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-rw-r--r--keyboards/bandominedoni/config.h241
-rw-r--r--keyboards/smallkeyboard/config.h2
-rw-r--r--keyboards/xbows/nature/config.h14
3 files changed, 112 insertions, 145 deletions
diff --git a/keyboards/bandominedoni/config.h b/keyboards/bandominedoni/config.h
index ee0de340a4..fcff40f35a 100644
--- a/keyboards/bandominedoni/config.h
+++ b/keyboards/bandominedoni/config.h
@@ -140,145 +140,112 @@
// # define REDUCE_RGB_MATRIX_EFFECTS_2
// # ifdef AUDIO_ENABLE
-# ifdef CONSOLE_ENABLE
-// # define DISABLE_RGB_MATRIX_SOLID_COLOR
-# define DISABLE_RGB_MATRIX_ALPHAS_MODS
-# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define DISABLE_RGB_MATRIX_BREATHING
-# define DISABLE_RGB_MATRIX_BAND_SAT
-# define DISABLE_RGB_MATRIX_BAND_VAL
-# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define DISABLE_RGB_MATRIX_CYCLE_ALL
-# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define DISABLE_RGB_MATRIX_DUAL_BEACON
-# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
-# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
-# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-# define DISABLE_RGB_MATRIX_RAINDROPS
-# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define DISABLE_RGB_MATRIX_HUE_BREATHING
-# define DISABLE_RGB_MATRIX_HUE_PENDULUM
-# define DISABLE_RGB_MATRIX_HUE_WAVE
-# define DISABLE_RGB_MATRIX_TYPING_HEATMAP
-# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define DISABLE_RGB_MATRIX_SPLASH
-# define DISABLE_RGB_MATRIX_MULTISPLASH
-# define DISABLE_RGB_MATRIX_SOLID_SPLASH
-# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-# else
-# define DISABLE_RGB_MATRIX_SOLID_COLOR
-# define DISABLE_RGB_MATRIX_ALPHAS_MODS
-# define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-# define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-# define DISABLE_RGB_MATRIX_BREATHING
-# define DISABLE_RGB_MATRIX_BAND_SAT
-# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-# define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-# define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-# define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-
-// RAINDROPS don't match well with layer LED indicator (oc) using rgb_matrix_set_color().
-# define DISABLE_RGB_MATRIX_RAINDROPS
-# define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-// Recommendend not to use then.
-
-# if defined(REDUCE_RGB_MATRIX_EFFECTS) || defined(VIA_ENABLE)
+# ifdef CONSOLE_ENABLE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# else
+// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+// #define ENABLE_RGB_MATRIX_BREATHING
+// #define ENABLE_RGB_MATRIX_BAND_SAT
+// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// #define ENABLE_RGB_MATRIX_RAINDROPS
+// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+# define ENABLE_RGB_MATRIX_HUE_BREATHING
+# define ENABLE_RGB_MATRIX_HUE_PENDULUM
+# define ENABLE_RGB_MATRIX_HUE_WAVE
+# define ENABLE_RGB_MATRIX_FRACTAL
+# define ENABLE_RGB_MATRIX_PIXEL_RAIN
+
+# if !defined(REDUCE_RGB_MATRIX_EFFECTS) && !defined(VIA_ENABLE)
// # ifdef REDUCE_RGB_MATRIX_EFFECTS
-# define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-# define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-# define DISABLE_RGB_MATRIX_DUAL_BEACON
-# define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
-# define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
-# endif
-
-# define DISABLE_RGB_MATRIX_HUE_BREATHING
-# define DISABLE_RGB_MATRIX_HUE_PENDULUM
-# define DISABLE_RGB_MATRIX_HUE_WAVE
-# define DISABLE_RGB_MATRIX_TYPING_HEATMAP
-# define DISABLE_RGB_MATRIX_DIGITAL_RAIN
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-
-# if defined(REDUCE_RGB_MATRIX_EFFECTS_2) || defined(VIA_ENABLE)
+# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+# define ENABLE_RGB_MATRIX_DUAL_BEACON
+# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+# endif
+
+// #define ENABLE_RGB_MATRIX_HUE_BREATHING
+// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+// #define ENABLE_RGB_MATRIX_HUE_WAVE
+// #define ENABLE_RGB_MATRIX_FRACTAL
+// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+
+# if !defined(REDUCE_RGB_MATRIX_EFFECTS_2) && !defined(VIA_ENABLE)
// # ifdef REDUCE_RGB_MATRIX_EFFECTS_2
-# define DISABLE_RGB_MATRIX_BAND_VAL
-# define DISABLE_RGB_MATRIX_CYCLE_ALL
-# define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-# define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-# define DISABLE_RGB_MATRIX_RAINBOW_BEACON
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-# define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-# define DISABLE_RGB_MATRIX_MULTISPLASH
-# define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
-# endif
-// # define DISABLE_RGB_MATRIX_SOLID_REACTIVE
-# define DISABLE_RGB_MATRIX_SPLASH
-# define DISABLE_RGB_MATRIX_SOLID_SPLASH
-# endif // AUDIO_ENABLE
-
-// #define DISABLE_RGB_MATRIX_SOLID_COLOR
-// #define DISABLE_RGB_MATRIX_ALPHAS_MODS
-// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
-// #define DISABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
-// #define DISABLE_RGB_MATRIX_BREATHING
-// #define DISABLE_RGB_MATRIX_BAND_SAT // white background ver. of _BAND_VAL
-// #define DISABLE_RGB_MATRIX_BAND_VAL
-// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
-// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
-// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
-// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
-// #define DISABLE_RGB_MATRIX_CYCLE_ALL
-// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
-// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
-// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
-// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
-// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
-// #define DISABLE_RGB_MATRIX_DUAL_BEACON
-// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
-// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
-// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON
-// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
-// #define DISABLE_RGB_MATRIX_RAINDROPS
-// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS //White ver of above.
-// #define DISABLE_RGB_MATRIX_HUE_BREATHING
-// #define DISABLE_RGB_MATRIX_HUE_PENDULUM
-// #define DISABLE_RGB_MATRIX_HUE_WAVE
-// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP
-// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
-// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
-// #define DISABLE_RGB_MATRIX_SPLASH
-// #define DISABLE_RGB_MATRIX_MULTISPLASH
-// #define DISABLE_RGB_MATRIX_SOLID_SPLASH
-// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
+# define ENABLE_RGB_MATRIX_BAND_VAL
+# define ENABLE_RGB_MATRIX_CYCLE_ALL
+# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+# define ENABLE_RGB_MATRIX_MULTISPLASH
+# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+
+# endif
+// #define ENABLE_RGB_MATRIX_SPLASH
+// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+# endif // AUDIO_ENABLE
+
+// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
+// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
+// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
+// #define ENABLE_RGB_MATRIX_BREATHING
+// #define ENABLE_RGB_MATRIX_BAND_SAT
+// #define ENABLE_RGB_MATRIX_BAND_VAL
+// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
+// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
+// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
+// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
+// #define ENABLE_RGB_MATRIX_CYCLE_ALL
+// #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
+// #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
+// #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
+// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
+// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+// #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
+// #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
+// #define ENABLE_RGB_MATRIX_DUAL_BEACON
+// #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
+// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
+// #define ENABLE_RGB_MATRIX_RAINDROPS
+// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
+// #define ENABLE_RGB_MATRIX_HUE_BREATHING
+// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
+// #define ENABLE_RGB_MATRIX_HUE_WAVE
+// #define ENABLE_RGB_MATRIX_FRACTAL
+// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
+
+// #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
+// #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
+
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
+// #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
+// #define ENABLE_RGB_MATRIX_SPLASH
+// #define ENABLE_RGB_MATRIX_MULTISPLASH
+// #define ENABLE_RGB_MATRIX_SOLID_SPLASH
+// #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
+
#endif // RGB_MATRIX_ENABLE
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
diff --git a/keyboards/smallkeyboard/config.h b/keyboards/smallkeyboard/config.h
index 2b8050422c..0a7d06f39d 100644
--- a/keyboards/smallkeyboard/config.h
+++ b/keyboards/smallkeyboard/config.h
@@ -84,7 +84,7 @@
#define ENABLE_RGB_MATRIX_HUE_BREATHING
#define ENABLE_RGB_MATRIX_HUE_PENDULUM
#define ENABLE_RGB_MATRIX_HUE_WAVE
-#define ENABLE_RGB_MATRIX_FRACTAL
+// #define ENABLE_RGB_MATRIX_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
diff --git a/keyboards/xbows/nature/config.h b/keyboards/xbows/nature/config.h
index 6bf33d89a1..6858c6a072 100644
--- a/keyboards/xbows/nature/config.h
+++ b/keyboards/xbows/nature/config.h
@@ -64,7 +64,7 @@
# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
-# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
+// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
# define ENABLE_RGB_MATRIX_DUAL_BEACON
@@ -72,12 +72,12 @@
# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
# define ENABLE_RGB_MATRIX_RAINDROPS
# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
-# define ENABLE_RGB_MATRIX_HUE_BREATHING
-# define ENABLE_RGB_MATRIX_HUE_PENDULUM
-# define ENABLE_RGB_MATRIX_HUE_WAVE
-# define ENABLE_RGB_MATRIX_PIXEL_RAIN
-# define ENABLE_RGB_MATRIX_PIXEL_FLOW
-# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
+// # define ENABLE_RGB_MATRIX_HUE_BREATHING
+// # define ENABLE_RGB_MATRIX_HUE_PENDULUM
+// # define ENABLE_RGB_MATRIX_HUE_WAVE
+// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
+// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
+// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN