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-rw-r--r--users/ericgebhart/extensions/nshot_mod.c154
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diff --git a/users/ericgebhart/extensions/nshot_mod.c b/users/ericgebhart/extensions/nshot_mod.c
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+/*
+ Copyright 2022 Eric Gebhart <e.a.gebhart@gmail.com>, @possumvibes
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+// Derived from nshot_mod by @possumvibes.
+// Derived from one shot_mod by @Callum.
+
+#include "nshot_mod.h"
+#include USERSPACE_H
+
+#undef NSHOT
+#define NSHOT(KEYCODE, MOD, COUNT) \
+ {KEYCODE, MOD, COUNT, os_up_unqueued, 0},
+
+#undef ONESHOT
+#define ONESHOT(KEYCODE, MOD) NSHOT(KEYCODE, MOD, 1)
+#define A_KEY(KEYCODE) case KEYCODE:
+#define BLANK(...)
+
+#define CANCEL_KEY BLANK
+#define IGNORE_KEY BLANK
+nshot_state_t nshot_states[] = {
+#include "nshot.def"
+};
+uint8_t NUM_NSHOT_STATES = sizeof(nshot_states) / sizeof(nshot_state_t);
+
+bool process_nshot_state(uint16_t keycode, keyrecord_t *record) {
+ nshot_state_t *curr_state = NULL;
+
+ switch(keycode){
+ case CLEAR: {
+ clear_oneshot_mods();
+ clear_mods();
+ return false;
+ }
+ case PANIC: {
+ clear_oneshot_mods();
+ clear_mods();
+ if (get_oneshot_layer() != 0) {
+ clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
+ }
+ layer_move(0);
+ return false;
+ }
+ }
+
+ for (int i = 0; i < NUM_NSHOT_STATES; ++i) {
+ curr_state = &nshot_states[i];
+
+ if (keycode == curr_state->trigger) {
+ if (record->event.pressed) {
+ // Trigger keydown
+ if (curr_state->state == os_up_unqueued) {
+ register_code(curr_state->mod);
+ }
+ curr_state->state = os_down_unused;
+ curr_state->count = 0;
+ } else {
+ // Trigger keyup
+ switch (curr_state->state) {
+ case os_down_unused:
+ // If we didn't use the mod while trigger was held, queue it.
+ curr_state->state = os_up_queued;
+ break;
+ case os_down_used:
+ // If we did use the mod while trigger was held, unregister it.
+ curr_state->state = os_up_unqueued;
+ unregister_code(curr_state->mod);
+ break;
+ default:
+ break;
+ }
+ }
+} else {
+ if (record->event.pressed) {
+ if (is_nshot_cancel_key(keycode) && curr_state->state != os_up_unqueued) {
+ // Cancel oneshot on designated cancel keydown.
+ curr_state->state = os_up_unqueued;
+ curr_state->count = 0;
+ unregister_code(curr_state->mod);
+ }
+ } else {
+ if (!is_nshot_ignored_key(keycode)) {
+ // On non-ignored keyup, consider the oneshot used.
+ switch (curr_state->state) {
+ case os_down_unused:
+ // The mod key is being held as a normal mod.
+ curr_state->state = os_down_used;
+ break;
+ case os_up_queued:
+ // The mod key is being used as an n-shot.
+ // Increment the keys-used count.
+ curr_state->count = curr_state->count + 1;
+
+ // If the n-shot max has been reached, complete the n-shot.
+ if (curr_state->count == curr_state->max_count) {
+ curr_state->state = os_up_unqueued;
+ curr_state->count = 0;
+ unregister_code(curr_state->mod);
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ }
+ }
+ return true;
+}
+
+// turn off the nshot/oneshot macros
+#undef ONESHOT
+#undef NSHOT
+#define ONESHOT BLANK
+#define NSHOT BLANK
+
+#undef CANCEL_KEY
+#undef IGNORE_KEY
+#define IGNORE_KEY BLANK
+#define CANCEL_KEY A_KEY
+bool is_nshot_cancel_key(uint16_t keycode) {
+ switch (keycode) {
+#include "nshot.def"
+ return true;
+ default:
+ return false;
+ }
+}
+
+#undef CANCEL_KEY
+#undef IGNORE_KEY
+#define CANCEL_KEY BLANK
+#define IGNORE_KEY A_KEY
+bool is_nshot_ignored_key(uint16_t keycode) {
+ switch (keycode) {
+#include "nshot.def"
+ return true;
+ default:
+ return false;
+ }
+}