXT_STOP___,
+#define ___ADJUST_R3___ MG_NKRO, ___VDN_MUTE_VUP___, RGB_IDL
+/********************************************************************************/
+/* The Adjust LAYER Chunks */
+/********************************************************************************/
+#define ___ADJUST_3x10___ ___ADJUST_L1___, ___ADJUST_R1___, \
+ ___ADJUST_L2___, ___ADJUST_R2___, \
+ ___ADJUST_L3___, ___ADJUST_R3___
+
+
+/********************************************************************************/
+/* LAYERS - Define a base layer, switch to any layer. Get around. Experiment. */
+/* */
+/* Base Layers on the left hand, */
+/* transient layers on the right. Centered on the home region. */
+/* A good place to attach an experimental layer. */
+/* */
+/********************************************************************************/
+// Base Layers
+// this was kc_dvorak et al. But since its configurable as to who would be here
+// that no longer makes sense. So next keys for locale and base layer. and a set to
+// make it permanent. Cycling of layers is based on current locale.
+#define ___BASE_LAYERS___ ___, KC_SET_BASE, KC_NEXT_BASE_LAYER, KC_NEXT_LOCALE, ___
+
+// transient layers.
+#define ___5_LAYERS_T___ ___, MO(_NAV), MO_SYMB, MO_KEYPAD, MO_TOPROWS
+#ifdef SECOND_LOCALE
+#undef LANG_IS
+#define LANG_IS SECOND_LOCALE
+#define ___5_LAYERS_T_BP___ ___, MO(_NAV), MO_SYMB, MO_KEYPAD, MO_TOPROWS
+#undef LANG_IS
+#define LANG_IS DEFAULT_LANG
+#else
+#define ___5_LAYERS_T_BP___ ___, MO(_NAV), ___3___
+#endif
+
+#define ___5_LAYERS_T_CTL___ ___, MO_RGB, ___, ___, MO_ADJUST
+
+
+#define CARTE_LAYERS \
+ carte_de_map(" |Nv S K TR", \
+ " EE Bs Ln|Nv S K TR", \
+ " ")
+
+/// A Layers Layer
+#define ___LAYERS_3x10___ \
+ ___5___, ___5_LAYERS_T_BP___, \
+ ___BASE_LAYERS___, ___5_LAYERS_T___, \
+ ___5___, ___5_LAYERS_T_CTL___
diff --git a/users/ericgebhart/layouts.h b/users/ericgebhart/layouts.h
deleted file mode 100644
index 5ca9b00e6e..0000000000
--- a/users/ericgebhart/layouts.h
+++ /dev/null
@@ -1,720 +0,0 @@
-#pragma once
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "core_keysets.h"
-#include "mod_layer.h"
-#include "edge_keys.h"
-
-/******************************************************************/
-/* This is where I put my Keyboard layouts. */
-/* The mod layer can be modified in mod_layer.h */
-/* can be applied here. The physical shape of the keyboard is */
-/* also accounted for here. This makes it very simple to add a */
-/* new keyboard and reuse all of my layouts and layers */
-/* */
-/* With all of that in hand, we then create a LAYOUT wrapper */
-/* macro that takes a list of keys, to create a keyboard matrix */
-/* that fits the keyboard. Simple. */
-/* */
-/* The thumb keys, the bottom rows, etc. */
-/* */
-/* An attempt has been made to adapt the kinesis and ergodox */
-/* Thumb keys to the rectangular shapes of the xd75, viterbi, */
-/* and rebound. */
-/******************************************************************/
-
-/******************************************************************/
-/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */
-/* keys inbetween the usual left and right hand keys */
-/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */
-/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */
-/* thumbkeys. It is missing middle keys on (home) row 3. */
-/* * The Corne is a split 3x12 with 6 thumb keys. It has no */
-/* extra middle keys */
-/* */
-/******************************************************************/
-
-
-/******************************************************************/
-/* In all cases these keyboards are defined in a matrix which is */
-/* a set of rows. Maybe like so, or not. */
-/* */
-/* -------------------------|------------------------ */
-/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */
-/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */
-/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */
-/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */
-/* | Row5L | Row5R | */
-/* | ThumbsL | ThumbsR | */
-/* -------------------------|------------------------ */
-
-/* Generally speaking, the keys on the right and left don't change. */
-/* Neither does the bottom row or the thumbs. Frequently the numbers */
-/* row is identical across layers. Mostly, we want our Base layers to */
-/* be predctable. */
-
-
-// Since our quirky block definitions are basically a list of comma separated
-// arguments, we need a wrapper in order for these definitions to be
-// expanded before being used as arguments to the LAYOUT_xxx macro.
-#if (!defined(LAYOUT) && defined(KEYMAP))
-#define LAYOUT KEYMAP
-#endif
-
-// every keyboard has it's Layout. We start there and make a var args
-// out of it.
-
-#define LVARG_ergodox(...) LAYOUT_ergodox(__VA_ARGS__)
-#define LVARG_edox(...) LAYOUT_ergodox_pretty(__VA_ARGS__)
-#define LAYOUT_VARG(...) LAYOUT(__VA_ARGS__)
-#define LAYOUT_PVARG(...) LAYOUT_pretty(__VA_ARGS__)
-
-#define LVARG_4x12(...) LAYOUT_ortho_4x12(__VA_ARGS__)
-#define LVARG_5x12(...) LAYOUT_ortho_5x12(__VA_ARGS__)
-#define LVARG_5x14(...) LAYOUT_ortho_5x14(__VA_ARGS__)
-#define LVARG_5x15(...) LAYOUT_ortho_5x15(__VA_ARGS__)
-
-/*
- | Left | Numbers L | middle | numbers R | Right |
- | Left | keys0-5 | middle | Keys6-10 | Right |
- | Left | keys11-15 | middle | Keys16-20 | Right |
- | Left | keys20-25 | middle | Keys25-30 | Right |
- |Row5L Row5R |
- |ThumbsL ThumbsR |
-*/
-
-/* Assuming that left, midddle, right, row5, and thumbs stay the same, */
-/* numbers, no numbers, numbers never change, whatever. */
-/* we can have a layout macro that takes a nice rectangle of keys. */
-
-/* Actually, because of Bepo, each keyboard currently requires four of */
-/* these macros. One for Qwerty, One for foreign layouts on bepo like */
-/* dvorak and beakl on bepo instead of on Qwerty. Then another for the Bepo */
-/* layout because unlike the rest of the layouts Bepo doesn't fit in */
-/* 3x10. It wants 3x12. So there are potentially 4 macros per keyboard here. */
-/* XXXX_base, XXXX_base_bepo, XXXX_base_bepo6, The 4th macro */
-/* is XXXXX_transient and generally works for all other */
-/* non base layers. */
-/* The base and transient versions are all that is necessary, if bepo is */
-/* not needed. */
-
-
-/* All layouts are relatively simple to make. */
-/* The ROW macros add a universal mod layer so that mods can be defined once */
-/* and used everywhere. No matter the keymap or layer. this allows actual maps */
-/* like dvorak, qwerty, colemak, beakl, etc., to be defined simply. */
-
-
-/* Additional, more complicated layouts can be found here.*/
-/* examples can be found in crkbd/keymaps/ericgebhart */
-/* examples can be found in kinesis/keymaps/ericgebhart */
-/* examples can be found in ergodox/keymaps/ericgebhart */
-/* examples can be found in montsinger/rebound/rev4/keymaps/ericgebhart */
-
-
-
-/********************************************************************/
-/* xiudi/xd75 - Ortholinear 5x15 */
-/********************************************************************/
-/// These first two base layout templates take sets of 5 keys, left and right.
-// Using 4 sets allows for changing the number row if you have one.
-// if you never change the number row, then use 3 sets of left and right.
-// and define the number row here.
-#define LAYOUT_5x15_base( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A, \
- K31, K32, K33, K34, K35, \
- K36, K37, K38, K39, K3A) \
- LVARG_5x15( \
- ROW0_LEFT(K01, K02, K03, K04, K05), \
- ___3_MIDDLE_T___, \
- ROW0_RIGHT(K06, K07, K08, K09, K0A), \
- \
- ROW1_LEFT(K11, K12, K13, K14, K15), \
- ___3_MIDDLE_1___, \
- ROW1_RIGHT(K16, K17, K18, K19, K1A), \
- \
- ROW2_LEFT(K21, K22, K23, K24, K25), \
- ___3_MIDDLE_2___, \
- ROW2_RIGHT(K26, K27, K28, K29, K2A), \
- \
- ROW3_LEFT(K31, K32, K33, K34, K35), \
- ___3_MIDDLE_3___, \
- ROW3_RIGHT(K36, K37, K38, K39, K3A), \
- ___15_BOTTOM___ \
- )
-
-#define LAYOUT_5x15_base_bepo( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A, \
- K31, K32, K33, K34, K35, \
- K36, K37, K38, K39, K3A) \
- LVARG_5x15( \
- ROW0_LEFT_BP(K01, K02, K03, K04, K05), \
- ___3_MIDDLE_T___, \
- ROW0_RIGHT_BP(K06, K07, K08, K09, K0A), \
- \
- ROW1_LEFT_BP(K11, K12, K13, K14, K15), \
- ___3_MIDDLE_1_BP___, \
- ROW1_RIGHT_BP(K16, K17, K18, K19, K1A), \
- \
- ROW2_LEFT_BP(K21, K22, K23, K24, K25), \
- ___3_MIDDLE_2_BP___, \
- ROW2_RIGHT_BP(K26, K27, K28, K29, K2A), \
- \
- ROW3_LEFT_BP(K31, K32, K33, K34, K35), \
- ___3_MIDDLE_3_BP___, \
- ROW3_RIGHT_BP(K36, K37, K38, K39, K3A), \
- ___15_BOTTOM_BP___ \
- )
-
-// Just for bepo because it's a 3x6 matrix on each side.
-// So 3 pairs of 6 keys, left and right.
-#define Layout_5x15_base_bepo6( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LVARG_5x15( \
- ___15_B_SYMB___, \
- ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
- ___3_MIDDLE_1_BP___, \
- ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
- \
- ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
- ___3_MIDDLE_2___, \
- ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
- \
- ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
- ___3_MIDDLE_3___, \
- ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
- ___15_BOTTOM_BP___ \
- )
-
- // 4 rows of 12. 3 columns transparent in the middle.
-#define LAYOUT_5x15_transient( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C, \
- K31, K32, K33, K34, K35, K36, \
- K37, K38, K39, K3A, K3B, K3C \
- ) \
- LVARG_5x15( \
- K01, K02, K03, K04, K05, K06, \
- ___3___, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- ___3___, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- ___3___, \
- K27, K28, K29, K2A, K2B, K2C, \
- K31, K32, K33, K34, K35, K36, \
- ___3___, \
- K37, K38, K39, K3A, K3B, K3C, \
- ___15___) \
-
-#define BASE_5x15(...) LAYOUT_5x15_base(__VA_ARGS__)
-#define BASE_5x15_bepo(...) LAYOUT_5x15_base_bepo(__VA_ARGS__)
-#define BASE_5x15_bepo6(...) LAYOUT_5x15_base_bepo6(__VA_ARGS__)
-#define TRANSIENT_5x15(...) LAYOUT_5x15_transient(__VA_ARGS__)
-
-/********************************************************************/
-
-
-/********************************************************************/
-/* viterbi - Ortholinear 5x14 */
-/********************************************************************/
-#define LAYOUT_5x14_base( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A, \
- K31, K32, K33, K34, K35, \
- K36, K37, K38, K39, K3A) \
- LVARG_5x14( \
- ROW0_LEFT(K01, K02, K03, K04, K05), \
- ___2_MIDDLE_T___, \
- ROW0_RIGHT(K06, K07, K08, K09, K0A), \
- \
- ROW1_LEFT(K11, K12, K13, K14, K15), \
- ___2_MIDDLE_1___, \
- ROW1_RIGHT(K16, K17, K18, K19, K1A), \
- \
- ROW2_LEFT(K21, K22, K23, K24, K25), \
- ___2_MIDDLE_2___, \
- ROW2_RIGHT(K26, K27, K28, K29, K2A), \
- \
- ROW3_LEFT(K31, K32, K33, K34, K35), \
- ___2_MIDDLE_3___, \
- ROW3_RIGHT(K36, K37, K38, K39, K3A), \
- ___14_BOTTOM___ \
- )
-
-#define LAYOUT_5x14_base_bepo( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A, \
- K31, K32, K33, K34, K35, \
- K36, K37, K38, K39, K3A) \
- LVARG_5x14( \
- ROW0_LEFT_BP(K01, K02, K03, K04, K05), \
- ___2_MIDDLE_T___, \
- ROW0_RIGHT_BP(K06, K07, K08, K09, K0A), \
- \
- ROW1_LEFT_BP(K11, K12, K13, K14, K15), \
- ___2_MIDDLE_1_BP___, \
- ROW1_RIGHT_BP(K16, K17, K18, K19, K1A), \
- \
- ROW2_LEFT_BP(K21, K22, K23, K24, K25), \
- ___2_MIDDLE_2_BP___, \
- ROW2_RIGHT_BP(K26, K27, K28, K29, K2A), \
- \
- ROW3_LEFT_BP(K31, K32, K33, K34, K35), \
- ___2_MIDDLE_3_BP___, \
- ROW3_RIGHT_BP(K36, K37, K38, K39, K3A), \
- ___14_BOTTOM_BP___ \
- )
-
- // Just for bepo because it's a 3x6 matrix on each side.
-// So 3 pairs of 6 keys, left and right.
-#define LAYOUT_5x14_base_bepo6( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LVARG_5x14( \
- ___14_B_SYMB___, \
- ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
- ___2_MIDDLE_1_BP___, \
- ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
- \
- ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
- ___2_MIDDLE_2___, \
- ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
- \
- ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
- ___2_MIDDLE_3___, \
- ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
- ___14_BOTTOM_BP___ \
- )
-
-// 4 rows of 12. 2 columns transparent in the middle.
-#define LAYOUT_5x14_transient( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C, \
- K31, K32, K33, K34, K35, K36, \
- K37, K38, K39, K3A, K3B, K3C \
- ) \
- LVARG_5x14( \
- K01, K02, K03, K04, K05, K06, \
- ___2___, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- ___2___, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- ___2___, \
- K27, K28, K29, K2A, K2B, K2C, \
- K31, K32, K33, K34, K35, K36, \
- ___2___, \
- K37, K38, K39, K3A, K3B, K3C, \
- ___14___ \
- ) \
-
-#define BASE_5x14(...) LAYOUT_5x14_base(__VA_ARGS__)
-#define BASE_5x14_bepo(...) LAYOUT_5x14_base_bepo(__VA_ARGS__)
-#define BASE_5x14_bepo6(...) LAYOUT_5x14_base_bepo6(__VA_ARGS__)
-#define TRANSIENT_5x14(...) LAYOUT_5x14_transient(__VA_ARGS__)
-
-/********************************************************************/
-/* Ortholinear 4x12 */
-/********************************************************************/
-#define LAYOUT_4x12_base( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A \
- ) \
- LVARG_4x12( \
- ROW1_LEFT(K01, K02, K03, K04, K05), \
- ROW1_RIGHT(K06, K07, K08, K09, K0A), \
- \
- ROW2_LEFT(K11, K12, K13, K14, K15), \
- ROW2_RIGHT(K16, K17, K18, K19, K1A), \
- \
- ROW3_LEFT(K21, K22, K23, K24, K25), \
- ROW3_RIGHT(K26, K27, K28, K29, K2A), \
- \
- ___12_BOTTOM___ \
- )
-
-#define LAYOUT_4x12_base_bepo( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A \
- ) \
- LVARG_4x12( \
- ROW1_LEFT_BP(K01, K02, K03, K04, K05), \
- ROW1_RIGHT_BP(K06, K07, K08, K09, K0A), \
- \
- ROW2_LEFT_BP(K11, K12, K13, K14, K15), \
- ROW2_RIGHT_BP(K16, K17, K18, K19, K1A), \
- \
- ROW3_LEFT_BP(K21, K22, K23, K24, K25), \
- ROW3_RIGHT_BP(K26, K27, K28, K29, K2A), \
- \
- ___12_BOTTOM_BP___ \
- )
-
- // Just for bepo because it's a 3x6 matrix on each side.
- // So 3 pairs of 6 keys, left and right.
-#define Layout_4x12_base_bepo6( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LVARG_4x12( \
- ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
- ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
- \
- ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
- ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
- \
- ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
- ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
- ___12_BOTTOM_BP___ \
- )
-
-// takes 3 makes 4 rows of 12.
-#define LAYOUT_4x12_transient( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LVARG_4x12( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C, \
- ___12___) \
-
-#define BASE_4x12(...) LAYOUT_4x12_base(__VA_ARGS__)
-#define BASE_4x12_bepo(...) LAYOUT_4x12_base_bepo(__VA_ARGS__)
-#define BASE_4x12_bepo6(...) LAYOUT_4x12_base_bepo6(__VA_ARGS__)
-#define TRANSIENT_4x12(...) LAYOUT_4x12_transient(__VA_ARGS__)
-
-/********************************************************************/
-/* CRKBD Corne */
-/* The Corne has 3x6 matrix on both sides with 6 thumbs total */
-/* This Macro takes 2x3x5 and gives it pinkies, and thumbs. */
-/* Arg chunks are in the middle with the passthrough modifiers as */
-/* needed. Sama Sama apres cette fois. */
-/********************************************************************/
-#define Base_3x6_3( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A) \
- LAYOUT_VARG( \
- ROW1_LEFT(K01, K02, K03, K04, K05), \
- ROW1_RIGHT(K06, K07, K08, K09, K0A), \
- \
- ROW2_LEFT(K11, K12, K13, K14, K15), \
- ROW2_RIGHT(K16, K17, K18, K19, K1A), \
- \
- ROW3_LEFT(K21, K22, K23, K24, K25), \
- ROW3_RIGHT(K26, K27, K28, K29, K2A), \
- ___6_ERGO_THUMBS___ \
- )
-
-// So we can have different transient layers for symbols and numbers on bepo.
-// for layouts like dvorak on bepo.
-#define Base_bepo_3x6_3( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A \
- ) \
- LAYOUT_VARG( \
- ROW1_LEFT_BP(K01, K02, K03, K04, K05), \
- ROW1_RIGHT_BP(K06, K07, K08, K09, K0A), \
- \
- ROW2_LEFT_BP(K11, K12, K13, K14, K15), \
- ROW2_RIGHT_BP(K16, K17, K18, K19, K1A), \
- \
- ROW3_LEFT_BP(K21, K22, K23, K24, K25), \
- ROW3_RIGHT_BP(K26, K27, K28, K29, K2A), \
- ___6_ERGO_THUMBS_BP___ \
- )
-
-// No room for pinkies.
-// Just for bepo because it's a 3x6 matrix on each side.
-// So 3 pairs of 6 keys, And we lose our left and right.
-// Except it keeps the layer toggles along with the keycode
-// on the bottom.
-#define Base_bepo6_3x6_3( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LAYOUT_VARG( \
- ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
- ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
- \
- ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
- ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
- \
- ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
- ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
- ___6_ERGO_THUMBS_BP___ \
- )
-
-// All we really need is to add the see through thumbs to the end.
-#define Transient6_3x6_3( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LAYOUT_VARG( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C, \
- ___6___)
-
-//---------------------------------------------------------
-// 3x5
-#define Base_3x5_3( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A) \
- LAYOUT_VARG( \
- ROW1_LEFT5(K01, K02, K03, K04, K05), \
- ROW1_RIGHT5(K06, K07, K08, K09, K0A), \
- \
- ROW2_LEFT5(K11, K12, K13, K14, K15), \
- ROW2_RIGHT5(K16, K17, K18, K19, K1A), \
- \
- ROW3_LEFT5(K21, K22, K23, K24, K25), \
- ROW3_RIGHT5(K26, K27, K28, K29, K2A), \
- ___6_ERGO_THUMBS___ \
- )
-
-// So we can have different transient layers for symbols and numbers on bepo.
-// for layouts like dvorak on bepo.
-#define Base_bepo_3x5_3( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A \
- ) \
- LAYOUT_VARG( \
- ROW1_LEFT5_BP(K01, K02, K03, K04, K05), \
- ROW1_RIGHT5_BP(K06, K07, K08, K09, K0A), \
- \
- ROW2_LEFT5_BP(K11, K12, K13, K14, K15), \
- ROW2_RIGHT5_BP(K16, K17, K18, K19, K1A), \
- \
- ROW3_LEFT5_BP(K21, K22, K23, K24, K25), \
- ROW3_RIGHT5_BP(K26, K27, K28, K29, K2A), \
- ___6_ERGO_THUMBS_BP___ \
- )
-
-// All we really need is to add the see through thumbs to the end.
-#define Transient5_3x5_3( \
- K01, K02, K03, K04, K05, \
- K07, K08, K09, K0A, K0B, \
- K11, K12, K13, K14, K15, \
- K17, K18, K19, K1A, K1B, \
- K21, K22, K23, K24, K25, \
- K27, K28, K29, K2A, K2B \
- ) \
- LAYOUT_VARG( \
- K01, K02, K03, K04, K05, \
- K07, K08, K09, K0A, K0B, \
- K11, K12, K13, K14, K15, \
- K17, K18, K19, K1A, K1B, \
- K21, K22, K23, K24, K25, \
- K27, K28, K29, K2A, K2B, \
- ___6___)
-
-/********************************************************************/
-/* Kinesis*/
-/********************************************************************/
-// Basically an ergodox ez without the 3 pairs of middle keys.
-// Left, right, bottom, and thumbs all stay the same.
-#define Base_4x6_4_6( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A, \
- K31, K32, K33, K34, K35, \
- K36, K37, K38, K39, K3A \
- ) \
- LAYOUT_PVARG( \
- ___KINTFUNC_L___, ___KINTFUNC_R___, \
- ROW0_LEFT(K01, K02, K03, K04, K05), \
- ROW0_RIGHT(K06, K07, K08, K09, K0A), \
- \
- ROW1_LEFT(K11, K12, K13, K14, K15), \
- ROW1_RIGHT(K16, K17, K18, K19, K1A), \
- \
- ROW2_LEFT(K21, K22, K23, K24, K25), \
- ROW2_RIGHT(K26, K27, K28, K29, K2A), \
- \
- ROW3_LEFT(K31, K32, K33, K34, K35), \
- ROW3_RIGHT(K36, K37, K38, K39, K3A), \
- ___4_BOTTOM_LEFT___, ___4_BOTTOM_RIGHT___, \
- ___12_DOX_ALL_THUMBS___ \
- )
-
-#define Base_bepo_4x6_4_6( \
- K01, K02, K03, K04, K05, \
- K06, K07, K08, K09, K0A, \
- K11, K12, K13, K14, K15, \
- K16, K17, K18, K19, K1A, \
- K21, K22, K23, K24, K25, \
- K26, K27, K28, K29, K2A, \
- K31, K32, K33, K34, K35, \
- K36, K37, K38, K39, K3A \
- ) \
- LAYOUT_PVARG( \
- ___KINTFUNC_L___, ___KINTFUNC_R___, \
- ROW0_LEFT(K01, K02, K03, K04, K05), \
- ROW0_RIGHT(K06, K07, K08, K09, K0A), \
- \
- ROW1_LEFT(K11, K12, K13, K14, K15), \
- ROW1_RIGHT(K16, K17, K18, K19, K1A), \
- \
- ROW2_LEFT(K21, K22, K23, K24, K25), \
- ROW2_RIGHT(K26, K27, K28, K29, K2A), \
- \
- ROW3_LEFT(K31, K32, K33, K34, K35), \
- ROW3_RIGHT(K36, K37, K38, K39, K3A), \
- ___4_BOTTOM_LEFT___, ___4_BOTTOM_RIGHT___, \
- ___12_DOX_ALL_THUMBS_BP___ \
- )
-
-
-// So 3 pairs of 6 keys, left and right.
-#define Base_bepo6_4x6_4_6( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C \
- ) \
- LAYOUT_PVARG( \
- ___KINTFUNC_L___, ___KINTFUNC_R___, \
- ___6SYMBOL_BEPO_L___, \
- ___6SYMBOL_BEPO_R___, \
- ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06), \
- ROW1_RIGHT_BP6(K07, K08, K09, K0A, K0B, K0C), \
- \
- ROW2_LEFT_BP6(K11, K12, K13, K14, K15, K16), \
- ROW2_RIGHT_BP6(K17, K18, K19, K1A, K1B, K1C), \
- \
- ROW3_LEFT_BP6(K21, K22, K23, K24, K25, K26), \
- ROW3_RIGHT_BP6(K27, K28, K29, K2A, K2B, K2C), \
- ___4_BOTTOM_LEFT_BP___, ___4_BOTTOM_RIGHT_BP___, \
- ___12_DOX_ALL_THUMBS_BP___ \
- )
-
-#define Transient6_4x6_4_6( \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C, \
- K31, K32, K33, K34, K35, K36, \
- K37, K38, K39, K3A, K3B, K3C \
- ) \
- LAYOUT_PVARG( \
- ___KINTFUNC_L___, ___KINTFUNC_R___, \
- K01, K02, K03, K04, K05, K06, \
- K07, K08, K09, K0A, K0B, K0C, \
- K11, K12, K13, K14, K15, K16, \
- K17, K18, K19, K1A, K1B, K1C, \
- K21, K22, K23, K24, K25, K26, \
- K27, K28, K29, K2A, K2B, K2C, \
- K31, K32, K33, K34, K35, K36, \
- K37, K38, K39, K3A, K3B, K3C, \
- ___4___, ___4___, \
- ___12___ \
- )
diff --git a/users/ericgebhart/listen_keylogger.sh b/users/ericgebhart/listen_keylogger.sh
new file mode 100755
index 0000000000..71773d19af
--- /dev/null
+++ b/users/ericgebhart/listen_keylogger.sh
@@ -0,0 +1 @@
+sudo ./hid_listen | egrep --line-buffered "(0x[A-F0-9]+,)?(NA|[0-9]+),(NA|[0-9]+),[0-9]{1,2}" | tee -a keylog.csv
diff --git a/users/ericgebhart/miryoku_hd_gold_config.h b/users/ericgebhart/miryoku_hd_gold_config.h
new file mode 100644
index 0000000000..8b5d06da3a
--- /dev/null
+++ b/users/ericgebhart/miryoku_hd_gold_config.h
@@ -0,0 +1,325 @@
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+/* This configuration creates a miryoku system with */
+/* Qwerty and Hands Down Gold. as base layers. */
+
+/* It also usess layers which are the same or very closely resemble */
+/* the layers of miryoku. These can be swapped out for other choices */
+/* as desired. */
+
+/* The language is set to EN, so KC_ keycodes are used. */
+/* The oled is on, rgb is off, see below. */
+
+
+#ifndef USERSPACE_CONFIG_H
+#define USERSPACE_CONFIG_H
+
+// pro-micro v3's don't always detect otherwise.
+/* #define SPLIT_USB_DETECT */
+
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+// Sets good default for the speed of the mouse.
+#undef MOUSEKEY_INTERVAL
+#undef MOUSEKEY_DELAY
+#undef MOUSEKEY_TIME_TO_MAX
+#undef MOUSEKEY_MAX_SPEED
+
+#define MOUSEKEY_INTERVAL 20
+#define MOUSEKEY_DELAY 100
+#define MOUSEKEY_TIME_TO_MAX 60
+#define MOUSEKEY_MAX_SPEED 7
+
+#undef MOUSEKEY_WHEEL_MAX_SPEED
+#undef MOUSEKEY_WHEEL_TIME_TO_MAX
+#undef MOUSEKEY_WHEEL_DELAY
+
+#define MOUSEKEY_WHEEL_MAX_SPEED 5
+#define MOUSEKEY_WHEEL_TIME_TO_MAX 60
+#define MOUSEKEY_WHEEL_DELAY 100
+
+#undef TAPPING_TOGGLE
+#undef TAPPING_TERM
+#undef IGNORE_MOD_TAP_INTERRUPT
+
+#define TAPPING_TOGGLE 2
+#define TAPPING_TERM 200
+#define IGNORE_MOD_TAP_INTERRUPT
+
+
+#define TAP_HOLD_TERM 200
+#define COMBO_MUST_HOLD_MODS
+#define COMBO_HOLD_TERM 150
+#define TAP_CODE_DELAY 5 // for send string with delay
+
+
+/* Control switches for my keymaps. */
+/* if needed, this goes in the keyboard's config.h */
+/* Alternately, fix the number row in the layout template. */
+/* #define BASE_NUMBER_ROW // turn on 4 row base templates. */
+
+// Extensions, turn them on and off.
+#define USERSPACE_H "ericgebhart.h"
+
+// Layout definitions, which language, thumb cluster, mod layer.
+// Columns in and out.
+
+// the default. set it, use it, set it back.
+// US_INT // EN, BEPO, US_INT
+#define LANG_IS EN
+#define DEFAULT_LANG EN
+#define DEFAULT_LANG_NAME " en"
+
+// Enable a second locale, for another set of layers.
+// This will add bepo versions of all layers chosen.
+/* #define SECOND_LOCALE BEPO */
+/* #define SECOND_LOCALE_NAME " bepo" */
+
+// Choose a mod layer. Can be changed per layer.
+// TRNS, ALT, HRS_NAV HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC
+#define MODS_ARE MIRYOKU_HRM_GACS
+#define DEFAULT_MODS MODS_ARE
+
+// Choose a thumb cluster.
+// WI, WIa, DEFAULT, TEST, TRNS, MODS, LAYERS, MODS_LAYERS,
+// MIRYOKU, MIRYOKU_TR, MODS_LAYERS_NAV,
+// The following use THUMB_LETTER to place a letter on the Thumbs.
+// for use with the hands down metals, maltron, and rsthd.
+// HD, HDA, HD_SIMPLE, TH_LTR, HD_DASH,
+// MIRYOKU_TR_LTR, MIRYOKU_LTR
+// MIRYOKU_TR_LTR_TAB, MIRYOKU_LTR_TAB
+#define THUMBS_ARE DEFAULT
+#define DEFAULT_THUMBS DEFAULT
+
+// pick the edge key set. normie, no kc, smart locks or test.
+// NORM, NOKC, SML, TEST
+#define EDGE_KEY_SET_IS SML
+#define DEFAULT_EDGE_SET SML
+
+// for the base layers which need a thumb cluster which takes a letter.
+#define HANDS_DOWN_LTR_THUMBS_ARE MIRYOKU_LTR_TAB
+#define MALTRON_LTR_THUMBS_ARE TH_LTR
+#define RSTHD_LTR_THUMBS_ARE TH_LTR
+
+// layout io, matrix size.
+// a reasonable default for most keyboards.
+// give a 3x10 and get a 3x12, managed in keyboards/keyboards.h
+#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+// OLED STUFF.
+#define OLED_CUSTOM_ENABLE // custom oled here.
+//#define OLED_LOGO_ENABLE // turn on/off the logo.
+//#define KEYLOGGER_ENABLE // 1500 bytes, track and print keypress info to oled.
+//#define SPLIT_LAYER_STATE_ENABLE // to sync state between sides.
+
+// EXTENSIONS
+
+// Combos
+#define COMBO_REF_LAYER_ENABLE
+// #define COMBO_REF_LAYER_TWO_ENABLE
+// works if you know the number of your layer.
+// otherwise set and use them later.
+// #define COMBO_ONLY_FROM_LAYER 2
+// #define COMBO_REF_DEFAULT 2
+
+
+// Console key logging for creation of heatmaps, etc.
+// CONSOLE must be enabled for this to work.
+// To create Precondition's heat maps, from console key logging
+// with hid_listen or qmk console
+//#define CONSOLE_KEY_LOGGER_ENABLE // turn on keylogging for heat maps.
+
+#define ALT_LOCAL_ENABLE // alternate key combinations, with mods as needed.
+//#define ACCENTED_KEYS_ENABLE // direct access to altgr keys.
+
+#define SMART_LOCK_ENABLE // smart lock layers and mods.
+//#define MOD_LOCK_ENABLE // smart lock mods, similar/overlapping with Smart lock.
+#define NSHOT_ENABLE // smart n-shot for count.
+//#define ONESHOT_MOD_ENABLE // oneshot mods, similar/overlapping with nshots
+
+#define CAPS_WORD_ENABLE // caps word. both shifts to caps a word.
+#define TAP_HOLD_ENABLE // tap for one thing, hold for tapping term to get another.
+//#define SWAPPER_ENABLE // enable swapper keys.
+#define NOT_DEAD_ENABLE // make undead versions (US_DQUO_ND) of dead keys.
+//#define ALT_SHIFT_ENABLE // alternate shift behaviors for existing keys.
+//#define SEND_STRING_ENABLE // Turn on send string keys
+//#define SEND_UNICODE_ENABLE // Unicode must be enabled for this to work.
+
+
+// Turn on the base layers do not exceed 4 if doing two locales.
+// That will likely push a layer past 15 and then it will
+// no longer work with the LT macro.
+
+// dvorak and relatives
+//#define DVORAK_LAYER_ENABLE
+//#define CAPEWELL_DVORAK_LAYER_ENABLE
+//#define AHEI_LAYER_ENABLE
+//#define BOO_LAYER_ENABLE
+
+// qwerty and derivitives
+#define QWERTY_LAYER_ENABLE
+//#define AZERTY_LAYER_ENABLE
+//#define WORKMAN_LAYER_ENABLE
+//#define NORMAN_LAYER_ENABLE
+
+// COLEMAK and relatives
+//#define COLEMAK_LAYER_ENABLE
+//#define COLEMAK_DH_LAYER_ENABLE
+//#define HALMAK_LAYER_ENABLE
+//#define MINIMAK_LAYER_ENABLE
+//#define MINIMAK_8_LAYER_ENABLE
+//#define MINIMAK_12_LAYER_ENABLE
+
+// BEAKL
+// #define BEAKL15_LAYER_ENABLE
+//#define BEAKL19_LAYER_ENABLE
+//#define BEAKL27_LAYER_ENABLE
+//#define BEAKLWI_LAYER_ENABLE
+
+// carpalx layouts
+//#define CARPALX_QFMLWY_LAYER_ENABLE
+//#define CARPALX_QGMLWB_LAYER_ENABLE
+//#define CARPALX_QGMLWY_LAYER_ENABLE
+
+// alternate layouts
+//#define MALTRON_LAYER_ENABLE
+//#define EUCALYN_LAYER_ENABLE
+//#define HANDS_UP_LAYER_ENABLE
+//#define RSTHD_LAYER_ENABLE
+//#define HANDS_UP_LAYER_ENABLE
+//#define WHITE_LAYER_ENABLE
+//#define ISRT_LAYER_ENABLE
+//#define SOUL_LAYER_ENABLE
+//#define NIRO_LAYER_ENABLE
+//#define ASSET_LAYER_ENABLE
+//#define WHORF_LAYER_ENABLE
+//#define WHORF6_LAYER_ENABLE
+
+// mtgap and relatives
+//#define MTGAP_LAYER_ENABLE
+//#define CTGAP_LAYER_ENABLE
+//#define APT_LAYER_ENABLE
+
+// Hands down
+//#define HD_NEU_NARROW_LAYER_ENABLE
+//#define HD_REF_LAYER_ENABLE
+//#define HD_DASH_LAYER_ENABLE
+//#define HD_ELAN_LAYER_ENABLE
+//#define HD_BRONZE_LAYER_ENABLE
+//#define HD_SILVER_LAYER_ENABLE
+//#define HD_PLATINUM_LAYER_ENABLE
+#define HD_GOLD_LAYER_ENABLE
+
+// 3x12 sized base layers
+//--------------------------
+//#define HD_NEU_LAYER_ENABLE
+
+// additionally all these have accent characters on base layer.
+//#define BEPO_LAYER_ENABLE
+//#define OPTIMOT_LAYER_ENABLE
+//#define BEAKL19bis_LAYER_ENABLE
+
+
+// enable transient function layers.
+#define SYMBOL_LAYER_ENABLE
+#define NAV_LAYER_ENABLE
+// #define MOUSE_LAYER_ENABLE
+//#define TOPROWS_LAYER_ENABLE
+// #define LAYERS_LAYER_ENABLE - defunct. always on.
+#define KEYPAD_LAYER_ENABLE
+//#define ADJUST_LAYER_ENABLE
+//#define RGB_LAYER_ENABLE
+#define MEDIA_LAYER_ENABLE
+#define FUNC_LAYER_ENABLE
+
+
+// define alternate thumb definitions for the transient layers.
+#define MEDIA_LAYER_THUMBS MEDIA_THUMBS
+#define MOUSE_LAYER_THUMBS MOUSE_THUMBS
+#define NAV_LAYER_THUMBS TRNS_THUMBS
+#define KEYPAD_LAYER_THUMBS KEYPAD_THUMBS
+#define SYMB_LAYER_THUMBS SYMB_THUMBS
+#define TOPROWS_LAYER_THUMBS DEFAULT
+
+// Extra character layers.
+// Bepo has dead keys (altgr) and accented keycodes
+// A layer of accented keys
+// #define ACCENTS_LAYER_ENABLE
+// A layer of dead keys
+// #define MORTE_LAYER_ENABLE
+// A layer of the most popular accented keys and dead keys
+// #define ACCENTS_MORTE_LAYER_ENABLE
+
+// Functional layer choices.
+/* configure the function layers. */
+/* They have to be turned on above. */
+/* Choose one of each as desired. */
+/* There are reasonable defaults */
+/* for each if nothing is defined. */
+
+/* nav */
+//#define NAV_FULL // monolithic, two sided nav with mouse and arrows.
+//#define NAV_FULL_LOCK_MODS // Replace left mouse buttons with lockmods.
+
+// Just the non mouse bits, with lock mods, n-shot mods on the left.
+// if mousekeys enabled, adds a mouse layer accessible via smart lock.
+// #define NAV_NO_MOUSE
+#define NAV_MIRYOKU
+#define NAV_MOUSE_MIRYOKU
+
+
+/* keypads */
+// beakl keypads are usual, if not chosen, regular keypads will be used.
+// left side is the default.
+// Beakl, except for WI, is only on the left side.
+// Miryoku is on the left also.
+
+//#define KEYPAD_RIGHT
+//#define KEYPAD_BEAKL // beakl doesn't have a rightside, swap hands?
+//#define KEYPAD_MODS // give mods on the other side instead of funcs.
+//#define KEYPAD_BEAKL_WI // right side with hexpad on left.
+#define KEYPAD_MIRYOKU // use the miryoku keypad
+// the default if nothing chosen,
+// is a functionpad on the left and normal keypad on the right.
+
+// funcpad from miryoku
+#define FUNCPAD_MIRYOKU
+
+
+/* symbols */
+// pick one of these or get the default.
+//#define SYMBOL_BEAKL // original - the default if nothing else.
+//#define SYMBOL_BEAKL_EXT // extended for non beakl base layers.
+//#define SYMBOL_BEAKL_EXT_VI // extended with vi keybinding in mind.
+//#define SYMBOL_BEAKL_C // more alterations by frequency
+// #define SYMBOL_NEO // The symbol layer from the Neo layout.
+#define SYMBOL_MIRYOKU // minimalist symbols after miryoku
+//#define SYMBOL_BEAKL_WI // original wi
+
+
+/* toprows. */
+// The default, if not defined, is a standard qwerty set of rows.
+// symbols, numbers, function keys. Numbers on the home row.
+
+// #define TOPROWS_BKL_15_NUMS // center row with Beakl15 order. 40123 76598.
+// #define TOPROWS_BKL_19_NUMS // Beakl 19 order: 32104 76598
+//#define TOPROWS_MOD // beakl 15 nums, oneshot and smart lock mods. no Fkeys.
+
+
+#endif
diff --git a/users/ericgebhart/mod_layer.h b/users/ericgebhart/mod_layer.h
deleted file mode 100644
index a3c64b0bf7..0000000000
--- a/users/ericgebhart/mod_layer.h
+++ /dev/null
@@ -1,178 +0,0 @@
-#pragma once
-
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-// define our rows for the mod layer
-// takes 5 keycodes, adds mods, and left and right
-// so we get keycodes in groups of 6.
-// There are 3 sets of 4 rows.
-// 1 for normal 6 columns, qwerty, dvorak etc.
-// 1 for bepo/normal 6 columns, qwerty, dvorak etc. on bepo.
-// 1 for bepo 6 columns provided instead of a 5, for bepo which needs 3x12.
-// A 5 column keyboard would need another set of MACROS.
-
-// These macros are used in the layout wrapper macros to introduce a mod
-// layer. HomeRow mods and other things like that go here.
-
-
-#include "core_keys.h"
-
-//number row.
-#define ROW0_LEFT(K01, K02, K03, K04, K05) \
- LEFT0, K01, K02, K03, K04, K05
-
-#define ROW0_RIGHT(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05, RIGHT0
-
-#define ROW1_LEFT(K01, K02, K03, K04, K05) \
- LEFT1, K01, K02, K03, LT(_NAV, K04), K05
-
-#define ROW1_RIGHT(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05, RIGHT1
-
-// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
-// using MT so we can specify left and right.
-// caps_word needs left and right shift.
-#define ROW2_LEFT(K01, K02, K03, K04, K05) \
- LEFT2, MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
-
-#define ROW2_RIGHT(K01, K02, K03, K04, K05) \
- K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05), RIGHT2 \
-
-#define ROW3_LEFT(K01, K02, K03, K04, K05) \
- LEFT3, K01, LT(_TOPROWS, K02), K03, LT(_SYMB, K04), K05
-
-#define ROW3_RIGHT(K01, K02, K03, K04, K05) \
- K01, LT(_SYMB, K02), LT(_NAV, K03), LT(_TOPROWS, K04), K05, RIGHT3
-
-
-//-----------------------------------------------y
-// For a 5 column keyboard - no edges added.
-//number row.
-#define ROW0_LEFT5(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05
-
-#define ROW0_RIGHT5(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05
-
-#define ROW1_LEFT5(K01, K02, K03, K04, K05) \
- LT(_LAYERS, K01), K02, LT(_KEYPAD, K03), K04, K05
-
-#define ROW1_RIGHT5(K01, K02, K03, K04, K05) \
- K01, K02, LT(_KEYPAD, K03), K04, LT(_LAYERS, K05)
-
-// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
-// using MT so we can specify left and right.
-// caps_word needs left and right shift.
-#define ROW2_LEFT5(K01, K02, K03, K04, K05) \
- MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
-
-#define ROW2_RIGHT5(K01, K02, K03, K04, K05) \
- K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05)
-
-#define ROW3_LEFT5(K01, K02, K03, K04, K05) \
- K01, LT(_TOPROWS, K02), LT(_NAV, K03), LT(_SYMB, K04), K05
-
-#define ROW3_RIGHT5(K01, K02, K03, K04, K05) \
- K01, LT(_SYMB, K02), LT(_NAV, K03), LT(_TOPROWS, K04), K05
-
-
-//--------------------------------------------
-//bepo
-#define ROW0_LEFT_BP(K01, K02, K03, K04, K05) \
- LEFT0_BP, K01, K02, K03, K04, K05
-
-#define ROW0_RIGHT_BP(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05, RIGHT0_BP
-
-#define ROW1_LEFT_BP(K01, K02, K03, K04, K05) \
- LEFT1_BP, K01, K02, K03, LT(_KEYPAD, K04), K05
-
-#define ROW1_RIGHT_BP(K01, K02, K03, K04, K05) \
- K01, K02, LT(_KEYPAD, K03), K04, K05, RIGHT1_BP
-
-#define ROW2_LEFT_BP(K01, K02, K03, K04, K05) \
- LEFT2_BP, MT(MOD_RSFT, K01), MT(MOD_LALT,K02), MT(MOD_RCTL, K03), \
- MT(MOD_LGUI, K04), K05
-
-#define ROW2_RIGHT_BP(K01, K02, K03, K04, K05) \
- K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), \
- MT(MOD_RSFT, K05), RIGHT2_BP \
-
-#define ROW3_LEFT_BP(K01, K02, K03, K04, K05) \
- LEFT3_BP, K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05
-
-#define ROW3_RIGHT_BP(K01, K02, K03, K04, K05) \
- K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05, RIGHT3_BP
-
-
-//-------------------------------------------------
-//bepo - 6 args, no left or right added.
-#define ROW0_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
- K01, K02, K03, K04, K05, K06
-
-#define ROW0_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \
- K01, K02, K03, K04, K05, K06
-
-#define ROW1_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
- K01, K02, K03, K04, K05, K06
-
-#define ROW1_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \
- K01, K02, K03, K04, K05, K06
-
-#define ROW2_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
- K01, SFT_T(K02), ALT_T(K03), CTL_T(K04), GUI_T(K05), K06
-
-#define ROW2_RIGHT_BP6(K01, K02, K03, K04, K05, K06) \
- K01, GUI_T(K02), RCTL_T(K03), RALT_T(K04), RSFT_T(K05), K06
-
-#define ROW3_LEFT_BP6(K01, K02, K03, K04, K05, K06) \
- K01, K02, K03, K04, K05, K06
-
-#define ROW3_RIGHT_BP6(K01, K02, K03, K04, K05, K06 ) \
- K01, K02, K03, K04, K05, K06
-
-
-//-------------------------------------------------
-// For a 5 column keyboard - no edges added.
-//number row.
-#define ROW0_LEFT5_BP(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05
-
-#define ROW0_RIGHT5_BP(K01, K02, K03, K04, K05) \
- K01, K02, K03, K04, K05
-
-#define ROW1_LEFT5_BP(K01, K02, K03, K04, K05) \
- LT(_LAYERS, K01), K02, K03, LT(_KEYPAD_BP, K04), K05
-
-#define ROW1_RIGHT5_BP(K01, K02, K03, K04, K05) \
- K01, LT(_KEYPAD_BP, K02), K03, K04, K05
-
-// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
-// using MT so we can specify left and right.
-// caps_word needs left and right shift.
-#define ROW2_LEFT5_BP(K01, K02, K03, K04, K05) \
- MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
-
-#define ROW2_RIGHT5_BP(K01, K02, K03, K04, K05) \
- K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05)
-
-#define ROW3_LEFT5_BP(K01, K02, K03, K04, K05) \
- K01, LT(_TOPROWS_BP, K02), LT(_NAV, K03), LT(_SYMB_BP, K04), K05
-
-#define ROW3_RIGHT5_BP(K01, K02, K03, K04, K05) \
- K01, LT(_SYMB_BP, K02), LT(_NAV, K03), LT(_TOPROWS_BP, K04), K05
diff --git a/users/ericgebhart/mod_layers/alt_mods.h b/users/ericgebhart/mod_layers/alt_mods.h
new file mode 100644
index 0000000000..db13ee041d
--- /dev/null
+++ b/users/ericgebhart/mod_layers/alt_mods.h
@@ -0,0 +1,129 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+//
+// non Home row mods, mod layer.
+
+// MOD_ROW variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// L_5 Left R_5 Right.
+// K01, K02, K03, K04, K05 - K01, K02, K03, K04, K05
+// pky, rng, mdl, idx, idx - idx, idx, mdl, rng, pnky
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_alt(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_alt(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW0L_6_alt(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_alt(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_alt(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW0R_6_alt(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_alt(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_alt(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW1L_6_alt(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05 \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_alt(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_alt(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW1R_6_alt(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+// HOME ROW - ROW2
+// LEFT.
+#define ROW2L_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, LT(_NAV, K03), MT(MOD_LSFT, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_alt(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_alt(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW2L_6_alt(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_alt(K01, K02, K03, K04, K05) \
+ K01, MT(MOD_LSFT, K02), LT(_NAV, K03), K04, K05 \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_alt(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_alt(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW2R_6_alt(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, LT(_NAV, K03), K04, MT(MOD_LSFT, K05)
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_alt(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_alt(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW3L_6_alt(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_alt(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_alt(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_alt(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_alt(K01, K02, K03, K04, K05) \
+ ROW3R_6_alt(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/mod_layers/hrm_gacs.h b/users/ericgebhart/mod_layers/hrm_gacs.h
new file mode 100644
index 0000000000..4bcf092732
--- /dev/null
+++ b/users/ericgebhart/mod_layers/hrm_gacs.h
@@ -0,0 +1,130 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Home row mods variant of mod layers.
+
+// MOD_ROW
+// variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW0L_6_hrm_gacs(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_hrm_gacs(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW0R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, LT(_NAV, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW1L_6_hrm_gacs(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, LT(_LAYERS, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_hrm_gacs(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW1R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+
+// HOME ROW - ROW2
+// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
+// using MT so we can specify left and right.
+// caps_word needs left and right shift.
+
+// LEFT.
+#define ROW2L_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ MT(MOD_LGUI, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LSFT, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW2L_6_hrm_gacs(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, MT(MOD_RSFT, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RGUI, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_hrm_gacs(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW2R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW3L_6_hrm_gacs(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, LT(_NAV, K02), K03, LT(LANG_N(_SYMB), K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW3R_6_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/mod_layers/hrm_gacs_miryoku.h b/users/ericgebhart/mod_layers/hrm_gacs_miryoku.h
new file mode 100644
index 0000000000..0238e9a567
--- /dev/null
+++ b/users/ericgebhart/mod_layers/hrm_gacs_miryoku.h
@@ -0,0 +1,130 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Home row mods variant of mod layers.
+
+// MOD_ROW
+// variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW0L_6_miryoku_hrm_gacs(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW0R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, LT(_NAV, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW1L_6_miryoku_hrm_gacs(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, LT(_LAYERS, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW1R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+
+// HOME ROW - ROW2
+// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
+// using MT so we can specify left and right.
+// caps_word needs left and right shift.
+
+// LEFT.
+#define ROW2L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ MT(MOD_LGUI, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LSFT, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW2L_6_miryoku_hrm_gacs(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, MT(MOD_RSFT, K02), MT(MOD_RCTL, K03), MT(MOD_LALT, K04), MT(MOD_RGUI, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW2R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, MT(MOD_RALT, K02), K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW3L_6_miryoku_hrm_gacs(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ K01, K02, K03, MT(MOD_RALT, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_miryoku_hrm_gacs(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05) \
+ ROW3R_6_miryoku_hrm_gacs(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/mod_layers/hrm_gasc.h b/users/ericgebhart/mod_layers/hrm_gasc.h
new file mode 100644
index 0000000000..6eacb13ad6
--- /dev/null
+++ b/users/ericgebhart/mod_layers/hrm_gasc.h
@@ -0,0 +1,130 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Home row mods variant of mod layers.
+
+// MOD_ROW
+// variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_hrm_gasc(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW0L_6_hrm_gasc(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_hrm_gasc(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW0R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, K02, K03, LT(_NAV, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_hrm_gasc(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW1L_6_hrm_gasc(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, LT(_LAYERS, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_hrm_gasc(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW1R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+
+// HOME ROW - ROW2
+// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
+// using MT so we can specify left and right.
+// caps_word needs left and right shift.
+
+// LEFT.
+#define ROW2L_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ MT(MOD_LGUI, K01), MT(MOD_LALT, K02), MT(MOD_LSFT, K03), MT(MOD_LCTL, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_hrm_gasc(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW2L_6_hrm_gasc(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, MT(MOD_RCTL, K02), MT(MOD_RSFT, K03), MT(MOD_RALT, K04), MT(MOD_RGUI, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_hrm_gasc(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW2R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_hrm_gasc(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW3L_6_hrm_gasc(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_hrm_gasc(K01, K02, K03, K04, K05) \
+ K01, LT(_NAV, K02), K03, LT(LANG_N(_SYMB), K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_hrm_gasc(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_hrm_gasc(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_hrm_gasc(K01, K02, K03, K04, K05) \
+ ROW3R_6_hrm_gasc(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/mod_layers/hrm_sacg.h b/users/ericgebhart/mod_layers/hrm_sacg.h
new file mode 100644
index 0000000000..f4408f78fb
--- /dev/null
+++ b/users/ericgebhart/mod_layers/hrm_sacg.h
@@ -0,0 +1,130 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Home row mods variant of mod layers.
+
+// MOD_ROW
+// variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_hrm_sacg(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW0L_6_hrm_sacg(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_hrm_sacg(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW0R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, K02, K03, LT(_NAV, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_hrm_sacg(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW1L_6_hrm_sacg(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, LT(_LAYERS, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_hrm_sacg(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW1R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+
+// HOME ROW - ROW2
+// home row, shift, alt, ctl, gui - gui, ctl, alt, shift.
+// using MT so we can specify left and right.
+// caps_word needs left and right shift.
+
+// LEFT.
+#define ROW2L_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ MT(MOD_LSFT, K01), MT(MOD_LALT, K02), MT(MOD_LCTL, K03), MT(MOD_LGUI, K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_hrm_sacg(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW2L_6_hrm_sacg(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, MT(MOD_RGUI, K02), MT(MOD_RCTL, K03), MT(MOD_RALT, K04), MT(MOD_RSFT, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_hrm_sacg(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW2R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_hrm_sacg(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW3L_6_hrm_sacg(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_hrm_sacg(K01, K02, K03, K04, K05) \
+ K01, LT(_NAV, K02), K03, LT(LANG_N(_SYMB), K04), K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_hrm_sacg(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_hrm_sacg(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_hrm_sacg(K01, K02, K03, K04, K05) \
+ ROW3R_6_hrm_sacg(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/mod_layers/hrs_nav.h b/users/ericgebhart/mod_layers/hrs_nav.h
new file mode 100644
index 0000000000..3075a37768
--- /dev/null
+++ b/users/ericgebhart/mod_layers/hrs_nav.h
@@ -0,0 +1,126 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+//
+// shift on home row pinkies, nav on home row middle finger.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// L_5 Left R_5 Right.
+// K01, K02, K03, K04, K05 - K01, K02, K03, K04, K05
+// pky, rng, mdl, idx, idx - idx, idx, mdl, rng, pnky
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_hrs_nav(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW0L_6_hrs_nav(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_hrs_nav(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_hrs_nav(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW0R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_hrs_nav(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW1L_6_hrs_nav(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05 \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_hrs_nav(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_hrs_nav(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW1R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+// HOME ROW - ROW2
+// LEFT.
+#define ROW2L_5_hrs_nav(K01, K02, K03, K04, K05) \
+ MT(MOD_LSFT, K01), K02, LT(_NAV, K03), K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_hrs_nav(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW2L_6_hrs_nav(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, LT(_NAV, K03), K04, MT(MOD_LSFT, K05) \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_hrs_nav(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_hrs_nav(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW2R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, LT(_NAV, K03), K04, MT(MOD_LSFT, K05)
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_hrs_nav(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW3L_6_hrs_nav(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_hrs_nav(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_hrs_nav(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_hrs_nav(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_hrs_nav(K01, K02, K03, K04, K05) \
+ ROW3R_6_hrs_nav(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/mod_layers/mod_layer.h b/users/ericgebhart/mod_layers/mod_layer.h
new file mode 100644
index 0000000000..2345d30c5b
--- /dev/null
+++ b/users/ericgebhart/mod_layers/mod_layer.h
@@ -0,0 +1,155 @@
+#pragma once
+
+/*
+ Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// define our rows for the mod layer
+// takes 5 keycodes, adds mods, and left and right edge keys.
+// So we get keycodes in groups of 6.
+//
+// #define LANG_IS BEPO // to get Bepo substititions for keys and LTs.
+// #define NO_EDGE_COL // for 5 column keyboards with no sixth column.
+//
+// wrap layers that have alternates for other locales with LANG_N
+// this will change the name, from _SYMB to _SYMB_BP as needed.
+//
+// Home Row mods and other things like that go here.
+
+#include "keycodes.h"
+#include "alt_mods.h"
+#include "hrm_sacg.h"
+#include "hrm_gacs.h"
+#include "hrm_gacs_miryoku.h"
+#include "hrm_gasc.h"
+#include "hrs_nav.h"
+#include "trns_mods.h"
+
+// redefined by the map as needed.
+//#base_cols_in_out 5_6 // 5, 5_6, 6
+// MOD_ROW
+// variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+#define CONCATENATER(a, ...) a ## __VA_ARGS__
+#define CATR(a, ...) CONCATENATER(a, __VA_ARGS__)
+#define CONCATENATER2(a, ...) a ## __VA_ARGS__
+#define CATR2(a, ...) CONCATENATER2(a, __VA_ARGS__)
+#define CONCATENATER3(a, ...) a ## __VA_ARGS__
+#define CATR3(a, ...) CONCATENATER3(a, __VA_ARGS__)
+
+// mod layer name construction. add new layer extensions here.
+// TRNS, ALT, HRM_GACS, HRM_SCAG, HRM_GASC, MIRYOKU_HRM_GASC
+#define MOD_EXT CATR3(MODS_ARE, _MOD)
+#define TRNS_MOD _trns
+#define HRM_SCAG_MOD _hrm_scag
+#define HRM_GACS_MOD _hrm_gacs
+#define HRM_GASC_MOD _hrm_gasc
+#define MIRYOKU_HRM_GACS_MOD _miryoku_hrm_gacs
+#define ALT_MOD _alt
+#define HRS_NAV_MOD _hrs_nav
+
+// MOD_COL_NAME(ROW0L) -- > ROW0L_5, ROW0L_6, ROW0L_5_6
+#define MOD_COL_NAME(NAME) CATR2(CATR(NAME, _), BASE_COLS_IN_OUT)
+// MOD_ROW(ROW0L) -- > ROW0L_5_alt, ROW0L_6_alt, ROW0L_5_6_alt
+#define MOD_ROW(NAME) CATR3(MOD_COL_NAME(NAME), MOD_EXT)
+
+// change the columns in/out according to the map and the keyboard.
+//#define BASE_COLS_IN_OUT 5_6 // 5, 5_6, 6
+
+
+// These make it easier to create base layer layouts.
+// They take 3x10, or 3x12 and make a 3x12 with mods.
+// this isnt always useful, sometimes rows need to be
+// specified explicitly in the layout. ie. layouts with
+// extra keys in the middle.
+
+
+#define MOD_CORE_3x5( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A) \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05), \
+ MOD_ROW(ROW1R)(K06, K07, K08, K09, K0A), \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15), \
+ MOD_ROW(ROW2R)(K16, K17, K18, K19, K1A), \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25), \
+ MOD_ROW(ROW3R)(K26, K27, K28, K29, K2A)
+
+
+#define MOD_CORE_3x6(K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C) \
+ MOD_ROW(ROW1L)(K01, K02, K03, K04, K05, K06), \
+ MOD_ROW(ROW1R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_ROW(ROW2L)(K11, K12, K13, K14, K15, K16), \
+ MOD_ROW(ROW2R)(K17, K18, K19, K1A, K1B, K1C), \
+ MOD_ROW(ROW3L)(K21, K22, K23, K24, K25, K26), \
+ MOD_ROW(ROW3R)(K27, K28, K29, K2A, K2B, K2C)
+
+
+/// 4 rows for keyboards with number rows.
+#define MOD_CORE_4x5( \
+ K01, K02, K03, K04, K05, \
+ K06, K07, K08, K09, K0A, \
+ K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A) \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05), \
+ MOD_ROW(ROW0R)(K06, K07, K08, K09, K0A), \
+ MOD_CORE_3x5(K11, K12, K13, K14, K15, \
+ K16, K17, K18, K19, K1A, \
+ K21, K22, K23, K24, K25, \
+ K26, K27, K28, K29, K2A, \
+ K31, K32, K33, K34, K35, \
+ K36, K37, K38, K39, K3A)
+
+
+
+#define MOD_CORE_4x6(K01, K02, K03, K04, K05, K06, \
+ K07, K08, K09, K0A, K0B, K0C, \
+ K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C \
+ ) \
+ MOD_ROW(ROW0L)(K01, K02, K03, K04, K05, K06), \
+ MOD_ROW(ROW0R)(K07, K08, K09, K0A, K0B, K0C), \
+ MOD_CORE_3x6(K11, K12, K13, K14, K15, K16, \
+ K17, K18, K19, K1A, K1B, K1C, \
+ K21, K22, K23, K24, K25, K26, \
+ K27, K28, K29, K2A, K2B, K2C, \
+ K31, K32, K33, K34, K35, K36, \
+ K37, K38, K39, K3A, K3B, K3C)
diff --git a/users/ericgebhart/mod_layers/trns_mods.h b/users/ericgebhart/mod_layers/trns_mods.h
new file mode 100644
index 0000000000..06dfb06edd
--- /dev/null
+++ b/users/ericgebhart/mod_layers/trns_mods.h
@@ -0,0 +1,129 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+//
+// non Home row mods, mod layer.
+
+// MOD_ROW variants.
+// input 5 get six, left and right language specific outer edge keys.
+
+// no edge keys.
+// input 5 get 5 with mods applied.
+
+// input 6 get 6 with mods applied.
+
+// base cols in out. 5, 5_6, 6.
+// input column count, output column count, if different.
+
+// L_5 Left R_5 Right.
+// K01, K02, K03, K04, K05 - K01, K02, K03, K04, K05
+// pky, rng, mdl, idx, idx - idx, idx, mdl, rng, pnky
+
+// ROW0 - Number row.
+// LEFT.
+#define ROW0L_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0L_6_trns(K01, K02, K03, K04, K05, K06) K01, \
+ ROW0L_5_trns(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW0L_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW0L_6_trns(LEFT_0, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW0R_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW0R_6_trns(K01, K02, K03, K04, K05, K06) \
+ ROW0R_5_trns(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW0R_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW0R_6_trns(K01, K02, K03, K04, K05, RIGHT_0)
+
+
+// ROW1
+// LEFT.
+#define ROW1L_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW1L_6_trns(K01, K02, K03, K04, K05, K06) K01, \
+ ROW1L_5_trns(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW1L_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW1L_6_trns(LEFT_1, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW1R_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05 \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW1R_6_trns(K01, K02, K03, K04, K05, K06) \
+ ROW1R_5_trns(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW1R_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW1R_6_trns(K01, K02, K03, K04, K05, RIGHT_1)
+
+
+// HOME ROW - ROW2
+// LEFT.
+#define ROW2L_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW2L_6_trns(K01, K02, K03, K04, K05, K06) K01, \
+ ROW2L_5_trns(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW2L_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW2L_6_trns(LEFT_2, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW2R_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05 \
+ // take and put an extra column in front. Mod K01 how you want it.
+#define ROW2R_6_trns(K01, K02, K03, K04, K05, K06) \
+ ROW2R_5_trns(K01, K02, K03, K04, K05), K06
+
+// 5 into 6, derivitive of the first two.
+#define ROW2R_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW2R_6_trns(K01, K02, K03, K04, K05, RIGHT_2)
+
+
+// ROW 3
+// LEFT.
+#define ROW3L_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3L_6_trns(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3L_5_trns(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3L_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW3L_6_trns(LEFT_3, K01, K02, K03, K04, K05)
+
+// RIGHT.
+#define ROW3R_5_trns(K01, K02, K03, K04, K05) \
+ K01, K02, K03, K04, K05
+// take and put an extra column in front. Mod K01 how you want it.
+#define ROW3R_6_trns(K01, K02, K03, K04, K05, K06) K01, \
+ ROW3R_5_trns(K02, K03, K04, K05, K06)
+
+// 5 into 6, derivitive of the first two.
+#define ROW3R_5_6_trns(K01, K02, K03, K04, K05) \
+ ROW3R_6_trns(K01, K02, K03, K04, K05, RIGHT_3)
diff --git a/users/ericgebhart/oled/oled_cartes.c b/users/ericgebhart/oled/oled_cartes.c
new file mode 100644
index 0000000000..8ab88e969e
--- /dev/null
+++ b/users/ericgebhart/oled/oled_cartes.c
@@ -0,0 +1,325 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifdef OLED_CUSTOM_ENABLE
+
+#include "ericgebhart.h"
+
+void oled_render_layer_map(void) {
+ uint8_t lyr = get_highest_layer(layer_state);
+ if (lyr < _LAYERS) {
+ switch (get_highest_layer(default_layer_state)) {
+
+#ifdef QWERTY_LAYER_ENABLE
+ SHOW_MAP(_QWERTY)
+#endif
+
+#ifdef COLEMAK_DH_LAYER_ENABLE
+ SHOW_MAP(_COLEMAK_DH)
+#endif
+
+#ifdef COLEMAK_LAYER_ENABLE
+ SHOW_MAP(_COLEMAK)
+#endif
+#ifdef HALMAK_LAYER_ENABLE
+ SHOW_MAP(_HALMAK)
+#endif
+#ifdef MINIMAK_LAYER_ENABLE
+ SHOW_MAP(_MINIMAK)
+#endif
+#ifdef MINIMAK_8_LAYER_ENABLE
+ SHOW_MAP(_MINIMAK_8)
+#endif
+#ifdef MINIMAK_12_LAYER_ENABLE
+ SHOW_MAP(_MINIMAK_12)
+#endif
+
+#ifdef DVORAK_LAYER_ENABLE
+ SHOW_MAP(_DVORAK)
+#endif
+#ifdef DVORAK_RLC_IU_LAYER_ENABLE
+ SHOW_MAP(_DVORAK_RLC_IU)
+#endif
+#ifdef BOO_LAYER_ENABLE
+ SHOW_MAP(_BOO)
+#endif
+#ifdef CAPEWELL_DVORAK_LAYER_ENABLE
+ SHOW_MAP(_CAPEWELL_DVORAK)
+#endif
+#ifdef AHEI_LAYER_ENABLE
+ SHOW_MAP(_AHEI)
+#endif
+
+#ifdef BEAKL27_LAYER_ENABLE
+ SHOW_MAP(_BEAKL27)
+#endif
+
+#ifdef BEAKL15_LAYER_ENABLE
+ SHOW_MAP(_BEAKL15)
+#endif
+
+#ifdef BEAKL19_LAYER_ENABLE
+ SHOW_MAP(_BEAKL19)
+#endif
+
+#ifdef BEAKLWI_LAYER_ENABLE
+ SHOW_MAP(_BEAKLWI)
+#endif
+
+#ifdef CARPALX_QFMLWY_LAYER_ENABLE
+ SHOW_MAP(_CARPALX_QFMLWY)
+#endif
+
+#ifdef CARPALX_QGMLWB_LAYER_ENABLE
+ SHOW_MAP(_CARPALX_QGMLWB)
+#endif
+
+#ifdef CARPALX_QGMLWY_LAYER_ENABLE
+ SHOW_MAP(_CARPALX_QGMLWY)
+#endif
+
+#ifdef MTGAP_LAYER_ENABLE
+ SHOW_MAP(_MTGAP)
+#endif
+
+#ifdef CTGAP_LAYER_ENABLE
+ SHOW_MAP(_CTGAP)
+#endif
+
+#ifdef APT_LAYER_ENABLE
+ SHOW_MAP(_APT)
+#endif
+
+#ifdef CANARY_LAYER_ENABLE
+ SHOW_MAP(_CANARY)
+#endif
+
+
+#ifdef HD_NEU_LAYER_ENABLE
+ SHOW_MAP(_HD_NEU)
+#endif
+
+#ifdef HD_NEU_NARROW_LAYER_ENABLE
+ SHOW_MAP(_HD_NEU_NARROW)
+#endif
+
+#ifdef HD_TITANIUM_LAYER_ENABLE
+ SHOW_MAP(_HD_TITANIUM)
+#endif
+
+#ifdef HD_GOLD_LAYER_ENABLE
+ SHOW_MAP(_HD_GOLD)
+#endif
+
+#ifdef HD_PLATINUM_LAYER_ENABLE
+ SHOW_MAP(_HD_PLATINUM)
+#endif
+
+#ifdef HD_SILVER_LAYER_ENABLE
+ SHOW_MAP(_HD_SILVER)
+#endif
+
+#ifdef HD_BRONZE_LAYER_ENABLE
+ SHOW_MAP(_HD_BRONZE)
+#endif
+
+#ifdef HD_ELAN_LAYER_ENABLE
+ SHOW_MAP(_HD_ELAN)
+#endif
+
+#ifdef HD_DASH_LAYER_ENABLE
+ SHOW_MAP(_HD_DASH)
+#endif
+
+#ifdef HD_REF_LAYER_ENABLE
+ SHOW_MAP(_HD_REF)
+#endif
+
+#ifdef RSTHD_LAYER_ENABLE
+ SHOW_MAP(_RSTHD)
+#endif
+
+#ifdef HANDS_UP_LAYER_ENABLE
+ SHOW_MAP(_HANDS_UP)
+#endif
+#ifdef WHITE_LAYER_ENABLE
+ SHOW_MAP(_WHITE)
+#endif
+#ifdef ISRT_LAYER_ENABLE
+ SHOW_MAP(_ISRT)
+#endif
+#ifdef SOUL_LAYER_ENABLE
+ SHOW_MAP(_SOUL)
+#endif
+#ifdef NIRO_LAYER_ENABLE
+ SHOW_MAP(_NIRO)
+#endif
+#ifdef ASSET_LAYER_ENABLE
+ SHOW_MAP(_ASSET)
+#endif
+#ifdef WHORF_LAYER_ENABLE
+ SHOW_MAP(_WHORF)
+#endif
+#ifdef WHORF6_LAYER_ENABLE
+ SHOW_MAP(_WHORF6)
+#endif
+
+#ifdef BEPO_LAYER_ENABLE
+ SHOW_MAP(_BEPO)
+#endif
+
+#ifdef OPTIMOT_LAYER_ENABLE
+ SHOW_MAP(_OPTIMOT)
+#endif
+
+#ifdef OPTIMOT_COMPACT_LAYER_ENABLE
+ SHOW_MAP(_OPTIMOT_COMPACT)
+#endif
+
+#ifdef BEAKL19bis_LAYER_ENABLE
+ SHOW_MAP(_BEAKL19bis)
+#endif
+
+ }
+
+ } else {
+
+ switch (lyr) {
+#ifdef TOPROWS_LAYER_ENABLE
+ LCASE(_TOPROWS)
+# ifdef TOPROWS_BKL_NUMS
+# ifdef TOPROWS_MOD
+ CARTE_TOPROWS_MOD
+# else
+# ifdef TOPROWS_BKL_19_NUMS
+ CARTE_TOPROWS_BKL19
+# else
+ CARTE_TOPROWS
+# endif
+# endif
+# else // not beakl nums.
+ CARTE_RAISE
+# endif
+ break;
+#endif
+
+
+ case _NAV:
+#ifdef NAV_FULL_LOCK_MODS
+ CARTE_NAVA
+#endif
+#ifdef NAV_FULL
+ CARTE_NAV
+#endif
+#ifdef NAV_NO_MOUSE
+ CARTE_NAVnm
+#endif
+#ifdef NAV_MIRYOKU
+ CARTE_NAV_miryoku
+#endif
+ break;
+
+#ifdef MOUSE_LAYER_ENABLE
+ case _NAVm:
+# ifdef NAV_MOUSE_MIRYOKU
+ CARTE_NAVm_miryoku
+# else
+ CARTE_NAVm
+# endif
+ break;
+#endif
+
+#ifdef MEDIA_LAYER_ENABLE
+ SHOW_MAP_S(_MEDIA)
+#endif
+ SHOW_MAP_S(_LAYERS)
+
+#ifdef SYMBOL_LAYER_ENABLE
+ LCASE(_SYMB)
+# ifdef SYMBOL_BEAKL
+ CARTE_SYMB_BEAKL
+# endif
+# ifdef SYMBOL_BEAKL_EXT
+ CARTE_SYMB_BEAKLA
+# endif
+# ifdef SYMBOL_BEAKL_EXT_VI
+ CARTE_SYMB_BEAKLB
+# endif
+# ifdef SYMBOL_BEAKL_C
+ CARTE_SYMB_BEAKLC
+# endif
+# ifdef SYMBOL_MIRYOKU
+ CARTE_SYMB_MIRYOKU
+# endif
+# ifdef SYMBOL_BEAKL_WI
+ CARTE_SYMB_BEAKL_WI
+# endif
+# ifdef SYMBOL_BEAKL_WI
+ CARTE_SYMB_NEO
+# endif
+ break;
+#endif
+
+#ifdef KEYAD_LAYER_ENABLE
+ LCASE(_KEYPAD)
+#ifdef KEYPAD_BEAKL
+#ifdef KEYPAD_BEAKL_WI
+ CARTE_KP_BKL_WI
+#endif
+#ifdef KEYPAD_MODS
+ CARTE_KP_BKL_MODS
+#endif
+#if !defined(KEYPAD_MODS) && !defined(KEYPAD_BEAKL_WI)
+ CARTE_KP_BKL_FUNC
+#endif
+#ifdef KEYPAD_MIRYOKU
+ CARTE_KP_MIRYOKU
+#endif
+
+#else // not beakl.
+#ifdef KEYPAD_RIGHT
+#ifdef KEYPAD_MODS
+ CARTE_MODS_KP
+#else
+ CARTE_FP_KP
+#endif
+
+#else // not keypad right.
+#ifdef KEYPAD_MODS
+ CARTE_KP_MODS
+#else
+ CARTE_KP_FP // the final default.
+#endif
+#endif // end not keypad right.
+#endif // end not beakl
+ break;
+#endif // end keypad.
+
+#ifdef MORTE_LAYER_ENABLE
+ SHOW_MAP(_MORTE)
+#endif
+
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+ SHOW_MAP(_ACCENTS_MORTE)
+#endif
+
+#ifdef ACCENTS_LAYER_ENABLE
+ SHOW_MAP(_CARTE_ACCENTS)
+#endif
+ }
+ }
+}
+#endif
diff --git a/users/ericgebhart/oled/oled_layers.c b/users/ericgebhart/oled/oled_layers.c
new file mode 100644
index 0000000000..57424d1d6c
--- /dev/null
+++ b/users/ericgebhart/oled/oled_layers.c
@@ -0,0 +1,252 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "ericgebhart.h"
+#include <stdio.h>
+
+#ifdef OLED_CUSTOM_ENABLE
+
+void oled_render_default_layer_state(void) {
+ //oled_write_P(PSTR("Layout: "), false);
+ uint16_t layer = get_highest_layer(default_layer_state);
+ char layer_str[8];
+ snprintf(layer_str, sizeof(layer_str), "%u ",layer);
+ oled_write(layer_str , false);
+ switch (layer) {
+#ifdef DVORAK_LAYER_ENABLE
+ WRITE_STR_LAYER(_DVORAK, "Dvorak")
+#endif
+#ifdef DVORAK_RLC_IU_LAYER_ENABLE
+ WRITE_STR_LAYER(_DVORAK_RLC_IU_, "Dvorak-rlc")
+#endif
+#ifdef BOO_LAYER_ENABLE
+ WRITE_STR_LAYER(_BOO, "Boo")
+#endif
+#ifdef CAPEWELL_DVORAK_LAYER_ENABLE
+ WRITE_STR_LAYER(_CAPEWELL_DVORAK, "Capewell Dvorak")
+#endif
+#ifdef AHEI_LAYER_ENABLE
+ WRITE_STR_LAYER(_AHEI, "Ahei")
+#endif
+
+#ifdef QWERTY_LAYER_ENABLE
+ WRITE_STR_LAYER(_QWERTY, "Qwerty")
+#endif
+#ifdef WORKMAN_LAYER_ENABLE
+ WRITE_STR_LAYER(_WORKMAN, "Workman")
+#endif
+#ifdef NORMAN_LAYER_ENABLE
+ WRITE_STR_LAYER(_NORMAN, "Norman")
+#endif
+
+#ifdef COLEMAK_LAYER_ENABLE
+ WRITE_STR_LAYER(_COLEMAK, "Colemak")
+#endif
+#ifdef COLEMAK_DH_LAYER_ENABLE
+ WRITE_STR_LAYER(_COLEMAK_DH, "Colemak")
+#endif
+#ifdef HALMAK_LAYER_ENABLE
+ WRITE_STR_LAYER(_HALMAK, "Halmak")
+#endif
+#ifdef MINIMAK_LAYER_ENABLE
+ WRITE_STR_LAYER(_MINIMAK, "Minimak")
+#endif
+#ifdef MINIMAK_8_LAYER_ENABLE
+ WRITE_STR_LAYER(_MINIMAK_8, "Minimak 8")
+#endif
+#ifdef MINIMAK_12_LAYER_ENABLE
+ WRITE_STR_LAYER(_MINIMAK_12, "Minimak 12")
+#endif
+
+#ifdef BEAKL15_LAYER_ENABLE
+ WRITE_STR_LAYER(_BEAKL15, "Beakl")
+#endif
+#ifdef BEAKL19_LAYER_ENABLE
+ WRITE_STR_LAYER(_BEAKL19, "Beakl19")
+#endif
+#ifdef BEAKL27_LAYER_ENABLE
+ WRITE_STR_LAYER(_BEAKL27, "Beakl27")
+#endif
+#ifdef BEAKLWI_LAYER_ENABLE
+ WRITE_STR_LAYER(_BEAKLWI, "BeaklWi")
+#endif
+
+#ifdef CARPALX_QFMLWY_LAYER_ENABLE
+ WRITE_STR_LAYER(_CARPALX_QFMLWY, "Carpalx qfmlwy")
+#endif
+
+#ifdef CARPALX_QGMLWB_LAYER_ENABLE
+ WRITE_STR_LAYER(_CARPALX_QGMLWB, "Carpalx qgmlwb")
+#endif
+
+#ifdef CARPALX_QGMLWY_LAYER_ENABLE
+ WRITE_STR_LAYER(_CARPALX_QGMLWY, "Carpalx qgmlwy")
+#endif
+
+#ifdef HD_NEU_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_NEU, "HD Neu")
+#endif
+#ifdef HD_NEU_NARROW_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_NEU_NARROW, "HD Neu N")
+#endif
+#ifdef HD_TITANIUM_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_TITANIUM, "HD Titanium")
+#endif
+#ifdef HD_GOLD_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_GOLD, "HD Gold")
+#endif
+#ifdef HD_SILVER_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_SILVER, "HD Silver")
+#endif
+#ifdef HD_PLATINUM_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_PLATINUM, "HD Platinum")
+#endif
+#ifdef HD_BRONZE_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_BRONZE, "HD Bronze")
+#endif
+#ifdef HD_ELAN_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_ELAN, "HD Elan")
+#endif
+#ifdef HD_DASH_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_DASH, "HD Dash")
+#endif
+#ifdef HD_REF_LAYER_ENABLE
+ WRITE_STR_LAYER(_HD_REF, "HD Ref")
+#endif
+
+#ifdef MTGAP_LAYER_ENABLE
+ WRITE_STR_LAYER(_MTGAP, "Mtgap")
+#endif
+#ifdef CTGAP_LAYER_ENABLE
+ WRITE_STR_LAYER(_CTGAP, "Ctgap")
+#endif
+#ifdef APT_LAYER_ENABLE
+ WRITE_STR_LAYER(_APT, "Apt")
+#endif
+#ifdef CANARY_LAYER_ENABLE
+ WRITE_STR_LAYER(_CANARY, "Canary")
+#endif
+
+#ifdef MALTRON_LAYER_ENABLE
+ WRITE_STR_LAYER(_MALTRON, "Maltron")
+#endif
+#ifdef EUCALYN_LAYER_ENABLE
+ WRITE_STR_LAYER(_EUCALYN, "Eucalyn")
+#endif
+#ifdef RSTHD_LAYER_ENABLE
+ WRITE_STR_LAYER(_RSTHD, "Rsthd")
+#endif
+#ifdef HAND_UP_LAYER_ENABLE
+ WRITE_STR_LAYER(_HANDS_UP, "Hands up")
+#endif
+#ifdef WHITE_LAYER_ENABLE
+ WRITE_STR_LAYER(_WHITE, "White")
+#endif
+#ifdef ISRT_LAYER_ENABLE
+ WRITE_STR_LAYER(_ISRT, "Isrt")
+#endif
+#ifdef SOUL_LAYER_ENABLE
+ WRITE_STR_LAYER(_SOUL, "Soul")
+#endif
+#ifdef NIRO_LAYER_ENABLE
+ WRITE_STR_LAYER(_NIRO, "Niro")
+#endif
+#ifdef ASSET_LAYER_ENABLE
+ WRITE_STR_LAYER(_ASSET, "Asset")
+#endif
+#ifdef WHORF_LAYER_ENABLE
+ WRITE_STR_LAYER(_WHORF, "Whorf")
+#endif
+#ifdef WHORF6_LAYER_ENABLE
+ WRITE_STR_LAYER(_WHORF6, "Whorf 6")
+#endif
+
+#ifdef OPTIMOT_LAYER_ENABLE
+ WRITE_STR_LAYER(_OPTIMOT, "Optimot")
+#endif
+#ifdef OPTIMOT_COMPACT_LAYER_ENABLE
+ WRITE_STR_LAYER(_OPTIMOT_COMPACT, "Optimot")
+#endif
+#ifdef BEAKL19bis_LAYER_ENABLE
+ WRITE_STR_LAYER(_BEAKL19bis, "Beakl19bis")
+#endif
+#ifdef BEPO_LAYER_ENABLE // Bepo only works on bepo.
+ WRITE_STR_LAYER(_BEPO, "Bepo")
+#endif
+ }
+}
+
+void oled_render_layer_state(void) {
+ uint16_t layer = get_highest_layer(layer_state);
+ char layer_str[8];
+ snprintf(layer_str, sizeof(layer_str), "%u ",layer);
+ oled_write_P(PSTR(""), false);
+ if (layer > 0)
+ oled_write(layer_str , false);
+
+ switch (layer) {
+ // language variant layers.
+#ifdef TOPROWS_LAYER_ENABLE
+ WRITE_STR_LAYER(_TOPROWS, "TopRows");
+#endif
+
+#ifdef SYMBOL_LAYER_ENABLE
+ WRITE_STR_LAYER(_SYMB, "Symbols");
+#endif
+
+#ifdef KEYPAD_LAYER_ENABLE
+ WRITE_STR_LAYER(_KEYPAD, "Keypad");
+#endif
+
+ // single case, BP or no suffix.
+#ifdef ACCENTS_MORTE_LAYER_ENABLE
+ WRITE_STR_LAYER(_ACCENTS_MORTE, "Accents Morte");
+#endif
+#ifdef ACCENTS_LAYER_ENABLE
+ WRITE_STR_LAYER(_ACCENTS, "Accents");
+#endif
+#ifdef MORTE_LAYER_ENABLE
+ WRITE_STR_LAYER(_MORTE, "Morte");
+#endif
+
+
+ // language agnostic layers.
+#ifdef NAV_LAYER_ENABLE
+ WRITE_STR_CASE(_NAV, "Navigation");
+ WRITE_STR_CASE(_NAVm, "Mouse");
+#endif
+#ifdef MEDIA_LAYER_ENABLE
+ WRITE_STR_CASE(_MEDIA, "Media");
+#endif
+#ifdef FUNC_LAYER_ENABLE
+ WRITE_STR_CASE(_FUN, "Func");
+#endif
+
+ WRITE_STR_CASE(_LAYERS, "Layers");
+
+#ifdef RGB_LAYER_ENABLE
+ WRITE_STR_CASE(_RGB, "RGB");
+#endif
+#ifdef ADJUST_LAYER_ENABLE
+ WRITE_STR_CASE(_ADJUST, "Adjust");
+#endif
+#ifdef COMBO_REF_LAYER_ENABLE
+ WRITE_STR_CASE(_COMBO_REF, "COMBO Ref");
+#endif
+
+ }
+}
+#endif
diff --git a/users/ericgebhart/oled/oled_stuff.c b/users/ericgebhart/oled/oled_stuff.c
new file mode 100755
index 0000000000..a73b5b174d
--- /dev/null
+++ b/users/ericgebhart/oled/oled_stuff.c
@@ -0,0 +1,192 @@
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "ericgebhart.h"
+#include <string.h>
+#include <stdio.h>
+
+#ifdef OLED_CUSTOM_ENABLE
+
+extern uint32_t current_locale;
+
+void oled_render_locale(void) {
+ // oled_write_P(PSTR("Layout: "), false);
+ switch (current_locale) {
+ WRITE_STR_CASE(LOCALE_DEFAULT, DEFAULT_LANG_NAME)
+#ifdef SECOND_LOCALE
+ WRITE_STR_CASE(LOCALE_TWO, SECOND_LOCALE_NAME)
+#endif
+ }
+}
+
+void oled_render_keylock_status(uint8_t led_usb_state) {
+ oled_write_P(PSTR(" Lock:"), false);
+ oled_write_P(PSTR("N"), led_usb_state & (1 << USB_LED_NUM_LOCK));
+ oled_write_P(PSTR("C"), led_usb_state & (1 << USB_LED_CAPS_LOCK));
+ oled_write_P(PSTR("S"), led_usb_state & (1 << USB_LED_SCROLL_LOCK));
+}
+
+void oled_render_mod_status(uint8_t modifiers) {
+ oled_write_P(PSTR("Mods:"), false);
+ oled_write_P(PSTR("S"), (modifiers & MOD_MASK_SHIFT));
+ oled_write_P(PSTR("C"), (modifiers & MOD_MASK_CTRL));
+ oled_write_P(PSTR("A"), (modifiers & MOD_MASK_ALT));
+ oled_write_P(PSTR("G"), (modifiers & MOD_MASK_GUI));
+}
+
+void oled_render_mod_lock_status(){
+ oled_render_mod_status(get_mods() | get_oneshot_mods());
+ oled_render_keylock_status(host_keyboard_leds());
+}
+
+
+#ifdef KEYLOGGER_ENABLE
+char mkeylog_str[22] = {};
+
+const char mcode_to_name[60] = {
+ ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
+ 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
+ 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
+ '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
+ 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
+ '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
+
+
+void oled_render_keylog(void) {
+ oled_write_ln(mkeylog_str, false);
+}
+
+
+void add_keylog(uint16_t keycode, keyrecord_t *record) {
+ char name = ' ';
+ if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
+ (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
+ keycode = keycode & 0xFF;
+ }
+ if (keycode < 60) {
+ name = mcode_to_name[keycode];
+ }
+
+ // update keylog
+ memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1);
+ snprintf(mkeylog_str, sizeof(mkeylog_str), "%dx%d, k%2d : %c",
+ record->event.key.row, record->event.key.col,
+ keycode, name);
+}
+#endif
+
+__attribute__((weak)) oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return rotation; }
+
+oled_rotation_t oled_init_user(oled_rotation_t rotation) {
+
+ // for the big screen.
+#ifdef OLED_DISPLAY_128X64
+ return OLED_ROTATION_180;
+#endif
+ // rotate the slave side of the corne to be bottom side in.
+ if (!is_keyboard_master()) {
+ return OLED_ROTATION_180;
+ }
+
+ return oled_init_keymap(rotation);
+}
+
+/* oled_rotation_t oled_init_user(oled_rotation_t rotation) { */
+/* memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1); */
+/* if (is_keyboard_master()) { */
+/* return OLED_ROTATION_270; */
+/* } else { */
+/* return OLED_ROTATION_180; */
+/* } */
+/* } */
+
+
+void render_bootmagic_status(bool status) {
+ /* Show Ctrl-Gui Swap options */
+ static const char PROGMEM logo[][2][3] = {
+ {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
+ {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
+ };
+ if (status) {
+ oled_write_ln_P(logo[0][0], false);
+ oled_write_ln_P(logo[0][1], false);
+ } else {
+ oled_write_ln_P(logo[1][0], false);
+ oled_write_ln_P(logo[1][1], false);
+ }
+}
+
+
+__attribute__((weak)) void oled_render_logo(void) {
+ // clang-format off
+ static const char PROGMEM qmk_logo[] = {
+ 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
+ 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
+ 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
+ // clang-format on
+ oled_write_P(qmk_logo, false);
+}
+
+
+bool process_record_user_oled(uint16_t keycode, keyrecord_t *record) {
+#ifdef KEYLOGGER_ENABLE
+ if (record->event.pressed) {
+ //oled_timer = timer_read32();
+ add_keylog(keycode, record);
+ //add_keylog(keycode);
+ }
+#endif
+ return true;
+}
+
+bool oled_task_user(void) {
+ //oled_clear();
+ if (is_keyboard_master()) {
+ oled_render_mod_lock_status();
+ oled_advance_page(false);
+ oled_render_default_layer_state();
+ oled_render_locale();
+ oled_write_ln_P(PSTR(" "), false);
+ oled_render_layer_state();
+ oled_write_ln_P(PSTR(" "), false);
+#ifdef OLED_DISPLAY_128X64
+ oled_render_layer_map();
+#endif
+#ifdef KEYLOGGER_ENABLE
+ oled_render_keylog();
+#endif
+
+ // slave side display.
+ } else {
+ oled_clear();
+#ifdef OLED_LOGO_ENABLE
+ oled_render_logo();
+#endif
+ oled_render_default_layer_state();
+ oled_render_locale();
+ oled_write_ln_P(PSTR(" "), false);
+#ifdef SPLIT_LAYER_STATE_ENABLE
+ oled_render_layer_state();
+ oled_render_layer_map();
+#endif
+ }
+ return(false);
+
+}
+#endif
+
+/* oled_render_keylock_status(host_keyboard_leds()); */
+/* oled_render_mod_status(get_mods() | get_oneshot_mods()); */
diff --git a/users/ericgebhart/oled/oled_stuff.h b/users/ericgebhart/oled/oled_stuff.h
new file mode 100755
index 0000000000..7824ec7d84
--- /dev/null
+++ b/users/ericgebhart/oled/oled_stuff.h
@@ -0,0 +1,61 @@
+#pragma once
+/*
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifdef OLED_CUSTOM_ENABLE
+
+#include "quantum.h"
+//#include "oled_driver.h"
+
+void oled_render_mod_lock_status(void);
+void oled_driver_render_logo(void);
+bool process_record_user_oled(uint16_t keycode, keyrecord_t *record);
+void oled_render_layer_map(void);
+void oled_render_default_layer_state(void);
+void oled_render_layer_state(void);
+
+#define WRITE_STR_CASE(CASE, STRING) \
+ case CASE: \
+ oled_write_P(PSTR(STRING), false); \
+ break; \
+
+// kinda hacky for the moment.
+// assume bepo is enabled.
+#define WRITE_STR_LAYER(CASE, STRING) \
+ LCASE(CASE) \
+ oled_write_P(PSTR(STRING), false); \
+ break;
+
+// make maps for the oled. code doc.
+#define carte_de_map(ROW1, ROW2, ROW3) \
+ oled_write_ln_P(PSTR(ROW1), false); \
+ oled_write_ln_P(PSTR(ROW2), false); \
+ oled_write_ln_P(PSTR(ROW3), false);
+
+// generate Case for all locales for this map.
+#define SHOW_MAP(LAYER) \
+ LCASE(LAYER) \
+ CAT(CARTE, LAYER) \
+ break;
+
+// a single case, for single locale layers.
+#define SHOW_MAP_S(LAYER) \
+ case LAYER: \
+ CAT(CARTE, LAYER) \
+ break;
+
+#endif
diff --git a/users/ericgebhart/oled_stuff.c b/users/ericgebhart/oled_stuff.c
deleted file mode 100755
index 99a752ec2f..0000000000
--- a/users/ericgebhart/oled_stuff.c
+++ /dev/null
@@ -1,303 +0,0 @@
-/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-#include "ericgebhart.h"
-#include <string.h>
-#include <stdio.h>
-
-void oled_render_default_layer_state(void) {
- oled_write_P(PSTR("Layout: "), false);
- switch (get_highest_layer(default_layer_state)) {
- case _QWERTY:
- oled_write_ln_P(PSTR("Qwerty"), false);
- break;
- case _COLEMAK:
- oled_write_ln_P(PSTR("Colemak"), false);
- break;
- case _DVORAK_BP:
- case _DVORAK:
- oled_write_ln_P(PSTR("Dvorak"), false);
- break;
-
-
- /* case _WORKMAN: */
- // oled_write_ln_P(PSTR("Workman\n"), false);
- /* break; */
- /* case _NORMAN: */
- // oled_write_ln_P(PSTR("Norman\n"), false);
- /* break; */
- /* case _MALTRON: */
- // oled_write_ln_P(PSTR("Maltron\n"), false);
- /* break; */
-
- /* case _EUCALYN: */
- // oled_write_ln_P(PSTR("Eucalyn\n"), false);
- /* break; */
- /* case _CARPLAX: */
- // oled_write_ln_P(PSTR("Carplax\n"), false);
- /* break; */
-
- case _BEAKL:
- case _BEAKL_BP:
- oled_write_ln_P(PSTR("Beakl"), false);
- break;
- case _BEPO:
- oled_write_ln_P(PSTR("Bepo"), false);
- break;
- }
-}
-
-void oled_render_layer_state(void) {
- oled_write_P(PSTR("Layer: "), false);
- switch (get_highest_layer(layer_state)) {
- case _NAV:
- oled_write_P(PSTR("Navigation"), false);
- break;
- case _LAYERS:
- oled_write_P(PSTR("Layers"), false);
- break;
- case _RGB:
- oled_write_P(PSTR("RGB"), false);
- break;
- case _TOPROWS:
- case _TOPROWS_BP:
- oled_write_P(PSTR("TopRows"), false);
- break;
- case _SYMB:
- case _SYMB_BP:
- oled_write_P(PSTR("Symbols"), false);
- break;
- case _KEYPAD:
- case _KEYPAD_BP:
- oled_write_P(PSTR("Keypad"), false);
- break;
- case _ADJUST:
- oled_write_P(PSTR("Adjust"), false);
- break;
- }
- oled_write_ln_P(PSTR(" "), false);
-}
-
-// this is part of my answer to a challenge.
-// My friend Ross thinks that the only use of an oled
-// is to say which layer.
-// I think there is more. this is just a beginning.
-void oled_render_layer_map(void) {
- uint8_t lyr = get_highest_layer(layer_state);
- if (lyr <= _BEPO) {
- switch (get_highest_layer(default_layer_state)) {
- case _QWERTY:
- oled_write_ln_P(PSTR(" qwert yuiop"), false);
- oled_write_ln_P(PSTR(" asdfg hjkl;"), false);
- oled_write_ln_P(PSTR(" zxcvb nm,./"), false);
- break;
- case _COLEMAK:
- oled_write_ln_P(PSTR(" qwfpb jluy;"), false);
- oled_write_ln_P(PSTR(" arstg mneio"), false);
- oled_write_ln_P(PSTR(" zxcdv kh,./"), false);
- break;
- case _DVORAK_BP:
- case _DVORAK:
- oled_write_ln_P(PSTR(" \",.py fgcrl"), false);
- oled_write_ln_P(PSTR(" aoeui dhtns"), false);
- oled_write_ln_P(PSTR(" ;qjkx bmwvz "), false);
- break;
-
- case _BEAKL:
- case _BEAKL_BP:
- oled_write_ln_P(PSTR(" qhoux gcrfz"), false);
- oled_write_ln_P(PSTR(" yiea. dstnb"), false);
- oled_write_ln_P(PSTR(" j/,k' wmlpv"), false);
- break;
-
- case _BEPO:
- oled_write_P(PSTR(" cbe'po`e vdljz %"), false);
- oled_write_P(PSTR(" auie, tsrnmc"), false);
- oled_write_P(PSTR(" e^a'yx.k 'qghfw"), false);
- break;
- }
-
- } else {
-
- switch (lyr) {
- case _TOPROWS:
- case _TOPROWS_BP:
- oled_write_ln_P(PSTR(" !@#$% ^&*()"), false);
- oled_write_ln_P(PSTR(" 40123 76598"), false);
- oled_write_ln_P(PSTR(" F1- -- -F12"), false);
- break;
-
- case _SYMB:
- case _SYMB_BP:
- oled_write_ln_P(PSTR(" `<$>' ?[_]-"), false);
- oled_write_ln_P(PSTR(" -\\(\")# !{:}/;"), false);
- oled_write_ln_P(PSTR(" @=*+; %&^~|"), false);
- break;
-
- case _NAV:
- oled_write_ln_P(PSTR("54321 0 ctn 12345"), false);
- oled_write_ln_P(PSTR(" ldur 1 ccv ldur"), false);
- oled_write_ln_P(PSTR(" ldur 2 cwq hdue"), false);
- break;
-
- case _KEYPAD:
- oled_write_ln_P(PSTR(" 523: F9-F12"), false);
- oled_write_ln_P(PSTR(" -7.104 F5-F8"), false);
- oled_write_ln_P(PSTR(" /698, F1-F4"), false);
- break;
-
- case _LAYERS:
- oled_write_ln_P(PSTR(" Bp Dv Bk|Nv S K TR"), false);
- oled_write_ln_P(PSTR("Q Cl Dv Bk|Nv S K TR"), false);
- oled_write_P(PSTR(" "), false);
- //oled_write_ln_P(PSTR("Ctrls?-> RGB ___ ___ Adjust"), false);
- break;
- }
- }
-}
-
-void oled_render_keylock_status(uint8_t led_usb_state) {
- oled_write_P(PSTR(" Lock:"), false);
- oled_write_P(PSTR(" "), false);
- oled_write_P(PSTR("N"), led_usb_state & (1 << USB_LED_NUM_LOCK));
- oled_write_P(PSTR("C"), led_usb_state & (1 << USB_LED_CAPS_LOCK));
- oled_write_ln_P(PSTR("S"), led_usb_state & (1 << USB_LED_SCROLL_LOCK));
-}
-
-void oled_render_mod_status(uint8_t modifiers) {
- oled_write_P(PSTR("Mods:"), false);
- oled_write_P(PSTR("S"), (modifiers & MOD_MASK_SHIFT));
- oled_write_P(PSTR("C"), (modifiers & MOD_MASK_CTRL));
- oled_write_P(PSTR("A"), (modifiers & MOD_MASK_ALT));
- oled_write_P(PSTR("G"), (modifiers & MOD_MASK_GUI));
-}
-
-void oled_render_mod_lock_status(){
- oled_render_mod_status(get_mods() | get_oneshot_mods());
- oled_render_keylock_status(host_keyboard_leds());
-}
-
-
-char mkeylog_str[22] = {};
-
-const char mcode_to_name[60] = {
- ' ', ' ', ' ', ' ', 'a', 'b', 'c', 'd', 'e', 'f',
- 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', 'p',
- 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z',
- '1', '2', '3', '4', '5', '6', '7', '8', '9', '0',
- 'R', 'E', 'B', 'T', '_', '-', '=', '[', ']', '\\',
- '#', ';', '\'', '`', ',', '.', '/', ' ', ' ', ' '};
-
-
-void oled_render_keylog(void) {
- oled_write_ln(mkeylog_str, false);
- // sometimes there's an extra row. this is because sometimes it drops
- // to the last line. and this clears it.
- oled_write_ln_P(PSTR(" "), false);
-}
-
-
-void add_keylog(uint16_t keycode, keyrecord_t *record) {
- char name = ' ';
- if ((keycode >= QK_MOD_TAP && keycode <= QK_MOD_TAP_MAX) ||
- (keycode >= QK_LAYER_TAP && keycode <= QK_LAYER_TAP_MAX)) {
- keycode = keycode & 0xFF;
- }
- if (keycode < 60) {
- name = mcode_to_name[keycode];
- }
-
- // update keylog
- memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1);
- snprintf(mkeylog_str, sizeof(mkeylog_str), "%dx%d, k%2d : %c",
- record->event.key.row, record->event.key.col,
- keycode, name);
-}
-
-__attribute__((weak)) oled_rotation_t oled_init_keymap(oled_rotation_t rotation) { return rotation; }
-
-oled_rotation_t oled_init_user(oled_rotation_t rotation) {
-
- // for the big screen.
-#ifdef OLED_DISPLAY_128X64
- return OLED_ROTATION_180;
-#endif
-
- return oled_init_keymap(rotation);
-}
-
-/* oled_rotation_t oled_init_user(oled_rotation_t rotation) { */
-/* memset(mkeylog_str, ' ', sizeof(mkeylog_str) - 1); */
-/* if (is_keyboard_master()) { */
-/* return OLED_ROTATION_270; */
-/* } else { */
-/* return OLED_ROTATION_180; */
-/* } */
-/* } */
-
-bool process_record_user_oled(uint16_t keycode, keyrecord_t *record) {
- if (record->event.pressed) {
- //oled_timer = timer_read32();
- add_keylog(keycode, record);
- //add_keylog(keycode);
- }
- return true;
-}
-
-void render_bootmagic_status(bool status) {
- /* Show Ctrl-Gui Swap options */
- static const char PROGMEM logo[][2][3] = {
- {{0x97, 0x98, 0}, {0xb7, 0xb8, 0}},
- {{0x95, 0x96, 0}, {0xb5, 0xb6, 0}},
- };
- if (status) {
- oled_write_ln_P(logo[0][0], false);
- oled_write_ln_P(logo[0][1], false);
- } else {
- oled_write_ln_P(logo[1][0], false);
- oled_write_ln_P(logo[1][1], false);
- }
-}
-
-
-__attribute__((weak)) void oled_render_logo(void) {
- // clang-format off
- static const char PROGMEM qmk_logo[] = {
- 0x80,0x81,0x82,0x83,0x84,0x85,0x86,0x87,0x88,0x89,0x8a,0x8b,0x8c,0x8d,0x8e,0x8f,0x90,0x91,0x92,0x93,0x94,
- 0xa0,0xa1,0xa2,0xa3,0xa4,0xa5,0xa6,0xa7,0xa8,0xa9,0xaa,0xab,0xac,0xad,0xae,0xaf,0xb0,0xb1,0xb2,0xb3,0xb4,
- 0xc0,0xc1,0xc2,0xc3,0xc4,0xc5,0xc6,0xc7,0xc8,0xc9,0xca,0xcb,0xcc,0xcd,0xce,0xcf,0xd0,0xd1,0xd2,0xd3,0xd4,0};
- // clang-format on
- oled_write_P(qmk_logo, false);
-}
-
-bool oled_task_user(void) {
- if (is_keyboard_master()) {
- oled_render_mod_lock_status();
- oled_render_default_layer_state();
- oled_render_layer_state();
-#ifdef OLED_DISPLAY_128X64
- oled_render_layer_map();
-#endif
- oled_render_keylog();
- } else {
- oled_render_logo();
- oled_render_default_layer_state();
- }
- return(true);
-
-}
-/* oled_render_keylock_status(host_keyboard_leds()); */
-/* oled_render_mod_status(get_mods() | get_oneshot_mods()); */
diff --git a/users/ericgebhart/process_records.c b/users/ericgebhart/process_records.c
index c1036c7f07..bb4bc2563b 100755
--- a/users/ericgebhart/process_records.c
+++ b/users/ericgebhart/process_records.c
@@ -1,5 +1,5 @@
/*
- Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
+ Copyright 2018-2022 Eric Gebhart <e.a.gebhart@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -15,80 +15,26 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ericgebhart.h"
-#include "caps_word.h"
-#include "g/keymap_combo.h"
+#include "extensions.h"
__attribute__((weak)) bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { return true; }
__attribute__((weak)) bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { return true; }
-
-uint16_t tap_taplong_timer;
-
-inline void tap_taplong(uint16_t kc1, uint16_t kc2, keyrecord_t *record) {
- if (record->event.pressed) {
- tap_taplong_timer = timer_read();
- } else {
- if (timer_elapsed(tap_taplong_timer) > TAPPING_TERM) {
- tap_code16(kc2);
- } else {
- tap_code16(kc1);
- }
- }
-}
-
-/* for (){}[]""''<>``. tap for open. Hold for open and close, ending inbetween. */
-/* Assumes a one character length. */
-inline void open_openclose(uint16_t kc1, uint16_t kc2, keyrecord_t *record) {
- if (record->event.pressed) {
- tap_taplong_timer = timer_read();
- }else{
- if (timer_elapsed(tap_taplong_timer) > TAPPING_TERM) {
- tap_code16(kc1);
- tap_code16(kc2);
- tap_code16(KC_LEFT);
- } else {
- tap_code16(kc1);
- }
- }
-}
-
// Defines actions for my global custom keycodes. Defined in ericgebhart.h file
// Then runs the _keymap's record handier if not processed here
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
- // If console is enabled, it will print the matrix position and status of each key pressed
-#ifdef OLED_ENABLE
+#ifdef OLED_CUSTOM_ENABLE
process_record_user_oled(keycode, record);
-#endif // OLED
+#endif
- if (!process_caps_word(keycode, record)) { return false; }
+ PROCESS_EXTENSIONS
if (process_record_keymap(keycode, record) && process_record_secrets(keycode, record)) {
switch (keycode) {
- // Handle the key translations for Dvorak on bepo. It's best if these are the first
- // enums after SAFE_RANGE.
- case DB_1 ... BB_QUOT:
- if(record->event.pressed)
- send_keycode(keycode);
- unregister_code(keycode);
- break;
-
- // Set the default layer. eeprom if shifted.
- case KC_DVORAK ... KC_BEPO:
- if (record->event.pressed) {
- uint8_t mods = mod_config(get_mods() | get_oneshot_mods());
- if (!mods) {
- default_layer_set(1UL << (keycode - KC_DVORAK));
- } else if (mods & MOD_MASK_SHIFT) {
- set_single_persistent_default_layer(1UL << (keycode - KC_DVORAK));
- }
- }
- break;
-
-
- case KC_RESET: // Custom RESET code
+ case KC_RESET:
if (!record->event.pressed) {
reset_keyboard();
}
@@ -99,156 +45,6 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
// default_layer_set(1UL << _BEAKL);
// tap_code16(LSFT(KC_SPACE));
break;
-
-
- // tap or long tap for different key.
- case KC_CCCV: // One key copy/paste
- tap_taplong(LCTL(KC_C), LCTL(KC_V), record);
- break;
-
- case BP_CCCV: // One key copy/paste
- tap_taplong(LCTL(BP_C), LCTL(BP_V), record);
- break;
-
- case KC_CTCN: // New TaB/Window
- tap_taplong(LCTL(KC_T), LCTL(KC_N), record);
- break;
-
- case BP_CTCN: // New TaB/Window
- tap_taplong(LCTL(BP_T), LCTL(BP_N), record);
- break;
-
- case KC_CWCQ: // Close Tab-window/Quit
- tap_taplong(LCTL(KC_W), LCTL(KC_Q), record);
- break;
-
- case BP_CWCQ: // Close Tab-window/Quit
- tap_taplong(LCTL(BP_W), LCTL(BP_Q), record);
- break;
-
- case KC_XM_PORD: // Xmonad scratch pads or desktop
- tap_taplong(LGUI(KC_E), LGUI(KC_T), record);
- break;
-
- case BP_XM_PORD: // Xmonad scratch pads or desktop
- tap_taplong(LGUI(BP_E), LGUI(BP_T), record);
- break;
-
-
- // Open on tap and Open with close and back arrow on hold.
- case KC_OCPRN:
- open_openclose(KC_LPRN, KC_RPRN, record);
- break;
-
- case BP_OCPRN:
- open_openclose(DB_LPRN, DB_RPRN, record);
- break;
-
- case KC_OCBRC:
- open_openclose(KC_LBRC, KC_RBRC, record);
- break;
-
- case BP_OCBRC:
- open_openclose(KC_RBRC, KC_LBRC, record);
- break;
-
- case KC_OCCBR:
- open_openclose(KC_LCBR, KC_RCBR, record);
- break;
-
- case BP_OCCBR:
- open_openclose(BP_LCBR, BP_RCBR, record);
- break;
-
- case KC_OCDQUO:
- open_openclose(KC_DQUO, KC_DQUO, record);
- break;
-
- case BP_OCDQUO:
- open_openclose(BP_DQUO, BP_DQUO, record);
- break;
-
- case KC_OCQUOT:
- open_openclose(KC_QUOT, KC_QUOT, record);
- break;
-
- case BP_OCQUOT:
- open_openclose(BP_QUOT, BP_QUOT, record);
- break;
-
- case KC_OCGRV:
- open_openclose(KC_GRAVE, KC_GRAVE, record);
- break;
-
- case BP_OCGRV:
- open_openclose(BP_GRV, BP_GRV, record);
- break;
-
- case KC_OCLTGT:
- open_openclose(KC_LT, KC_GT, record);
- break;
-
- case BP_OCLTGT:
- open_openclose(BP_LDAQ, BP_RDAQ, record);
- break;
-
-
- //Turn shift backspace into delete.
- /* case KC_BSPC: */
- /* { */
- /* // Initialize a boolean variable that keeps track */
- /* // of the delete key status: registered or not? */
- /* static bool delkey_registered; */
- /* if (record->event.pressed) { */
- /* uint8_t mod_state = get_mods(); */
- /* // Detect the activation of either shift keys */
- /* if (mod_state & MOD_MASK_SHIFT) { */
- /* // First temporarily canceling both shifts so that */
- /* // shift isn't applied to the KC_DEL keycode */
- /* del_mods(MOD_MASK_SHIFT); */
- /* register_code(KC_DEL); */
- /* // Update the boolean variable to reflect the status of KC_DEL */
- /* delkey_registered = true; */
- /* // Reapplying modifier state so that the held shift key(s) */
- /* // still work even after having tapped the Backspace/Delete key. */
- /* set_mods(mod_state); */
- /* return false; */
- /* } */
- /* } else { // on release of KC_BSPC */
- /* // In case KC_DEL is still being sent even after the release of KC_BSPC */
- /* if (delkey_registered) { */
- /* unregister_code(KC_DEL); */
- /* delkey_registered = false; */
- /* return false; */
- /* } */
- /* } */
- /* // Let QMK process the KC_BSPC keycode as usual outside of shift */
- /* return true; */
- /* } */
-
-
-#ifdef UNICODE_ENABLE
- case UC_FLIP: // (ノಠ痊ಠ)ノ彡┻━┻
- if (record->event.pressed) {
- send_unicode_string("(ノಠ痊ಠ)ノ彡┻━┻");
- }
- break;
- case UC_TABL: // ┬─┬ノ( º _ ºノ)
- if (record->event.pressed) {
- send_unicode_string("┬─┬ノ( º _ ºノ)");
- }
- break;
- case UC_SHRG: // ¯\_(ツ)_/¯
- if (record->event.pressed) {
- send_unicode_string("¯\\_(ツ)_/¯");
- }
- break;
- case UC_DISA: // ಠ_ಠ
- if (record->event.pressed) {
- send_unicode_string("ಠ_ಠ");
- }
- break;
-#endif
}
}
return true;
diff --git a/users/ericgebhart/readme.md b/users/ericgebhart/readme.md
index 4a081bd344..446a1411b4 100755
--- a/users/ericgebhart/readme.md
+++ b/users/ericgebhart/readme.md
@@ -1,212 +1,1584 @@
Overview
========
-Warning: dvorak touch typist, that uses qwerty and bepo locales on my
-computer. 40+ years of vi, 30 years of vi in Emacs.
-
-Recent years I have gone minimal, I don't use most of the keys on my ergodox,
-or original edition dactyl. These maps work great on large and small keyboards,
-my preference seems to be 40% split ergo keyboards like the corne.
-
-I think that what is special here is the layouts. I don't worry too
-much about leds, or RGB, although I do like oled. But really its mod_layer.h,
-all the simple layer chunks and definitions, and the ability to apply that
-to any keyboard with minimal effort. The other thing is the example it
-provides for defining keymaps based on different OS locales. I use both
-dvorak on Qwerty, and bepo/dvorak on bepo. That means I must change my
-locale on my OS to match my keyboard which can do qwerty or bepo locales.
-
-It is possible, as I do, to send a keycode invoking xmonad, to execute my
-qwerty - bepo switch on my computer.
-
-Besides using dvorak, another thing that colors my keyboard code is that I
-have used the kinesis
-advantage for for more than 2 decades. I have used the ergodox ez for several years
-as well, so the evolution of my keymaps starts there with space, enter, backspace
-and delete keys on the thumbs.
-
-Layouts
+This is as much a keymap framework as it is a keymap. It can take many
+shapes with just a few configuration choices. Base layers, Mods, thumb clusters,
+edge_keys, all can be changed with just a configuration option.
+There are over 50 base layouts to choose from, as well as multiple
+choices of navigation, mouse, media,
+symbols, and keypads. Home row mods come in a few flavors or none,
+in a mod layer which is easily understandable and can be turned on
+or off, or switched. There are Miryoku options for everything if
+that is your thing.
+
+If there is a oled of 64x128 the maps of each layer will be displayed, which
+helps a lot in remembering and learning.
+
+This is an easily configurable keymap for keymap exploration. It is for
+primarily for minimalist, ortho split keyboards but does support some rectangles.
+It´s first keyboard was an Ergodox-ez many years ago. My daily driver
+is now a Kyria or a Corne, but I still use an original dactyl, rebound
+and ergodox-ez regularly although most of the love goes to the Kyria and Corne.
+
+The framework is Language
+agnostic, it supports having layers for different locales which can be
+cycled through.
+There are multiple mods layers to choose or
+not, home row mods or not, a variety of thumb layouts, mouse/no mouse,
+smart lock layers and mods, N-Shot mods like callum's, swapper. Combos,
+tap_hold, accented keys, alternate shifted keys, automatic custom
+keys, key overrides. Minimal or no C-code required for most things.
+Language, mods, layouts and extensions are encapsulated, so that they
+do not interact in the configuration which makes it much easier to modify
+and grow. Mods and combos are by key location rather than specific key codes.
+
+Quick start
+-------------
+
+Everything is encapsulated here. Base layers, functional layers, mods,
+or no mods, even the language. This means that anything can change
+independently and easily.
+
+If you don't mind dvorak, beakl or hands down, you can probably
+just use what is configured. Or just change it to a base layer
+of your choice. The fastest way to get started is to just change
+the base layers to the ones you want, compile and flash.
+
+Edit _config.h_,
+ * Set the lang_is, probably to EN.
+ * US international and BEPO are also supported out of the box.
+ * Uncomment the base layers you wish to have.
+ * comment the ones you don't.
+ * keep the number below 5 if you enable a second locale.
+ * Set the thumb clusters
+ * Choose a mod layer
+ * Choose an edge key set if you need one.
+ * Choose the layer flavors that you want.
+ * For Miryoku, copy the `miryoku_hd_gold_config.h` over `config.h`
+ It is a complete config with miryoku choices. Choose the base
+ layers you wish if Hands Down Gold and Qwerty is not your thing.
+
+ ** do not turn off extensions until you know them **
+ It will likely cause a stream of errors for the keycodes that
+ go missing when something is turned off. There are known
+ interactions between combos, smart locks, not_dead, and alt local keys.
+ Turning encoders or oled on and off certainly won´t break
+ anything.
+
+ There are other interactions between your choices.
+ Edge keys, thumbs, combos, other extensions,
+ may use the extensions that are enabled.
+
+### Look here to see the parts
+ * Everything can be turned on and off in *config.h*
+ * Base layers are in *base_layers/*
+ * Edge keys are in *layers/edge_keys.h*
+ * Thumbs can be reviewed in *layers/thumbs.h*
+ * Mods are in *mod_layers/*
+ * All other layers are also in *layers/*
+
+
+The long version
+-----------------
+
+All can be turned on or off in the config.
+supports en-us and fr-bepo Support for other languages is easily added.
+
+Layouts are human readable, all extensions are defined with def files.
+If an 128x64 oled is available, a map of the current layer is shown if enabled.
+
+I'm an Xmonad, emacs in vi emulation programmer, that
+just means that _Gui, Esc, :/?!% and ._ are all easy access and I like my
+arrow and mouse keys in a 4 column row.
+
+I have also become minimalist in my keyboard choices. I don't use
+number rows, not even on my kinesis, dactyl, or ergodox_ez, which have them.
+Although my maps do reasonably support these bigger keyboards as that is where
+it all started for me and I do still use them. My preference for keyboards
+is more in line with the Kyria and Corne. I still use 6 columns, but have been
+looking to use only 5.
+
+Note: Combos at QMK master do not currently support multiple reference layers which this
+configuration uses. Combos still work as always, but do not support all the features
+found here. To get fully functioning multi-reference combos, see my *ericgebhart_dev*
+branch and pull request below.
+
+Actually, at the moment, the fix is in my ericgebhart branch, since I accidently
+pushed it. I'll remedy that soon.
+
+A more current version of my QMK user can be found here in
+A sparse tree [of my QMK User Space ](https://github.com/EricGebhart/MyQMK/users/ericgebhart)
+
+For full multi-lingual combo functionality you will need my [pull request for fully functioning multi-reference combos which can found here.](https://github.com/qmk/qmk_firmware/pull/16699)
+
+Things which effect the thinking.
+ * No mouse.
+ * Preference for 3x10 layouts. Corne, Kyria, etc.
+ * Still works with bigger keyboards like xd75, kinesis, dactyl, ergodox, viterbi.
+ * Change mods without changing any maps.
+ * No number row preference. - all layouts have them if needed.
+ * Xmonad window manager, GUI key is the entrance to the Xmonad world.
+ * Typing in other languages.
+ * Curious about keyboard layouts and experimenting.
+ * Must be easy to maintain, extend and modify.
+ * Minimize digging in code to add new things, or change old ones.
+ * Minimize process record user.
+ * Easy to add enums for keys and layers, as well as oled display.
+ * Easy to support multiple languages regardless of maps.
+ * Minimize the need to write C code.
+ * Encapsulate C code, so that it is extensible through data.
+
+
+Features:
+ * Everything is configurable from config.h and .def files.
+ * Def files for most things.
+ * Custom key codes are mostly defined automatically.
+ * Everything is chosen or turned on and off in config.h
+ * Lots of macros to make it easy to redefine things without a refactor.
+ * Multiple edge/outer pinky column sets.
+ * Multiple thumb clusters to choose from.
+ * Thumb clusters and mods can be changed on a map by map basis.
+ * Easily define thumb clusters with an alpha letter.
+ * Easily define thumb clusters for non-base layer.
+ * Multiple base layers to choose from.
+ * Several variations of function layers to choose from
+ * Miryoku layers, thumbs and mods if desired
+ * Miryoku hands down gold config can be swapped with config.h
+ * Navigation and mouse layers
+ * A selection of symbol, keypads, and other layers.
+ * Regular and Beakl keypad and number rows
+ * Multi language support, (locales in the code).
+ * Multiple mod layers to choose from. Easy to add more.
+ * home row mods - a selection
+ * no mods
+ * alt mods
+ * miryoku mods
+ * Extensions are easily defined in def files.
+ * N-shot mods
+ * One-shot mods
+ * swapper
+ * Smart lock mods
+ * Smart lock layers.
+ * Accent keys
+ * Alternate shift keys
+ * Alternate local keys
+ * key overrides
+ * Tap hold
+ * Not dead keys
+ * Send unicode
+ * Send string
+ * Encoders
+ * Display a map of the current layer on the oled.
+ * Adding a new layer is painless.
+ * Adding or changing most things, is not difficult.
+ * Console key logging for [heatmap analysis.](https://precondition.github.io/qmk-heatmap)
+
+
+Layout shape and keyboard choices.
+-------------------------------------
+
+ In all cases these keyboards are defined in a matrix which is
+ a set of rows. Maybe like so, or less. Kinesis has one more row.
+
+```
+ -------------------------|------------------------ */
+ | Left0 | Numbers L | mid|dle0 | numbers R | Right0 |
+ | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 |
+ | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 |
+ | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 |
+ | Row5L | Row5R |
+ | ThumbsL | ThumbsR |
+ -------------------------|------------------------
+```
+
+Generally speaking, the keys on the right and left and middle don't change.
+Neither do the bottom row or the thumbs, unless asked. Frequently the numbers
+row is identical across layers.
+
+For automatic edge columns set EDGE_COLS.
+Outside pinky keys are 'yes'. This is on by default.
+N rows by 6 columns per side.
+Should be undef/def'd by the keyboard's keymap if no.
+#define EDGE_COLS yes. this is all taken care of for supported keyboards.
+
+Thumbs and Edge keys are grouped into sets so that different sets can be chosen in
+the config.
+
+All layer macros take 3x10 or 3x12 as needed. Edge columns are
+added as needed, and middle keys fill up the gap.
+Thumb keys are added as asked.
+
+keyboard shapes:
+Matrix size + 5th row + thumbs.
+Matrix size + thumbs.
+
+ * kinesis
+ 4x6 + 4 + 6 - 18 func keys.
+ * dactyl - Morpho handwire
+ 4x6 + 5 + 6
+ * ergodox_ez
+ 4x6 + 5 + 6 & 3 pairs of center keys.
+ * crkbd - corne
+ 3x6 + 3 or 3x5 + 3
+ * xiudi/xd75
+ 5x15
+ * keebio/viterbi
+ 5x14
+ * montsinger/rebound/rev4
+ 4x12 + 3 center keys.
+ * -- 4x12
+ * splitkb/kyria
+ 3x6 + 7 or 3x5 + 7
+
+The parts of a keymap
+---------------------
+
+ * keymap
+ * defined in _keymap/keymap.c_.
+ * Completely configurable from config.h
+ * Separated into logical chunks.
+ * Uses a language setting to create all maps.
+ * Creates the same maps in multiple languages.
+ * More than one language simultaneously on one keyboard.
+ * Currently provides these languag settings and keycodes.
+ * US - US-intl (US_)
+ * EN - US-en (KC_),
+ * BEPO - fr-bepo (BP_).
+ * Choosing dvorak, and enabling bepo as the second locale,
+ will produce two base layers to choose from on the keyboard.
+ Dvorak on US and BEPO.
+
+ * Base layers
+ * Simple and compact definitions.
+ * Base layers are pure.
+ * Mods are defined separately.
+ * OLED Maps for 128x64 sized oleds.
+ * Language agnostic.
+ * Core layer chunks are 3x10.
+ * Except for few exceptions which are 3x12
+ * More than 50 base layers to choose from.
+
+ **Caution: Choosing too many base layers will result in toprows or keypad layer LT's
+ to stop working. If bepo is enabled, all base layers are doubled so it's
+ easy to hit the 16 layer limit for LT.**
+
+ * Locales
+ * Locales, defines a set of layers for a locale.
+ * Layer definitions are language agnostic. - see lang.h.
+
+ * Extensions - Defs.
+ * Can be selected in config.h
+ * Defined in easy to read .def files.
+ * Correspondance between *extensions/* and *defs/*
+
+ * accented_keys.def - direct access to altgr keys
+ * altlocal_keys.def - alternate un/shifted pairs.
+ * alt_shift.def - alternate shifting behaviors for existing keycodes.
+ * not_dead.def - definitions for non-dead dead keys.
+ * caps_word - no def file.
+ * combos.def -
+ * custom_keys.def - list of custom keys.
+ * encoders.def - encoder behaviors by mod/layer.
+ * key_overrides.def - Bigger more complex alt keys.
+ * mod_lock.def - smart locking mods with a set of ignore keys.
+ * nshot.def - N-shot locking mods
+ * oneshot.def - One-shot locking mods
+ * smart_lock.def - Smart lock layers and mods.
+ * swapper.def - key substitution, reverser.
+ * eg. toggle between tab, backtab on a key, with a reverse key.
+ * tap_hold.def - Define key for tap and hold for tapping term for qqc autre.
+ * unicode.def - keycodes to send unicode strings.
+ * send_string.def - keycodes to send strings.
+
+
+ * Layers
+ * Multiple selections of the Transient layers.
+ * Layer chunks are 3x10, with some options.
+ * Full Navigation layer - stable and well used.
+ * Mouse keys or without.
+ * 1 or 2 layer nav, 2nd for mouse. or all on one. - choices.
+ * Multiple choices of an easy to use _top rows_ layer similar
+ to `raise` and `lower`.
+ * A fully complete symbol layer, Used for coding and writing.
+ * Accented letters and dead key layers.
+ * Keypads and function pads.
+ * Beakl keypads and symbol layers.
+ * Control layers.
+ * Layers
+ * Adjust
+ * RGB
+
+ * OLED A simple, configurable implementation.
+ * Current base layer
+ * Current locale
+ * Current transient layer
+ * Last key, matrix location and value.
+ * Mods and locks
+ * Map of the current layer. (Oled 128x64)
+ * key logger
+
+ * Keyboards
+ * nothing is needed in keymaps/*/keymap.c
+ * Layouts - keyboard matrix adaptation.
+ * Adaptive. Usually taking 3x10 maps and filling the edges and thumbs.
+ * 4x10 or whatever is possible.
+ * 3 versions, thinking in a split kb, way.
+ * 5 columns in, 5 out.
+ * 5 columns in, 6 out.
+ * 6 columns in, 6 out.
+ * per keyboard shape.
+ * There are layouts per keyboard.
+ * Base layout with mods and thumbs and edges added.
+ * Transient layout which can be KC_TRANS, in those same places.
+ * The number row addition can be turned on and off as needed by the layout.
+ * Layouts can hard code the number row, negating the need for giving one.
+
+ * Multiple edge key sets
+
+ * Multiple Thumb clusters - see config or thumbs.h for up to date choices.
+ * Support for multiple definitions.
+ * mods
+ * layers
+ * mods_layers
+ * mods_layers_nav
+ * beakl wi
+ * beakl wi - official.
+ * test - to play with.
+ * trans - transparent, could be used in the transient layout to allow alternates.
+ * miryoku with keypad
+ * miryoku with toprows
+ * mods_layers with left thumb letter
+ * hands down approximation with left thumb letter
+ * miryoku with keypad, letter on left, space on right. - no tab.
+ * miryoku with toprows, letter on left, space on right. - no tab.
+
+ * Mod Layers
+ * Completely independent of any layer or base layer definition.
+ * Easy to create a new one by copying the transparent version.
+ * Can be changed on a layer per layer basis.
+ * Based on position in the matrix.
+ * Chosen in config.
+ * Multiple choices.
+ * Home Row Mods. sacg, gacs, gasc
+ Left and right mods on left and right.
+ * Transparent - the default if not chosen.
+ * Alt - Non home row mod variant.
+ * miryoku HRMS is sacg plus right alt/altgr on third row.
+
+ * Alternate language/locale support
+ * Happens at the lowest level
+ * All maps work with any of the [keymap extras.](https://docs.qmk.fm/#/reference_keymap_extras)
+ * Language support is simple to add with just a new, very simple macro.
+
+The language keycodes can be found
+[here.](https://github.com/qmk/qmk_firmware/tree/master/quantum/keymap_extras)
+
+
+Architecture
+-----------------
+The idea here is that most things don't change, and the things that do are
+easy to understand and change. The defs directory is where all the extras are,
+tap_hold, alternate shift keys, combos, keycodes, smart lock, one shot mods,etc.
+
+If layers exist that you want and like, then all other behaviors are defined in
+def files which are much nicer than working directly with C code. If there is
+need there is always the copy pasta way too.
+
+Things that are likely to be changed when adapting a layout to personal preferences
+are *layers/thumbs.h* and *mod_layers/*. The function layers are all in the
+layers folder and should be easy to understand. Once added, it is only necessary to
+add the appropriate defines in _config.h_
+
+Adding new layers requires changes in layer_names, *oled/oled_layers.h* and *oled/oled_cartes.h* and the appropriate *keymap/ .h* file.
+
+Adding a new keyboard is done in keyboards and should be fairly obvious.
+```
+.
+├── base_layers
+│   ├── accents.h
+│   ├── alt.h
+│   ├── base_layers.h
+│   ├── beakl.h
+│   ├── bepo.h
+│   ├── carpalx.h
+│   ├── dvorak.h
+│   ├── gap.h
+│   ├── hands_down.h
+│   ├── keymaps.txt
+│   ├── maks.h
+│   ├── qwerty.h
+│   └── toprows.h
+├── config.h
+├── defs
+│   ├── accented_keys.def
+│   ├── altlocal_keys.def
+│   ├── alt_shift.def
+│   ├── combos.def
+│   ├── custom_keys.def
+│   ├── encoders.def
+│   ├── key_overrides.def
+│   ├── mod_lock.def
+│   ├── not_dead.def
+│   ├── nshot.def
+│   ├── oneshot.def
+│   ├── send_string.def
+│   ├── smart_lock.def
+│   ├── swapper.def
+│   ├── tap_hold.def
+│   └── unicode.def
+├── ericgebhart.c
+├── ericgebhart.h
+├── extensions
+│   ├── accented_keys.c
+│   ├── accented_keys.h
+│   ├── altlocal_keys.c
+│   ├── altlocal_keys.h
+│   ├── alt_shift.c
+│   ├── caps_word.c
+│   ├── caps_word.h
+│   ├── console_key_logger.c
+│   ├── console_key_logger.h
+│   ├── encoders.c
+│   ├── encoders.h
+│   ├── extensions.h
+│   ├── keycodes.h
+│   ├── keymap_combo.h
+│   ├── key_overrides.h
+│   ├── mod_lock.c
+│   ├── mod_lock.h
+│   ├── not_dead.c
+│   ├── nshot_mod.c
+│   ├── nshot_mod.h
+│   ├── oneshot.c
+│   ├── oneshot.h
+│   ├── process_locales.h
+│   ├── process_nshot.h
+│   ├── process_smart_lock.h
+│   ├── send_string.c
+│   ├── smart_lock.c
+│   ├── smart_lock.h
+│   ├── swapper.c
+│   ├── swapper.h
+│   ├── tap_dances.c
+│   ├── tap_dances.h
+│   ├── tap_hold.c
+│   ├── tap_hold.h
+│   ├── unicode.c
+│   └── unicode.h
+├── keyboards
+│   ├── keyboards.h
+│   └── layouts.h
+├── keymap
+│   ├── keymap.c
+│   ├── map_accented.h
+│   ├── map_alt.h
+│   ├── map_beakl.h
+│   ├── map_bepo.h
+│   ├── map_carpalx.h
+│   ├── map_dvorak.h
+│   ├── map_funcs.h
+│   ├── map_gap.h
+│   ├── map_hd.h
+│   ├── map_keypads.h
+│   ├── map_maks.h
+│   ├── map_qwerty.h
+│   ├── map_symbols.h
+│   └── map_toprows.h
+├── lang
+│   ├── lang.h
+│   ├── lang_map.h
+│   ├── locale_layers.h
+│   ├── locales.c
+│   └── locales.h
+├── layer_names
+│   ├── base_names.h
+│   ├── func_names.h
+│   ├── layer_names.h
+│   └── util_names.h
+├── layers
+│   ├── edge_keys.h
+│   ├── keypads.h
+│   ├── layers.h
+│   ├── nav.h
+│   ├── symbols.h
+│   ├── thumbs.h
+│   ├── toprows.h
+│   └── utility.h
+├── listen_keylogger.sh
+├── mod_layers
+│   ├── alt_mods.h
+│   ├── hrm_gacs.h
+│   ├── hrm_gacs_miryoku.h
+│   ├── hrm_gasc.h
+│   ├── hrm_sacg.h
+│   ├── hrs_nav.h
+│   ├── mod_layer.h
+│   └── trns_mods.h
+├── oled
+│   ├── oled_cartes.c
+│   ├── oled_layers.c
+│   ├── oled_stuff.c
+│   └── oled_stuff.h
+├── process_records.c
+├── readme.md
+└── rules.mk
+
+10 directories, 118 files
+```
+
+Locales
+-------------------
+There are currently three locales. LANG_IS defines the one in use.
+The map changes this value as it goes, to get the maps that are asked for.
+I have recently renamed some variables, such that it seems that only 2 locales
+are possible. It seems more than two might be too many. And keeping at 2 is
+a little easier.
+
+ * EN - en-us, **KC_** keycodes.
+ * US-INT - us-international variant, **US_** keycodes.
+ * BEPO - bepo-fr, **BP_** keycodes.
+
+Switching LANG_IS before adding a new map will cause that map to
+use LANG keycodes and keymap chunks when building the map.
+
+Enabling a second locale to bepo, will cause bepo versions of the chosen layers to
+be added to the keymap.
+
+### defining a locale.
+
+This is to manage BEPO and Qwerty Locale/language/Layers
+Each locale is defined with a start and end layer from the layers enum.
+
+This is only necessary to give contextual base layer choices based on
+the current locale setting, which the keyboard tracks.
+
+The first and last defines are all done with the magic of defines in
+ericgebhart.h where the layers enum is defined.
+
+This could potentially hold multiple locales, The map turns on off the layers
+and their enums if they are not enabled so that the layer array does not
+fill up with too many base layers, or other layers because LT only works
+up to layer 15.
+
+What this does is allow the keyboard to know which locales it has, and which
+layers go with them.
+
+If you have an oled, the locale will be displayed after the layout name. Currently
+en-us and bepo-fr are there.
+
+Locales are tracked, as to the layer ranges which belong to them in the layers enum.
+This allows for a `KC_NEXT_LOCALE` key and a `KC_NEXT_BASE_LAYER` key, on the _layers_
+layer.
+`KC_SET_BASE` sets the default layer in the eeprom.
+
+When cycling through layers only the layers for the chosen local will appear.
+
+The layers are different keycode sets.
+So there are two symbol layers, two toprows layers, two keypad layers.
+One for Qwerty and one for bepo. The Navigation layer is not affected because
+it has only control keycodes which are independent of locale.
+
+
+### Locales, how they work in layouts.
+
+This is done through consistent naming patterns and macros.
+Here are the macros that support creation of layout parts by locale.
+All are defined in **lang.h**
+
+ * Keycode Prefix - KC or BP, etc.
+ `LANG_KC(_A) -> KC_A or BP_A`
+
+ * Defined key/layer Suffix - SYMB_EN, SYMB_BP, ...
+ `LANG_N(NAME) -> NAME_EN, NAME_BP`
+
+ * Map chunk Suffix - _EN, SYMB_BP, etc.
+ `MAP_CHUNK(15_BOTTOM) --> ___15_BOTTOM_EN___ or ___15_BOTTOM_BP___`
+
+_lang.h_ has the macro definitions used in the keymap resolution,
+A new locale, will need a new set of macros that match the others.
+They use LANG_IS, Follow the patterns. It should be reasonably obvious.
+
+It is only necessary to create new base level macros that are used by these
+macros. All of them are similar.
+
+**LANG_KC** uses these macros to resolve it's values.
+```
+ // Give the right keycode prefix by LANG_IS
+ #define LANG_PFX CAT(LANG_IS_, KC)
+ #define BEPO_KC BP_
+ #define EN_KC KC_
+```
+
+Adding a new one is just a matter of adding the a macro named with
+this format. `LANG_IS _Keycode prefix`.
+for Slovak, if the **LANG_IS** value is `SK` that would be,
+
+ `#define SK_KC SK_`
+
+LANG_N macro uses these similar macros for it's resolution.
+
+```
+ // Give the right symbol suffix by LANG_IS
+ #define LANG_SFX CAT(CAT(LANG_IS, _), SFX)
+ #define BEPO_SFX _BP
+ #define EN_SFX _EN
+```
+Adding Slovak support to the LANG_N macro looks like this.
+
+ `#define SK_SFX _SK`
+
+
+### Thumb clusters.
+
+Thumb clusters can be chosen by layer with the value of **THUMBS_ARE**.
+
+The easiest way to see them is to look in *layers/thumbs.h*.
+
+At the core of the thumb clusters are a set of six keys which
+can be changed to a one of a set of keys, with settings in the config.
+Supporting a 4 key thumb cluster would just need a similar set.
+
+The newer Hands down variants also have need of thumb clusters which
+can take a letter. A default can be given in config.h.
+Each keymap layer entry can give it's letter to change the thumb cluster.
+This is needed for hands down, maltron, rsthd, and beakl wi.
+
+These layouts use a special thumb cluster variant which will use the value
+of *THUMB_LETTER* to place a letter on one of the thumb keys.
+
+It is reasonably easy to add a new thumb cluster and use it. Add it to
+thumbs.h, add to the list of macros for it's suffix, and turn it on
+by setting it to *THUMBS_ARE* in config.h
+
+Additionally a thumb cluster can be set for the various function layers as
+well. The transparent thumbs can be used, or something else. The nav and
+mouse layers have the mouse buttons if mouse keys are enabled.
+
+It is also possible to use a Miryoku thumb cluster and layers
+or mix the other layers in as desired.
+
+The language of thumb clusters is managed at the lowest level.
+These keys are mostly not language specific.
+
+Here is the definition for my space and symbol layer key.
+This changes the name of the layer given like this.
+
+_SYMB becomes *_SYMB_EN* or *_SYMB_BP*. Depending on the value of *LANG_IS*
+
+ `#define SPC_SYMB LT(LANG_N(_SYMB), KC_SPC)`
+
+
+Edge key sets
+----------------
+Edge keys, or the 6th, and outer pinky column are often not specified
+in base keymaps and are not strictly necessary. There are a few sets
+to choose from here. A NOKC set with no keys, NORM which is sorta normal
+with grave, equal, tab, -, and \/. There is also a smart lock set
+which gives access to smart lock layers tab and -. Last there is
+test, so its easy to try new things. Edge keys are defined in
+*layers/edge_keys.h*.
+
+
+Base Layers
+-----------------
+I like to experiment with layouts. So I have a few.
+They can be turned on in config.h.
+
+To switch base layers there is a combo to raise the layers layer.
+Hold both pinkies on their lower row keys to get the layer.
+Tap the home row left middle finger to change layers.
+Tap the ring finger to set it to eeprom if you want it to stick.
+
+The left index finger will cycle through locales if you have them.
+
+Here is a list of some of the base layers..
+
+ * Dvorakish
+ * Dvorak
+ * Capewell-Dvorak
+ * Ahei
+ * Boo
+ * Dvorak RLC-UI
+ * Beakl
+ * 15
+ * 19
+ * 27
+ * WI
+ * Qwertyish
+ * Qwerty
+ * Azerty
+ * Workman
+ * Norman
+ * Maks
+ * Colemak
+ * Colemak_DH
+ * Halmak
+ * Minimak
+ * Minimak 8
+ * Minimak 12
+ * Carpalx
+ * QFMLWY
+ * QGMLWB
+ * QGMLWY
+ * Hands Down
+ * Neu
+ * Neu narrow
+ * Titanium
+ * Gold
+ * Platinum
+ * Silver
+ * Bronze
+ * Elan
+ * Dash
+ * Ref
+ * MTGAP
+ * Mtgap
+ * Ctgap
+ * Apt
+ * Canary
+ * Others
+ * Maltron
+ * Eucalyn
+ * Rsthd
+ * Isrt
+ * Hands Up
+ * White
+ * Soul
+ * Niro
+ * Asset
+ * Whorf
+ * Whorf6
+ * Bepo, layers with accented letters.
+ * Bepo
+ * Optimot
+ * Optimot compact
+ * Beakl19bis
+
+### Adding a new base layer, or any layer
+
+Adding a new base layer is easy. They all live in *base_layers/*. A base layer
+entry looks like this. There is an empty template in *base_layers.h* which collects
+all the other maps. The name of the carte de map, should be **CARTE** followed by
+the layer name that will be used. Layer names are usually an underscore followed by
+the name. For dvorak, that is *_DVORAK*, which because of the language layer ultimately
+and magically becomes *_DVORAK_EN*, *_DVORAK_US*, *_DVORAK_BP* as needed.
+
+```
+#define CARTE_DVORAK \
+ carte_de_map(" ',.py fgcrl ", \
+ " aoeui dhtns ", \
+ " ;qjkx bmwvz ")
+
+#define ___DVORAK___ \
+ LANG_MAP(TL_QUOT, TL_COMM, TL_DOT, _P, _Y, _F, _G, _C, _R, _L, \
+ _A, _O, _E, _U, _I, _D, _H, _T, _N, _S, \
+ TL_SCLN, _Q, _J, _K, _X, _B, _M, _W, _V, _Z)
+```
+
+#### TL_ keycodes
+
+Use TL_ keycodes for any punctuation, this allows for targeting
+of these keys by language and by target layout as needed.
+for instance *TL_COMM* -> TLKC(_COMM). The *Target-Language-comma*,
+becomes BP_BK_COMM, or KC_DV_COMM, US_HD_COMM, or whatever it
+needs to be based on current language and target layout. If your layer has special
+puncuation needs,
+
+ * Add key entries to *altlocal_keys.def*
+ * Edit to *lang/lang_map.h* to add the new *TARGET_PFX* entry.
+ * Set the appropriate value to *ALT_TARGET_IS* in the layer's keymap entry.
+
+#### Integration
+
+Integrating the new map into the rest of the framework is just a simple entry
+in a few places.
+ * *layer_names* needs to know about the new name so we can use it,
+ * The oled needs to know about it so it can display it.
+ * The config needs to know about it so we can turn it on.
+
+Follow these steps. Everything is very simple, and just one to 3 lines.
+Just follow the same patterns as all the rest.
+
+ * Add the layer definition and map of the definition in *base_layers/<appropiate>.h*.
+ * Add the layer name to *layer_names/base_names.h*
+ * Add the layer name to *keymap/<appropiate>.h*
+ * Add the layer entry to *oled/oled_layers.c*
+ * Add the layer map entry to *oled/oled_cartes.c*
+ * Add the define for the layer enable to *config.h*
+
+Adding a new functional layer follows the same patterns, although their
+keymap and oled entries may be more complex, since it is usually trying
+to pick one from a set of choices.
+
+### Adding a new thumb cluster configuration
+
+Adding a new thumb keys definition is done in *layers/thumbs.h*.
+The keys that change are just 6 and they all have the name of *___6_ERGO_THUMBS_...*.
+
+ * Define a new thumb definition with a nice suffix like all the rest.
+ * Add an entry to the *THUMB_EXT* list with the nice new suffix.
+ * Set the appropriate *THUMBS_ARE* defines in config.h to it's
+ new thumb extension name.
+
+### Adding a new mod layer
+
+This is also easy. Mod layers live in the mod_layers folder. Each file
+there is a separate mod layer, which is tracked in *mod_layers.h*
+The file, *trns_mods.h* is the transparent mods layer and by definition has
+no modifiers applied, providing a clean slate.
+
+The steps are these:
+ * Make a new copy of an existing mod layer.
+ * Edit the new file and change the names to your new name.
+ * ie. *_trns* changes to *_my_new_mods*
+ * Add the mods you want. MT's and LT's, tap holds, etc.
+ * Edit *mod_layers/mod_layer.h*
+ * Add the include for the new mods file*
+ * Add the *MOD_EXT* entry for the new name
+ * Define *MODS_ARE* in _config.h_ to use the new name.
+
+
+Keymaps
+-----------
+I only have one. It's in keymap/keymap.c.
+My config.h has all the current usable settings.
+Turn on the layers by enabling and choosing them in config.h.
+Most keyboards don't need a keymap.c.
+
+There are corresponding Bepo layers, as needed, which will arrive if *SECOND_LOCALE* is
+set to _BEPO_.
+This essentially doubles the number of keymaps.
+Nav, mouse, media, layers, RGB, and Adjust are not duplicated as there is no
+current need.
+
+## Mods, home row and otherwise.
+With all these layers it was a real pain to apply mods consistently and
+easily with the old wrapper code. So I changed the way I use keymap macro
+wrappers and added in my own mod layer. The only thing it has is the mods
+to apply. No more editing keymaps to apply mods. I do it once, and it
+works everywhere I want by location.
+
+Multiple versions are possible. Just copy the trns_mod_layer.h to a new
+name and modify it with a new extension name, (replace '_trns'). Then add it's include to mod_layer.h, to be used when the config says.
+
+The defines for *MODS_ARE* and *DEFAULT_MODS* determine which mods are applied
+to a given keymap layer.
+
+Keyboard matrix Layouts
-----------
-This evolved from the old layout...wrapper code. Calling everything a wrapper seems
-silly. So I took a step back.
-
-Also, with all these layers it was a real pain to apply mods consistently and
-easily. So I changed the way I use keymap macro wrappers and added in my own
-mod layer. The only thing it has is the mods to apply. No more editing keymaps
-to apply mods. I do it once, and it works everywhere I want.
-
-All layouts, almost, boil down to a 3x5 x 2 matrix. Bepo is 3x6. Mostly, I want
-my controls to stay the same. As we have been conditioned, these are the keys on
-the edges, or middle. Not that they can't change but I don't usually change them
-much, except the side edges, - the extra pinky columns.
-the F keys, the columns to the left and right and the row on the bottom.
-Thumb keys if you have them. Even the number row is practically the same.
-
-With that in mind, reducing my layouts to 3x10 or 12 matrices would be great.
-At the same time extracting my mods so they are easy to apply to any matrix.
-So that's what is here.
-
-At the bottom is the LAYOUT, needed by the keeb you have. Then I have my Layouts
-to feed it with my ROWS macros which are my MOD layer. At the end of it all,
-I give a 3x10 or 12 to a layout and I have a complete keyboard definition.
-Creating a new keyboard map is super simple.
-
- * mod_layer.h is the place for home row mods or any other mods.
- * layouts.h is where I define a new matrix using the ROW macros when I need one.
- * core_keys.h - where I define my custom keys. Ya know, the big enum.
- * altlocal_keys.c - Alternate key/shift keys for emulation on other locales.
- * core_keysets.h - Base layers; qwerty, dvorak, beakl, colemak, norman, carplax...
- * edge_keys.h - defines the edges and bottom/thumb keys of a keyboard.
- * layers.h - defines actual layers for navigation, symbols, keypad, layers, top rows, etc.
+This is where the keymap of the
+keyboard meets the mods and all the edge, middle and thumb keys, and makes
+it easy to give just a 3x10 definition for most layers regardless of which
+keyboard it is going to.
+
+To use an existing layout for a different keyboard, simply make an entry
+in *keyboards.h* to assign the proper layouts that fit that keyboard.
+So a planck could use the 4x12 layout out of the box. In the keyboards
+keymap there is only a need for config.h or rules.mk if something needs
+changing. For the keyboard an empty keymap.c will do.
+
+The base layout can be anything really.
+The base layer sets the thumbs and anything outside of the 3x10.
+The mod layer is wrapped in the base layout and adds the mods, and a 6th
+outer pinky column as needed.
+
+Some layouts take an extra number row.
+Layouts can be any shape, all of these take a 3x10, 3x12, 4x10 or 4x12,
+and make it fit the keyboard.
+
+The layouts defined in _layouts.h_ take a list of keys. and give them
+to the keyboard's layout. The Corne (crkbd), uses a layout called
+ `LAYOUT_split_3x6_3`. So for the corne, I have a `Base_3x6_6` that
+ is the same shape, in its resolution.
+
+There are layouts for Corne, ergodox, kinesis, dactyl, viterbi, xd75, rebound.
+
+Currently, 3 layouts are needed per keyboard.
+ * A Base layout, for default/base layers,
+ * A transient layout for the function layers.
+ * A version which takes 3x12 for the larger bepo base layers.
+
+The base layouts can take 3 or 4 rows by 10 columns as desired.
+They add in the mods, and any pieces of matrix outside of
+the 3x10 center, function, numbers, lower rows, outside pinky keys,
+and thumb clusters.
+
+
+Functional layers
+--------------------
+There are quite a few of these to choose from. The easiest way to see
+them all is to go look at them in _layers/_. They are logically divided
+into files, and their cartes/maps are easy to look at. There are
+minimalist Miryoku versions as needed.
+
+## Navigation Layer
+I do not use a mouse. I use Xmonad as my window manager, and I have
+practically no use for one. They are necessary however. So I have
+a Navigation layer which is all mouse, arrows, home, end, tab, page
+up, down, 5 mouse buttons and so on.
+
+There are a growing number of choices, left and right sided mouse layers
+right side arrows etc, and some monolithic nav layers like the one shown
+below.
+
+There is also a split layer, with arrows etc on the right, and smart mods
+and N-shots on the other. A left side mouse layer is accessible from
+the first nav layer. There are various choices at this point. It is
+best to look at the config.h for clues.
+
+The miryoku nav and mouse layers are somewhat but not terribly different.
+
+
+#### One of the Navigation layers.
+
+```
+M = Mouse
+B = Button
+W = Wheel
+AC = Acceleration
+CCCV = Tap -> Ctrl-C, hold for double tap duration -> Ctrl-V
+CTCN = Tap -> Ctrl-T, hold for double tap duration -> Ctrl-N
+CWCQ = Tap -> Ctrl-W, hold for double tap duration -> Ctrl-Q
+HOME = TAB & PGDN
+END = BKTAB & PGUP
+Lock/Unlock LAYER = PGDN & PGUP
+
+MB5 MB4 MB3 MB2 MB1 MAC0 | CTCN MB1 MB2 MB3 MB4 MB5
+TAB MLeft MDown MUp MRight MAC1 | CCCV Left Down UP Right TAB
+ WLeft WDown WUp WRight MAC2 | CWCQ TAB PGDN PGUP BKTAB
+
+ Left Down Up Right CCCV | CCCV MLeft MDown MUp MRight
+
+
+```
+
+
+## Symbol Layer
+
+The symbol layer is based on the Beakl15 symbol layer. It was very similar to a symbol
+layer that I had before beakl, but this felt better, and has been through a few
+iterations at this point. Vi likes using :/?! a lot. The = is not that important to
+me, as the : for the vi ex: command. The ! is very satisfying in this location.
+
+For US-intl and Bepo which have dead keys, the symbol layer uses the *not_dead* extension
+to give _'`"^~_ which are not dead.
+
+The beakl symbol layer is intuitive and fairly easy to remember. There are 3 versions.
+The original, an extended, and an extended and enhanced for vi.
+The primary purpose of the extension was to provide keys which might not be available
+elsewhere on the default layer. The vi version takes this further and moves :/?
+to better places.
+
+I prefer a modified beakl15 symbol layer. here it is, left and right.
+This layer has some extra characters so it works with non-beakl base layouts.
+The beakl wi symbol layer is not an improvement on this IMO.
+Miryoku symbols layer is only left sided, and minimalist as well.
+This might be a little vi centric, with the : in the middle. ymmv.
+
+There are a few choices, this is one.
+
+```
+ `<$>' ?[_-]
+ - \("#) !{:/} ;
+ @=*+; %&^~|
+```
+
+
+## TopRows Layer
+
+The toprows layer is a nice way to transition to small keyboards.
+I think, truly this is the layer that makes tiny keyboards accessible in the beginning.
+Everything can remain familiar. I use this one with a beakl number row.
+The default, if no choices are made, aside from enabling toprows, will
+have a normal qwerty number row, as in the second map.
+
+I do not use F keys, The latest addition has _smart_ and _nshot mods_ in the third row.
+There is a miryoku thumb cluster which uses this layer instead of a keypad.
+
+ ```
+ !@#$% ^&*()
+ 40123 76598
+ F1 --- F10
+ ```
+ or
+
+ ```
+ !@#$% ^&*()
+ 12345 67890
+ F1 --- F10
+ ```
+
+## Keypad and Funcpad Layers
+
+There are several variations of keypads and function key pads in various sizes,
+and left and right.
+There are also versions with smart and nshot mods instead of F-keys.
+There are monolithic, left and right, and also half keyboard left mostly...
+A miryoku version also exists.
+The keypad can be chosen in config.h.
+
+```
+ 523: F9-12
+ 7.104 F5-8
+ /698, F1-4
+```
+## Media Layer
+
+A simple Miryoku, media layer, controls on the right.
+
+OLED
+--------------------
+The oled shows the basic stuff I could find in most places.
+* Default layer
+* Current layer
+* Locale
+* Mods
+* Locks
+* Last key pressed
+* Map of the current layer as simply as possible. (128x64)
Process_records.c
--------------------
This is where the keycodes are processed...
+It tends to be where cruft gathers. Mostly I try to keep it empty
+and do all my processing with the extensions. The file, _extensions.h_
+takes care of inserting them in process_records with it's macro.
+
+
+Extensions
+---------------------
+Extensions are all in the extensions directory and have a single
+entry point via extensions.h which provides a macro to place in **process_record_user**.
+The intention is that they are easy to copy and use as is without digging around
+in the C code. Custom keys are also defined there. Any keycodes defined by
+an extension are automatically added to the custom keys enumeration so there is no need to define them manually.
+
+A new extension can be added with a process record entry in
+extensions.h. Just follow the same code pattern. If an extension defines keycodes,
+add it's include entry in *keycodes.h* so that they are automatically added to the enum.
+Keycodes.h is also where all the miscellaneous short cut key defines are done.
+
+To copy all the extensions,
+ * Copy the extensions and defs folders,
+ * Copy process_records.c file or adapt yours.
+ * Adapt your custom keycodes to custom_keys.def.
+ * Copy the pertinant parts of config.h so that everything can be enabled.
+ * Define _USERSPACE_H such that all the extensions can find your stuff.
+
+To adapt to your own process_record_user do this;
+Include extensions.h in your process_record_user,then add this
+above the switch.
+```
+PROCESS_EXTENSIONS
+```
+This will cause process records to use whatever extensions are turned on.
+
+Many extensions have a _.def_ file in _/defs_ for any data that is needed.
+
+Because many of them use custom keycodes or layers in their definitions,
+it is necessary to include your userspace .h such that keycodes and layer
+codes can be found. To simplify this, simply add a define to config.h
+to point at your .h or wherever your custom codes can be found.
+
+In my case;
+```c
+#define USERSPACE_H "ericgebhart.h"
+```
+
Custom keys
-------------------
-I have a lot of custom keys because of bepo. It is somewhat confusing this interaction
-between a keyboard and the software that receives it.
+The Custom keys are in __custom_keys.def__.
+
+__keycodes.h__ is an extension of sorts. It is the custom keys enumeration.
+The __custom_keys.def__ has a few random keycodes in it.
+
+All other keys are automatically generated from the other def files.
+
+For the extensions that have key definitions those keys are enumerated
+automatically. The keys are defined in the def files so there is no need
+to add them to the enumeration manually.
+
+It will complain as usual if there are duplicates.
+
+Mostly, __keycodes.h__ is key defines to make shortcuts, since the enumeration
+is done almost completely automatically. When adding a new extension
+which defines keycodes, that extension will also need an entry in
+keycodes.h in order to automatically define the new key enumerations
+it´s def file creates.
+
+
+Accent keys
+-----------------
+This is a way to create keycodes which access keys
+which are normally only accessible with an Altgr/Ralt and a dead key.
-A lot of my pain is invoked by my desire to have dvorak on bepo. Which works just fine,
-although an english/cyrillic situation may not work so well. Currently I have
-dvorak and beakl on bepo in addition to bepo it's self.
+Each definition takes a keycode, the key to modify, and the dead key
+to apply to it.
-Alternate keycodes for emulating a layout on another locale/language.
+```
+ACCENTED(BP_OCIR, BP_O, BP_DCIR)
+ACCENTED(BP_ACIR, BP_A, BP_DCIR)
+```
+
+
+Alternate keycodes
-----------------------------
+Normally, a keycode has unshifted and shifted key values. These are defined
+by the OS and it's locale, not the keyboard. This feature allows a keycode
+to be defined that uses arbitrary unshifted and shifted keycodes and their modifiers.
+This is necessary, because, for instance, qwerty has , and ; paired. Other
+locales may not. Bepo, and Beakl both have different pairings as do many other
+layouts.
+
Because of wanting dvorak and beakl on bepo there was the necessity to create keys
-from keycodes which were not combined. For this I have a special function that
-takes a keycode and gives a proper shifted character for it. It is only a 2 keycode
-definition, but it does the basic non-shifted and shifted characters as you define them.
+from keycodes which were not combined. key overrides were not
+sufficient because some keys are not actually keys that can be accessed
+without modifiers. Each keycode for the new key specifies it's own
+modifiers making any character available as an unshifted or shifted key.
+
+Alternate keys for a locale, are defined in **altlocal_keys.def**.
+These are to emulate a key, from 2 keycodes.
+
+This is for emulating keys on another locale/language.
+Dvorak on Bepo-fr, or Qwerty on sk-SK, or de_DE.
+
+It is also good for alternate shifted and unshifted pairs like
+what is needed for beakl or hands down on en-us/qwerty.
+
+This feature is usually only needed for punctuation keys
+and the top row number keys. Where the unshifted and shifted keys
+are not the same character as the keyboard local on the OS.
+
+It has turned out that most of these keys have a destination language,
+and a target language/layout.
+The target is to emulate something on some language. QMK uses keycode prefixes,
+so this works pretty well and the names stay consistent with all the others,
+but with a middle name.
+
+The pattern is Language prefix, target language prefix, name.
+The target prefix is made up. BK -> beakl, DV -> dvorak, HD -> hands down, etc.
+
+The naming pattern is only important in that it works with all of the Lang
+macros elsewhere in this userspace. A macro is provided on a per key
+basis, which can be used at the base layer definition, such that *TL_COMM*;
+target-language-comma, becomes BP_BK_COMM, or KC_BK_COMM, or whatever it
+needs to be based on
+current language and target layout.
+
+Here is a def entry to create the 1/! keycode for dvorak in the Bepo-fr locale
+in *altlocal_keys.def*.
+```
+ MK_KEY(BP_DV_1, BP_DQUO, MOD_LSFT, BP_DCIR, MOD_LSFT)
+```
+
+Here is what some Beakl keys look like for en-us/qwerty.
+Beakl has dot with @, comma with ! and " with `.
+
+In *altlocal_keys.def*.
+```
+ // Keys for BEAKL on Qwerty
+ MK_KEY(KC_BK_DOT, KC_DOT, MOD_NONE, KC_2, MOD_LSFT)
+ MK_KEY(KC_BK_COMM, KC_COMMA, MOD_NONE, KC_1, MOD_LSFT)
+ MK_KEY(KC_BK_QUOT, KC_QUOT, MOD_NONE, KC_GRV, MOD_NONE)
+```
+
+Not Dead keys
+--------------------
+As a writer dead keys give me access to accented letters in other languages,
+As a programmer they are a pain, especially for a vi user. This problem is
+limited to a few characters; "'`^ and ~. This extension helps to fix these
+characters and make them accessible as non-dead keys. It does this by adding
+a space afterward. The space is eaten by the OS keyboard driver and the letter
+emerges as needed. Here are some non dead keys for US-Intl.
+In use, I put these on the symbol layer, and let all the others remain dead.
+
+```
+NOT_DEAD(US_DQUO_ND, US_DQUO)
+NOT_DEAD(US_GRV_ND, US_GRV)
+NOT_DEAD(US_QUOT_ND, US_QUOT)
+NOT_DEAD(US_CIRC_ND, US_CIRC)
+NOT_DEAD(US_TILD_ND, US_TILD)
+```
+
+Alternate shifts
+---------------------
+The alt shift extension is very simple, it uses a usual keycode, it does
+not define custom keys. It allows for an existing key like dot or semi-colon
+to have a different letter on its shifted value.
+
+There are currently three types of shift mods.
+ * Give a different character than usual on shift.
+ * Give two of the usual character instead of one.
+ * Give three of the usual character instead of one.
+
+They are all defined in *defs/alt_shift.def*.
+Here are some silly examples.
+
+```
+ALT_SHIFT(US_EXLM, US_PERC)
+SHIFT_FOR_2(US_AT)
+SHIFT_FOR_3(US_DLR)
+```
+
+
+Key Overrides
+-------------------
+These are the standard QMK key overrides. For un/shifted pair keys *altlocal_keys* is
+much, +3x, smaller and direct in that it makes keycodes that can be placed anywhere.
+However, if ko's are desired, this extension is an easy place to start.
+
+There are nice macros which take care of defining everything that is possible
+with the ?_ko() functions
+
+This first example is better done with **altlocal_keys**.
+
+```
+// KOL(slash_pipe, MOD_MASK_SHIFT, KC_SLSH, KC_PIPE, _DVORAK_EN)
+```
+
+Other key overrides can be defined with these.
+
+```
+KO(name, mods, key, replacement)
+
+KOL(name, mods, modded_key, replacement, layer)
+
+KOLN(name, mods, key, replacement, layer, neg_mods)
+
+KOLNO(name, mods, key, replacement, layer, neg_mods, options)
+```
Combos/Chords
----------------------------
-This is recently new to me. I'm using them on my thumb keys which are all LT's.
-the combos allow for layer locking for the Nav layer, and a oneshot for symbols
-among other things.
-I followed the simple example at the end of the doc than uses the
-combos.def file to define the combos.
+The combos here use multiple reference layers which is a pending
+pull request in the dev branch of QMK. The combos here will still work
+to an extent if *COMBO_ONLY_FROM_LAYER* is set to the correct layer number.
-Tap-mods
--------------------------------------
-I had been using MT on my thumbs for GUI,CTRL,ALT on hold along with
-Escape, Enter, space and backspace, my thumb keys. I then added shift to my home row pinky key.
-I had layer shifts to symbols, numbers, navigation all on the home row of both hands.
-It worked nicely but choppy I think, switching hands for the holder of the layer is
-a little like having no caps lock. It was a lot of work adding them to all my maps.
-This is what prompted my mod_layer. So much easier. No maps to modify.
-
-Then I moved to all home row mods with layers on my thumb keys.
-
-This does allow for more rolls, and I have found chord/rolls simply from having my
-xmonad controls be GUI-some-home-row-key-or-close. When Gui is your index finger,
-everything gets easier.
-
-Somewhere along the way I got a corne, and everything had to be small. and I realized
-that everything really was small. My layers are blending back, with LTs near the
-home row, and all the thumbs. On my dactyl I currently have 8 thumb keys per thumb,
-I don't know what to do with them all. Remembering a time I thought that would be
-awesome.
-
-### tap_taplong and open_openclose
-In process_records.c I have a nice couple of functions,
-tap_taplong(), and open_openclose() for my non MT/LT functionality.
-
- * I have home row mods for Shift, Ctrl, Alt, and Gui on both hands.
- * I have a number of LT mods to raise layers nearby. Nav, toprows, symbol, keypad
- are on both hands on the first and third rows around home row.
- * Xmonad tap_taplong to pull up desktops or terminals with tap or hold.
- * C-c/C-v, C-t/C-n, C-w/C-q are all on my Navigation layer as custom keys with tap_taplong.
- * My thumbs are Enter/space and Esc/backspace which are also Navigation and toprows and symbol layers. They used to be GUI,CTRL,ALT,SFT. but all that's on the home row now.
- * All of the paired characters on my symbol layer have a hold which closes them, and moves the cursor back between.
-
-### caps word
+[See my pull request to enhance combos here](https://github.com/qmk/qmk_firmware/pull/16699)
+
+This pull request defines a hook function for combos to determine the
+reference layer for the current layer. This allows for multiple reference
+layers to be used depending on the situation.
+
+Reference layers will be created and used according to the following
+defines.
+If the reference layer is enabled, it will automatically be assigned to
+COMBO_REF_DEFAULT and that will be the default reference if none
+is specified. If not specified, the reference will be the current layer.
+
+ * #define COMBO_REF_LAYER_ENABLE // enable a reference layer.
+ * #define COMBO_REF_LAYER_TWO_ENABLE // enable a second reference layer
+ * #define COMBO_ONLY_FROM_LAYER 2
+ * #define COMBO_REF_DEFAULT 2
+ Works in config.h if you know the number of your layer.
+ Automatically set if ref layer is enabled.
+
+Defining layer specific combo reference layers by layer in combos.def
+In this case, the default will be _COMBO_REF, the NAV layer will
+reference it's self, while bepo dvorak will reference the second
+combo reference layer. Keys start or end with CB or CB2.
+
+```
+COMBO_REF_LAYER(_DVORAK_BP, _COMBO_REF2)
+COMBO_REF_LAYER(_NAV, _NAV)
+```
+
+The combo reference layers follow an easy to remember keycode naming
+convention so that it is easy to define combos based on position.
+Keycodes are prefixed by CB or CB2, the first number is the row,
+followed by L or R for left and right, then the column number,
+for each hand left to right.
+
+Row 0 is the number row, there are 4 rows possible.
+
+`CB_1L1` is the left pinky, `CB_1R1` is the inside right hand index column.
+
+```
+ _1L1, _1L2, _1L3, _1L4, _1L5, _1R1, _1R2, _1R3, _1R4, _1R5,
+```
+
+If there are edge keys, they are named accordingly, left and right.
+
+```
+L0_CB, L1_CB, L2_CB, L3_CB
+R0_CB, R1_CB, R2_CB, R3_CB
+```
+
+Thumb keys use the COMBO and COMBO2 thumb settings which give keycodes
+like this.
+
+```
+#define ___6_ERGO_THUMBS_COMBO___ CB_TH1, CB_TH2, CB_TH3, CB_TH4, CB_TH5, CB_TH6
+#define ___6_ERGO_THUMBS_COMBO2___ CB2_TH1, CB2_TH2, CB2_TH3, CB2_TH4, CB2_TH5, CB2_TH6
+```
+
+Tap-Hold
+-----------------------
+
+Tap hold currently has *tap_taplong* and *open_openclose* functions.
+These are in *tap_hold.c*, *tap_hold.h* and *tap_hold.defs*.
+Both use **TAP_HOLD_TERM** as the hold duration.
+
+Tap_taplong sends one keycode on tap, and another after a hold of tapping term.
+Open_openclose, sends one keycode on tap, hold sends that, plus the second,
+followed by a back arrow.
+
+Additionally, open_openclose will send a triple of the open keycode when tapped with
+the shift modifier on.
+
+There as also a __not dead__ version of open_openclose that accomodates using
+dead keys like quote so that the functionalty behaves as if the key were not
+a dead key, giving a quote, a pair of quotes or a triple of quotes.
+
+The file _tap_hold.defs_ contains all the definitions. Like combos,
+these entries are processed with a function call from **process_user_record**
+`process_tap_hold_user(keycode, record);`
+
+Define your keys in *tap_hold.defs*.
+
+Here is Ctrl-C, Ctrl-V, as tap and long tap.
+```
+TP_TPL(KC_CCCV, LCTL(KC_C), LCTL(KC_V))
+```
+
+For tap open, hold for open and close then a back arrow.
+Here is __(__ or __()__ with tap and long tap.
+
+```
+OPEN_OCL(KC_OCPRN, KC_LPRN, KC_RPRN)
+
+OPEN_OCL(KC_OCQUOT, KC_QUOT, KC_QUOT)
+// non dead version of quote.
+OPEN_OCL_ND(BP_OCQUOT, BP_QUOT, BP_QUOT)
+OPEN_OCL_ND(US_OCQUOT, US_QUOT, US_QUOT)
+```
+
+It is also possible to trigger a smart lock with a hold.
+This example creates a keycode, `ENTNAV` which can be used
+to type enter, or smart lock the nav layer.
+Note that `SML_NAV` should be defined in `smart_lock.defs`.
+
+__Caveat:__
+This does have the unfortunate behavior of delaying the action
+until key up. So it may not be that useful. I did not like it
+for this particular example.
+
+```
+TP_SML(ENTNAV, KC_ENTER, SML_NAV)
+```
+
+Caps Word
+-------------
+This is a slightly modified version of caps word which adds a *CAPS_WORD_ON* keycode
+which can be used to turn caps word on explicitly. This is useful for mapping a
+single key or creating a combo.
+
+[As documented in here.](https://getreuer.info/posts/keyboards/caps-word/index.html)
Holding both pinkies on home row for double tapping term, is effectively
right-shift and left-shift, invokes caps-word. The next word will be capitalized.
It continues until it shouldn't.
-BEPO vs Qwerty Locale/language/Layers
----------------------
-Essentially they are different keycode sets. So anything that needs them, causes a layer.
-So there are two symbol layers, two toprows layers, two keypad layers.
-One for Qwerty and one for bepo. The Navigation layer is not affected.
+Smart lock
+----------------
+They are defined in *smart_lock.def*. They need
+a custom keycode, and a layer or mods, not mod keycode, to apply,
+followed by a list of keycodes to ignore and stay active.
+This allows popping to layer which will stick until it doesn't.
+Or to apply mods until it shouldn't. Each definition has it's
+own list of key codes to ignore. Derived from _smart_layers_
+by @possumvibes.
-I only have bepo, dvorak and beakl on bepo. There are a bunch for Qwerty.
-I have a ton of basic layers. I'm most interested in beakl at the moment, but I've used Dvorak for more than 20 years. There is also qwerty, colemak, norman, carplax, etc.
+Add a keycode to custom_keys.def then assign it to it's action in smart_lock.def.
+```
+// SMLL = smart lock layer.
+// SMLM = smart lock mod.
-The navigation/mouse layer is not affected by bepo/qwerty, but symbols and numbers are.
-There are bepo versions of everything that needs it.
+// Keycode, layer/mod.
+// list of keycodes to ignore.
-Navigation Layer
------------------------
-I do not use a mouse. I use Xmonad as my window manager, and I have
-practically no use for one. They are necessary however. So I have
-a Navigation layer which is all mouse, arrows, home, end, tab, page
-up, down, 5 mouse buttons and so on.
-This layer is not affected by bepo/qwerty, but symbols and numbers are.
-There are bepo versions of everything that needs it.
+SMLM(SMLM_LSFT, MOD_LSFT,
+ ___VI_ARROWS___,
+ ___HOME_PGDN_PGUP_END___,
+ ___TAB_PGDN_PGUP_BKTAB___,
+ ___SML_MODS_L___)
-Arrow combos work just fine, in emacs I use SFT(arrows) to move between windows.
-To do this; shift is my left pinky home, Nav is right thumb Enter, and one of the four
-home keys of my left hand are the arrows. Home row mods allow this to work well.
+SMLL(SML_NAV, _NAV, ___NAVA_3x10___)
-I don't use the arrows on the dactyl and kinesis, even though they are there.
+```
-Symbol Layer
--------------------
-The symbol layer is based on the Beakl15 symbol layer.
-The beakl symbol layer is intuitive and fairly easy to remember. There are 3 versions.
-The original, an extended called A, and an extended and enhanced for vi, called B.
-The primary purpose of the extension was to provide keys which might not be available
-elsewhere on the default layer. B, takes this further and moves :/? to better places.
+Mod lock
+----------------
+Mod lock is originally from @possumvibes, it has ignore keys as well,
+but these keys apply to all locks defined. which gives a slightly smaller
+memory footprint than smart locks. The mods, are keycodes, rather than mod codes.
-TopRows Layer
---------------------
-I think, truly this is the layer that makes tiny keyboards accessible in the beginning.
-This is basically the number row, the shifted number row and the function key row.
-I have them so it is numbers on the home row, shifted keys above and functions below.
-There are multiple choices, I currently use the beakl number row, with everything
-else as you would expect.
+The behavior is the same as smart lock mods, but less flexible, and smaller.
+First create a keycode in custom_keys.def, then assign it to the mod you want.
+
+Ignore keys are universal for all mod locks.
+
+```
+// mod lock keys. takes keymods not mods.
+// keycode should be defined in custom_keys.def.
+// custom key, modkey to activate
+MODL(ML_LSFT, KC_LSFT)
+MODL(ML_LCTL, KC_LCTL)
+MODL(ML_LALT, KC_LALT)
+MODL(ML_LGUI, KC_LGUI)
+
+// Keycodes which will NOT cancel mod lock mode.
+IGNORE_KC( KC_LEFT)
+IGNORE_KC( KC_RGHT)
+```
+
+N-shot mods
+----------------
+I simply modified N-shots to use a def file. This is essentially @possumvibes
+fancier version of @callum's one shot mods. It has ignore and cancel keys,
+and there are one shot mods or N shot mods. Ignore and cancel keys apply
+to all oneshot and n-shots.
+
+```
+// Define keycodes in custom keys.
+// KEYCode, mod keycode, to set for n-shot.
+// ONESHOT is for one.
+// NSHOT takes a count.
+
+// oneshots
+ONESHOT(OS_LSFT, KC_LSFT)
+
+// N-Shots
+NSHOT(TS_LCTL, KC_LCTL, 2)
+
+// Keys which will cancel the n-shots.
+CANCEL_KEY( PANIC)
+
+// Keys which will be ignored by n-shots.
+IGNORE_KEY( SML_NAV)
+```
+
+One-shot mods
+----------------
+This code came by way of @jurgen-kluft, I encapsulated the code and made
+the user functions definable with a .def file. This is similar to N-shots.
+This one keeps track of the last key consumed which helps it's decision making.
+It also has cancel and ignore keys like N-shots.
+
+Essentially the same as n-shots, but with less elegant C code. Choose one or
+the other.
+
+In evaluation. The code for nshots is better.
+
+```
+// custom-key, Oneshot name.
+ONESHOT( OS_LSFT, ONESHOT_LSFT)
+
+// keys to cancel
+CANCEL_KEY( KC_ESC)
+
+// keys to ignore.
+IGNORE_KEY( SPC_NAV)
+```
+
+Swapper
+----------------
+I added the defs code so they are easy to define. This is a way to
+alternate between 2 keycodes for a key by sending another keycode. An
+example is tab or backtab on one key, which reverses when you press a
+second key. It also allows for mods to be applied. The following defines
+SW_WIN, which sends left alt-tab and shift- left alt- tab, when reversed
+by SW_REV.
-Keypad Layer
+```
+SWAPPER_KEY(SW_WIN, SW_REV, KC_TAB, S(KC_TAB), KC_LALT)
+```
+Note: The switch key is not automatically defined in the custom keys enum in
+_keycodes.h_. It is convenient to use the same one which causes problems
+for automatically adding it. Add it to *custom_keys.def*
+
+Encoders
+----------------
+This is basic encoder stuff, modified to use a def file which makes it a lot easier
+to define and use. It can switch the encoder functions based on layers and mods.
+Give it a layer name and/or mods to match on, and the clockwise and counter
+clockwise keycodes to send.
+
+I used LEFT and RIGHT, but really it's just 0-N, but I happen to have one
+on the left and one on the right. If you have one, use 0 or LEFT.
+
+The code scans the entries for matches on layer first, checking for a match for
+mods. If an encoder entry is not found it then scans for entries with
+layer set to LAYER_NONE.
+
+RGB light controls require calling the functions directly, for this
+there is a special macro and function that does this. The functions
+should take no arguments.
+
+```
+// Layer/none, encoder index 0/1, CW_KC, CCW_KC, Qualifying mod or none
+// LAYER_NONE and MOD_NONE for a single use.
+// LEFT and RIGHT for index. they go on from there, 2, 3, etc
+// if one encoder, LEFT/0, is the first one, on the master side.
+
+// default encoders, all layers no mods.
+ENCODER_ACTION(LAYER_NONE, RIGHT, KC_PGDN, KC_PGUP, MOD_NONE)
+ENCODER_ACTION(LAYER_NONE, LEFT, KC_DOWN, KC_UP, MOD_NONE)
+ENCODER_ACTION(LAYER_NONE, LEFT, KC_PGDN, KC_PGUP, MOD_LSFT)
+
+// Symbol layer encoders.
+ENCODER_ACTION(_SYMB, LEFT, KC_LEFT, KC_RIGHT, MOD_NONE)
+
+// RGB function encoders
+ENCODER_FUNCTION(_RGB, LEFT,
+ rgb_matrix_increase_speed_noeeprom,
+ rgb_matrix_decrease_speed_noeeprom, MOD_NONE)
+```
+
+
+Unicode
+----------------
+This is just the basic unicode example everyone seems to have.
+Add your keys to send unicode strings like so.
+
+```
+ UC_STR(UC_DISA, "ಠ_ಠ")
+```
+
+Send_string
--------------
-There are several variations of keypads and function key pads in various sizes.
-Currently I am using a Beakl Keypad on the left hand and 3x4 funcpad on the right.
+This is just basic send string functionality using *SEND_STRING* and
+*SEND_STRING_DELAY*. Each entry defines a key to send a string.
-OLED
---------------------
-It shows the basic stuff I could find in most places. The
-default layer, the current layer, the mods, the locks, the last key pressed, and
-a map of the current layer as simply as possible. I'm sure there is more that could
-be done. @Drashna has some fancy stuff. If the display is big enough, there is even
-a display of the current layer's keymap.
+```
+SEND_STR(MYKEY, "this is a test")
+SEND_STR_DELAY(VRSN, QMK_KEYBOARD ":" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE)
+```
-XMonad
----------------------
-I use xmonad. Gui is my hot key for that. With home row mods I have home
-row chords which give me access to my desktops, my scratchpads/terminals,
-custom key KC_XM_PORD, among others. It sometimes feels that I am playing
-an instrument when I invoke xmonad to do something.
+Console key logging - for heat maps.
+----------------------
+Both CONSOLE_ENABLE and CONSOLE_KEY_LOGGER_ENABLE must be enabled for this to work.
-I had an xmonad layer at one time, it was basically dvorak, I would invoke it
-with a GUI mod, so that even on bepo, or colemak, my xmonad commands remain the same.
+This is a console key logger which can save keys typed for analysis of keymaps
+using Vlad/Precondition's heat map tool. The code for the logger came from
+[here](https://precondition.github.io/qmk-heatmap#how-to-collect-the-required-data)
+The explanation and use of the heatmap is [here](https://precondition.github.io/qmk-heatmap)
-I'm going to need to revisit that, as things are, all the commands move when I change
-to a different default layer from dvorak.
+There is a script ```listen_keylogger.sh``` which should be run to collect
+the keylogger data.
-Combo's can alleviate some of this pain. More to play with.
+This does require **hid_listen** to be installed on the computer.
+On Arch linux this can by installed from the AUR with ```yay -S hid_listen```
+The output can also be seen just by using ```qmk console```.
+
+Note: _print.h_ is automatically included when CONSOLE_ENABLE is set. This allows
+for debug messages anwhere in the code base as needed to see what might be going
+on.
Tap Dance
--------------------
-I have a lot of tap dance, It's turned off. It's big. tap-hold works pretty well most of the time, instead.
+I had a lot of tap dance, It's turned off. It's big. tap-hold works pretty well most of the time, instead.
My favorites were tab-backtab, home-end.
-Switching the OS keyboard
--------------------------
-This varies from system to system. I use Arch Linux, so I use ```setxkbmap```.
-I've included a helper script which makes it easy to switch between EN and FR Bepo,
-called switch-kbd. In xmonad I invoke this with a keystroke. so, same deal. just map
-the keystroke to a key.
-
diff --git a/users/ericgebhart/rules.mk b/users/ericgebhart/rules.mk
index a5d5e2c1ca..a6eddc2d87 100755
--- a/users/ericgebhart/rules.mk
+++ b/users/ericgebhart/rules.mk
@@ -1,26 +1,73 @@
+INTROSPECTION_KEYMAP_C = keymap/keymap.c # keymaps
SRC += ericgebhart.c
-SRC += tap_dances.c
SRC += process_records.c
-SRC += caps_word.c
-SRC += altlocal_keys.c
+SRC += $(USER_PATH)/lang/locales.c
+SRC += $(USER_PATH)/extensions/extensions.c
+SRC += $(USER_PATH)/extensions/tap_hold.c
+SRC += $(USER_PATH)/extensions/accented_keys.c
+SRC += $(USER_PATH)/extensions/altlocal_keys.c
+SRC += $(USER_PATH)/extensions/tap_dances.c
+SRC += $(USER_PATH)/extensions/encoders.c
+SRC += $(USER_PATH)/extensions/swapper.c
+SRC += $(USER_PATH)/extensions/mod_lock.c
+SRC += $(USER_PATH)/extensions/smart_lock.c
+SRC += $(USER_PATH)/extensions/nshot_mod.c
+SRC += $(USER_PATH)/extensions/oneshot.c
+SRC += $(USER_PATH)/extensions/unicode.c
+SRC += $(USER_PATH)/extensions/send_string.c
+SRC += $(USER_PATH)/extensions/console_key_logger.c
+SRC += $(USER_PATH)/extensions/not_dead.c
+SRC += $(USER_PATH)/extensions/alt_shift.c
+SRC += $(USER_PATH)/extensions/quick_tap.c
+SRC += $(USER_PATH)/oled/oled_stuff.c
+SRC += $(USER_PATH)/oled/oled_cartes.c
+SRC += $(USER_PATH)/oled/oled_layers.c
-VPATH += keyboards/gboards
+VPATH += $(USER_PATH)/layer_names
+VPATH += $(USER_PATH)/oled
+VPATH += $(USER_PATH)/extensions
+VPATH += $(USER_PATH)/base_layers
+VPATH += $(USER_PATH)/defs
+VPATH += $(USER_PATH)/keyboards
+VPATH += $(USER_PATH)/keymap
+VPATH += $(USER_PATH)/lang
+VPATH += $(USER_PATH)/layers
+VPATH += $(USER_PATH)/mod_layers
+VPATH += $(USER_PATH)/oled
+# MCU=STM32F411
+# BOARD=QMK_PROTON_C
+# SOFT_SERIAL_PIN=D2
+# # Bootloader selection
+# BOOTLOADER = stm32-dfu
+
+# WS2812_DRIVER = pwm
+# SERIAL_DRIVER = usart
+# AUDIO_ENABLE = no
+# LTO_ENABLE = no
+# CONVERT_TO_PROTON_C = yes
+
+# so the keyboard's code doesn't add stuff we don't need.
+# when we use our own oled renders.
+# oled_custom_enable should also be set in config.h.
OLED_ENABLE = yes
+OLED_CUSTOM_ENABLE = yes
-ifeq ($(strip $(OLED_ENABLE)), yes)
- SRC += $(USER_PATH)/oled_stuff.c
+ifeq ($(strip $(OLED_CUSTOM_ENABLE)), yes)
+ SRC += $(USER_PATH)/oled/oled_stuff.c
endif
MOUSEKEY_ENABLE = yes # Mouse keys
-EXTRAKEY_ENABLE = yes # Audio control and System control
+EXTRAKEY_ENABLE = no # Audio control and System control
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
SWAP_HANDS_ENABLE= no # Allow swapping hands of keyboard
KEY_LOCK_ENABLE = no
TAP_DANCE_ENABLE = no # Enable the tap dance feature.
-CONSOLE_ENABLE = no # Console for debug
+KEY_OVERRIDE_ENABLE = no
+CONSOLE_ENABLE = no # Console for debug or keylogging.
+
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
UNICODE_ENABLE = no
@@ -32,3 +79,9 @@ SPACE_CADET_ENABLE = no
GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no
COMBO_ENABLE = yes
+CAPS_WORD_ENABLE = yes
+
+ENCODER_ENABLE = no
+RGBLIGHT_ENABLE = no
+BACKLIGHT_ENABLE = no
+RGB_MATRIX_ENABLE = no
diff --git a/users/ericgebhart/switch-kbd b/users/ericgebhart/switch-kbd
deleted file mode 100755
index 4401967a0f..0000000000
--- a/users/ericgebhart/switch-kbd
+++ /dev/null
@@ -1,74 +0,0 @@
-#!/usr/bin/env zsh
-
-# Switch the keyboard to en-us by default, bepo, or en-dvorak.
-
-help(){
- print 'switch-kbd - helper for setxkbmap'
- print ' '
- print 'Change the keyboard to en-us, fr-bepo, or en-dvorak.'
- print 'Uses setxkbmap, so the change only affects the current'
- print 'session. This mainly to avoid using a toggle key.'
- print ' '
- print ' -b Bepo'
- print ' -d Dvorak'
- print ' -n do not execute'
- print ' -h help text.'
- print ' '
- print ' The default is to set the keyboard to en-us.'
- exit
-}
-
-layout="-layout us"
-variant=""
-let "execute = 1"
-let "verose = 0"
-
-# $opt will hold the current option
-local opt
-while getopts bdnvh opt; do
- # loop continues till options finished
- # see which pattern $opt matches...
- case $opt in
- (b)
- layout="-layout fr"
- variant="-variant bepo"
- ;;
-
- (d)
- layout="-layout en"
- variant="-variant dvorak"
- ;;
- (n)
- let "execute = 0"
- ;;
- (v)
- let "verbose = 1"
- ;;
- (h)
- help
- ;;
- # matches a question mark
- # (and nothing else, see text)
- (\?)
- print "Bad option:" $*
- print " "
- help
- return 1
- ;;
- esac
-done
-(( OPTIND > 1 )) && shift $(( OPTIND - 1 ))
-##print Remaining arguments are: $*
-
-mycommand='setxkbmap '${layout}' '${variant}
-
-if [[ ( $verbose -ne 0 ) ]]; then;
- print "setxkbmap Command:" $mycommand
-fi
-
-if [[ ( $execute -ne 0 ) ]]
-then;
- eval $mycommand
-else;
- print "did not execute"
-fi
diff --git a/users/rmeli/.gitignore b/users/rmeli/.gitignore
new file mode 100644
index 0000000000..799fc4adc1
--- /dev/null
+++ b/users/rmeli/.gitignore
@@ -0,0 +1,2 @@
+# Ignore symlinks to keymaps
+km_* \ No newline at end of file
diff --git a/users/rmeli/config.h b/users/rmeli/config.h
new file mode 100644
index 0000000000..1a6db91d1b
--- /dev/null
+++ b/users/rmeli/config.h
@@ -0,0 +1,44 @@
+/*
+Copyright 2021-2022 Rocco Meli <@RMeli>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#define TAPPING_TERM 200
+
+#ifdef UNICODEMAP_ENABLE
+# define UNICODE_SELECTED_MODES UC_MAC, UC_LNX
+#endif
+
+#ifdef AUTO_SHIFT_ENABLED
+# define AUTO_SHIFT_REPEAT
+#endif
+
+#ifdef HOME_ROW_MODS_ENABLED
+# define IGNORE_MOD_TAP_INTERRUPT
+#endif
+
+#ifdef CAPS_WORD_ENABLE
+# define BOTH_SHIFTS_TURNS_ON_CAPS_WORD
+//#define DOUBLE_TAP_SHIFT_TURNS_ON_CAPS_WORD
+#endif
+
+#ifdef RGBLIGHT_ENABLE
+# define RGBLIGHT_LIMIT_VAL 120
+# define RGBLIGHT_HUE_STEP 10
+# define RGBLIGHT_SAT_STEP 17
+# define RGBLIGHT_VAL_STEP 17
+#endif
diff --git a/users/rmeli/keyrecords/tap_dances.h b/users/rmeli/keyrecords/tap_dances.h
index fa749a17f4..1d3018441e 100644
--- a/users/rmeli/keyrecords/tap_dances.h
+++ b/users/rmeli/keyrecords/tap_dances.h
@@ -16,6 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
+
#include QMK_KEYBOARD_H
// https://beta.docs.qmk.fm/using-qmk/software-features/feature_tap_dance#example-4-quad-function-tap-dance-id-example-4
@@ -26,9 +27,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Tap dance enums
enum {
- TD_LSPO_CAPS, // Tap once for (, hold once for LSFT, tap twice for CAPS
- TD_RSPC_CAPS, // Tap once for ), hold once for RSFT, tap twice for CAPS
- TD_ESC_DEL, // Tap once for KC_ESC, twice for KC_DEL
+ TD_LSPO_CAPS, // Tap once for (, hold once for LSFT, tap twice for CAPS
+ TD_RSPC_CAPS, // Tap once for ), hold once for RSFT, tap twice for CAPS
+ TD_ESC_DEL, // Tap once for KC_ESC, twice for KC_DEL
};
// Rename tap dances for keymap with shortcuts
diff --git a/users/rmeli/keyrecords/unicode.h b/users/rmeli/keyrecords/unicode.h
index 8e0c02d278..d818af02ee 100644
--- a/users/rmeli/keyrecords/unicode.h
+++ b/users/rmeli/keyrecords/unicode.h
@@ -16,6 +16,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
+
#include QMK_KEYBOARD_H
// Needs to be active on the OS side as well
@@ -46,30 +47,30 @@ enum unicode_names {
const uint32_t PROGMEM unicode_map[] = {
// KC_A
- [aGRV] = 0x00E0, // à
- [AGRV] = 0x00C0, // À
- [aUML] = 0x00E4, // ä
- [AUML] = 0x00C4, // Ä
+ [aGRV] = 0x00E0, // à
+ [AGRV] = 0x00C0, // À
+ [aUML] = 0x00E4, // ä
+ [AUML] = 0x00C4, // Ä
// KC_E
- [eGRV] = 0x00E8, // è
- [EGRV] = 0x00C8, // È
- [eACT] = 0x00E9, // é
- [EACT] = 0x00C9, // É
+ [eGRV] = 0x00E8, // è
+ [EGRV] = 0x00C8, // È
+ [eACT] = 0x00E9, // é
+ [EACT] = 0x00C9, // É
// KC_I
- [iGRV] = 0x00EC, // ì
- [IGRV] = 0x00CC, // Ì
- [iCIR] = 0x00EE, // î
- [ICIR] = 0x00CE, // Î
+ [iGRV] = 0x00EC, // ì
+ [IGRV] = 0x00CC, // Ì
+ [iCIR] = 0x00EE, // î
+ [ICIR] = 0x00CE, // Î
// KC_O
- [oGRV] = 0x00F2, // ò
- [OGRV] = 0x00D2, // Ò
- [oUML] = 0x00F6, // ö
- [OUML] = 0x00D6, // Ö
+ [oGRV] = 0x00F2, // ò
+ [OGRV] = 0x00D2, // Ò
+ [oUML] = 0x00F6, // ö
+ [OUML] = 0x00D6, // Ö
// KC_U
- [uGRV] = 0x00F9, // ù
- [UGRV] = 0x00D9, // Ù
- [uUML] = 0x00FC, // ü
- [UUML] = 0x00DC, // Ü
+ [uGRV] = 0x00F9, // ù
+ [UGRV] = 0x00D9, // Ù
+ [uUML] = 0x00FC, // ü
+ [UUML] = 0x00DC, // Ü
};
// Accents
diff --git a/users/rmeli/keyrecords/wrappers.h b/users/rmeli/keyrecords/wrappers.h
new file mode 100644
index 0000000000..70ec4878bf
--- /dev/null
+++ b/users/rmeli/keyrecords/wrappers.h
@@ -0,0 +1,178 @@
+/*
+Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
+Copyright 2020 @jola5
+Copyright 2021-2022 Rocco Meli <@RMeli>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#pragma once
+
+#ifdef UNICODEMAP_ENABLE
+# include "keyrecords/unicode.h"
+#endif
+
+// + ------------- +
+// + HOME ROW MODS |
+// + ------------- +
+
+// https://precondition.github.io/home-row-mods
+
+// Left, QWERTY
+#define HM_A LCTL_T(KC_A)
+#define HM_S LALT_T(KC_S)
+#define HM_D LGUI_T(KC_D)
+#define HM_F LSFT_T(KC_F)
+
+// Left, COLEMAK
+#define HMCMK_A LCTL_T(KC_A)
+#define HMCMK_R LALT_T(KC_R)
+#define HMCMK_S LGUI_T(KC_S)
+#define HMCMK_T LSFT_T(KC_T)
+
+// Right, QWERTY
+#define HM_J RSFT_T(KC_J)
+#define HM_K RGUI_T(KC_K)
+#define HM_L LALT_T(KC_L) // LALT, not RALT
+#define HM_SCLN RCTL_T(KC_SCLN)
+
+// Right, COLEMAK
+#define HMCMK_N RSFT_T(KC_N)
+#define HMCMK_E RGUI_T(KC_E)
+#define HMCMK_I LALT_T(KC_I) // LALT, not RALT
+#define HMCMK_O RCTL_T(KC_O)
+
+// clang-format off
+
+// + ------ +
+// + QWERTY |
+// + ------ +
+
+#define _________QWERTY_HRM_LEFT__________ HM_A, HM_S, HM_D, HM_F
+#define _________QWERTY_HRM_RIGHT_________ HM_J, HM_K, HM_L, HM_SCLN
+
+#define _______________QWERTY_L1_x5________________ KC_Q, KC_W, KC_E, KC_R, KC_T
+#ifdef HOME_ROW_MODS_ENABLED
+#define _______________QWERTY_L2_x5________________ _________QWERTY_HRM_LEFT__________, KC_G
+#else
+#define _______________QWERTY_L2_x5________________ KC_A, KC_S, KC_D, KC_F, KC_G
+#endif
+#define _______________QWERTY_L3_x5________________ KC_Z, KC_X, KC_C, KC_V, KC_B
+
+#define _______________QWERTY_R1_x5________________ KC_Y, KC_U, KC_I, KC_O, KC_P
+#ifdef HOME_ROW_MODS_ENABLED
+#define _______________QWERTY_R2_x5________________ KC_H, _________QWERTY_HRM_RIGHT_________
+#else
+#define _______________QWERTY_R2_x5________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN
+#endif
+#define _______________QWERTY_R3_x5________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH
+
+// + ------ +
+
+#define ___________________QWERTY_L1_x6_____________________ KC_TAB, _______________QWERTY_L1_x5________________
+#define ___________________QWERTY_L2_x6_____________________ TD_ED, _______________QWERTY_L2_x5________________
+#define ___________________QWERTY_L3_x6_____________________ TD_LSPC, _______________QWERTY_L3_x5________________
+#define ___________________QWERTY_R1_x6_____________________ _______________QWERTY_R1_x5________________, KC_BSPC
+#define ___________________QWERTY_R2_x6_____________________ _______________QWERTY_R2_x5________________, KC_QUOT
+#define ___________________QWERTY_R3_x6_____________________ _______________QWERTY_R3_x5________________, TD_RSPC
+
+// + -------------- +
+// + COLEMAK_MOD_DH |
+// + -------------- +
+
+#define _____COLEMAK_MOD_DH_HRM_LEFT______ HMCMK_A, HMCMK_R, HMCMK_S, HMCMK_T
+#define _____COLEMAK_MOD_DH_HMR_RIGHT_____ HMCMK_N, HMCMK_E, HMCMK_I, HMCMK_O
+
+#define ____________COLEMAK_MOD_DH_L1_x5___________ KC_Q, KC_W, KC_F, KC_P, KC_B
+#ifdef HOME_ROW_MODS_ENABLED
+#define ____________COLEMAK_MOD_DH_L2_x5___________ _____COLEMAK_MOD_DH_HRM_LEFT______, KC_G
+#else
+#define ____________COLEMAK_MOD_DH_L2_x5___________ KC_A, KC_R, KC_S, KC_T, KC_G
+#endif
+#define ____________COLEMAK_MOD_DH_L3_x5___________ KC_Z, KC_X, KC_C, KC_D, KC_V
+
+#define ____________COLEMAK_MOD_DH_R1_x5___________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN
+#ifdef HOME_ROW_MODS_ENABLED
+#define ____________COLEMAK_MOD_DH_R2_x5___________ KC_M, _____COLEMAK_MOD_DH_HMR_RIGHT_____
+#else
+#define ____________COLEMAK_MOD_DH_R2_x5___________ KC_M, KC_N, KC_E, KC_I, KC_O
+#endif
+#define ____________COLEMAK_MOD_DH_R3_x5___________ KC_K, KC_H, KC_COMM, KC_DOT,KC_SLASH
+
+// + ------- +
+
+#define ________________COLEMAK_MOD_DH_L1_x6________________ KC_TAB, ____________COLEMAK_MOD_DH_L1_x5___________
+#define ________________COLEMAK_MOD_DH_L2_x6________________ TD_ED, ____________COLEMAK_MOD_DH_L2_x5___________
+#define ________________COLEMAK_MOD_DH_L3_x6________________ TD_LSPC, ____________COLEMAK_MOD_DH_L3_x5___________
+#define ________________COLEMAK_MOD_DH_R1_x6________________ ____________COLEMAK_MOD_DH_R1_x5___________, KC_BSPC
+#define ________________COLEMAK_MOD_DH_R2_x6________________ ____________COLEMAK_MOD_DH_R2_x5___________, KC_QUOT
+#define ________________COLEMAK_MOD_DH_R3_x6________________ ____________COLEMAK_MOD_DH_R3_x5___________, TD_RSPC
+
+// + --------------- +
+// + NUMBERS/SYMBOLS |
+// + --------------- +
+
+#define ______________NUMBER_LEFT_x5_______________ KC_1, KC_2, KC_3, KC_4, KC_5
+#define ______________NUMBER_RIGHT_x5______________ KC_6, KC_7, KC_8, KC_9, KC_0
+#define ___________________NUMBER_LEFT_x6___________________ KC_GRV, ______________NUMBER_LEFT_x5_______________
+#define ___________________NUMBER_RIGHT_x6__________________ ______________NUMBER_RIGHT_x5______________, KC_MINS
+
+#define ______________SYMBOL_LEFT_x5_______________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC
+#define ______________SYMBOL_RIGHT_x5______________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN
+#define ___________________SYMBOL_LEFT_x6___________________ KC_GRV, ______________SYMBOL_LEFT_x5_______________
+#define ___________________SYMBOL_RIGHT_x6__________________ ______________SYMBOL_RIGHT_x5______________, KC_TILD
+
+#define ____________________SYMBOL_R2_x6____________________ KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV
+#define ____________________SYMBOL_R3_x6____________________ KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, KC_TILD
+
+// + ------- +
+// + UNICODE |
+// + ------- +
+
+#ifdef UNICODEMAP_ENABLE
+#define ______________UNICODE_L2_x5________________ A_GRV, E_GRV, I_GRV, O_GRV, U_GRV
+#define ______________UNICODE_L3_x5________________ A_UML, E_ACT, I_CIR, O_UML, U_UML
+#endif
+
+// + ---- +
+// + FUNC |
+// + ---- +
+
+#define ______________FUNC_LEFT_5x_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5
+#define ______________FUNC_RIGHT_5x________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10
+#define ____________________FUNC_LEFT_x6____________________ ______________FUNC_LEFT_5x_________________, KC_F6
+#define ____________________FUNC_RIGHT_x6___________________ KC_F7, ______________FUNC_RIGHT_5x________________
+
+// + ---- +
+// + MISC |
+// + ---- +
+
+#define _________________BLANK_5x__________________ _______, _______, _______, _______, _______
+#define ______________________BLANK_6x______________________ _________________BLANK_5x__________________, _______
+
+#define _________________NONE_5x___________________ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
+#define ______________________NONE_6x_______________________ _________________NONE_5x___________________, XXXXXXX
+
+#define ________________NAV_R2_x5__________________ XXXXXXX, XXXXXXX, KC_UP, XXXXXXX, KC_PGUP
+#define ________________NAV_R3_x5__________________ XXXXXXX, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN
+#define ____________NAV_VIM_x4____________ KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT
+
+#define _______________CONFIG_R1_x5________________ UC_MOD, KC_ASUP, NK_ON, XXXXXXX, XXXXXXX
+#define _______________CONFIG_R2_x5________________ XXXXXXX, KC_ASTG, NK_TOGG, CG_TOGG, XXXXXXX
+#define _______________CONFIG_R3_x5________________ UC_RMOD, KC_ASDN, NK_OFF, CG_NORM, XXXXXXX
+
+#define ________________RGB_L2_x5__________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_SPI
+#define ________________RGB_L3_x5__________________ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, RGB_SPD
+
+// clang-format on
diff --git a/users/rmeli/oled/oled.c b/users/rmeli/oled/oled.c
index d6d4b2c43c..27c1e9c600 100644
--- a/users/rmeli/oled/oled.c
+++ b/users/rmeli/oled/oled.c
@@ -18,6 +18,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "oled/oled.h"
void oled_render_rocco(void) {
+ // clang-format off
static const char PROGMEM rocco[] = {
// 'rocco', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf8, 0xf8, 0xf8, 0x18,
@@ -53,10 +54,13 @@ void oled_render_rocco(void) {
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x07, 0x0f, 0x0e, 0x1c, 0x1c, 0x18, 0x18, 0x18, 0x18, 0x18,
0x1c, 0x0e, 0x0f, 0x07, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
+ // clang-format on
+
oled_write_raw_P(rocco, sizeof(rocco));
}
void oled_render_meli(void) {
+ // clang-format off
static const char PROGMEM meli[] = {
// 'meli', 128x32px
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@@ -92,5 +96,7 @@ void oled_render_meli(void) {
0x18, 0x1f, 0x1f, 0x1f, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
+ // clang-format on
+
oled_write_raw_P(meli, sizeof(meli));
}
diff --git a/users/rmeli/rmeli.h b/users/rmeli/rmeli.h
index e6f51d4908..d3533db7c3 100644
--- a/users/rmeli/rmeli.h
+++ b/users/rmeli/rmeli.h
@@ -15,6 +15,10 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
+#pragma once
+
+#include "keyrecords/wrappers.h"
+
#ifdef UNICODEMAP_ENABLE
# include "keyrecords/unicode.h"
#endif
@@ -25,4 +29,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifdef TAP_DANCE_ENABLE
# include "keyrecords/tap_dances.h"
-#endif \ No newline at end of file
+#endif
diff --git a/users/rmeli/rules.mk b/users/rmeli/rules.mk
index 293685e08b..db68d6326c 100644
--- a/users/rmeli/rules.mk
+++ b/users/rmeli/rules.mk
@@ -1,11 +1,12 @@
# https://github.com/qmk/qmk_firmware/blob/develop/docs/squeezing_avr.md
CONSOLE_ENABLE = no
-COMMAND_ENABLE = no # Needed for Space Cadet Shift
+COMMAND_ENABLE = no # Turned off for Space Cadet Shift and Caps Word
MOUSEKEY_ENABLE = no
SPACE_CADET_ENABLE = no # Implemented with tap dance
GRAVE_ESC_ENABLE = no
-MAGIC_ENABLE = no
MUSIC_ENABLE = no
+CAPS_WORD_ENABLE = yes
+HOME_ROW_MODS_ENABLE = yes
# VIA only support 4 layers by default
# Use "#define DYNAMIC_KEYMAP_LAYER_COUNT" in config.h to change the limit
@@ -17,4 +18,9 @@ endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += $(USER_PATH)/keyrecords/tap_dances.c
+endif
+
+ifeq ($(strip $(HOME_ROW_MODS_ENABLE)), yes)
+ # Define custom variable
+ OPT_DEFS += -DHOME_ROW_MODS_ENABLED
endif \ No newline at end of file