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-rw-r--r--quantum/rgblight_modes.h67
1 files changed, 67 insertions, 0 deletions
diff --git a/quantum/rgblight_modes.h b/quantum/rgblight_modes.h
new file mode 100644
index 0000000000..8a8f9bdda9
--- /dev/null
+++ b/quantum/rgblight_modes.h
@@ -0,0 +1,67 @@
+#ifdef _RGBM_SINGLE_STATIC
+ _RGBM_SINGLE_STATIC( STATIC_LIGHT )
+ #ifdef RGBLIGHT_EFFECT_BREATHING
+ _RGBM_MULTI_DYNAMIC( BREATHING )
+ _RGBM_TMP_DYNAMIC( breathing_3, BREATHING )
+ _RGBM_TMP_DYNAMIC( breathing_4, BREATHING )
+ _RGBM_TMP_DYNAMIC( BREATHING_end, BREATHING )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
+ _RGBM_MULTI_DYNAMIC( RAINBOW_MOOD )
+ _RGBM_TMP_DYNAMIC( rainbow_mood_7, RAINBOW_MOOD )
+ _RGBM_TMP_DYNAMIC( RAINBOW_MOOD_end, RAINBOW_MOOD )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
+ _RGBM_MULTI_DYNAMIC( RAINBOW_SWIRL )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_10, RAINBOW_SWIRL )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_11, RAINBOW_SWIRL )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_12, RAINBOW_SWIRL )
+ _RGBM_TMP_DYNAMIC( rainbow_swirl_13, RAINBOW_SWIRL )
+ _RGBM_TMP_DYNAMIC( RAINBOW_SWIRL_end, RAINBOW_SWIRL )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_SNAKE
+ _RGBM_MULTI_DYNAMIC( SNAKE )
+ _RGBM_TMP_DYNAMIC( snake_16, SNAKE )
+ _RGBM_TMP_DYNAMIC( snake_17, SNAKE )
+ _RGBM_TMP_DYNAMIC( snake_18, SNAKE )
+ _RGBM_TMP_DYNAMIC( snake_19, SNAKE )
+ _RGBM_TMP_DYNAMIC( SNAKE_end, SNAKE )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_KNIGHT
+ _RGBM_MULTI_DYNAMIC( KNIGHT )
+ _RGBM_TMP_DYNAMIC( knight_22, KNIGHT )
+ _RGBM_TMP_DYNAMIC( KNIGHT_end, KNIGHT )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_CHRISTMAS
+ _RGBM_SINGLE_DYNAMIC( CHRISTMAS )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
+ _RGBM_MULTI_STATIC( STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_26, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_27, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_28, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_29, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_30, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_31, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_32, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( static_gradient_33, STATIC_GRADIENT )
+ _RGBM_TMP_STATIC( STATIC_GRADIENT_end, STATIC_GRADIENT )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_RGB_TEST
+ _RGBM_SINGLE_DYNAMIC( RGB_TEST )
+ #endif
+ #ifdef RGBLIGHT_EFFECT_ALTERNATING
+ _RGBM_SINGLE_DYNAMIC( ALTERNATING )
+ #endif
+ //// Add a new mode here.
+ // #ifdef RGBLIGHT_EFFECT_<name>
+ // _RGBM_<SINGLE|MULTI>_<STATIC|DYNAMIC>( <name> )
+ // #endif
+#endif
+
+#undef _RGBM_SINGLE_STATIC
+#undef _RGBM_SINGLE_DYNAMIC
+#undef _RGBM_MULTI_STATIC
+#undef _RGBM_MULTI_DYNAMIC
+#undef _RGBM_TMP_STATIC
+#undef _RGBM_TMP_DYNAMIC