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+// Copyright 2023 a_marmot
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 2 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+//
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+// This IS31FL3731 configuration is for a Razer Orbweaver Chroma.
+// It was reverse-engineered by testing all possible Cx_y combinations (144 total),
+// and determining which ones addressed individual diodes (60 total). These were then
+// placed in order R-G-B, sweeping left to right, and then top to bottom.
+
+#include "rgb_matrix.h"
+
+const is31_led PROGMEM g_is31_leds[RGB_MATRIX_LED_COUNT] = {
+/* Refer to IS31 manual for these locations
+ * driver
+ * | R location
+ * | | G location
+ * | | | B location
+ * | | | | */
+ {0, C9_1, C8_1, C7_1}, //top left key.
+ {0, C9_2, C8_2, C7_2},
+ {0, C9_3, C8_3, C7_3},
+ {0, C9_4, C8_4, C7_4},
+ {0, C9_5, C8_5, C7_5}, //top right key.
+ {0, C9_6, C8_6, C7_6},
+ {0, C9_7, C8_7, C6_6},
+ {0, C9_8, C7_7, C6_7},
+ {0, C1_8, C2_8, C3_8},
+ {0, C1_7, C2_7, C3_7},
+ {0, C1_6, C2_6, C3_6},
+ {0, C1_5, C2_5, C3_5},
+ {0, C1_4, C2_4, C3_4},
+ {0, C1_3, C2_3, C3_3},
+ {0, C1_2, C2_2, C4_3},
+ {0, C1_1, C3_2, C4_2}, //lower left key
+ {0, C9_9, C8_9, C7_9},
+ {0, C9_10, C8_10, C7_10},
+ {0, C9_11, C8_11, C7_11},
+ {0, C9_12, C8_12, C7_12} //lower right key
+
+};
+
+led_config_t g_led_config = {
+ // Matrix location to LED index
+ {
+ { 0, 2, 3, 4, 5 },
+ { 6, 7, 8, 9, 10 },
+ { 11, 12, 13, 14, 15 },
+ { 16, 17, 18, 19, 19 },
+ { NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
+ { NO_LED, NO_LED }
+ },
+
+ // LED index to physical location
+ {
+ {0,0}, {20,0}, {40,0}, {60,0}, {80,0},
+ {0,20}, {20,20}, {40,20}, {60,20}, {80,20},
+ {0,40}, {20,40}, {40,40}, {60,40}, {80,40},
+ {0,60}, {20,60}, {40,60}, {60,60}, {80,60}
+ },
+
+ // LED index to flags
+ {
+ 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4,
+ 4, 4, 4, 4, 4
+ }
+ };
+
+
+