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-rw-r--r--docs/feature_tap_dance.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/docs/feature_tap_dance.md b/docs/feature_tap_dance.md
index 271d1a0f00..e31e331679 100644
--- a/docs/feature_tap_dance.md
+++ b/docs/feature_tap_dance.md
@@ -187,9 +187,9 @@ enum {
SINGLE_TAP = 1,
SINGLE_HOLD = 2,
DOUBLE_TAP = 3,
- DOUBLE_HOLD = 4,
+ DOUBLE_HOLD = 4,
DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP
- // Add more enums here if you want for triple, quadruple, etc.
+ // Add more enums here if you want for triple, quadruple, etc.
};
typedef struct {
@@ -209,14 +209,14 @@ int cur_dance (qk_tap_dance_state_t *state) {
if (state->interrupted) return DOUBLE_SINGLE_TAP;
else if (state->pressed) return DOUBLE_HOLD;
else return DOUBLE_TAP;
- }
+ }
else return 6; //magic number. At some point this method will expand to work for more presses
}
//**************** Definitions needed for quad function to work *********************//
//instanalize an instance of 'tap' for the 'x' tap dance.
-static tap xtap_state = {
+static tap xtap_state = {
.is_press_action = true,
.state = 0
};