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-rw-r--r--docs/hardware_avr.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/hardware_avr.md b/docs/hardware_avr.md
index 8afa808614..c6f3881dc4 100644
--- a/docs/hardware_avr.md
+++ b/docs/hardware_avr.md
@@ -28,7 +28,7 @@ This is where all the custom logic for your keyboard goes. Many keyboards do not
## `<keyboard>.h`
-This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minumum you should have a `#define LAYOUT` for your keyboard that looks something like this:
+This is the file you define your [Layout Macro(s)](feature_layouts.md) in. At minimum you should have a `#define LAYOUT` for your keyboard that looks something like this:
```
#define LAYOUT( \
@@ -44,7 +44,7 @@ The first half of the `LAYOUT` pre-processor macro defines the physical arrangem
Each of the `k__` variables needs to be unique, and typically they follow the format `k<row><col>`.
-The physical matrix (the second half) must have a number of rows equalling `MATRIX_ROWS`, and each row must have exactly `MATRIX_COLS` elements in it. If you do not have this many physical keys you can use `KC_NO` to fill in the blank spots.
+The physical matrix (the second half) must have a number of rows equaling `MATRIX_ROWS`, and each row must have exactly `MATRIX_COLS` elements in it. If you do not have this many physical keys you can use `KC_NO` to fill in the blank spots.
## `config.h`